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Author Topic: History: the Minimalist RTD  (Read 117222 times)

Alev

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Re: History: the Minimalist RTD
« Reply #1080 on: August 26, 2014, 10:48:07 am »

I am Eigon, eldest grandson of Kurgle, living on the Isle of Ash as a boatman. I am departing tomorrow on a journey to the mainland to bring foreigners here.
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WillowLuman

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Re: History: the Minimalist RTD
« Reply #1081 on: August 26, 2014, 12:35:48 pm »

According to paleontological data, human life expectancy (for those who survived the high mortality of childhood, since dead children skew the average lower) was usually 45-55 years, with disease being the most common cause of death. Those who lived past that tended to live much longer, though again, they were outliers. 90 years would be a freak of nature.

I'd say Elto lived, at most, 80 years. People could lose track after a couple decades in these kind of societies.
« Last Edit: August 26, 2014, 12:37:38 pm by HugoLuman »
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

Nidilap

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Re: History: the Minimalist RTD
« Reply #1082 on: August 26, 2014, 01:21:07 pm »

According to paleontological data, human life expectancy (for those who survived the high mortality of childhood, since dead children skew the average lower) was usually 45-55 years, with disease being the most common cause of death. Those who lived past that tended to live much longer, though again, they were outliers. 90 years would be a freak of nature.

I'd say Elto lived, at most, 80 years. People could lose track after a couple decades in these kind of societies.

I feel like this Island may be special like that. People live longer, and discover things faster, and have a stronger sense of their emotions, and desires. I like it like this.
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Nidilap likes Adamantine, Bituminous Coal, Garnets, Cats for their aloofness, Dwarves for their stupidity, and Swords for their Spikes and edges. When possible, he prefers to eat pizza, ramen noodles, and sushi. He absolutely detests elves and spiders. He needs MTN DEW to get through the working day.

A medium- sized creature prone to great ambition, but only when he feels like it.

Kingbodz

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Re: History: the Minimalist RTD
« Reply #1083 on: August 26, 2014, 02:05:52 pm »

I am Zon, a warrior armed with a spear. Inquire about any journeys to the mainland.
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Known as Redblaze3000 on BYOND

Alev

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Re: History: the Minimalist RTD
« Reply #1084 on: August 26, 2014, 02:56:52 pm »

Sango Ishbat finds himself penniless after Executive Razzto had stripped him of all his valuables. Rather than fighting back, Sango accepts his fate, as he's actually now in a position to leave the forsaken pandemonium of the Northern Nation. He's never been much of a laborer, but he's still young enough to learn new things. "To Hell with all this! I am off for brighter horizons," curses Sango as he boards the sailing vessel.

As we set sail, get to know my fellow crew, especially the higher-ups. Developing bonds with others will be vital when exploring and surviving far-off lands.
((My conversation colour is teal. You could a add a glow or something.))
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Beneviento

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Re: History: the Minimalist RTD
« Reply #1085 on: August 26, 2014, 04:37:24 pm »

I am Marnik, a wandering warrior whose tribe perished of a great plague when I was away on a raid. I will lead the remaining warriors of my tribe to the lands of the great first tribe seeking to trade our service as warriors for food, shelter, and a new home.
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And any man who may be asked in this century what he did to make his life worthwhile, I think can respond with a good deal of pride and satisfaction: 'I served in the Assaulted Lanterns Magma Artillery' - King Id I of the Assaulted Lanterns

TCM

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Re: History: the Minimalist RTD
« Reply #1086 on: August 26, 2014, 05:21:34 pm »

((My conversation colour is teal. You could a add a glow or something.))
[/quote]

((I've taken your suggestion.))
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Because trying to stuff Fate/Whatever's engrish and the title of a 17th century book on statecraft into Pokemon syntax tends to make the content incomprehensible.

tuypo1

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Re: History: the Minimalist RTD
« Reply #1087 on: August 26, 2014, 09:58:46 pm »

