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Author Topic: Team Fortress 2: World's #1 War-Based Hat Simulator  (Read 781430 times)

Soulwynd

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Re: Team Fortress 2: Free To Play! QuakeCon promos! Engineer with a Pip-Boy!
« Reply #6840 on: August 07, 2011, 04:14:49 pm »

Ps. I hope all these new preorder/promo items will become dropable or craftable like the ones before them.

>.<
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Jackrabbit

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Re: Team Fortress 2: Free To Play! QuakeCon promos! Engineer with a Pip-Boy!
« Reply #6841 on: August 07, 2011, 04:25:24 pm »

I have not been having an easy time of it on TF2 lately. I guess you shouldn't play TF2 whilst emotionally and physically exhausted but hell, a heavy that plays like he has Alzheimer is actually really funny.
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Shadowlord

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Re: Team Fortress 2: Free To Play! QuakeCon promos! Engineer with a Pip-Boy!
« Reply #6842 on: August 07, 2011, 04:33:34 pm »

Honestly, the odds that I'm ever going to craft any hat are virtually zero. There are too many weapons that I'm missing as it is, and I have enough games that actually have a plot or aren't a multiplayer shooter that's never truly interesting, that I'm not playing TF2 enough to be able to craft weapons more than once every 3-6 months anyways, to say nothing of getting enough metal to make a hat.
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Jackrabbit

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Re: Team Fortress 2: Free To Play! QuakeCon promos! Engineer with a Pip-Boy!
« Reply #6843 on: August 07, 2011, 04:36:15 pm »

Honestly, the odds that I'm ever going to craft any hat are virtually zero. There are too many weapons that I'm missing as it is, and I have enough games that actually have a plot or aren't a multiplayer shooter that's never truly interesting, that I'm not playing TF2 enough to be able to craft weapons more than once every 3-6 months anyways, to say nothing of getting enough metal to make a hat.

I have crafted three weapons in my whole time playing TF2. Hats are just completely unfeasable and not worth the effort.
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Soulwynd

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Re: Team Fortress 2: Free To Play! QuakeCon promos! Engineer with a Pip-Boy!
« Reply #6844 on: August 07, 2011, 04:57:53 pm »

I've crafted about 5 hats... After 1000 hours of gameplay... And I have enough metal to craft another.
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The Scout

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Re: Team Fortress 2: Free To Play! QuakeCon promos! Engineer with a Pip-Boy!
« Reply #6845 on: August 07, 2011, 07:10:19 pm »

Honestly, the odds that I'm ever going to craft any hat are virtually zero. There are too many weapons that I'm missing as it is, and I have enough games that actually have a plot or aren't a multiplayer shooter that's never truly interesting, that I'm not playing TF2 enough to be able to craft weapons more than once every 3-6 months anyways, to say nothing of getting enough metal to make a hat.

I have crafted three weapons in my whole time playing TF2. Hats are just completely unfeasable and not worth the effort.
I crafted 2, got 4 drops, and about 7 promotional hats. 430 hours.
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MaximumZero

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Re: Team Fortress 2: Free To Play! QuakeCon promos! Engineer with a Pip-Boy!
« Reply #6846 on: August 07, 2011, 09:44:05 pm »

I got a hat through sheer luck. ^_^
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mr. macduggan

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Re: Team Fortress 2: Free To Play! QuakeCon promos! Engineer with a Pip-Boy!
« Reply #6847 on: August 07, 2011, 09:46:09 pm »

I have gained and lost a lot of hats in the last year. My highlights include: With a random 3 refined craft, get ze goggles for the medic, but at level 99. Vintage too. I once found 2 hats after the same life. Imagine my surprise when they were BOTH HATLESS ENGINEERS. It was ok though, because a week before I found a vintage towering pillar of hats and I was pretty pleased with that. I have a couple promotional hats, and I have a black hustler's hallmark, but honestly I don't spend much effort on them. Sometimes, when I get a hat I don't like in some way, I'll try to trade it for another hat that I do like, but I'm not obsessive about it.
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The Scout

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Re: Team Fortress 2: Free To Play! QuakeCon promos! Engineer with a Pip-Boy!
« Reply #6848 on: August 08, 2011, 09:26:05 am »

And the Heavy Steel Jaw just dropped for me. Yay.
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mr. macduggan

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Re: Team Fortress 2: Free To Play! QuakeCon promos! Engineer with a Pip-Boy!
« Reply #6849 on: August 08, 2011, 09:57:42 am »

And the Heavy Steel Jaw just dropped for me. Yay.
I know my jaw would drop if that happened to me  :P
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MagmaDeath

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Re: Team Fortress 2: Free To Play! QuakeCon promos! Engineer with a Pip-Boy!
« Reply #6850 on: August 09, 2011, 08:55:33 pm »

Oh god the spam this new steam trading can cause.
Paste 100 hats into chat, 100 pictures of that hat pop up.
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The Scout

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Re: Team Fortress 2: Free To Play! QuakeCon promos! Engineer with a Pip-Boy!
« Reply #6851 on: August 10, 2011, 12:22:12 pm »

Heavy bots are horrible on expert. Can't outdamage them at any range, can't kill his medic. Headshots makes the medic uber at that exact second. Stabbing his medic causes him to turn around and mow you down. Stabbing him causes the medic to mow you down, return to spawn, and continue healing that heavy. D: They're just fucking walls of hate and death.
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mr. macduggan

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Re: Team Fortress 2: Free To Play! QuakeCon promos! Engineer with a Pip-Boy!
« Reply #6852 on: August 10, 2011, 01:11:43 pm »

Yeah, all the bots on high levels are skilled in all of the wrong ways. What you want in a training bot is decent strategy but bad aim, instead you get terrible strategy with aimbots. You might as well go to a non-VAC server.
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Flying Carcass

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Re: Team Fortress 2: Free To Play! QuakeCon promos! Engineer with a Pip-Boy!
« Reply #6853 on: August 12, 2011, 12:31:43 am »

So there I was, playing PL_Badwater... my entire team was comprised of medics (except for one sniper)... it was glorious!

We won on offense and barely lost of defense.

(And then we switched to no-scope snipers and gunslinger engies... also awesome!)
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Dermonster

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Re: Team Fortress 2: Free To Play! QuakeCon promos! Engineer with a Pip-Boy!
« Reply #6854 on: August 12, 2011, 01:18:47 am »

Won a pair of sweet shades by winning a Heavy boxing tournament ^.^

Nobody could kill me. Even after the tournament and just heavy boxing with all weps instead of fists, I still never lost. Even to a pyro with a rake.
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