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Author Topic: Ironhand's Graphics Set (on Hiatus)  (Read 1218692 times)

Ethicalfive

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Re: Ironhand's Graphics Set (next weekend: ART!)
« Reply #3645 on: March 27, 2011, 11:40:19 am »


What do you guys think of having flat floors?

These smoothed floors look a bit too bland. The old ones are just fine. I prefer the old engraved floors as well (read: the ones in reply #3639).
The old tiles for smoothed floors look like constructed floors. If I wanted someone to smooth solid stone for me, I'd be pissed if they added in slab/paver like grooves aswell. Actually, does the smoothed tiles affect the constructed floor ones?
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Ironhand

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Re: Ironhand's Graphics Set (graphics update underway! Grab a test package!)
« Reply #3646 on: March 27, 2011, 11:50:29 am »

Yeah, they're always going to be the same tile.

Toady just churned out another bugfix.
Here's the package!

That's got both types of new wall tiles in there for you guys to try out if you want.
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forsaken1111

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Re: Ironhand's Graphics Set (next weekend: ART!)
« Reply #3647 on: March 27, 2011, 12:01:16 pm »


What do you guys think of having flat floors?

These smoothed floors look a bit too bland. The old ones are just fine. I prefer the old engraved floors as well (read: the ones in reply #3639).
The old tiles for smoothed floors look like constructed floors. If I wanted someone to smooth solid stone for me, I'd be pissed if they added in slab/paver like grooves aswell. Actually, does the smoothed tiles affect the constructed floor ones?
With the amount of blood, vomit, pus and ooze in a normal fortress, those grooves might be there for traction! Those floors are probably slippery.
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Vince

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Re: Ironhand's Graphics Set (next weekend: ART!)
« Reply #3648 on: March 27, 2011, 12:49:02 pm »


What do you guys think of having flat floors?
These smoothed floors look a bit too bland.
I second that. The rest is superb!
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Patchy

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Re: Ironhand's Graphics Set (graphics update underway! Grab a test package!)
« Reply #3649 on: March 27, 2011, 01:35:59 pm »

Very nice and thank you Ironhand. Though I do like the old floors a bit better than the perfectly smooth new ones.
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Ironhand

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Re: Ironhand's Graphics Set (graphics update underway! Grab a test package!)
« Reply #3650 on: March 27, 2011, 01:46:03 pm »

What if there were a subtle pattern on it?

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Deon

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Re: Ironhand's Graphics Set (graphics update underway! Grab a test package!)
« Reply #3651 on: March 27, 2011, 01:54:04 pm »

No, the old ones were definitely better. Sometimes stuff is good enough so there's no need to improve it :). Those old floors were definitely something.
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Niyazov

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Re: Ironhand's Graphics Set (graphics update underway! Grab a test package!)
« Reply #3652 on: March 27, 2011, 01:54:37 pm »

The icon for stone/ceramic pots looks a little weird- it looks more like a table than a pot. Is this intentional?
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Ironhand

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Re: Ironhand's Graphics Set (graphics update underway! Grab a test package!)
« Reply #3653 on: March 27, 2011, 01:57:43 pm »

Yeah, we didn't get to pick what tile was used for pots when Toady added them.
I think that's the same tile as we're using for Traction Benches.

No, the old ones were definitely better.

You think so, huh?
They look so messy! Don't they?

EDIT: Yeah, I guess they are pretty cool.
I'll leave them alone and do something else for now.
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Deon

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Re: Ironhand's Graphics Set (graphics update underway! Grab a test package!)
« Reply #3654 on: March 27, 2011, 02:01:02 pm »

The coolest thing about them was that they were diagonal. It made the floors to look not like a chessboard, and it was new (all other tilesets look like a chessboard/grid). Also they looked quite "natural", like stones layered one next to another, and it was great too.
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Patchy

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Re: Ironhand's Graphics Set (graphics update underway! Grab a test package!)
« Reply #3655 on: March 27, 2011, 02:04:24 pm »

Yah, the old floors gave the set some extra character and uniqueness. I could see possibly trying to improve the engraved floor appearance, but the old smoothed is very nice.
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Niyazov

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Re: Ironhand's Graphics Set (graphics update underway! Grab a test package!)
« Reply #3656 on: March 27, 2011, 02:06:27 pm »

Yeah, we didn't get to pick what tile was used for pots when Toady added them.
I think that's the same tile as we're using for Traction Benches.

At the risk of sounding picky or demanding, any given fortress will have at most half a dozen traction benches located in only one location (the hospital), but it could easily have hundreds of pots scattered through multiple z-levels. Under these circumstances wouldn't it make more sense for the icon to look like a pot?
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Ironhand

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Re: Ironhand's Graphics Set (graphics update underway! Grab a test package!)
« Reply #3657 on: March 27, 2011, 03:23:04 pm »

I agree wholeheartedly.
Especially because it would be totally reasonable for pots to appear in a hospital.
Plus, I don't really like the current traction bench tile anyway.

Hey WormSlayer! Are you around? = P

It would be great if you'd cook us up a big pot of awesome.
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forsaken1111

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Re: Ironhand's Graphics Set (graphics update underway! Grab a test package!)
« Reply #3658 on: March 27, 2011, 05:17:10 pm »

The new walls are cool. I do not like the way the pillers look though. Not sure why, they just look... bad.
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Ironhand

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Re: Ironhand's Graphics Set (graphics update underway! Grab a test package!)
« Reply #3659 on: March 27, 2011, 05:22:36 pm »

Yeah, I know.

That's an awful tile to get right...

I'll keep messing with it.
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