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Author Topic: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!  (Read 799989 times)

Micro102

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1890 on: July 31, 2015, 02:43:26 am »

Well this is annoying. Found cattle serum, brought my saprovore all the way to herbavoire, so I took spider mutagen, which brought me back to carnivoire. I thought mutagen was only suppose to alter one trait. It's starting to seem that purifier is the only way.
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IcyTea31

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1891 on: July 31, 2015, 03:32:15 am »

Yeah, it's hard to actually remove mutations without using purifier or changing them to other ones. You could just chug mutagen until you get the right luck of the draw, or if you're not averse to cheating a bit, you can bind a key to open the debug menu and edit your mutations however you want.
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There is a world yet only seen by physicists and magicians.

Sindain

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1892 on: July 31, 2015, 08:07:26 am »

Well this is annoying. Found cattle serum, brought my saprovore all the way to herbavoire, so I took spider mutagen, which brought me back to carnivoire. I thought mutagen was only suppose to alter one trait. It's starting to seem that purifier is the only way.

Well the mutagen did alter one trait. There is no omnivore trait so herbivore and carnivore are directly next to each other in that mutagen chain.
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"just once I'd like to learn a lesson without something exploding."

SP2

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1893 on: July 31, 2015, 01:04:54 pm »

What book can I learn cargo carrier from? Can't seem to find much information on it.  ::)
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Aseaheru

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1894 on: July 31, 2015, 01:09:06 pm »

I think its jsut fab and mechanics skill, but Ill go looking.
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gimlet

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1895 on: July 31, 2015, 02:09:48 pm »

Seems easier to just cut 'em out of flatbed trucks and semis 'cause making 'em takes a buttload of ropes and steel frames.   It's listed as requiring "mechanics 1" in the list, fwiw.  Coincidentally I'm cutting some out right now :D
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SP2

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1896 on: July 31, 2015, 03:19:28 pm »

Thanks for the replies.
I'll have a look for some Flatbed Trucks, hopefully there is a few nearby. Also, my mechanics is fairly high but I have a low fabrication so that could be why so I'll try to find some books on fabrication as well.
« Last Edit: July 31, 2015, 03:22:55 pm by SP2 »
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Darkmere

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1897 on: July 31, 2015, 03:46:02 pm »

FYI cutting seatbelts out of cars counts as rope, unless something's changed recently. You can find TONS of rope.
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

gimlet

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1898 on: July 31, 2015, 05:13:53 pm »

Ahh yeah looks like fab difficulty 4, according the item browser http://cdda-trunk.estilofusion.com/cargo_rack/craft

Doesn't look like it needs a book.

Also shouldn't be tooo hard to grind fab up, even starting from 0 go fishing hooks -> shoulder straps -> querns -> carding paddles for example.
« Last Edit: July 31, 2015, 05:18:54 pm by gimlet »
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SP2

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1899 on: July 31, 2015, 06:37:08 pm »

Oooh, yeah.. Thank you gimlet. I had a few books on hand which were for fabrication (though reading the titles, you wouldn't think so) too so yah, can make them now. Thanks again to everyone who helped (also found a flatbed truck to salvage).
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Tawa

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1900 on: August 01, 2015, 07:41:41 pm »

Hey, quick question: how big is the most recent stable Windows .zip?
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I don't use Bay12 much anymore. PM me if you need to get in touch with me and I'll send you my Discord handle.

i2amroy

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1901 on: August 01, 2015, 07:43:40 pm »

.C is 31.5MB by the looks of it.
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Quote from: PTTG
It would be brutally difficult and probably won't work. In other words, it's absolutely dwarven!
Cataclysm: Dark Days Ahead - A fun zombie survival rougelike that I'm dev-ing for.

The13thRonin

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1902 on: August 01, 2015, 07:46:35 pm »

How's the AI? Has it improved at all in the last couple of months? Working AI would be a great addition.

I wouldn't say the AI months ago was 'working'... It functioned in the basic sense of the word but most people played with it set to off.
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i2amroy

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1903 on: August 01, 2015, 07:58:27 pm »

Are you talking about NPC AI, or monster AI, or what? There's a lot of different "AI's" in the game and I can't answer your question until you tell me what exactly you are talking about. :P
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Quote from: PTTG
It would be brutally difficult and probably won't work. In other words, it's absolutely dwarven!
Cataclysm: Dark Days Ahead - A fun zombie survival rougelike that I'm dev-ing for.

Tawa

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Re: Cataclysm: Dark Days Ahead - 0.C is out! Our monsters fight each other!
« Reply #1904 on: August 01, 2015, 08:03:17 pm »

.C is 31.5MB by the looks of it.
Alright then, thanks.
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I don't use Bay12 much anymore. PM me if you need to get in touch with me and I'll send you my Discord handle.
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