I am Marnik, a wandering warrior whose tribe perished of a great plague when I was away on a raid. I will lead the remaining warriors of my tribe to the lands of the great first tribe seeking to trade our service as warriors for food, shelter, and a new home.
you gonna get enslaved
edit: oh i just had an idea im going to make my character homosexual maybe you could be my love interest
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important project progress

have some basic idea of whats going to go in it

Sarrak

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Re: History: the Minimalist RTD
« Reply #1088 on: August 27, 2014, 04:03:21 am »

This strange feeling, when aspiring sexual maniac seems far more dangerous than Tuktu himself. Tuypo, do you really need this? Not that I object, but it still buggers unsettles me.
« Last Edit: August 27, 2014, 10:58:00 am by Sarrak »
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Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

tuypo1

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Re: History: the Minimalist RTD
« Reply #1089 on: August 27, 2014, 04:14:33 am »

This strange feeling, when aspiring sexual maniac seems far more dangerous than Tuktu himself. Tuypo, do you really need this? Not that I object, but it still buggers me.
Eh I don't need to but I decided I would besides all my attempts at romance failed last generation they will probably fail this time as well
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important project progress

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Harry Baldman

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Re: History: the Minimalist RTD
« Reply #1090 on: August 27, 2014, 10:46:38 am »

I am now Igni, son of Alyce, grandson of Jones, Great grandson of Rune. I am a miner in this small little farming colony.

Mine.


[2] You are indeed a miner, but you have been moved out of your village as soon as you have reached adulthood - or at least an age when you're ready to mine properly, and sent to the local mines, where you basically live these days. You have little reason to return to your home, since there is no work for you there. Not that there is much work here - there's a bit of tin to be found, and some mica some distance away, but other than that the surroundings are less than interesting, since the more interesting mineral deposits close to the surface around here have been mined out already.

  Do we start the Second Generation now? If so,

I am Hati, a man who was disowned long ago from his family. I look at my surroundings, looking for things of use as I heft my trusty Hammer onto my shoulder.

[6] You find yourself among the honor guard of Tuktu Khan, the new king of the First Tribe - all of your fellow guardsmen are also disowned or orphaned, sometimes on purpose, and your task is to guard the king with all your might. Granted, the king is not exactly the most threatened person these days, so you tend to spend most of your days in a state of relaxation, practicing swinging your ceremonial bronze hammer, chatting up the village women and delighting in your rather nice stone barracks and the small size of the defensive perimeter you need to keep inviolate. Life is good, you believe.

I am Yun, a ranking official in the Tribe's system of healers, which has been expanded along with the tribe itself. I am named after Yun the Healer, who started the (unimaginatively named) Yun family, a well known family of healers. I am currently at a meeting with some of the other ranking healers, discussing the health, wellness, and affairs of our tribe.

[2] You are Yun, a ranking official in the Tribe's system of healers, which is to say the Yun family, which has taken on the duties of healing and healthkeeping in a hereditary manner. You are a rather good example of why electing healers in a hereditary manner is not always a good idea - while you are Yun of the Yun family of healers and a direct male line descendant of Yun the First Notable, you have not exactly been very good at the healer's trade, which the Yun family has become increasingly lax in working on in favor of spending more time on tribal internal politics. As such, you, groomed more as a member of local councils than as an in any way competent healer, feel a little uncomfortable sitting around speaking at length about matters of tribal health.

[6] Fortunately, the tribe's in the pink, so to speak, so the boring part of the meeting is over quickly, and you can chat with the other family members over the more interesting things happening - upheaval! You quickly come to the conclusion that nobody really likes Tuktu Khan, at least not yet, and that he does not seem any more promising than his underwhelming two predecessors. You while away two hours exchanging the latest gossip of the higher circles of society, and then disperse to your other social circles, where you report choice, non-sensitive bits of what you've discussed. Life is good for one such as you, you believe.

I am the Ocit, named later Tuco for his legendary actions, on a quest to retrieve the first lasso and become a living legend! Look for clues towards the nature of the tribe to the east and the place of the artifact I desire; The Lasso of the Founder, the very tool my grand grandfather created!

