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Author Topic: Wands Race - [Arstotzka] {COMPLETED}  (Read 375629 times)

Andres

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Re: Wands Race - [Arstotzka]
« Reply #2685 on: May 29, 2017, 07:02:30 pm »

((You know, our crystal is light enough and strong enough that we can probably make gyrocopters out of them once we get our steam engines light enough.))
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FallacyofUrist

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Re: Wands Race - [Arstotzka]
« Reply #2686 on: May 29, 2017, 07:29:39 pm »

((You know, our crystal is light enough and strong enough that we can probably make gyrocopters out of them once we get our steam engines light enough.))
... we probably could, couldn't we? Would take a few turns, though.

Quote
REVISION
3 - SO2-AM Equalizer: Andres, Chiefwaffles, FallacyofUrist

MYARK
3 - Jungle: Andres, Chiefwaffles, FallacyofUrist

EXPENSE CREDIT:
2 - Frost Towers: Andres, Chiefwaffles
1 - Crystalclad: FallacyofUrist

I agree on the revision(I was basically trying to do that last turn anyways) and where to send Myark(though the plains is a close second), but I think naval superiority is more important than spamming frost towers our foes can possibly turn against us with their desert wind spell.
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Generic Arms Race.

Would you like to play a game of Mafia? The subforum is always open to new players.

Chiefwaffles

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Re: Wands Race - [Arstotzka]
« Reply #2687 on: May 29, 2017, 07:32:15 pm »

Like Andres said, the Crystalclad is going to be replaced eventually, and it's not really worth spending an expense credit on. Whereas spending it on something like the Frost Towers is a permanent and powerful effect.
Hell, it's already Expensive, making it our cheapest ship yet. It's cheaper than our starting boats even.

Also, I thought about gyrocopters, but it doesn't feel like it'd be worth the time investment. Not everything has to be magitech. We already have the ability to manipulate and modify birds. And how could you think an eagle with a cannon strapped to it isn't cool? How?
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Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

Andres

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Re: Wands Race - [Arstotzka]
« Reply #2688 on: May 29, 2017, 07:34:23 pm »

but I think naval superiority is more important than spamming frost towers our foes can possibly turn against us with their desert wind spell.
We will already have naval superiority with our Expensive ships and our anti-magic ammunition. The frost towers will give us ground superiority. You're also under the misconception that it's bad against their desert wind spell. In actuality, our frost towers are what's preventing their desert wind spell from roasting our men alive in the Desert. We'll need more of them in case they upgrade that spell.

Glory to Arstotzka.

EDIT:
Also, I thought about gyrocopters, but it doesn't feel like it'd be worth the time investment. Not everything has to be magitech. We already have the ability to manipulate and modify birds. And how could you think an eagle with a cannon strapped to it isn't cool? How?
I honestly think it's silly. Furthermore, gyrocopters would be cheaper and more durable due to crystal.
« Last Edit: May 29, 2017, 07:36:42 pm by Andres »
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VoidSlayer

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Re: Wands Race - [Arstotzka]
« Reply #2689 on: May 29, 2017, 07:39:10 pm »

If we make the crystal clads cheap, any new boat we make can be more expensive, with the crystal clads still having a fleet role as escorts.

I really want to fix that slippery floor problem the most.  It is just such bad optics to have our sailors going all three stooges.

Andres

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Re: Wands Race - [Arstotzka]
« Reply #2690 on: May 29, 2017, 07:42:11 pm »

Chiefwaffles, if you don't want gyrocopters, then what about giant falcons who can shoot firebolts? (Firebolts in my mind are fireballs which have a much higher projectile speed and thus range.)

Glory to Arstotzka.
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FallacyofUrist

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Re: Wands Race - [Arstotzka]
« Reply #2691 on: May 29, 2017, 07:43:18 pm »

Like Andres said, the Crystalclad is going to be replaced eventually, and it's not really worth spending an expense credit on. Whereas spending it on something like the Frost Towers is a permanent and powerful effect.
Hell, it's already Expensive, making it our cheapest ship yet. It's cheaper than our starting boats even.
Wait, expense credits are permanent?
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Chiefwaffles

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Re: Wands Race - [Arstotzka]
« Reply #2692 on: May 29, 2017, 07:46:03 pm »

That'd be an awesome progression of falcons, actually, Andres. Though the way I see it, we should still have two types of air units: Attack/Ground Support and air superiority. Firebolt large falcons could provide limited ground support and be extremely effective against enemy air units, but then we could make giant eagles to at least put mages onto for magical bombardment.

