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Author Topic: Starbound - Caveat emptor  (Read 439255 times)

Vendayn

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Re: Starbound - Upbeat Giraffe - WE STABLE NOW - Two and counting
« Reply #510 on: February 24, 2015, 12:07:38 am »

What is so good about cofee?

Its coffee. The secret to life, the universe, everything.

Without coffee, there could be no life. There would be no one to work. The world would be in an eternal slumber.
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My own website for Skyrim, Fallout 4, and many other games: http://vendayn.wix.com/skyrimvendayn

Angle

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Re: Starbound - Upbeat Giraffe - WE STABLE NOW - Two and counting
« Reply #511 on: February 24, 2015, 12:28:39 am »

It's an evil mind controlling drug!

BAN COFFEE!
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hops

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Re: Starbound - Upbeat Giraffe - WE STABLE NOW - Two and counting
« Reply #512 on: February 24, 2015, 04:52:36 am »

I'd say the fact that it's an evil mind-controlling drug is why it's so good.

Who needs Kluex when you have Kaffee?
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Re: Starbound - Upbeat Giraffe - WE STABLE NOW - Two and counting
« Reply #513 on: February 24, 2015, 06:27:03 am »

Coffee is for the unwashed barbarian masses. I only drink tea brewed from organically sourced Floran stigma.
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Ibid Straydrink

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Re: Starbound - Upbeat Giraffe - WE STABLE NOW - Two and counting
« Reply #514 on: February 24, 2015, 09:44:51 am »

Pfft, only unwashed barbarians forsake perfectly good Imperial Terran tea for organic gimmicks!
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WillowLuman

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Re: Starbound - Upbeat Giraffe - WE STABLE NOW - Two and counting
« Reply #515 on: February 24, 2015, 03:49:08 pm »

Coffee is for the unwashed barbarian masses. I only drink tea brewed from organically sourced Floran stigma.
Um... ewwww?
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jocan2003

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Re: Starbound - Upbeat Giraffe - WE STABLE NOW - Two and counting
« Reply #516 on: February 24, 2015, 04:41:46 pm »

I'd say the fact that it's an evil mind-controlling drug is why it's so good.

Who needs Kluex when you have Kaffee?
kaffekaffekaffekaffeKAFFEKAFFEKAFFE
And i was reading KEFKA KEFKA (FF3 reference)
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Quote from: LoSboccacc
that was a luky dwarf. I had one dabbling surgeon fail so spectacularly that the patient skull flew a tile away from the table.
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Minecraft UI is very simple. There's only so many ways you can implement "simple" without copying something. We also gonna complain that it uses WASD?

Tylui

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Re: Starbound - Upbeat Giraffe - WE STABLE NOW - Two and counting
« Reply #517 on: February 24, 2015, 05:05:19 pm »

I'd say the fact that it's an evil mind-controlling drug is why it's so good.

Who needs Kluex when you have Kaffee?
kaffekaffekaffekaffeKAFFEKAFFEKAFFE
And i was reading KEFKA KEFKA (FF3 reference)
https://www.youtube.com/watch?v=CyZoe-r9qb0
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SalmonGod

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Re: Starbound - Upbeat Giraffe - WE STABLE NOW - Two and counting
« Reply #518 on: February 24, 2015, 07:59:31 pm »

I'd say the fact that it's an evil mind-controlling drug is why it's so good.

Who needs Kluex when you have Kaffee?
kaffekaffekaffekaffeKAFFEKAFFEKAFFE
And i was reading KEFKA KEFKA (FF3 reference)

Wow I haven't heard anyone refer to it as FF3 in a very long time.  I thought that habit had been eradicated by now :P
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Re: Starbound - Upbeat Giraffe - WE STABLE NOW - Two and counting
« Reply #519 on: February 24, 2015, 08:00:52 pm »

I'd say the fact that it's an evil mind-controlling drug is why it's so good.

Who needs Kluex when you have Kaffee?
kaffekaffekaffekaffeKAFFEKAFFEKAFFE
And i was reading KEFKA KEFKA (FF6 reference)
WOOOOOOPWOOPWOOPWOOPWOOP
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Vendayn

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Re: Starbound - Upbeat Giraffe - WE STABLE NOW - Two and counting
« Reply #520 on: February 25, 2015, 06:12:33 am »

Here is my base

http://steamcommunity.com/sharedfiles/filedetails/?id=398639471

Rainforest planets are hard!

