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Author Topic: Stellaris: Paradox Interactive IN SPACE  (Read 1693349 times)

IWishIWereSarah

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #4815 on: May 18, 2017, 12:23:07 am »

Fey dragons have been around far longer than HotS.
I think that's the point of every hero of HotS :)
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Descan

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #4816 on: May 18, 2017, 12:35:01 pm »

For one thing, they were in Warcraft 3.
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Draignean

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #4817 on: May 18, 2017, 12:49:40 pm »

For one thing, they were in Warcraft 3.

I'm going to beat someone to death with a monster manual II.
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Descan

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #4818 on: May 18, 2017, 12:57:45 pm »

I didn't say they *started* in War3. They were in it though, and that predates HotS by 10 years or more. Stay your rage for actual idiots, you fuckin' nerd. <3
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Your innocent viking escapades for canadian social justice and immortality make my flagellum wiggle, too.
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Descan confirmed for antichrist.
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I wonder if any of us don't love Descan.

Egan_BW

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #4819 on: May 18, 2017, 03:05:13 pm »

Now I want to name a monster Manuel the second.
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Cruxador

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #4820 on: May 18, 2017, 05:46:42 pm »

Now I want to name a monster Manuel the second.
Monster Manuel the Second, purveyor of fine beasts and abominations.
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EnigmaticHat

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #4821 on: May 18, 2017, 06:22:03 pm »

I think the joke here is that Puck, a DOTA 2 character, used the Warcraft 3 character model for a fae dragon.

So the HoS character is a copyright friendly clone of a character that existed over a decade prior, and *that* character is heavily based on sound and art assets from the same company (but different team) than made HoS.  I guess blizzard came in to steal back a tiny slice of the genre they accidentally helped create.

Edit: WTF and this is the Stellaris thread, how did we get here
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Rolan7

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #4822 on: May 18, 2017, 07:27:56 pm »

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Egan_BW

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #4823 on: May 18, 2017, 07:32:20 pm »

tl;dr GWS created the MOBA and we can all blame them. Any questions?
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Dunamisdeos

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #4824 on: May 22, 2017, 05:50:33 pm »


As a Games Workshop fan, this is one of my favorite strips from PA.
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Majestic7

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #4825 on: May 23, 2017, 02:49:10 am »

In a desperate attempt to purge friggin' fairy dragons and moba cancer, how about them War in heavens? Had any? I haven't had trigger yet, though I admit I often get bored of the game before reaching endgame.
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Il Palazzo

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #4826 on: May 23, 2017, 07:38:49 am »

After finally trying a democratic government, I'm trying to figure out what's the point of ever choosing a different one, providing you're not locked away by your ethics. It's basically a free 250 influence boost every 10 years.
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USEC_OFFICER

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #4827 on: May 23, 2017, 08:11:48 am »

Most people I've talked to (including myself) don't have much use for influence. It basically stays maxed for most of the game, except perhaps at the very end when you're spamming habitats everywhere. As such they'd prefer the various boosts from agendas instead of +2.0~ influence each month.

That's not to say that democracies are terrible or anything. Just that different stratigies and playstyles exist. Some of which look at +250 influence and think 'I could use something else'.
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Draignean

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #4828 on: May 23, 2017, 08:41:10 am »

Influence actually became really useful for me when I started experimenting with Sectors, and my wonderfully governors decided that 'I would like some minerals' meant 'Please tank the food economy'.

That's when I 'discovered' planetary scale edicts.

Also, drugging the shit out of the fanatic purifier race you just conquered is a valid strategy to discourage revolt.

Also, also, WHY CAN I NOT PURGE AND ENSLAVE THE PEOPLE I JUST CONQUERED AND THREW IN A SECTOR? WHY?!
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I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
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A: "No, not particularly."

Descan

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Re: Stellaris: Paradox Interactive IN SPACE
« Reply #4829 on: May 23, 2017, 09:08:29 am »

Purging and slavery is on a species-wide scale. You have to click on the pop and click "Set Rights," or go to your species list (going thru the pop is faster, obviously.)

Unless you mean "Why can't I set the rights for this species to slavery?" in which case, read the tooltip, it'll tell you what is blocking your enslaving policy. Alien Abraham Lincoln and all that, what-what.
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Quote from: SalmonGod
Your innocent viking escapades for canadian social justice and immortality make my flagellum wiggle, too.
Quote from: Myroc
Descan confirmed for antichrist.
Quote from: LeoLeonardoIII
I wonder if any of us don't love Descan.
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