Dungeon Crawl Stone Soup version 0.10.0 character file.
Vanigo the Sorcerer (High Elf Wizard) Turns: 117319, Time: 1, 04:42:50
HP 147/147 AC 18 Str 11 XL: 25 Next: 53%
MP 47/47 EV 23 Int 31 God: Sif Muna [******]
Gold 3617 SH 15 Dex 21 Spells: 15 memorised, 6 levels left
Res.Fire : + . . See Invis. : + y - staff of conjuration
Res.Cold : + . . Warding : . . e - +0 steam dragon armour "Gahoxuw" {rPois rN
Life Prot.: + . . Conserve : + Y - +2 buckler {rflct}
Res.Acid. : + . . Res.Corr. : + q - +2 helmet {SInv}
Res.Poison: + Clarity : . T - +2 cloak {rCorr, Cons}
Res.Elec. : + Spirit.Shd : . m - +2 pair of gauntlets
Sust.Abil.: . . Stasis : . C - +2 pair of boots {run}
Res.Mut. : . Ctrl.Telep.: . A - amulet of the gourmand
Res.Rott. : . Levitation : . G - ring "Skeheotz" {Wiz rElec rF+}
Gourmand : + Ctrl.Flight: . f - ring of protection from cold
@: studying Translocations, quick, very resistant to hostile enchantments, quite
stealthy
A: berserk 1, blink 1
a: Blink, Channel Energy, Forget Spell, Renounce Religion
}: 3/15 runes: decaying, serpentine, silver
You are on level 2 of the Lair of Beasts.
You worship Sif Muna.
Sif Muna is exalted by your worship.
You are very full.
You have visited 8 branches of the dungeon, and seen 63 of its levels.
You have visited 1 Labyrinth.
You have visited 3 bazaars.
You have visited 2 portal chambers: ossuary, trove.
You have collected 7352 gold pieces.
You have spent 3755 gold pieces at shops.
Inventory:
Hand weapons
Q - the +8,+8 autumn katana {slice, Clar}
(You found it on level 4 of the Dungeon)
It inflicts extra damage upon your enemies.
It protects you against confusion.
Missiles
S - 6 curare-tipped needles
Armour
c - a +2 pair of boots of levitation
e - the +0 steam dragon armour "Gahoxuw" (worn) {rPois rN+ Dex+3 Int+4}
(You acquired it on level 2 of the Lair of Beasts)
It affects your intelligence (+4).
It affects your dexterity (+3).
It protects you from poison.
It protects you from negative energy.
m - a +2 pair of gauntlets (worn)
q - a +2 helmet of see invisible (worn)
C - a +2 pair of boots of running (worn)
T - a +2 cloak of preservation (worn)
Y - a +2 buckler of reflection (worn)
Magical devices
j - a wand of teleportation (1)
k - a wand of digging (
s - a wand of heal wounds (6)
v - a wand of disintegration (6)
B - a wand of paralysis (6)
F - a wand of digging (7)
I - a wand of polymorph other (7)
Comestibles
n - a meat ration
x - a royal jelly
Scrolls
b - 8 scrolls of remove curse
l - 5 scrolls of teleportation
p - 6 scrolls of identify
t - a scroll of amnesia
w - a scroll of enchant weapon III
O - 6 scrolls of blinking
P - 2 scrolls of vorpalise weapon
W - a scroll of magic mapping
X - a scroll of torment
Jewellery
a - an uncursed ring of sustain abilities
f - a ring of protection from cold (left hand)
r - a +6 ring of intelligence
u - a ring of teleportation
z - the brooch of Shielding {Ward AC+4 EV+4}
(You found it on level 22 of the Dungeon)
[amulet of warding]
It affects your AC (+4).
It affects your evasion (+4).
Back in the good old days, every adventurer had one of these handy devices.
That, and a pony.
A - an amulet of the gourmand (around neck)
D - an uncursed amulet of controlled flight
G - the ring "Skeheotz" (right hand) {Wiz rElec rF+}
(You bought it in a shop on level 1 of the Vaults)
[ring of wizardry]
It protects you from fire.
It insulates you from electricity.
H - the amulet of Khapsad {Stasis Str+3 Int+3 Acc+4}
(You found it on level 26 of the Dungeon)
[amulet of stasis]
It affects your strength (+3).
It affects your intelligence (+3).
It affects your accuracy (+4).
