Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 452 453 [454] 455 456 ... 774

Author Topic: Team Fortress 2: World's #1 War-Based Hat Simulator  (Read 777853 times)

Metalax

  • Bay Watcher
    • View Profile
    • Steam Profile
Re: Team Fortress 2: Goes Free To Play with Uber Update "Let's do dis."
« Reply #6795 on: July 30, 2011, 09:38:35 am »

Heh latest patch notes,

Quote
Team Fortress 2
- Definitely did not add cheats for upcoming Free-2-Play Invitational Cup.
Logged
In the beginning was the word, and the word was "Oops!"

mr. macduggan

  • Bay Watcher
  • HEY! LISTEN! HEY! HEY! LISTEN!
    • View Profile
Re: Team Fortress 2: Goes Free To Play with Uber Update "Let's do dis."
« Reply #6796 on: July 30, 2011, 12:22:26 pm »

Do you know how to airstrafe? That can be a big problem with people's rocket jumps. You can find a lot of good videos on youtube explaining it, and it's SO HELPFUL in every aspect of the game.
Logged
Flooding the area with magma removes blood, dust, vomit, goo, mud, and dwarves.
Also, I'm composing digital music over in the Forum Games part of the forums!

Duke 2.0

  • Bay Watcher
  • [CONQUISTADOR:BIRD]
    • View Profile
Re: Team Fortress 2: Goes Free To Play with Uber Update "Let's do dis."
« Reply #6797 on: July 30, 2011, 12:51:26 pm »

Gunboats is a pain in the ass as it is. It doesn't need any buffs.
Comp balance is a joke, just ban it if this becomes a problem. And remember that while a soldier is shooting at a target he cant really focus on airstraifing onto said moving target for the damage bonus. The knockback resistance would help with the apparent Wrangler problem comp is having.
Logged
Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

Soulwynd

  • Bay Watcher
  • -_-
    • View Profile
Re: Team Fortress 2: Goes Free To Play with Uber Update "Let's do dis."
« Reply #6798 on: July 30, 2011, 02:11:45 pm »

Yes well, I play in both comp and pub settings, and even in the pub setting it's a pain in the ass when a skilled soldier gets on. (Or when I'm in a good day.)

I had this day in badlands against comp people where I rolled out like crazy. Then again, the medic was this awesome girl and she would catch me in middle air and boost my health before I rolled out again. So the credit wasn't all mine.

I got my 16 kills streak that day. Rocket launcher + gunboats ftw. It pick that in most map settings. The exceptions are when I'm alone most of the time, then I pick a shottie. If we have sentry problems or grouped up people, then I pick one of the backpacks, depending on the issue we're facing.
Logged

3

  • Bay Watcher
    • View Profile
Re: Team Fortress 2: Goes Free To Play with Uber Update "Let's do dis."
« Reply #6799 on: August 01, 2011, 06:00:13 pm »

Had an amusing game on Upward (attacking) with most of the team as Engies. One guy managed to sneak into the enemy base and put a tele there shortly after we took the first cap, letting us wreak havoc around the entrance. Eventually I hauled my level 3 sentry behind cap 2 taking out all the defenders almost immediately, and the round was pretty much set from thereon. Coincidentally, this was the first time I tried playing Engie for a whole game.
Logged

Duke 2.0

  • Bay Watcher
  • [CONQUISTADOR:BIRD]
    • View Profile
Re: Team Fortress 2: Goes Free To Play with Uber Update "Let's do dis."
« Reply #6800 on: August 01, 2011, 06:22:01 pm »

 Every time I attack as blu on Gold Rush I try to plant a tele in the tunnel behind red spawn. The rounds where it works are the most amazing thing and both teams congratulate me on the hilarity of the situation.

 I read the official forums from time to time to see the crazy things people suggest. One option was a shotgun for the pyro that has like 300% extra knock back on airborne targets and a good 20% damage reduction. I know restricting movement of players is frustrating and a bad idea, but flying everywhere from knock back seems like fun enough to evade that issue. And I like playing around with nonstandard gameplay elements like gravity, friction, fall damage, damage falloff and map resources like medkits and ammo boxes.
Logged
Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

Tradanbattlan

  • Bay Watcher
  • [NO_DECENCY]
    • View Profile
    • Youtube Channel
Re: Team Fortress 2: Goes Free To Play with Uber Update "Let's do dis."
« Reply #6801 on: August 01, 2011, 06:40:38 pm »

I've always entertained the thought of a reverse flamethrower thats primary fire was a continuous airblast and secondary fire was a close-ranged puff of fire.


Also, map concept that I made at midnight last night.

