Because there's more than one way to contribute to the game as town?
Yeah, there's finding scum and there's killing scum. Funnily enough, one of these is a soft requirement for the other, so for the most part we can consider them to be the same thing and don't need to draw a distinction.
Actually no, finding scum does nothing to help town, except that it makes it easier to kill scum. There's killing scum, which is primarily done after finding them. That's it.
Calling my meta-stuff game unrelated is a little unfair considering the fact that in my post I pointed out that scum have more power to create a narrative than usual. It was something I believe needed to be said because in the past when I played Secret Hitler, many of fellow players ignored this fact and as a result often lost. It doesn't matter if a few townies know truth if the rest of the town joins a bandwagon the scum started because it superficially looks more convincing, so I tried to inoculate against that.
Do you, like, think that the more experienced players in town wouldn't call attention to this
if it came up? There's a lot I could say about mafia theory. There's a lot I have said about mafia theory. Mostly, I'm not talking about it in the thread (where it's not come up as part of RVS) because it's not relevant to the thread, and if it became so I'd talk about it.
Do you envisage a scenario where you (since you're clearly about to point this out) and everyone else that's aware of these facts you feel you're giving us is going to be dead and unable to post about it in the thread while the specifics that you are warning about are actively taking place? Is that why you thought to write a post about that instead of any of the content that's actually in the thread and about the alignments of the players in the thread?
This time, I thought it would be better if I could use my first post to put more players in the spotlight. As a matter of fact, that's what you believe I should be trying to do considering the way you criticized fallacy.
Okay, so do it. You asked a few mostly inactive players and Jim. It seems like you're following up on Jim, and at least fielding the questions thrown your way, so that's a fine start. Basically, what it comes down to is this: either the case against Jim will or won't shake out. If you're not 100% convinced that Jim is scum and you don't get any steam behind the wagon or get convinced he's town, will you have an opinion on the alignment of every other player?
Now, a lot of players are plenty active and some others it's currently more or less impossible to know anything about the alignment of, but that's the thought behind it. You should be preparing a better information set about the players here, and in a first post early in the game that usually involves asking them questions.
The purpose of Day 1 in my opinion is not to lynch scum (since you're more likely than not going to lynch town anyway)
Wrong. Wrong. The first point in the next quote is also wrong.
Purpose of every day is to lynch scum. D1 is only any harder to lynch scum on because D2+ come after D1, where you already found all the scum during the daygame. Super easy, super possible. The least secret information exists in the game during D1, so everyone with secret information (i.e. scum) is going to act the most out of character with the rest of town. Killing scum is also even more valuable D1 because it shuts down the scumteam's access to their rolepowers, so passing over every last scrap of a chance to get that opportunity in favor of literally nothing is completely against town's interests.
Broadly speaking, it's never acceptable to worry about anything other than killing scum as town. Killing scum is how town wins.
, but to get people talking and voting so you can use these actions and sayings as evidence for claims in future days.
Nah, this doesn't do anything. You need people talking and voting so that you can see their alignments by reading their posts. That's true. But there's no magical barrier stopping you from seeing that someone is scum and then lynching them on D1. We've got a 120 hr D1, it's not even like we especially need to work faster to do it or anything this D1, it's a virtual certainty that we'll have a substantial and well articulated case to end the day on unless it happened that the only non-town players were the inactives, and there aren't enough of them for that to even really seem possible.
Dead players don't tell you
anything about the living players that you didn't already know, because you can
always speculate that someone may or may not be scum and so consider how a player who may or may not be scum would post about another player if that player was or wasn't scum. Resolving the uncertainty doesn't add information to the situation, it winnows out some unnecessary information that applies to scenarios that are now known to be false. You should realistically be able to do a lot of this (filtering) yourself by considering what you have high confidence in and thinking less about the scenarios where those things aren't true. That's what townreads are for, and why good strong real genuine reliable townreads are super valuable.
Excessively focusing on one person is antithetical to that goal for two reasons. One, that soup can only handle so many cooks, so other players won't feel the need to say much since once all that needs to be said has been. And two, you rob people of the ability to make a choice with their vote, since there's only one suspect. They can of course not vote, but the more real options you give a player, the more insight you receive from what they finally do choose. Consider this paragraph my own way of criticizing Fallacy.
So why aren't you doing anything in parallel to your case against Jim?
Yes, your concerns about Fallacy's play are valid. No, they're not news. Personally, I don't thing they're super alignment indicative, and you want to convince me otherwise, please do so.
Compare his answer to yours. Both of you rejected my question, but Jim just brushes it aside while you at least say something constructive in your response. I find it uncharacteristically flippant. It may not seem like much yet, but we may see it in a different light later on in the game.
Jim has a lot less time that I do. Also, I never answered your question? I gave you shit for it, but it wasn't addressed to me and I don't think I ever responded to it directly.
I really dislike this idea you have that D1 is going to end in a mislynch. Please sincerely commit to finding and lynching scum, my dude.