J - the ring of Vitality {Regen HP+15}
(You found it on level 8 of the Vaults)
[ring of regeneration]
It affects your health (+15).
This famed ring greatly improves its wearer's health.
M - a +3 ring of strength
N - an uncursed ring of ice
R - an uncursed amulet of resist mutation
U - an uncursed ring of invisibility
Potions
d - 3 potions of resistance
g - 8 potions of curing
h - 6 potions of heal wounds
o - 6 potions of magic
E - 2 potions of speed
Books
i - a book of Power {god gift}
Spells Type Level
Iskenderun's Mystic Blast Conjuration 4
Venom Bolt Conjuration/Poison 5
Bolt of Magma Conjuration/Fire/Earth 5
Poisonous Cloud Conjuration/Poison/Air 6
Iron Shot Conjuration/Earth 6
Mass Confusion Hexes 6
Orb of Destruction Conjuration 7
K - a manual of Translocations (studied)
You are currently studying this manual.
L - Sif Muna's Catalogue of Slavery {god gift}
(Sif Muna gifted it to you on level 8 of the Vaults)
Spells Type Level
Summon Ugly Thing Summoning 6
Haunt Necromancy/Summoning 7
Malign Gateway Summoning/Translocation 7
Magical staves
y - a staff of conjuration (weapon)
V - a +2 rod of destruction [fire] (13/13)
(You found it in a Labyrinth)
Skills:
+ Level 7.0 Fighting
+ Level 5.8 Short Blades
- Level 5.2 Long Blades
- Level 0.9 Throwing
+ Level 3.9 Armour
+ Level 11.2 Dodging
+ Level 5.9 Stealth
+ Level 2.4 Stabbing
+ Level 6.4 Shields
- Level 10.2 Traps & Doors
+ Level 23.0 Spellcasting
+ Level 18.4 Conjurations
+ Level 2.1 Hexes
+ Level 13.4 Charms
+ Level 3.4 Summonings
+ Level 0.3 Necromancy
* Level 12.6 Translocations
+ Level 2.0 Fire Magic
+ Level 14.0 Ice Magic
+ Level 15.1 Air Magic
* Level 11.9 Earth Magic
+ Level 8.1 Poison Magic
+ Level 14.7 Invocations
+ Level 2.9 Evocations
You have 6 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Poison Arrow Pois/Conj #########. 1% 6 None
b - Blink Tloc N/A 0% 2 None
c - Deflect Missiles Air/Chrm ########.. 1% 6 None
d - Mephitic Cloud Pois/Air/Conj ######### 0% 3 None
e - Haste Chrm ########. 1% 6 None
f - Call Imp Summ #######... 1% 2 None
g - Lehudib's Crystal Sp Erth/Conj #########. 5% 8 Honeycomb
h - Airstrike Air ########.. 1% 4 None
i - Control Teleport Chrm/Tloc ########.. 1% 4 None
k - Lightning Bolt Air/Conj #########. 1% 5 None
l - Freezing Cloud Ice/Air/Conj #########. 1% 6 None
n - Ozocubu's Armour Ice/Chrm ########.. 0% 3 None
o - Ozocubu's Refrigerat Ice ########.. 1% 6 None
p - Swiftness Air/Chrm ########.. 0% 2 None
q - Summon Butterflies Summ #######.. 1% 1 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (27/27) Temple (1/1) D:7 Orc (4/4) D:6
Elf (5/5) Orc:4 Lair (8/8) D:13 Swamp (5/5) Lair:4
Slime (0/6) Lair:7 Snake (5/5) Lair:6 Vault (8/8) D:15
Blade (0/1) Vault:6 Crypt (0/5) Vault:2 Zot (0/5) D:27
Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Zin
Beogh
Shops:
D:13: (!+ D:14: ? D:20: * Orc:2: [ Orc:4: [[(= Elf:1: * Elf:2: ( Elf:3: (
Elf:4: / Snake:3: [ Vault:1: = Vault:3: [ Vault:4: *([? Vault:7: * Vault:8: %!!
Portals:
Hell: D:21 D:22 D:23 D:24 D:25 D:26 D:27
Abyss: D:25 D:27
Pan: D:22 D:24 D:27
Annotations
D:26 exclusion: curse skull
Snake:2 Boris
Snake:3 Mennas
Innate Abilities, Weirdness & Mutations
You tend to lose your temper in combat.
You can translocate small distances at will.