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Author Topic: Sh 2 [SG] Week 14  (Read 39052 times)

MidnightJaguar

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Re: Sh 2 [SG] Week 4.1
« Reply #180 on: February 24, 2020, 03:44:04 am »

Let's read that book and get some hot drinks.
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Quote
23:31:46 <pancaeks> "Today on mystery science with the eggheads: we created these sentient crystal people, now we're going to find out if they explode!"

MainPiston: Epilogue.

ZBridges

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Re: Sh 2 [SG] Week 3.3
« Reply #181 on: February 24, 2020, 03:46:46 am »

Spoiler (click to show/hide)

Why does the above spoilered update indicate "some combat training" in the status, but the later updates, including the most recent, do not?
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Devastator

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Re: Sh 2 [SG] Week 4.1
« Reply #182 on: February 24, 2020, 03:48:37 am »

Because at this point you have some combat training but not enough for any in-game effect.  It's being tracked.
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King Zultan

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Re: Sh 2 [SG] Week 4.1
« Reply #183 on: February 24, 2020, 04:28:28 am »

Let's read that book and get some hot drinks.
+1
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Naturegirl1999

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Re: Sh 2 [SG] Week 4.1
« Reply #184 on: February 24, 2020, 07:34:20 am »

Let's read that book and get some hot drinks.
+1
+1 while reading the book, let’s study information on an unknown magical field
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ZBridges

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Re: Sh 2 [SG] Week 4.1
« Reply #185 on: February 24, 2020, 10:40:36 pm »

It looks like one thing we can all agree on is the importance of hot drinks.  Should we do that next?
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Egan_BW

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Re: Sh 2 [SG] Week 4.1
« Reply #186 on: February 24, 2020, 10:55:04 pm »

Yes, for sure.
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It is good to choose your battles. It is better to choose your wars.

Devastator

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Re: Sh 2 [SG] Week 4.2
« Reply #187 on: February 25, 2020, 01:19:18 am »

There is only one option for hot drinks.

..Tea.  Civilization.  All that is right and proper in the world can be found in a teahouse.

With that, you go into a local teahouse near you.  It's a mid-level place, slightly above what your normal station is, but not exceptional.

Feeling daring, you order a regional variety, shipped downriver from the monkey-infested jungle of.. monkey province.  And it tastes strange.  A bit tart, a bit bitter, a bit spicy..  an odd mixture.  You're not sure if you enjoy it, but it's different.

There is a long moment of quiet calm, enjoyable in this city, a moment of peace in your busy life.  You have a few cups before you return home in the evening, with an aura of calmness around you.
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ZBridges

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Re: Sh 2 [SG] Week 4.1
« Reply #188 on: February 25, 2020, 01:22:33 am »

Perhaps the calm will help us study "Instruction on spirit-related magical rituals."
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Egan_BW

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Re: Sh 2 [SG] Week 4.1
« Reply #189 on: February 25, 2020, 02:09:34 am »

Book! Spirits! Rituals!
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It is good to choose your battles. It is better to choose your wars.

King Zultan

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Re: Sh 2 [SG] Week 4.2
« Reply #190 on: February 25, 2020, 03:18:06 am »

Time to study those magical spirit rituals!
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The Lawyer opens a briefcase. It's full of lemons, the justice fruit only lawyers may touch.
Make sure not to step on any errant blood stains before we find our LIFE EXTINGUSHER.
but anyway, if you'll excuse me, I need to commit sebbaku.
Quote from: Leodanny
Can I have the sword when you’re done?

Devastator

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Re: Sh 2 [SG] Week 4.3
« Reply #191 on: February 25, 2020, 04:20:15 am »

Quote
Time to study those magical spirit rituals!

You crack open the book.  Or, more accurately, you turn the pages gently until the book is open to the correct region, and then spend a few hours deciphering circles and runes and such.

Or, once more, that's what you think you'll be doing.  What you are doing is reading a treatise on the nature and makeup of.. floating dust specs, and how to best manipulate tiny amounts of dust.. somehow.. to create ritual lines through some kind of ability you know is impossible, at least for humans.

Well, that part is out, or at least seems to be useless, but it isn't the only thing in the book.  More useful are what seems to be a specific element.  A tool, so to speak, one effective when composed of dust.  A trigger, so to speak.

Magic is, as best you grasp it, composed of lots of smaller items, which are arranged into the formation of a spell or an item that will create some kind of seemingly supernatural effect.  However, they don't seem that supernatural; you're supposed to link things together, such as power sources, through intermediate effects, into other ritual elements that would cause the final effect you're supposed to arrange.

The piece you learn today is a particular arrangement of dust, that when done properly, uses the tiny amount of energy put into it's creation to act as a trigger to trip some other magical effect, one linked up with something else, powered by something else, to do something else.  This is usually triggered by someone moving the dust around, or breaking it with their feet.  There are notes indicating that it can be modified in various ways, to make it more or less sensitive, or to try and limit what kind of thing can break it, such as wind, presence of a living creature, or several other variations.

You try it out yourself.  After perhaps fifteen minutes of collecting dust, and spending a good few more minutes placing it on the floor and carefully arranging it into the lines that make up the ritual symbol, you are finished making a, well, rune, that will trip when the first person steps on it.  You then do so, and see the slightest of faint sparks on the ritual edge, demonstrating a successful arrangement of dust.

Huh.  You have learned a versatile dust triggering rune.

Spoiler: Status (click to show/hide)
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ZBridges

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Re: Sh 2 [SG] Week 4.2
« Reply #192 on: February 25, 2020, 04:36:40 am »

Hmm.  That appears to currently be uselsss?
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Devastator

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Re: Sh 2 [SG] Week 4.2
« Reply #193 on: February 25, 2020, 04:39:23 am »

Oh, depends on what it's hooked up to.  No reason it only needs to connect to your own stuff, for instance.  You can imagine that a mischevous earth spirit would find it hilarious.
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ZBridges

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Re: Sh 2 [SG] Week 4.2
« Reply #194 on: February 25, 2020, 04:40:48 am »

Ahh I see, cool.
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