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Author Topic: Necromancy? 5E  (Read 98324 times)

Naturegirl1999

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Re: Necromancy? 5E
« Reply #840 on: August 28, 2019, 06:51:10 pm »

take the chain, feed parts of the corpses of the other Dire rats to the babies
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Superdorf

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Re: Necromancy? 5E
« Reply #841 on: August 28, 2019, 06:52:27 pm »

feed parts of the corpses of the other Dire rats to the babies

...What

I'll not stop you, but that's downright disturbing that is.  :o
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
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March

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Re: Necromancy? 5E
« Reply #842 on: August 28, 2019, 07:00:37 pm »

You take the chain and put it in your coin pouch...
Then feed parts of the corpses to the baby dire rats; they eat it quite voraciously.

Makdt will remember this.
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Naturegirl1999

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Re: Necromancy? 5E
« Reply #843 on: August 28, 2019, 08:02:04 pm »

Go through the door east of us
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King Zultan

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Re: Necromancy? 5E
« Reply #844 on: August 29, 2019, 04:22:49 am »

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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

March

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Re: Necromancy? 5E
« Reply #845 on: August 29, 2019, 07:57:08 am »

You open the simple unlocked door, it slides up out of the way and you enter into a stone hallway.

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Superdorf

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Re: Necromancy? 5E
« Reply #846 on: August 29, 2019, 08:13:36 am »

G'wan down that hallway, then!
Try to be fairly quiet about it, tho... who knows what might be listening?
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
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King Zultan

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Re: Necromancy? 5E
« Reply #847 on: August 29, 2019, 08:19:46 am »

G'wan down that hallway, then!
Try to be fairly quiet about it, tho... who knows what might be listening?

+1
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

March

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Re: Necromancy? 5E
« Reply #848 on: August 29, 2019, 08:27:01 am »

You proceed quietly down the hall and around the corner... you see an archway into another room.

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Superdorf

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Re: Necromancy? 5E
« Reply #849 on: August 29, 2019, 08:42:20 am »

Head through the archway!
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

March

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Re: Necromancy? 5E
« Reply #850 on: August 29, 2019, 08:55:37 am »

You enter the room and see a tapestry of geometric patterns hangs from the north wall, and a pile of rotten leather lies in the south-east corner of the room, the door in this room has a rotten wooden bar holding it closed.

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Superdorf

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Re: Necromancy? 5E
« Reply #851 on: August 29, 2019, 09:04:37 am »

Poke through that leather pile.
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

March

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Re: Necromancy? 5E
« Reply #852 on: August 29, 2019, 09:10:19 am »

You poke through the pile of rotten leathers but find nothing but rotten and useless leather scraps.
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Superdorf

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Re: Necromancy? 5E
« Reply #853 on: August 29, 2019, 09:40:07 am »

Cool cool. Moving on!
If that wooden bar can be removed without breaking it, do so, and set it on the ground.
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Falling angel met the rising ape, and the sound it made was

klonk
tormenting the player is important
Sigtext

March

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Re: Necromancy? 5E
« Reply #854 on: August 29, 2019, 09:45:04 am »

You remove the wooden bar from the door and put it on the ground in one piece.

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