PL_PIPEDREAM

Spoiler (click to show/hide)

Duke 2.0

  • Bay Watcher
  • [CONQUISTADOR:BIRD]
    • View Profile
Re: Team Fortress 2: Goes Free To Play with Uber Update "Let's do dis."
« Reply #6802 on: August 01, 2011, 06:56:03 pm »

 Make a section where the bomb goes underwater completely and there needs to be fighting underwater and you have gold. And a secret laser in one of the pipes, because let's be honest both sides are trying to develop doomsday weapons.
Logged
Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

FunctionZero

  • Bay Watcher
    • View Profile
Re: Team Fortress 2: Goes Free To Play with Uber Update "Let's do dis."
« Reply #6803 on: August 01, 2011, 07:01:04 pm »

Make a section where the bomb goes underwater completely and there needs to be fighting underwater and you have gold. And a secret laser in one of the pipes, because let's be honest both sides are trying to develop doomsday weapons.
I dunno, might make some classes under/overpowered in that section.

For example, Pyro would be useless, while the Demoman would be even better. (It's hard to dodge grenades in the water and even harder to spot stickies.)
Logged

The Scout

  • Bay Watcher
  • ?????
    • View Profile
Re: Team Fortress 2: Goes Free To Play with Uber Update "Let's do dis."
« Reply #6804 on: August 01, 2011, 07:02:34 pm »

There has to hazards on the sides. Pyros can airblast.
Logged
Whatever you do, don't agree to stop looking at pornography or getting help from Jesus.
"mind if I sig this"
 - Person who isn't actually going to put that in their sig

PTTG??

  • Bay Watcher
  • Kringrus! Babak crulurg tingra!
    • View Profile
    • http://www.nowherepublishing.com
Re: Team Fortress 2: Goes Free To Play with Uber Update "Let's do dis."
« Reply #6805 on: August 01, 2011, 07:33:55 pm »

Make a section where the bomb goes underwater completely and there needs to be fighting underwater and you have gold. And a secret laser in one of the pipes, because let's be honest both sides are trying to develop doomsday weapons.
I dunno, might make some classes under/overpowered in that section.

For example, Pyro would be useless, while the Demoman would be even better. (It's hard to dodge grenades in the water and even harder to spot stickies.)

Ah, but that's just the point. Different fields call for different tactics, calling for different weapons.
Logged
A thousand million pool balls made from precious metals, covered in beef stock.

FunctionZero

  • Bay Watcher
    • View Profile
Re: Team Fortress 2: Goes Free To Play with Uber Update "Let's do dis."
« Reply #6806 on: August 01, 2011, 07:38:50 pm »

Make a section where the bomb goes underwater completely and there needs to be fighting underwater and you have gold. And a secret laser in one of the pipes, because let's be honest both sides are trying to develop doomsday weapons.
I dunno, might make some classes under/overpowered in that section.

For example, Pyro would be useless, while the Demoman would be even better. (It's hard to dodge grenades in the water and even harder to spot stickies.)

Ah, but that's just the point. Different fields call for different tactics, calling for different weapons.

Sure, but most maps are quite balanced, making for an even playing field for all classes, with many paths for different tactics.

Here, it'd be necessary to take the underwater route because that's where the cart goes. So it isn't really perfect.
Logged

3

  • Bay Watcher
    • View Profile
Re: Team Fortress 2: Goes Free To Play with Uber Update "Let's do dis."
« Reply #6807 on: August 01, 2011, 07:54:59 pm »

Wouldn't have to be. You could have an alternate route through another room, allowing either team to flank the other. Obviously the cart wouldn't go through there.
Logged

Duke 2.0

  • Bay Watcher
  • [CONQUISTADOR:BIRD]
    • View Profile
Re: Team Fortress 2: Goes Free To Play with Uber Update "Let's do dis."
« Reply #6808 on: August 01, 2011, 08:06:45 pm »

 Vents easily accessible by the attacking team that drop into the room where the defending team jumps into the water to defend the cart. Pyros can always ambush defenders before they enter the water. They never really help with cart pushing anyway.
Logged
Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO

Dsarker

  • Bay Watcher
  • Ἱησους Χριστος Θεου Υἱος Σωτηρ
    • View Profile
Re: Team Fortress 2: Goes Free To Play with Uber Update "Let's do dis."
« Reply #6809 on: August 01, 2011, 10:54:39 pm »

What about having the water that is hazardous change at random intervals? Could be fun to be trying to ambush an enemy and suddenly your life.
Logged
Quote from: NewsMuffin
Dsarker is the trolliest Catholic
Quote
[Dsarker is] a good for nothing troll.
You do not convince me. You rationalize your actions and because the result is favorable you become right.
"There are times, Sember, when I could believe your mother had a secret lover. Looking at you makes me wonder if it was one of my goats."
Pages: 1 ... 452 453 [454] 455 456 ... 774