I landed on it, planet was fine. I explored it all. Then built a base.

You can't see in the screenshot, and I did drain a lot of water out to underground. But...half the planet is literally ocean now. Its been raining so much, everything is underwater. Heck, even forest of trees are underwater! Which is funny. If it keeps up, all that will be left is my mountain base...and then eventually that too will be underwater :P Might as well be considered an ocean planet now lol.

Its hard, cause the difficulty slowly rises (see what I did? :P)

I'll probably have to dig a tunnel to the lava, to drain some of the water out. But, I have a feeling eventually there won't be any room :P Its raining SO much. Nonstop rain, and I already had some floods in my base lol (you can sorta see that in the screenshot, toward the top). Its fun though :D I actually like rainforest planets. But I have a feeling most turn to ocean planets lol :P
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My own website for Skyrim, Fallout 4, and many other games: http://vendayn.wix.com/skyrimvendayn

jocan2003

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Re: Starbound - Upbeat Giraffe - WE STABLE NOW - Two and counting
« Reply #521 on: February 25, 2015, 06:22:27 am »

I'd say the fact that it's an evil mind-controlling drug is why it's so good.

Who needs Kluex when you have Kaffee?
kaffekaffekaffekaffeKAFFEKAFFEKAFFE
And i was reading KEFKA KEFKA (FF6 reference)
WOOOOOOPWOOPWOOPWOOPWOOP
First line will answer your quote, we were both right http://en.wikipedia.org/wiki/Final_Fantasy_VI And now speaking of wich... i miss the big ass long and engaging story line of the old final fantasy... now its kinda bland/short and shallow :(
« Last Edit: February 25, 2015, 06:24:13 am by jocan2003 »
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Quote from: LoSboccacc
that was a luky dwarf. I had one dabbling surgeon fail so spectacularly that the patient skull flew a tile away from the table.
Quote from: NW_Kohaku
DF doesn't mold players into its image - DF merely selects those who were always ready for DF.
Quote from: Girlinhat
Minecraft UI is very simple. There's only so many ways you can implement "simple" without copying something. We also gonna complain that it uses WASD?

jocan2003

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Re: Starbound - Upbeat Giraffe - WE STABLE NOW - Two and counting
« Reply #522 on: February 25, 2015, 08:54:31 am »

Water only irses if there is background block as *wall* if i remember right, so juts bashing a hole here and there at floor level should act as drain.
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Quote from: LoSboccacc
that was a luky dwarf. I had one dabbling surgeon fail so spectacularly that the patient skull flew a tile away from the table.
Quote from: NW_Kohaku
DF doesn't mold players into its image - DF merely selects those who were always ready for DF.
Quote from: Girlinhat
Minecraft UI is very simple. There's only so many ways you can implement "simple" without copying something. We also gonna complain that it uses WASD?

NullForceOmega

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Re: Starbound - Upbeat Giraffe - WE STABLE NOW - Two and counting
« Reply #523 on: February 25, 2015, 12:11:13 pm »

That is only half accurate, water will actually continue to rise as long as the volume of rain is higher than the drainage (it looks like starbound only checks to see if drainage exists, it does not appear to calculate anything past that), I've had a few flash floods outside my base.
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jocan2003

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Re: Starbound - Upbeat Giraffe - WE STABLE NOW - Two and counting
« Reply #524 on: February 25, 2015, 05:50:41 pm »

Not enough holes? Also isnt there a mod where you can make pipes and pipe water around? Make a big tank with no background deeper in your base and have pumps water in it?
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Quote from: LoSboccacc
that was a luky dwarf. I had one dabbling surgeon fail so spectacularly that the patient skull flew a tile away from the table.
Quote from: NW_Kohaku
DF doesn't mold players into its image - DF merely selects those who were always ready for DF.
Quote from: Girlinhat
Minecraft UI is very simple. There's only so many ways you can implement "simple" without copying something. We also gonna complain that it uses WASD?
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