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Author Topic: Game of Life dwarfputing megaproject  (Read 72830 times)

Sphalerite

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Game of Life dwarfputing megaproject
« on: October 28, 2010, 01:42:03 pm »

For the last few months, I've been building a megaproject which is an implementation of Conway's Game of Life in a dwarf fortress mechanical computer.  It is nearly finished.  This is how it works.

Theory
Spoiler (click to show/hide)

The mechanism
Spoiler (click to show/hide)

Sequence of operations
Spoiler (click to show/hide)

The Fortress
Spoiler (click to show/hide)

Movie of the display grid as the calculation runs:
http://mkv25.net/dfma/movie-2278-gloveflier-gameoflifedemo

Map file: 
http://mkv25.net/dfma/map-9792-gloveflier

Save folder: 
http://dffd.wimbli.com/file.php?id=3346
« Last Edit: October 30, 2010, 08:22:57 pm by Sphalerite »
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Any intelligent fool can make things bigger and more complex... It takes a touch of genius --- and a lot of courage to move in the opposite direction.

veok

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Re: Game of Life dwarfputing megaproject
« Reply #1 on: October 28, 2010, 01:59:56 pm »

You've won dwarf fortress.
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DukeOfVandals

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Re: Game of Life dwarfputing megaproject
« Reply #2 on: October 28, 2010, 02:01:54 pm »

You've won dwarf fortress.
Seriously.
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Dariush

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Re: Game of Life dwarfputing megaproject
« Reply #3 on: October 28, 2010, 02:02:17 pm »

The Merchant Of Menace

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Re: Game of Life dwarfputing megaproject
« Reply #4 on: October 28, 2010, 02:05:51 pm »

Awesome, now modify it to work under other rulesets than Conway's game.
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Lormax

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Re: Game of Life dwarfputing megaproject
« Reply #5 on: October 28, 2010, 02:06:57 pm »

When I first read the subject, I thought it was the Milton Bradley game :)  Very awesome though.

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Fayrik

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Re: Game of Life dwarfputing megaproject
« Reply #6 on: October 28, 2010, 02:15:20 pm »

This is fantastic.
Can't wait to see the final version!

But, aparently there's a low FPS? Have you tried deleting every creature that isn't directly involved by means of a tool like Runesmith? It could just be that those donkeys that're getting trapped up the top there are trying to move and causing some lag. (I know that the way DF deals with deaths means that unless you hack these things out, their bodies are gunna stick to the unit's list like glue.)
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Dwarf

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Re: Game of Life dwarfputing megaproject
« Reply #7 on: October 28, 2010, 02:18:14 pm »

Have you attempted making a turing machine which would run Dwarf Fortress?
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Sphalerite

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Re: Game of Life dwarfputing megaproject
« Reply #8 on: October 28, 2010, 02:21:23 pm »

I suspect that the low FPS might have more to do with 145 windmills and all the pumps and gears they're driving.  But I didn't even know that there were phantom animals stuck in the edge wall bridges till I generated a Stonesense screenshot.  I'll try editing those out, or maybe just lowering and raising all the edge bridges to crush them.

I also have a fair number of cows and elephants in the food production section, but they're all either chained or caged.  No other animals.  There are also a whole bunch of forgotten beasts wandering the sealed-off caverns who got in before I turned invaders off.  Can Runesmith delete forgotten beasts?
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Johnfalcon99977

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Re: Game of Life dwarfputing megaproject
« Reply #9 on: October 28, 2010, 03:23:33 pm »

I suspect that the low FPS might have more to do with 145 windmills and all the pumps and gears they're driving.  But I didn't even know that there were phantom animals stuck in the edge wall bridges till I generated a Stonesense screenshot.  I'll try editing those out, or maybe just lowering and raising all the edge bridges to crush them.

I also have a fair number of cows and elephants in the food production section, but they're all either chained or caged.  No other animals.  There are also a whole bunch of forgotten beasts wandering the sealed-off caverns who got in before I turned invaders off.  Can Runesmith delete forgotten beasts?

Yes. Just click the GENOCIDE button. Its my favorite. :)
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Vicid

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Re: Game of Life dwarfputing megaproject
« Reply #10 on: October 28, 2010, 03:25:57 pm »

Should I go to college or try to be a cop?
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Lormax

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Re: Game of Life dwarfputing megaproject
« Reply #11 on: October 28, 2010, 03:41:54 pm »

Both.  A recruit with a degree will go places.
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KillerClowns

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Re: Game of Life dwarfputing megaproject
« Reply #12 on: October 28, 2010, 04:27:51 pm »

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plarf

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Re: Game of Life dwarfputing megaproject
« Reply #13 on: October 28, 2010, 04:31:25 pm »

+1 for making me go read about Conway's Game of Life.
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Rolan7

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Re: Game of Life dwarfputing megaproject
« Reply #14 on: October 28, 2010, 04:43:09 pm »

Amazing!
And over 9000 mechanisms, haha.  That must have been rough.  Good job, both with the theory and the execution!
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