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Author Topic: Sword of the Stars  (Read 120253 times)

x2yzh9

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Re: Sword of the Stars
« Reply #660 on: March 15, 2012, 09:07:18 pm »

I think the game could actually be enjoyable for me if the turn processing times weren't so long. Had the same problem with civ V.
Edit:At the very least on large maps. On small maps it's fine, however on larger maps it's troublesome.
« Last Edit: March 15, 2012, 09:13:23 pm by x2yzh9 »
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Shades

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Re: Sword of the Stars
« Reply #661 on: March 16, 2012, 04:14:32 am »

Tends to get worse as the game goes on too (at least until you start crushing everyone).
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The Scout

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Re: Sword of the Stars
« Reply #662 on: May 17, 2012, 09:10:31 pm »

Necroing. When I play, I normally get a 30-40 tech advantage to my opponents by the time I meet them. They, however, seem to have 500 ships for one of mine. I get swarmed by masses of upon masses of ships, and I have no way in hell to keep up with their game of attrition.
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Alkhemia

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Re: Sword of the Stars
« Reply #663 on: May 17, 2012, 09:53:19 pm »

Is Sword of the Stars 2 still crap?  :'(
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Teneb

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Re: Sword of the Stars
« Reply #664 on: May 17, 2012, 10:10:42 pm »

Far better than it once was. Still not finished, but I think it's somewhat close to that. Wheter or not you'll consider the truly finished verion crap is up to you. I like it myself, but I think it's a bit too slow-paced.
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Alkhemia

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Re: Sword of the Stars
« Reply #665 on: May 17, 2012, 10:41:31 pm »

Far better than it once was. Still not finished, but I think it's somewhat close to that. Whether or not you'll consider the truly finished version crap is up to you. I like it myself, but I think it's a bit too slow-paced.
well compared to the first one I mean but OK still need to wait then at least it looks pretty I guess.  :-\
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"Please touch me. Without lying, wherever you want to touch. That is my wish." - Kiyohime (Grand Order)

"Tyranny, violation, genocide. Those are the things that I detest above all else." - Amakusa Shirou Tokisada (Grand Order)

forsaken1111

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Re: Sword of the Stars
« Reply #666 on: May 18, 2012, 05:03:17 am »

Far better than it once was. Still not finished, but I think it's somewhat close to that. Whether or not you'll consider the truly finished version crap is up to you. I like it myself, but I think it's a bit too slow-paced.
well compared to the first one I mean but OK still need to wait then at least it looks pretty I guess.  :-\
its better than the first one was at launch, if that helps?

Its not better than the first one with 4 expansion packs and years of patching.
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RedKing

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Re: Sword of the Stars
« Reply #667 on: May 18, 2012, 07:38:58 am »

Necroing. When I play, I normally get a 30-40 tech advantage to my opponents by the time I meet them. They, however, seem to have 500 ships for one of mine. I get swarmed by masses of upon masses of ships, and I have no way in hell to keep up with their game of attrition.

Ditto. Of course, this is because of the way I tend to play 4X in general (defensive, builder, small military). Once you have a big enough tech gap, you can actually handle this. One high-end dreadnought can wipe out waves of destroyers and cruisers with virtually no damage. but below that tech threshold, it's all about zerg rush. And if you're the Zuul, it's ALWAYS about the zerg rush.
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Catastrophic lolcats

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Re: Sword of the Stars
« Reply #668 on: May 18, 2012, 07:43:03 am »

Its not better than the first one with 4 expansion packs and years of patching.
It seems developers have long since forgotten the meaning of the word "sequel". 


So I got the first one on steam a while back, been meaning to try and get into it. I'm generally really bad at space 4X for reasons I'm not to sure about. Any tips or tricks to make my attempt easier?
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forsaken1111

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Re: Sword of the Stars
« Reply #669 on: May 18, 2012, 07:48:26 am »

Its not better than the first one with 4 expansion packs and years of patching.
It seems developers have long since forgotten the meaning of the word "sequel". 


So I got the first one on steam a while back, been meaning to try and get into it. I'm generally really bad at space 4X for reasons I'm not to sure about. Any tips or tricks to make my attempt easier?
So any game which is a sequel should include the 5-10 years worth of content development that went into every expansion pack for its previous game? Yeah, okay. Name a sequel which had every feature of its previous incarnation + expansions as well as enough new stuff to call it a sequel.
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Catastrophic lolcats

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Re: Sword of the Stars
« Reply #670 on: May 18, 2012, 07:53:39 am »

Baldur's Gate II. Age of Empires II. Red Alert II. Empire Earth II. Civ II.
Pretty much any game before the "new school of design".
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LoSboccacc

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Re: Sword of the Stars
« Reply #671 on: May 18, 2012, 07:55:08 am »

slaves to amrok chapter II, if you don't count 3d  :P
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lordcooper

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Re: Sword of the Stars
« Reply #672 on: May 18, 2012, 07:55:48 am »

Its not better than the first one with 4 expansion packs and years of patching.
It seems developers have long since forgotten the meaning of the word "sequel". 


So I got the first one on steam a while back, been meaning to try and get into it. I'm generally really bad at space 4X for reasons I'm not to sure about. Any tips or tricks to make my attempt easier?
So any game which is a sequel should include the 5-10 years worth of content development that went into every expansion pack for its previous game? Yeah, okay. Name a sequel which had every feature of its previous incarnation + expansions as well as enough new stuff to call it a sequel.

Sonic and Knuckles?
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forsaken1111

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Re: Sword of the Stars
« Reply #673 on: May 18, 2012, 08:01:55 am »

Baldur's Gate II. Age of Empires II. Red Alert II. Empire Earth II. Civ II.
Pretty much any game before the "new school of design".
red alert 2 had expansions?  ???

And none of these had 4 expansions which introduced entirely new mechanics and concepts to the game.

I mean really, go back and play SOTS without any expansions, then play it again with all of them up to Argos Naval Yards.

No trade, no diplomacy, bugs, hell you couldn't even pursue ships in combat if your kinetic weapons knocked them off the plane. A few driver rounds would spin a destroyer out of range with no way to attack it.

Its not really fair to compare SOTS2 to SOTS1 + years of paid development.

Just my 2c though, I know nobody really pays attention to me when I rant. :D
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Sean Mirrsen

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Re: Sword of the Stars
« Reply #674 on: May 18, 2012, 08:28:28 am »

For that to work at all there has to first and foremost be a game with expansions that added genuine new gameplay elements. Most expansions nowadays are just content and level packs. GalCivII is one such game, but whether or not it'll have a sequel that'll incorporate all those changes remains to be seen.

With all that in mind, I can probably make use of Blizzard's one good quality and bring forth Starcraft and Diablo. Granted, I never played Starcraft II or Diablo III, but from what I can see they're mostly building on top of what already existed. There's also Homeworld (though Cataclysm doesn't really qualify for an "expansion") and the GTA series. Unlike Elder Scrolls, the GTA series (yes, starting with the first) continuously expanded the scope and detail of the game through each consecutive incarnation and expansion pack.

All in all, it would take a sequel built directly upon the foundation of the original, so that many key code structures remain the same, and the game is basically an engine facelift with an extra expansion's worth of content and gameplay.
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