[1] You're pretty sure an old piece of donkey leather did not survive for 80 years past the time it was thrown away to the wild. Leather is notoriously edible at times, as you have discovered in your life. And also nobody cares who your great grandfather was, and you're not even sure he had a lasso in the first place, since your grandfather only spat and cursed when his name was ever mentioned, and steadfastly refused to lend credence to the idea that such a man may have even existed. Right now, you think trying not to die in the wilderness, where you have been orphaned, is more important.

(Iron age would probably be in the generation after this, since the world is only barely entering the bronze age.)

I am Vushnik, sole survivor of a salt-mining village in the extreme end of the continent. With only my sled-dogs and the meager possessions on the sled they pull, I flee to the nearest neighbors.

[2] You are Vushnik, sole survivor that you know of from a salt mine in the far north of the continent, where you were imprisoned for over ten years. You barely escaped with your life and a few of the peculiar hairless dogs who were tasked with pulling sleds filled with salt, at the cost of several lives. Your only possessions are a bag of salt and the sled, and the latter seems to be in poor condition after your very, very narrow escape. Fortunately, a man with your resistance to dehydration did not have any sort of problem crossing the desert southward - now, however, you are having a bit of trouble, since you are very much in unfamiliar ground - plains and woods, while no doubt more hospitable than the desert, are also much less familiar to you than the desert, where you have spent all of your adult life.

[6] Fortunately, through your wanderings you do eventually find the village of some nomadic plains tribe - you do hope they will receive you kindly. If not, you do not have any tools to defend yourself with, although you believe your two dogs may dissuade any attackers at least a little bit.

I am Ron, offspring of the Heads and the Ochre, son of the chief and shaman of their respective tribes, and one of the spokesman of the union. Begin the search of a new chief, for I am peacemaker, not leader

[4] You are indeed the shaman of the Ochre Tribe, since the shaman of the Heads is your teacher, Tor, and though the union has no spokesmen, you are nonetheless respected by the chiefs, who heed your counsel along with Tor's.

[6] As for a new chief for the Heads, you are quite taken aback by the difficulty of the task, until a prophetic dream during one of your midday naps grants what you believe to be the answer - clearly, the chief of the Ochres should be the chief of the Heads as well. The best results are achieved when the chiefs work together, so why not just have one chief for two tribes? It would bring them closer together, and having a chief for each is, you believe, quite superfluous, given the intermingling of the tribes, of which you are a grand example.

I am Graxlor, one of the many smart and ambitious Gull Fishers! (the 2 tribes union thing for fishers assimilated into the Gulls.) Try to find out how to do metalworking

[1] You are Graxlor, and you have no idea what metal is. The concept simply does not exist in the consciousness of the Two Tribes, since they have never seen a single metal instrument, do not know of anyone who has, have not the dimmest notion of the fact that metals exist, and do not share their stretch of the coast with any other tribes who may believe otherwise.

And so, ends the First Generation. New adventures await us on the road of progress!

I'm now Aska, third daughter of Oleth the warrior, son of the passed Ratog the Mighty, second son of Haphan and Pallia. Aspiring huntress and dedicated warrior, I found something on my trip to the desert.

[4] You did indeed. You found people in the desert to the far north - quite a few people, in fact, dwelling in massive cities and building strange wonders the First Tribe can only dream of. The trip was long, over six months in length, and you nearly met your end during it several times, but you seem to have found a land of people - you hesitate to call them din-nehru just yet - who have truly built things much larger than you have imagined before. In this case, you observe a small settlement in the desert, built around an oasis with tall stone walls to keep feckless wanderers out. Interesting individuals dwell within, no doubt.

You wonder if you should engage these people - some have gone this way before and never returned. But do you dare go back without knowing more?

Sango Ishbat finds himself penniless after Executive Razzto had stripped him of all his valuables. Rather than fighting back, Sango accepts his fate, as he's actually now in a position to leave the forsaken pandemonium of the Northern Nation. He's never been much of a laborer, but he's still young enough to learn new things. "To Hell with all this! I am off for brighter horizons," curses Sango as he boards the sailing vessel.

As we set sail, get to know my fellow crew, especially the higher-ups. Developing bonds with others will be vital when exploring and surviving far-off lands.

