The 10% Dmg doesn't mean much. The crits from behind are more concerning.
The crits from behind, pff, i barely see them used.
If you are an ambush pyro, you should not be able to take on a default pyro on straight-on.
Recently i made a anti-bb tactic.
Its basically making sure they cant reach healthpacks, and keeping your back to one if you need it, then just doing the regular pyro versus pyro combat.
So, in an effort to bring my spyplay up I've been trying to learn to use the Amby effectively. I figured out a bind to disable viewmodels when using the Amby (to prevent my precious auto-reloads from totally blocking the screen), that's helping a lot. But I just played a few rounds of knifeless spy and I need some assistance. Y I no got headshoots? Is there some trick to this, or just lots of practice?
I did manage to get the achievement for headshotting 3 scoots though. Still need the Sniper one.
mostly its just practice, some other things that can help are disabling mouse acceleration and making a bind to lower sensitivity for when you are trying to make a shot
Also, i dont use the ambassador, because the default revolver actually does ALOT of damage, you wouldnt say at first, but a few good shots can take out most low-health classes (if i'm right, 4 of the 9 classes), granted they are already damaged.
But the ambassador needs time between shots to do crits on heads, i think.