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Author Topic: Insurrection | The Resistance  (Read 8316 times)

Shadowclaw777

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Re: Insurrection | The Resistance
« Reply #30 on: January 08, 2018, 09:58:58 pm »

Let me post two great ideas based on some already existing card, they would be very effective for our Gizmo crewing to Token Swarm decks as well.

Quote
Walking Technician
Color: Red/Blue
Type: Gizmo - Vehicle
Art: Image
P/T: 6/6
Effect: Activated Ability: (1Colorless + 1U): Another target Vehicle you control becomes an artifact creature until end of turn.
Crew (4)
"This mech may not seem like much, except for the fact that it can remotely control anything.
Quote
Social Media Exploitation
Color: Red/Blue
Type: Strategy
Effect: At the beginning of your upkeep, put a passion counter onto Social Media Counter. Then put a 1/1 red and blue Resistance Fighter creature Token onto the battlefield with haste for each passion counter on Social Media Exploitation.
Flavor Text: "When you allow people to exploit how others communicate, you give them the control over their daily lives."

Quote from: votes
Dread Gazebo (1): Happerry
Rampaging Mob (1): Happery
Social Media Exploitation: (1): Shadowclaw
Information Processing (1): Shadowclaw
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RAM

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Re: Insurrection | The Resistance
« Reply #31 on: January 08, 2018, 10:57:55 pm »

Imma just keep uselessly spitting out cards...
Quote
Lawless Alley -Red
Creature- Wall?
0/4
Ummm, defender?
Tap a creature: Add that creature's power to Lawless Alley's until end of turn.
Tap a Cyborg Creature: Add +1/+1 to Lawless Alley until end of turn.
"There's a reason we don't patrol there anymore."
A bit of an early blocker along with a way to leverage tokens without taking massive losses. Originally 0/3 but then I remembered Aki...

Quote
Publicised Trial -Blue
Strategy
Comes into play Tapped
If one of your creatures die while Publicised Trial is tapped, add an Outrage counter to Publicised Trial.
If an opponent casts a spell while Publicised Trial is untapped and has an Outrage counter: remove an Outrage Counter from Publicised Trial and counter that spell.
If Publicised Trial is untapped and has no Outrage counters: Destroy Publicised Trial.
"I love the smell of public opinion in the morning!"
Potentially very powerful, but difficult to be sneaky with. Mostly about applying pressure.
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Jilladilla

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Re: Insurrection | The Resistance
« Reply #32 on: January 08, 2018, 11:14:14 pm »

Quote
Publicised Trial -Blue
Strategy
Comes into play Tapped
If one of your creatures die while Publicised Trial is tapped, add an Outrage counter to Publicised Trial.
If an opponent casts a spell while Publicised Trial is untapped and has an Outrage counter: remove an Outrage Counter from Publicised Trial and counter that spell.
If Publicised Trial is untapped and has no Outrage counters: Destroy Publicised Trial.
"I love the smell of public opinion in the morning!"
How are we going to tap this? Or is this all about stopping them from deploying a boardwipe or otherwise destroying a lot of our things during the one turn it's tapped (The turn it was played)?

If the counterspell ability is meant to tap it, mention it please... Really, the way I see this is a way for us to get a good, clean hit in with a lot of tokens, or stopping them from making any major moves for a turn. Also, as it's written, the counterspell ability is fully automatic, they can burn the counters of this off with cheap 1/1 chumps, and then deploy a major thing once all the counters are exhausted.

That said, it would combo well if we did a red spell to inflict 1 damage on all creatures, frying our tokens, yes, but charging this up to absurd levels.
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RAM

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Re: Insurrection | The Resistance
« Reply #33 on: January 09, 2018, 01:14:03 am »

How are we going to tap this?
Your assessment is completely accurate. The limitations are to keep the cost to sane levels. They can burn it with cheap spells, but hopefully even that would offer a card advantage. It can;t tap again by itself but I believe that tapping cards is something that blue is good at,so there could be other cards that combine with it, which is my main concern for it having an absurd casting cost. But mostly it is just to put pressure in them. If they kill our attackers or snipe our new hotness, then we get a counter, so they will be reluctant to do so. If they load it up with counters than they only have a turn to destroy it or cripple us before it ruins their spells.

