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Author Topic: Team Fortress 2: World's #1 War-Based Hat Simulator  (Read 781782 times)

Errol

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Re: Team Fortress 2: Pyromania is live! "Believe in magic!"
« Reply #9180 on: July 28, 2012, 11:38:09 am »

Whatever you do, dont wear the gibus. It really looks ugly because its so overused and common. No hat is better then having a gibus.
Well, if you want i could do some shameless advertising and show you my native community...
(1 vanilla rotation server, 1 2fort instarespawn 32 player 10 caps server, and one turbine server thats the same as the 2fort server except for the map) (and a Gmod black mesa RP server)

Is it based in Europe?
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Myroc

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Re: Team Fortress 2: Pyromania is live! "Believe in magic!"
« Reply #9181 on: July 28, 2012, 11:51:07 am »

Basically my medic guidelines. Try to stay away from the (unpainted) gibuses (and alien parasites) while preferring people with other hats.
I prefer keeping alive the most important people on my team rather than the one who has the fanciest hat, but I guess we have different priorities.

Mine is winning.
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The Scout

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Re: Team Fortress 2: Pyromania is live! "Believe in magic!"
« Reply #9182 on: July 28, 2012, 12:29:07 pm »

I prefer killing people. Crusader's Crowwbow and Ubersaw are quite a good combo.
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miauw62

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Re: Team Fortress 2: Pyromania is live! "Believe in magic!"
« Reply #9183 on: July 28, 2012, 12:35:21 pm »

Whatever you do, dont wear the gibus. It really looks ugly because its so overused and common. No hat is better then having a gibus.
Well, if you want i could do some shameless advertising and show you my native community...
(1 vanilla rotation server, 1 2fort instarespawn 32 player 10 caps server, and one turbine server thats the same as the 2fort server except for the map) (and a Gmod black mesa RP server)

Is it based in Europe?
In the UK, i think.
Nice community, too. Not too great, but the people are friendly and fun to play with.
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Blizzlord

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Re: Team Fortress 2: Pyromania is live! "Believe in magic!"
« Reply #9184 on: July 28, 2012, 12:59:47 pm »

Basically my medic guidelines. Try to stay away from the (unpainted) gibuses (and alien parasites) while preferring people with other hats.
I prefer keeping alive the most important people on my team rather than the one who has the fanciest hat, but I guess we have different priorities.

Mine is winning.
Who would you prefer: the Gibus-wearing Heavy or the Team Captain Soldier? I think my kritzkrieg would do better in the hands of that soldier.

I will not heal a spy with a fancy hat however if the Gibus Heavy needs immediate help. That heavy might in that case contribute more than that spy would if I healed him instead.
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miauw62

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Re: Team Fortress 2: Pyromania is live! "Believe in magic!"
« Reply #9185 on: July 28, 2012, 01:21:23 pm »

You dont heal spies at all if he doesnt need immideate help.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Myroc

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Re: Team Fortress 2: Pyromania is live! "Believe in magic!"
« Reply #9186 on: July 28, 2012, 01:58:23 pm »

Who would you prefer: the Gibus-wearing Heavy or the Team Captain Soldier?
Whichever was the most useful to the team. Or in the most immediate need of healing.
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Weirdsound

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Re: Team Fortress 2: Pyromania is live! "Believe in magic!"
« Reply #9187 on: July 28, 2012, 02:11:57 pm »

You dont heal spies at all if he doesnt need immideate help.

Or when they are disguised as a team mate and you forget to Spycheck.
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Putnam

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Re: Team Fortress 2: Pyromania is live! "Believe in magic!"
« Reply #9188 on: July 28, 2012, 02:45:16 pm »

I'm not sure how I feel about appearing in someone's frag video doing something totally stupid. :I

Ooh, I appeared on one of OMFGNinja's videos a while back. I was wondering if it was actually him while I was on the server, and yeah, it was.

(BTF stands for "Ban the FaN", back when it was particularly annoying; they fixed it later)

qazwer22

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Re: Team Fortress 2: Pyromania is live! "Believe in magic!"
« Reply #9189 on: July 28, 2012, 07:55:07 pm »

meet the pryo made me never want to play the pryo again.
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Akhier the Dragon hearted

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Re: Team Fortress 2: Pyromania is live! "Believe in magic!"
« Reply #9190 on: July 28, 2012, 07:58:09 pm »

   Meet the Pyro made we want the technology behind the goggles and its mask as it looks like it could with some adjustments make a really nice way to play video games. Like those cheesy 3d goggle thing they have which is just 2 screens in the goggles offset so it looks 3dish.
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Putnam

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Re: Team Fortress 2: Pyromania is live! "Believe in magic!"
« Reply #9191 on: July 28, 2012, 08:00:24 pm »

The technology appears to be a literal "make an entire other texture set for the level", since they don't work on user-created levels (not even on steel).

Akhier the Dragon hearted

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Re: Team Fortress 2: Pyromania is live! "Believe in magic!"
« Reply #9192 on: July 28, 2012, 08:07:09 pm »

   Game limits means they can't change that stuff so the Pyro vision works, Story logic says that they actually work constantly and produce a reality for the Pyro. In other words the game is limited but the games world if real would not be.
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Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.

Putnam

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Re: Team Fortress 2: Pyromania is live! "Believe in magic!"
« Reply #9193 on: July 28, 2012, 08:09:00 pm »

I've read that twice over trying to figure out what you're saying, and I think I have a rebuttal:

They also have teleporters?

Akhier the Dragon hearted

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Re: Team Fortress 2: Pyromania is live! "Believe in magic!"
« Reply #9194 on: July 28, 2012, 08:22:02 pm »

The technology appears to be a literal "make an entire other texture set for the level", since they don't work on user-created levels (not even on steel).
   This is what you said. What I was trying to say is that while from our side its only switching textures and because of that only the certain levels are changed if the world portrayed by the game was real then the mask and the goggles would work everywhere.
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Join us. The crazy is at a perfect temperature today.
So it seems I accidentally put my canteen in my wheelbarrow and didn't notice... and then I got really thirsty... so right before going to sleep I go to take a swig from my canteen and... end up snorting a line of low-grade meth.
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