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Author Topic: Ironhand's Graphics Set (on Hiatus)  (Read 1218710 times)

GoldenShadow

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4575 on: May 19, 2012, 08:24:11 pm »

He is on Hiatus, I sort of took up the job of updating Ironhand to the new releases. I'm playing the game a lot right now though. The new hauling stuff is game changing.
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GoldenShadow

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4576 on: May 20, 2012, 12:17:36 am »

I don't like how smooth walls look with the changes I did to get them to work as inverted track tiles. Do those river tiles ever get used for anything besides the embark map? I was thinking about replacing the river tiles with new minecart track tiles. This might make rivers look ugly on the embark map, but tracks and smoothed walls would look much better in-game.
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wyrdness

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4577 on: May 20, 2012, 06:15:21 am »

They also denote rivers in Adventure mode. Which is fine if you just play Fortress mode like I do, but could be annoying to those who don't.
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Tierre

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4578 on: May 20, 2012, 06:48:27 am »

You might check how Phoebius tileset managed rivers and tracks. If he allows you to use it - rivers actually look good and tracks even better. It's way better than with walls:)
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Intrinsic

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4579 on: May 20, 2012, 11:53:57 am »

You might check how Phoebius tileset managed rivers and tracks. If he allows you to use it - rivers actually look good and tracks even better. It's way better than with walls:)

Was just gonna say this myself, they look great.
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GoldenShadow

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4580 on: May 20, 2012, 05:49:59 pm »

Heres a few wip shots of the new minecart tracks I made.

in-game:
http://www.freeimagehosting.net/f99qo
embark map:
http://www.freeimagehosting.net/1hcgx
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Valience

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4581 on: May 20, 2012, 11:57:16 pm »

Ok, so maybe I'm the odd man out here for liking the way it looked... but does anyone have the diamond designation png still? I can't seem to find a link to a set that still has it. It's possible I missed it buried in an obscure post somewhere, though.
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BradUffner

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4582 on: May 21, 2012, 12:00:43 am »

You can open your raws with Brad Uffner Raw Explorer and it shows all creatures in a list with the fiiting sprite in front of the ID. Things without sprite = missing sprite. I have a list here, but I must say that I cant really tell what is Vanilla and what are modded creatures.

If you have a list, give me a headsup please :)

I wasn't aware of this program. Thanks for bringing it to my attention, it should make this whole process much easier.

Glad I could help!  A future version will allow you to directly assign graphics to the creatures without having to actually poke the graphic raws.  It'll use a graphic picker similar to the one used for selecting a tile argument.  If I feel really ambitious I may even add some basic graphic editing tools to it for tweaking pixels.
« Last Edit: May 21, 2012, 12:02:38 am by BradUffner »
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Raw Explorer - Easily navigate and edit your raw files via GUI! - http://www.bay12forums.com/smf/index.php?topic=103360.0
Tile Genie - Merge multiple tilesets - http://www.bay12forums.com/smf/index.php?topic=77724.0

GoldenShadow

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4583 on: May 21, 2012, 12:37:02 am »

What would be real helpful would be a way to see what a tile looks like with various color combinations and how it looks inverted. I have to save my work from photoshop and loadup the game to check how stuff looks.
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GoldenShadow

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4584 on: May 21, 2012, 12:39:13 am »

Ok, so maybe I'm the odd man out here for liking the way it looked... but does anyone have the diamond designation png still? I can't seem to find a link to a set that still has it. It's possible I missed it buried in an obscure post somewhere, though.

the diagonal one is still there, but I haven't updated it. I'll do so for the next release. Its easy to do so, just need to copy and paste the changes to the other png file.
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Qenton

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4585 on: May 21, 2012, 01:17:08 am »

Heres a few wip shots of the new minecart tracks I made.

in-game:
http://www.freeimagehosting.net/f99qo
embark map:
http://www.freeimagehosting.net/1hcgx

I really like those minecart tracks.  Laying down copper tracks would look pretty cool with this set.   I don't look at the embark screen for very long and the new "river" tiles sort of makes the rivers look like they have rapids, which is not a bad thing.   

You might want to change the horizontal axis since  I think the movement tiles uses the river tiles.   Also I think crutches use the river tiles as well.

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BradUffner

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4586 on: May 21, 2012, 03:26:52 am »

What would be real helpful would be a way to see what a tile looks like with various color combinations and how it looks inverted. I have to save my work from photoshop and loadup the game to check how stuff looks.

That's sounds useful enough.  It'll be a while to get to anything like that in Raw Explorer, but I can probably whip up a quick little program for you that does just that.
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Raw Explorer - Easily navigate and edit your raw files via GUI! - http://www.bay12forums.com/smf/index.php?topic=103360.0
Tile Genie - Merge multiple tilesets - http://www.bay12forums.com/smf/index.php?topic=77724.0

Domenique

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4587 on: May 21, 2012, 07:39:21 am »

Is Ironhand still updating?

He has a girlfriend now. He's lost to us.  :'(
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Saiko Kila

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4588 on: May 21, 2012, 08:27:45 am »

Is Ironhand still updating?

He has a girlfriend now. He's lost to us.  :'(

Be hopeful. Girlfriends aren't for life.
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Tierre

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Re: Ironhand's Graphics Set (on Hiatus)
« Reply #4589 on: May 21, 2012, 08:46:17 am »

Until they become wifes and mothers of your children - that's then you are totally screwed... but you won't even understand it and probably be happy about it:)
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