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Author Topic: Team Fortress 2: World's #1 War-Based Hat Simulator  (Read 781179 times)

Cthulhu

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Re: Team Fortress 2: Free To Play! Deus Ex promos! Heavy with a bionic arm!
« Reply #7020 on: September 01, 2011, 03:10:01 pm »

What does the short circuit do?

As for spies, I usually go DR/CD+YER, or CD/BE.  I always use my vintage ambassador as my pistol.  Makes razorback snipers a piece-a-piss.
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3

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Re: Team Fortress 2: Free To Play! Deus Ex promos! Heavy with a bionic arm!
« Reply #7021 on: September 01, 2011, 03:18:51 pm »

Destroys nearby enemy projectiles in a rough arc at the cost of 35 metal. Doesn't need reloading, does bugger-all to players (5 damage).
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Siquo

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Re: Team Fortress 2: Free To Play! Deus Ex promos! Heavy with a bionic arm!
« Reply #7022 on: September 01, 2011, 03:34:48 pm »

Others seem to suggest using the Big Earner to augment the Ringer. I couldn't disagree more.
I don't think that's what you meant.

Anyway, I'm still using the dead ringer with connivers kunai, and I like it. I will try the BE for a change.
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This one thread is mine. MIIIIINE!!! And it will remain a happy, friendly, encouraging place, whether you lot like it or not. 
will rena,eme sique to sique sxds-- siquo if sucessufil
(cant spel siqou a. every speling looks wroing (hate this))

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Re: Team Fortress 2: Free To Play! Deus Ex promos! Heavy with a bionic arm!
« Reply #7023 on: September 01, 2011, 03:47:46 pm »

No, seriously. Kunai + Ringer seems like a sensible choice because the priority of the Ringer is harassment while staying alive behind enemy lines. Despite the damage reduction, it's not an effective survival tool unless you either use it rarely enough that your "corpse" isn't constantly spychecked or you have tons of health to spare (in which case using the Ringer isn't unlike using anything else + the Kunai). Running around with 100 health constantly using the Ringer is just going to get you set on fire and you'll have little chance of survival once you do. The alternatives seem that much better, especially as the BE can turn the C&D into an effective choice as opposed to a useless gimmick.
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Strange guy

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Re: Team Fortress 2: Free To Play! Deus Ex promos! Heavy with a bionic arm!
« Reply #7024 on: September 01, 2011, 05:17:47 pm »

Here's an idea: Justice/Short Circuit/Gunslinger. The ultimate combat Engie, and still a definite team player.

Half clip shotgun, rubbish damage secondary that uses up metal, sentry that is more about support than killing on it's own. I personally wouldn't use the short circuit with the gunslinger, seems like it would only be useful with a sentry to protect and a dispenser to supply you. I'd also be wary about using the justice and gunslinger without a pistol. Still could work, but I wouldn't call it the ultimate combat engie.
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Kearn

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Re: Team Fortress 2: Free To Play! Deus Ex promos! Heavy with a bionic arm!
« Reply #7025 on: September 01, 2011, 05:43:29 pm »

engineer needs a shotgun that causes bleed effects for 2 seconds
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Bdthemag

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Re: Team Fortress 2: Free To Play! Deus Ex promos! Heavy with a bionic arm!
« Reply #7026 on: September 01, 2011, 05:56:50 pm »

engineer needs a shotgun that causes bleed effects for 2 seconds
Yes because what TF2 needs more of are weapons that cause bleeding effects.
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Your drunk posts continue to baffle me.
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Duke 2.0

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Re: Team Fortress 2: Free To Play! Deus Ex promos! Heavy with a bionic arm!
« Reply #7027 on: September 01, 2011, 06:05:36 pm »

 More classes need better afterburn than the Pyro, yes.
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I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
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Thexor

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Re: Team Fortress 2: Free To Play! Deus Ex promos! Heavy with a bionic arm!
« Reply #7028 on: September 01, 2011, 06:15:08 pm »

More classes need better afterburn than the Pyro, yes.

More classes need a weapon that gives you plenty of time to retreat for a dispenser, Medic, or health kit before dying, yes.

Especially since DoT-based damage doesn't stack on successive hits. If the fight continues, I out-damage you and kill you. If the fight ends prematurely, I can retreat and heal before your damage becomes dangerous. Lucky crits are also in the favor of the higher base-damage weapon. I fail to see the downside to more bleed-based weapons... for people who don't use them, at least.  :P
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ECrownofFire

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Re: Team Fortress 2: Free To Play! Deus Ex promos! Heavy with a bionic arm!
« Reply #7029 on: September 01, 2011, 06:15:55 pm »

Hmm, what if the Pyro gained the ability to cauterize bleeding damage?
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Bdthemag

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Re: Team Fortress 2: Free To Play! Deus Ex promos! Heavy with a bionic arm!
« Reply #7030 on: September 01, 2011, 06:29:48 pm »

Hmm, what if the Pyro gained the ability to cauterize bleeding damage?
Well, bleeding weapons are already really useless. We don't need another way to heal bleeding.
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Well, you do have a busy life, what with keeping tabs on wild, rough-and-tumble forum members while sorting out the drama between your twenty two inner lesbians.
Your drunk posts continue to baffle me.
Welcome to Reality.

Tradanbattlan

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Re: Team Fortress 2: Free To Play! Deus Ex promos! Heavy with a bionic arm!
« Reply #7031 on: September 01, 2011, 06:46:34 pm »

Pyro welder gun that can root classes in place, nullifying knockback but making them unable to move until unwelded.

There is no way that could go wrong.

Cthulhu

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Re: Team Fortress 2: Free To Play! Deus Ex promos! Heavy with a bionic arm!
« Reply #7032 on: September 01, 2011, 07:32:56 pm »

Because knockback is such a huge problem, we need a whole item to negate it.
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Tradanbattlan

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Re: Team Fortress 2: Free To Play! Deus Ex promos! Heavy with a bionic arm!
« Reply #7033 on: September 01, 2011, 07:34:11 pm »

Because knockback is such a huge problem, we need a whole item to negate it.


Yes, we do.

Duke 2.0

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Re: Team Fortress 2: Free To Play! Deus Ex promos! Heavy with a bionic arm!
« Reply #7034 on: September 01, 2011, 08:48:58 pm »

 Only really for sentries and annoying heavies.

 New pyro weapon. -80% damage. +250% knockback. On miss: Hit yourself, idiot.

 It'll be called the axecellerant.
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Buck up friendo, we're all on the level here.
I would bet money Andrew has edited things retroactively, except I can't prove anything because it was edited retroactively.
MIERDO MILLAS DE VIBORAS FURIOSAS PARA ESTRANGULARTE MUERTO
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