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Author Topic: DF2014 Question and Answer Thread  (Read 440001 times)

Aravin

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Re: DF2014 Question and Answer Thread
« Reply #1200 on: February 01, 2015, 04:25:00 pm »

Thanks, the fort i am buildin' then  ;D
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§k

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Re: DF2014 Question and Answer Thread
« Reply #1201 on: February 02, 2015, 12:24:45 am »

Do fbs only appear in their own underground region, or do they come to your fort from all over the world?
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Poet-Sirrah

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Re: DF2014 Question and Answer Thread
« Reply #1202 on: February 02, 2015, 02:21:29 am »

I heard the DFHack command vdig was incorporated into vanilla DF, where do I find it?
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Bumber

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Re: DF2014 Question and Answer Thread
« Reply #1203 on: February 02, 2015, 02:32:09 am »

I heard the DFHack command vdig was incorporated into vanilla DF, where do I find it?
On the designations menu press 'a' until it says "a: Automating Ore". Then designate part of a visible vein for mining.
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Aravin

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Re: DF2014 Question and Answer Thread
« Reply #1204 on: February 02, 2015, 10:59:07 am »

Do fbs only appear in their own underground region, or do they come to your fort from all over the world?

I think both - colossal titans and dragons are not cave-dwellers.
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Burts

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Re: DF2014 Question and Answer Thread
« Reply #1205 on: February 02, 2015, 11:25:58 am »

How are migrants generated these days? Do they come out of thin air like before, or are they drawn from the site populations? I remember in 0.34 they were drawn from site populations.


However, the world that has 0 dwarves alive in the world according to legends viewer and my fortress is still getting heaps of migrants..
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Telgin

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Re: DF2014 Question and Answer Thread
« Reply #1206 on: February 02, 2015, 12:23:47 pm »

So far as I know, the game draws from sites where it can, but if it can't get enough migrants then it does generate them from nothing.
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taptap

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Re: DF2014 Question and Answer Thread
« Reply #1207 on: February 02, 2015, 03:09:26 pm »

Is there a way to pre-bury parts of dwarves? (E.g. lost leg.)

ptb_ptb

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Re: DF2014 Question and Answer Thread
« Reply #1208 on: February 02, 2015, 03:34:20 pm »

Is there a way to pre-bury parts of dwarves? (E.g. lost leg.)
I'm pretty sure there isn't. The best you could do is to dump them on the same square as the coffin and make sure there are doors to stop the miasma spreading.
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pisskop

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Re: DF2014 Question and Answer Thread
« Reply #1209 on: February 02, 2015, 04:03:57 pm »

I have a specific morgue room.  All dwarves and dwarf accessories go in there, and many rot to bone before I bury them, but they do it away from the refuse pit
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§k

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Re: DF2014 Question and Answer Thread
« Reply #1210 on: February 02, 2015, 09:14:32 pm »

Do fbs only appear in their own underground region, or do they come to your fort from all over the world?

I think both - colossal titans and dragons are not cave-dwellers.

Thanks for answering! So bronze colossus, dragon, roc, etc, only appear in the region they settle down, while procedurally generated forgotten beasts come from all over the world? That'd be good.
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pisskop

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Re: DF2014 Question and Answer Thread
« Reply #1211 on: February 02, 2015, 10:08:31 pm »

In Adventure mode at least Ive heard of BCs and Dragons residing in a lair while currently and actively prowling a conpletely different region.
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

§k

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Re: DF2014 Question and Answer Thread
« Reply #1212 on: February 02, 2015, 10:18:29 pm »

That's something good to know! There's roc in the other end of the land.

There were 27 forgotten beasts in the world I play. 24 of them are killed. 1 of them works as a webber in Onulked. I'm waiting for the last two!
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taptap

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Re: DF2014 Question and Answer Thread
« Reply #1213 on: February 03, 2015, 04:13:25 pm »

Anyone experience with magma trapping (i.e. trapping magma creatures)? I arranged some traps etc. but is there anything I can do to encourage them swimming into it?

pisskop

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Re: DF2014 Question and Answer Thread
« Reply #1214 on: February 03, 2015, 04:15:56 pm »

Are they aggressive ones?  Can they leave the magma?

  Consider baiting them with a critter and/or funneling them into your traps placed outside the magma.  And selectively leave a path to your base for them to path for.

In the magma itself . . .  That's water trapping with extra Fun.  As in hard to do even without the burning to death.
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!
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