[4] The sort of drudgery that a galley slave encounters could be expected to impede socialization - fortunately, you have no troubles in this regard, and find a certain degree of camaraderie with your fellow slaves. Your higher-ups, however, remain elusive targets, considering that they mostly just seek to whip you to keep you motivated, or give you food and drink to keep you alive.

I am Kon, a teenager aspiring to be a great warrior, as great as a legendary wind spirit from long ago!

[3] You have little training and scarce physical ability, but you believe you make up for it in spirit, a belief few of your fellow people share.

I am Iatep, only son of Iapethet, the lame goatherd. My charges prosper under my watchful gaze, and with a bronze spearhead attached to the bottom of my crook I defend my livelihood.

Inspect my herd for any injuries or disease, hoping for pregnancies, then escort them to the plains, protecting my herd from those darn predators with my dog, Pok.


[6] You possess the largest herd of goats in the entire northern part of the domain of the First Tribe, though you seem to have a great surplus of white goats. Fortunately, with your bronze weaponry and well-trained dog, you possess more than enough strength to turn away virtually any aggressors, including the taxman, and live as free of oppression as the king himself.

[3] A side effect of the white goat numbers swelling, though, seems to be that white goats are, as far as you can tell, noticeably less fertile than other kinds of goat, though they seem to grow larger.

I am Gripmaw, the Librarian and Rabbit Keeper of the First Tribe. Gripmaw shall clean the library's Stones of Knowledge and start investigation into a standardized writing system so as to facilitate information-keeping. He shall also check on the Old Rabbit Farm and catalog the current traits and behaviors of the new rabbit generation.

[4] You are quite taken with the idea of a more condensed form of expressing ideas, simplifying well-known symbols for ideas until the point where they would still be easily recognizable to those who knew their meaning and had some elementary familiarity with them, but easy enough to chain together and miniaturize that you could geometrically increase the amount of information displayed on a given area. It will be complex work, you know, but in your line of work, increasing storage capacity is the most critical thing you can think of.

[2] The rabbits these days are nothing particularly exciting, and most of what you record and repeat to your apprentice is the same as what you said last time - the rabbits seem to be in a sort of breeding bottleneck right now, not really changing noticeably with generations, and many of their apparent behavioral peculiarities have already been noted by men and women who were wiser than you in these matters.

I am Harlon, spiritual, though not physical, descendant of Arlia. Tell stories to establish innovation as a spiritual duty of all members of the First Tribe.

[2] Spirituality in these days is all but a forgotten thing, though a certain few still try to espouse it, such as yourself. You are not a shaman. The First Tribe has no shamans. And your stories are mostly listened to for amusement - stoking the imagination, so to speak. Arlia's efforts have all but tainted the concept of spiritual duty, especially with the influential speeches of Yun the First Notable, committed to mind and still repeated by some in full on a bi-monthly basis to this very day, as well as sayings of the wise and powerful First King Tuktu that agree with some of Yun's ideas. Together, these figures seem to have birthed a certain philosophy of peculiar pragmatism among the people of the First Tribe, and the efforts both on your part and that of others in trying to spiritually motivate people are largely derided, partly through the efforts of the Yun family (who very much enjoy the lasting influence of their ancestor over the people of the First Tribe), but also reflecting a certain lingering distaste of transparent attempts at manipulation through the idea of duty.

I am Tuktu Khan, great grandson of Tuktu and current King of the First Tribe. Take a walk through the main village to see what is going on.

[2] You are Tuktu Khan, and your name, unfortunately, has not managed to save you from what is doubtlessly the work of ill fate - you are a rather scrawny sort for a king (luckily, your equally scrawny predecessor, your older brother, actually wore expanded regalia to cover up this bodily deficiency, and you inherited his clothes as well as his title), and chronically unwell at times, an unwellness that the Yun family seem woefully inadequate at addressing. You've been king for but a week thus far, and already you sense the people seeking to turn against you in some manner. Your brother wasn't exactly popular as king, but his five years of kingship did carry with them more legitimacy than yours. You hardly even need to take a walk to feel that nobody really likes you, since you seem to be like your brother, but somehow even less impressive. You hope they will let you prove them wrong before attempting to topple you somehow.