And yes, in Wands Race, expense credits are permanent.
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Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

RAM

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Re: Wands Race - [Arstotzka]
« Reply #2693 on: May 29, 2017, 07:48:13 pm »

If we make the crystal clads cheap, any new boat we make can be more expensive, with the crystal clads still having a fleet role as escorts.

I really want to fix that slippery floor problem the most.  It is just such bad optics to have our sailors going all three stooges.
Don't fix problems, overcome them. We could probably produce some sort of clog-plant that produces ideal footwear for traversing rough terraing. Or a rubbermelon that is filled with sticky sap that can coat an object and make it frictious and buoyant.

School of hard rocks
We add a training field of hardened targets to our academies. Along with a course on methemagics and thamonometry and mageometry, all specialising in applying atarget correction to magical formulae. And then there are the combat trials, often known as flarefights... The result is that our mages have the knowledge and practice to apply precision to both their manual aiming and the aiming portions of the spellwork itself. It is hoped that this will allow our mages to put a fireball through a ballista port at three-hundred metres...
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I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Andres

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Re: Wands Race - [Arstotzka]
« Reply #2694 on: May 29, 2017, 07:54:53 pm »

That'd be an awesome progression of falcons, actually, Andres. Though the way I see it, we should still have two types of air units: Attack/Ground Support and air superiority. Firebolt large falcons could provide limited ground support and be extremely effective against enemy air units, but then we could make giant eagles to at least put mages onto for magical bombardment.
I must apologise, because while I was thinking of this I forgot about an idea I had long ago: fire ray. Imagine a ray of light except the light is made of fire and it burns things. LOS-range, hit-scan projectile trajectory, lightspeed projectile speed. The original idea was to make a fire ray cannon and mount them on our ships, but making our falcons capable of the spell would be good as well.

Glory to Arstotzka.
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VoidSlayer

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Re: Wands Race - [Arstotzka]
« Reply #2695 on: May 29, 2017, 07:56:35 pm »

If we make the crystal clads cheap, any new boat we make can be more expensive, with the crystal clads still having a fleet role as escorts.

I really want to fix that slippery floor problem the most.  It is just such bad optics to have our sailors going all three stooges.
Along with a course on methemagics

This might have the opposite effect of increased concentration and steadying nerves.

evictedSaint

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Re: Wands Race - [Arstotzka]
« Reply #2696 on: May 29, 2017, 07:59:16 pm »

This might have the opposite effect of increased concentration and steadying nerves.

Have I ever told you I love your optimism?

Chiefwaffles

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Re: Wands Race - [Arstotzka]
« Reply #2697 on: May 29, 2017, 08:36:46 pm »

Something like fire rays sounds like a good choice for our magic rifles if we ever do those things.
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Quote from: RAM
You should really look to the wilderness for your stealth ideas, it has been doing it much longer than you have after all. Take squids for example, that ink trick works pretty well, and in water too! So you just sneak into the dam upsteam, dump several megatons of distressed squid into it, then break the dam. Boom, you suddenly have enough water-proof stealth for a whole city!

VoidSlayer

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Re: Wands Race - [Arstotzka]
« Reply #2698 on: May 29, 2017, 08:39:41 pm »

This might have the opposite effect of increased concentration and steadying nerves.

Have I ever told you I love your optimism?

On the other hand, with plant magic maybe we can get all the enemy soldiers hooked on opium.

Kadzar

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Re: Wands Race - [Arstotzka]
« Reply #2699 on: May 29, 2017, 08:40:21 pm »

Revision: Giant Mutant Falcons
When the meteor first landed, there was much speculation about what it contained and what it could be used for. Among these wild proposals was the idea that they could create a humongous eagle by feeding it some alien extract. And this gave our researchers an idea.

By using our knowledge of plant magic, and through much trial-and-error, we've been able to devise an extract that can be fed to our falcons to grow them to monstrous size. No where near as large as the giant battle eagle that inspired their creation, and and maybe not even big enough to hold a rider at this point, but they are now stronger, faster, and, most importantly, more than a match for some silly Moskurg wizard armed with a scimitar.

TL, DR: Bigger falcons, possibly able to take a rider but more emphasis put on making them strong enough to take on wizards.
Quote
REVISION
3 - SO2-AM Equalizer: Andres, Chiefwaffles, FallacyofUrist
1 - Giant Mutant Falcons: Kadzar

MYARK
3 - Jungle: Andres, Chiefwaffles, FallacyofUrist, Kadzar

EXPENSE CREDIT:
2 - Frost Towers: Andres, Chiefwaffles
1 - Crystalclad: FallacyofUrist
« Last Edit: May 29, 2017, 08:43:56 pm by Kadzar »
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What if the earth is just a knick in one of the infinite swords of the mighty fractal bear?
Glory to Arstotzka!
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