Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

What happens now?

Import YG2 stuff to YG-lite
- 9 (27.3%)
Import YG2 stuff to YG-lite
- 10 (30.3%)
Start from scratch for YG-lite
- 4 (12.1%)
Start from scratch for YG-lite
- 3 (9.1%)
Do both
- 5 (15.2%)
Do both
- 2 (6.1%)

Total Members Voted: 18


Pages: 1 ... 6 7 [8] 9 10 ... 241

Author Topic: Ye Gods 2 OOC [31/137] [Sign-ups go here]  (Read 232646 times)

Spiderking50

  • Bay Watcher
  • Lumberjack of Hearts
    • View Profile
    • Pik-Pik Fortress: A Pikmin Mod
Re: Ye Gods 2 OOC (~12-36h to launch) [20/137]
« Reply #105 on: August 18, 2015, 09:46:53 am »

I, like many new comers, are a little confused about how the game itself works. If one of the returning players could write up a short guide/explanation of the main mechanics/gameplay that would be amazing. As such, a person who does so should be rewarded the title "Master Guide" (Even if the title is meaningless, the act itself would be greatly appreciated.) Ultimately it should prevent confusion and undoable actions in the future. It doesn't have to be long either, just a quick what's what so is newcomers have an idea of what's going on.
Logged
Currently on vacation. I have internet, but will update sporadically due to vacation.

tntey

  • Bay Watcher
  • Likes Fishbone for its ska
    • View Profile
Re: Ye Gods 2 OOC (~12-36h to launch) [20/137]
« Reply #106 on: August 18, 2015, 09:50:08 am »

I, like many new comers, are a little confused about how the game itself works. If one of the returning players could write up a short guide/explanation of the main mechanics/gameplay that would be amazing. As such, a person who does so should be rewarded the title "Master Guide" (Even if the title is meaningless, the act itself would be greatly appreciated.) Ultimately it should prevent confusion and undoable actions in the future. It doesn't have to be long either, just a quick what's what so is newcomers have an idea of what's going on.
+1
Logged
Speaking of lowest intelligence, that reminds me of the fact that it's probably your first time in prison. Don't worry, I can give you some tips, having spent some time in a few myself. The best way to make friends here is to drop the soap during shower time. Try it, I'm sure you'll love making friends like that!

Stirk

  • Bay Watcher
  • Full Metal Nutball
    • View Profile
Re: Ye Gods 2 OOC (~12-36h to launch) [20/137]
« Reply #107 on: August 18, 2015, 10:03:02 am »

I, like many new comers, are a little confused about how the game itself works. If one of the returning players could write up a short guide/explanation of the main mechanics/gameplay that would be amazing. As such, a person who does so should be rewarded the title "Master Guide" (Even if the title is meaningless, the act itself would be greatly appreciated.) Ultimately it should prevent confusion and undoable actions in the future. It doesn't have to be long either, just a quick what's what so is newcomers have an idea of what's going on.

Have you ever played a God Game before? Basically, you do whatever you want because you are a God. Big actions cost Essence (Or whatever other Energies we have), so if you wanted to do something like create a race you would have to come to the OOC and make a list of its abilities and as for a "Price Check" (by putting $$$ at the top of your post). You regain this energy (at least, Essence) by being worshiped, so you will want to make a race. Actions are only really "Undoable" if they are gamebreakingly against the rules, super-expensive, or otherwise vetoed by the GM.

...That may be *too* simply an explanation. Go ahead and check out the orginal Ye Gods or Litany for examples.
Logged
This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

tntey

  • Bay Watcher
  • Likes Fishbone for its ska
    • View Profile
Re: Ye Gods 2 OOC (~12-36h to launch) [20/137]
« Reply #108 on: August 18, 2015, 10:09:08 am »

Do we ever fight other gods?
Logged
Speaking of lowest intelligence, that reminds me of the fact that it's probably your first time in prison. Don't worry, I can give you some tips, having spent some time in a few myself. The best way to make friends here is to drop the soap during shower time. Try it, I'm sure you'll love making friends like that!

Stirk

  • Bay Watcher
  • Full Metal Nutball
    • View Profile
Re: Ye Gods 2 OOC (~12-36h to launch) [20/137]
« Reply #109 on: August 18, 2015, 10:10:27 am »

Do we ever fight other gods?

All the time, if past things are anything to go by. We will *probably* have a second stat for hitpoints.
Logged
This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

tntey

  • Bay Watcher
  • Likes Fishbone for its ska
    • View Profile
Re: Ye Gods 2 OOC (~12-36h to launch) [20/137]
« Reply #110 on: August 18, 2015, 10:11:19 am »

Oh boy! Should we forge weapons for ourselves?
Logged
Speaking of lowest intelligence, that reminds me of the fact that it's probably your first time in prison. Don't worry, I can give you some tips, having spent some time in a few myself. The best way to make friends here is to drop the soap during shower time. Try it, I'm sure you'll love making friends like that!

hector13

  • Bay Watcher
  • It’s shite being Scottish
    • View Profile
Re: Ye Gods 2 OOC (~12-36h to launch) [20/137]
« Reply #111 on: August 18, 2015, 10:12:57 am »

Secret actions are also a big deal (sending the GM a PM of what you want to do) so there's a lot of intrigue involved.
Logged
Look, we need to raise a psychopath who will murder God, we have no time to be spending on cooking.

the way your fingertips plant meaningless soliloquies makes me think you are the true evil among us.