I am Jax, miracle rock salesman.  I seek a nearby village to hawk my miraculous stock, having been wrongly kicked out of my previous village for making "false" claims about my products.

[4] You have traveled far through the lands of the first tribe, and finally you come to one of the few villages you have not visited much at all - the home of the Eldarians, servants of the First Tribe. They, you know, have a great appreciation of rocks. Several are even miners! You are sure you can exchange some of your stock with little trouble at all here - nobody here appears to have heard of you. Yet.

I am the nameless bastered son of talonises grandson who has being sent as tithe to the first tribe

[4] Lacking parents, you are immediately placed into warrior training - they seem to hope that you, if you show promise, may be elevated to the post of an honor guard. For one of the greater families at least, if not for Tuktu Khan himself. You have never swung a bronze blade before, granted, but you believe it cannot be that hard. You continue to believe this until people hand you the practice sword - a heavy bastard of a thing that you can barely lift. And then there are the sleeping quarters. The less said about them, the better.

I am Eigon, eldest grandson of Kurgle, living on the Isle of Ash as a boatman. I am departing tomorrow on a journey to the mainland to bring foreigners here.

[4] You depart without issue, and are among the foremost of the crew - you sail near to the coast, and the leader of the expedition explains that you will be going further north than usual - further than anyone has gone in two generations. It may be dangerous, but it is believed that the foreigners there may be of great use to the Purple Tribe, especially on the nascent Isle of Ash.

I am Zon, a warrior armed with a spear. Inquire about any journeys to the mainland.

[3] The scheduled trip from your isle, which is the Isle of Flowers, to the continent is about a month away, and the proposed leader of the expedition wonders when you will stop asking her that.

I am Marnik, a wandering warrior whose tribe perished of a great plague when I was away on a raid. I will lead the remaining warriors of my tribe to the lands of the great first tribe seeking to trade our service as warriors for food, shelter, and a new home.

[6] The First Tribe respects great warriors, even if they are din-nehru, and a practice round with some of the honor guards of the greater families proves that you are more than capable at what you do, despite some lack of practice. The greater families, including the house of Zeptututu and the house of Yun, vie for your loyalties with mounting promises of various comforts, and eventually, while your warriors have to separate to accept them all to varying degrees, you all find comfortable employment. You in particular obtain work for the Yun family, which you are told is a great honor as soon as you properly learn the language.



This strange feeling, when aspiring sexual maniac seems far more dangerous than Tuktu himself. Tuypo, do you really need this? Not that I object, but it still buggers me.

That is either a funny typo or a hilarious misunderstanding.
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Sarrak

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Re: History: the Minimalist RTD
« Reply #1091 on: August 27, 2014, 10:53:33 am »

Hah. Yeah, hilarious when I looked it up. Thanks for pointing out that mistake.
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Science is always important. But it needs more flaming cats. Can't we build bridge-based catapults and fling flaming cats at the dust and goo?

It's time for the ATHATH Death Counter to increase once more in celebration for the end of the world.

SaberToothTiger

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Re: History: the Minimalist RTD
« Reply #1092 on: August 27, 2014, 10:58:37 am »

Find a donkey. Kill it, skin and eat it, and make a lasso along with a grand hat.

((Now I dunno really what to do. The only goal my character had is rotten in some swamp or wherever.))
« Last Edit: August 27, 2014, 12:28:59 pm by SaberToothTiger »
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I gaze into its milky depths, searching the wheat and sugar for the meanings I can never find.
It's like tea leaf divination, but with cartoon leprechauns.
There are only two sure things in life: death and taxes and lists and poor arithmetic and overlong jokes and poor memory and probably a few more things.

Alev

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Re: History: the Minimalist RTD
« Reply #1093 on: August 27, 2014, 11:56:23 am »

"Is it the fabled delta that Kurgle spoke of?"

Continue north to the objective.
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Samarkand

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Re: History: the Minimalist RTD
« Reply #1094 on: August 27, 2014, 11:58:21 am »

"Yun, I wish to speak with you about your family's stance on spirituality."
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It's it's its, not it's, not its its, not it's.
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