But it is really way too powerful at its upper limit, so I am probably dependant upon someone else to make a sane version. Red is really good at sacrificing its units, or used to be at least. All we wound need is a spell of replacing the rum rations with napalm, some sort of "XRRR:sacrifice X creatures to (deal 3 damage to target creature) X times" tactic and we could clear the board and paralyse their hand, and then throw on a "tap or untap target permanent" spell to repeat the process. That kind of power would cost way too much, while at its base all it offers is "the enemy tries not to kill your attackers this turn" and then they snipe this with a "destroy target strategy" spell on their turn before it takes effect and we would be paying for power we couldn't often use.

Mostly this is just a symptom of my love of silliness overcoming my appreciation of necessity.
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Draignean

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Re: Insurrection | The Resistance
« Reply #34 on: January 09, 2018, 07:04:54 pm »

Voooootteessssss
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RAM

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Re: Insurrection | The Resistance
« Reply #35 on: January 09, 2018, 08:07:37 pm »

Quote from: votes
Dread Gazebo (1): Happerry
Rampaging Mob (1): Happery
Social Media Exploitation: (1): Shadowclaw
Information Processing (1): Shadowclaw
Tax Cuts, Primal: RAM
Hostage: RAM

I don't think that this is going to work if we vote for our own stuff...


Quote
Hostage - blue
-- A soldier reading a letter
Strategic aura
tap+UU=Look at the hand of the enchanted creature's controller.
tap+UU=Hostage grants control of enchanted creature.
"We all have a price..."


Quote
Tax Cuts, Primal -Red/blue
--A butcher's cleaver overlayed over an urban supply convoy
Tactic
Until end of turn, you may activate any land in play as though you were its owner.
"They tax these lands in the name of prosperity and stability, but use them to make war against their own people to maintain their own excesses! Today we take it back! Let none of their agents sway you, every scrap that you leave behind means more dead citizens!"

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I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
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Jilladilla

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Re: Insurrection | The Resistance
« Reply #36 on: January 09, 2018, 09:37:48 pm »

Where is the Killdozer? I'm going to toss a vote at that... Or maybe a revision to our 1/1 Resistance Fighters to give them First Strike or maybe 'When this creature dies, it deals 1 damage to target creature'?
Quote from: votes
Dread Gazebo (1): Happerry
Rampaging Mob (1): Happery
Social Media Exploitation: (1): Shadowclaw
Information Processing (2): Shadowclaw, Jilladilla
Tax Cuts, Primal: RAM
Hostage: RAM
Killdozer: (1) Jilladilla
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RAM

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Re: Insurrection | The Resistance
« Reply #37 on: January 09, 2018, 10:10:16 pm »

Where is the Killdozer? I'm going to toss a vote at that... Or maybe a revision to our 1/1 Resistance Fighters to give them First Strike or maybe 'When this creature dies, it deals 1 damage to target creature'?
Quote from: votes
Dread Gazebo (1): Happerry
Rampaging Mob (1): Happery
Social Media Exploitation: (1): Shadowclaw
Information Processing (2): Shadowclaw, Jilladilla
Hostage: RAM
Killdozer: (1) Jilladilla, RAM
Meh, fine, I did look twice at Killdozer earlier, just... didn't seem dynamic, but it ought to be scary at least... And, umm... gah, there is a thread-search button right there... Fine...
Also, on the subject of Robot Buildings, to go with the Skyscraper...

Quote
Dread Gazebo
Color: Red/Blue?
Art: Image
Type: Gizmo - Construct, Building
Effect: Crew: (2), Slick
P/T: 4/4
Fluff: "It's just a building, right guys? ...Right? Huh, where'd everyone go?"

Or just Killdozer their land.

