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Author Topic: The Cataclysm games thread.  (Read 105313 times)

KittyTac

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Re: The Cataclysm games thread.
« Reply #450 on: December 20, 2021, 07:44:27 am »

That depends on how much effort they'll put into making NPCs and mission stuff less broken, which historically has been "not a lot of effort" from all I've seen.
I mean I had little problems with the Exodii so far. Wandering NPCs do have problems and nobody denies that.
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Robsoie

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Re: The Cataclysm games thread.
« Reply #451 on: December 20, 2021, 01:57:14 pm »

I have not followed development since a while, yet i noticed this word mentionned a couple of time so i'd like to ask what are "Exodii" ?
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EuchreJack

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Re: The Cataclysm games thread.
« Reply #452 on: December 20, 2021, 05:07:38 pm »

Hm, is that something in-game, or slang for the devs of BN?

Random_Dragon

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Re: The Cataclysm games thread.
« Reply #453 on: December 20, 2021, 08:03:55 pm »

I have not followed development since a while, yet i noticed this word mentionned a couple of time so i'd like to ask what are "Exodii" ?

Alien alternate-universe cyborg humans who invented bionics (and evidently now survivor suits) because regular playable humans are too smooth-brained to have invented those things evidently.
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BigD145

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Re: The Cataclysm games thread.
« Reply #454 on: December 20, 2021, 09:34:23 pm »

Kimda sounds like someone was into yugioh.
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KittyTac

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Re: The Cataclysm games thread.
« Reply #455 on: December 20, 2021, 10:25:12 pm »

I have not followed development since a while, yet i noticed this word mentionned a couple of time so i'd like to ask what are "Exodii" ?

Alien alternate-universe cyborg humans who invented bionics (and evidently now survivor suits) because regular playable humans are too smooth-brained to have invented those things evidently.
Humans didn't even quite invent them originally in the old lore, they were based on mi-go technology.
« Last Edit: December 20, 2021, 10:29:57 pm by KittyTac »
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Putnam

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Re: The Cataclysm games thread.
« Reply #456 on: December 21, 2021, 09:11:38 am »

Kimda sounds like someone was into yugioh.

it's just based on "exodus"

King Zultan

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Re: The Cataclysm games thread.
« Reply #457 on: December 22, 2021, 01:51:54 am »

Does that mean those Exodii guys will start yelling at us about the heart of the cards?
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BigD145

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Re: The Cataclysm games thread.
« Reply #458 on: December 22, 2021, 04:47:49 am »

Does that mean those Exodii guys will start yelling at us about the heart of the cards?

We all know those ancient civilizations were far more advanced than us moderners.
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EuchreJack

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Re: The Cataclysm games thread.
« Reply #459 on: December 22, 2021, 04:59:08 am »

Does that mean those Exodii guys will start yelling at us about the heart of the cards?

We all know those ancient civilizations were far more advanced than us moderners.
Especially in the Art of Gambling.

Random_Dragon

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Re: The Cataclysm games thread.
« Reply #460 on: December 26, 2021, 11:05:21 pm »

Meanwhile in BN...
1. Easy tweak to vehicle-mounted heaters, making them occupy a less vital spot. Because 7.5 liters of space heater taking up a full tile like a minifridge or welding rig is a bit odd, especially since it doesn't actually block moving into the tile.
2. That led to the obvious idea of allowing you to install grid-furniture heaters, to warm a room up with your base's power. Oughta tinker with maybe air conditioning too as a followup.
3. Making autoclaves use a sane amount of power for once. Downside is uses storage batteries instead of heavy batteries, upside is all valid batteries can actually hold enough power to function, unlike current status quo. Still entails a decrease in power draw too.
4. And three quickfixes. Work to let Mycus characters use bandages from the eat menu in addition to the activate menu, fixing an old recipe for shaving leather patches that got overridden, and fix cocaine accidentally being set to need smoking tools like crack.
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King Zultan

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Re: The Cataclysm games thread.
« Reply #461 on: December 27, 2021, 01:47:19 am »

At least one version of Cataclysm is fixing stuff rather than making more bugs.
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Random_Dragon

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Re: The Cataclysm games thread.
« Reply #462 on: December 27, 2021, 01:56:51 am »

At least one version of Cataclysm is fixing stuff rather than making more bugs.

One of these days I need to finish the ammo rebalance project, weh.
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KittyTac

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Re: The Cataclysm games thread.
« Reply #463 on: December 28, 2021, 03:20:40 am »

Thinking of making a TTRPG system based on Cataclysm. I'll make it detailed but of course simplified compared to either game (food is more abstracted for example). It's going to be flexible enough to allow either setting, but I know the newer DDA one better. But for now I am thinking about the mechanics first. I want it to capture the "feel" without being a bookkeeping nightmare.
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EuchreJack

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Re: The Cataclysm games thread.
« Reply #464 on: December 28, 2021, 10:39:12 pm »

You should automate certain things if tools are available. For example, if cooking tools and water are available, then the player shouldn't have to worry about water.
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