Stirk

  • Bay Watcher
  • Full Metal Nutball
    • View Profile
Re: Ye Gods 2 OOC (~12-36h to launch) [20/137]
« Reply #112 on: August 18, 2015, 10:13:39 am »

Oh boy! Should we forge weapons for ourselves?

I would suggest doing so. In past games, having God Damaging weapons really makes a difference in fights.
Logged
This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

Spiderking50

  • Bay Watcher
  • Lumberjack of Hearts
    • View Profile
    • Pik-Pik Fortress: A Pikmin Mod
Re: Ye Gods 2 OOC (~12-36h to launch) [20/137]
« Reply #113 on: August 18, 2015, 10:16:43 am »

Does the game take place on one world, or are multiple worlds created by gods? (I know pocket dimensions are a thing, but I'm talking about the main action.)
Logged
Currently on vacation. I have internet, but will update sporadically due to vacation.

DreamerGhost

  • Bay Watcher
  • Seems legitimate.
    • View Profile
Re: Ye Gods 2 OOC (~12-36h to launch) [20/137]
« Reply #114 on: August 18, 2015, 10:19:15 am »


I, like many new comers, are a little confused about how the game itself works. If one of the returning players could write up a short guide/explanation of the main mechanics/gameplay that would be amazing. As such, a person who does so should be rewarded the title "Master Guide" (Even if the title is meaningless, the act itself would be greatly appreciated.) Ultimately it should prevent confusion and undoable actions in the future. It doesn't have to be long either, just a quick what's what so is newcomers have an idea of what's going on.

Spoiler: Premise (click to show/hide)

Spoiler: How it works (click to show/hide)

Spoiler: Advice (click to show/hide)

Think of this as a 4X game. It will make everything go so much better for you.
Logged
The point of keeping the golems on fire isn't for the value of fire as a weapon. It's more to keep the golems functioning at a reasonable speed.
It was never a promise. It was a dirty lie, and you all knew that. You should all know by now that you can't trust a word I say.

Stirk

  • Bay Watcher
  • Full Metal Nutball
    • View Profile
Re: Ye Gods 2 OOC (~12-36h to launch) [20/137]
« Reply #115 on: August 18, 2015, 10:19:59 am »

Does the game take place on one world, or are multiple worlds created by gods? (I know pocket dimensions are a thing, but I'm talking about the main action.)

It starts out with no worlds. We create it from there. The first game had multiple, starting with Two connected by a reincarnation system. Litany only has one, but they are looking at making a second.
Logged
This is my signature. There are many like it, but this one is mine.

This is my waifu, this is my gun. This one's for fighting, this ones for fun.

Lord_lemonpie

  • Bay Watcher
  • disco-froggin' since 2013
    • View Profile
Re: Ye Gods 2 OOC (~12-36h to launch) [20/137]
« Reply #116 on: August 18, 2015, 10:40:00 am »

If we can still claim magic schools, here's the one I'm going to claim.

Spoiler: Neuromancy (click to show/hide)
Logged

TheBiggerFish

  • Bay Watcher
  • Somewhere around here.
    • View Profile
Re: Ye Gods 2 OOC (~12-36h to launch) [20/137]
« Reply #117 on: August 18, 2015, 10:44:05 am »

If we can still claim magic schools, here's the one I'm going to claim.

Spoiler: Neuromancy (click to show/hide)
Cool.

...Sounds sort of like something a Kaomancer would be able to do.
((Spelling change to Kaomancy.  Because Discworld reference.  Except not really.))
Logged
Sigtext

It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.

Spiderking50

  • Bay Watcher
  • Lumberjack of Hearts
    • View Profile
    • Pik-Pik Fortress: A Pikmin Mod
Re: Ye Gods 2 OOC (~12-36h to launch) [20/137]
« Reply #118 on: August 18, 2015, 10:44:39 am »

That's another thing. Can anyone use these schools of magic what? How does that work?
Logged
Currently on vacation. I have internet, but will update sporadically due to vacation.

TheBiggerFish

  • Bay Watcher
  • Somewhere around here.
    • View Profile
Re: Ye Gods 2 OOC (~12-36h to launch) [20/137]
« Reply #119 on: August 18, 2015, 10:46:11 am »

That's another thing. Can anyone use these schools of magic what? How does that work?
Probably.
Anyone with aptitude, at least.
Logged
Sigtext

It has been determined that Trump is an average unladen swallow travelling northbound at his maximum sustainable speed of -3 Obama-cubits per second in the middle of a class 3 hurricane.
Pages: 1 ... 6 7 [8] 9 10 ... 241