Quote
Killdozer
Color: Red
Type: Gizmo - Vehicle
Effect: Trample. Crew 2. When Killdozer deals damage to an enemy player, they must sacrifice a land of their choice.
P/T: 4/6
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Read the First Post!

Shadowclaw777

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Re: Insurrection | The Resistance
« Reply #38 on: January 10, 2018, 09:09:40 pm »

Quote from: votes
Dread Gazebo (1): Happerry
Rampaging Mob (1): Happery
Social Media Exploitation: (0):
Information Processing (2): Shadowclaw, Jilladilla
Tax Cuts, Primal:
Hostage: RAM
Killdozer: (3) Jilladilla, RAM, Shadowclaw

Let's make some progress than in our cards now?...
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Doomblade187

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Re: Insurrection | The Resistance
« Reply #39 on: January 10, 2018, 10:07:53 pm »

Quote from: votes
Dread Gazebo (1): Happerry
Rampaging Mob (1): Happery
Social Media Exploitation: (0):
Information Processing (2): Shadowclaw, Jilladilla
Tax Cuts, Primal:
Hostage (2): RAM, Doomblade
Killdozer: (3) Jilladilla, RAM, Shadowclaw
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Happerry

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Re: Insurrection | The Resistance
« Reply #40 on: January 10, 2018, 10:17:19 pm »

Quote from: votes
Dread Gazebo (0):
Rampaging Mob (1): Happery
Social Media Exploitation: (0):
Information Processing (3): Shadowclaw, Jilladilla, Happery
Tax Cuts, Primal:
Hostage (2): RAM, Doomblade
Killdozer: (3) Jilladilla, RAM, Shadowclaw
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Draignean

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Re: Insurrection | The Resistance
« Reply #41 on: January 11, 2018, 08:43:52 am »

Information Processing
Efficacy: 3
Spoiler: Card (click to show/hide)

Killdozer
Efficacy: 3
Spoiler: Card (click to show/hide)

Final design round.
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Jilladilla

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Re: Insurrection | The Resistance
« Reply #42 on: January 11, 2018, 09:28:41 am »

Right, here is my proposed edit to the Resistance Fighter, inspired by the actual card Somberwald Vigilante:


Resistance Fighter
Red
Creature - Human Resistance
1/1; When this creature becomes blocked by another creature, Resistance Fighter deals 1 damage to that creature.

And a suggestion:
Mass Riot
Red
Strategy
Mass Riot comes into play with 3 charge counters on it.
At the beginning of your upkeep, remove one charge counter from Mass Riot.
If Mass Riot has no charge counters, sacrifice Mass Riot
R: Tap Creature you control, add 1 charge counter to Mass Riot
2RT: Remove X charge counters from Mass Riot, Mass Riot deals X damage to any number of creatures divided as you wish.

Also, we should think about adding Shroud to Cade, make it so their Commander can't just snipe ours. Or for them to just kill him with their kill spells. Would be good to have a source of card draw, I'd think.
« Last Edit: January 11, 2018, 04:40:26 pm by Jilladilla »
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RAM

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Re: Insurrection | The Resistance
« Reply #43 on: January 11, 2018, 03:22:11 pm »

Shroud to Cain
+1

Quote
1: RAM: Shroud to Cain
1: RAM: Hostage
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I shall be eternally happy. I shall be able to construct elf hunting giant mecha. Which can pour magma.
Urist has been forced to use a friend as fertilizer lately.
Read the First Post!

Jilladilla

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Re: Insurrection | The Resistance
« Reply #44 on: January 11, 2018, 04:20:41 pm »

Alright, so talking with Draignean on the Discord revealed that we can mess with Cain as long as he is on the Sideboard, so I propose we do that as our Turn 1 thing, and give the Resistance Fighters their ability. After all, we can't edit revealed cards, but commanders on the Sideboard are fair game.

And Turn 1 won't tell us enough about their deck to really know what we need to do to counter them. (Unless we both get a rundown of each others deck...)
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