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Author Topic: How did you last *own*?  (Read 1293014 times)

Twinwolf

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Re: How did you last *own*?
« Reply #7290 on: February 27, 2017, 06:41:51 pm »

Why declining to name the game?

I think it's Dishonored, by the way. The man in question had magic, and was thus immune to yours - and also to sleep darts. He had bodyguards. City going to shit because of killing also fits.
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Rolan7

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Re: How did you last *own*?
« Reply #7291 on: February 27, 2017, 06:48:14 pm »

I didn't want to minorly spoil the 4-5 year old game is all (:
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Tawa

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Re: How did you last *own*?
« Reply #7292 on: February 27, 2017, 07:04:53 pm »

You can just put the name in a
Spoiler (click to show/hide)
:v
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Rolan7

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Re: How did you last *own*?
« Reply #7293 on: February 27, 2017, 07:10:43 pm »

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She/they
No justice: no peace.
Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

AzyWng

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Re: How did you last *own*?
« Reply #7294 on: February 27, 2017, 07:13:08 pm »

I guess this applies to much of the thread, but...  NICE!

I... hm, avoiding spoilers, but I finally tracked down a legendary assassin.  On a previous go I had tried sleep darts, but (as I discovered this time in a message) he is canonically immune due to magick.  Which had lead to a pretty freaking awesome and game-capping running fight across the rooftops, with much dialogue.

This time, I silently assassinated his bodyguard, warped behind him, and put a knife through his neck.  DONE

This run has actually been a bit of an "own", because I'm on the hardest difficulty and using only autosaves.  As a result, I'm only using nonlethal when it's not a risk to my self - which is still about half the time, honestly, but...  Yeah, the city is visibly going to shit from my "murders".

Declining to name the game, but it's not obscure.
One or two?

EDIT: My own own:

I made it up to almost confronting the man who wants Lyn (and her grandfather) dead. Alternately, it's the battle that introduces the rain that slows down literally everything.

The level with the ballista, despite being depicted as the medieval equivalent of a sniper rifle in the pre-battle cutscene, didn't actually give me too much trouble. Sure, the ballista operator had the gall to attack a CHILD, but he didn't actually take more than one bolt and he lived through the battle (as did everyone).

The level with the fog was irritating, but not actually too dangerous. I had to avoid using Lyn, though, because she only used swords...

I also saved enough gold to splurge and get anti-armor weapons for at least 2-3 units. I still have a little over 4k left.

Spoiler (click to show/hide)
« Last Edit: February 27, 2017, 07:18:26 pm by AzyWng »
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Rolan7

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Re: How did you last *own*?
« Reply #7295 on: February 27, 2017, 07:14:36 pm »

One, haven't played two.
Is... it not clear?  Huh.  Actually yeah, I did hear that the master assassin survives and is a big deal in 2.  Which fits my first, and canon, mostly-non-lethal playthrough.
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She/they
No justice: no peace.
Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

itisnotlogical

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Re: How did you last *own*?
« Reply #7296 on: February 28, 2017, 07:34:05 am »

I fucking did it. I beat Cirno without dying or bombing. Die in a fire Cirno. "You won't ever walk upon land?" YA CANT SAY THAT ANYMORE CUS YA FUKKEN DIEDED! CRYO FREEZE ME WITH SOME ENGLISH BEEF!? YOU DIDN'T EVEN SAY THAT! YOU SAY THAT IN REIMU'S GAME! EAT SHIT AND DIE IN A FIRE YOU FUKKEN ICEY ASS BLUE ASS MEME ASS MEME LADY, GO GET DRAWN BY AN ARTIST ON DANBOORU

I can make it to the end of Stage 4 pretty consistently only losing a life or two but Cirno could still be a run-ender until just recently. Feels goodman.

Embodiment of Scarlet Devil.
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SOLDIER First

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Re: How did you last *own*?
« Reply #7297 on: February 28, 2017, 08:52:13 am »

the big oni lady with the forehead horn is better
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AzyWng

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Re: How did you last *own*?
« Reply #7298 on: February 28, 2017, 09:40:36 am »

I fucking did it. I beat Cirno without dying or bombing. Die in a fire Cirno. "You won't ever walk upon land?" YA CANT SAY THAT ANYMORE CUS YA FUKKEN DIEDED! CRYO FREEZE ME WITH SOME ENGLISH BEEF!? YOU DIDN'T EVEN SAY THAT! YOU SAY THAT IN REIMU'S GAME! EAT SHIT AND DIE IN A FIRE YOU FUKKEN ICEY ASS BLUE ASS MEME ASS MEME LADY, GO GET DRAWN BY AN ARTIST ON DANBOORU

I can make it to the end of Stage 4 pretty consistently only losing a life or two but Cirno could still be a run-ender until just recently. Feels goodman.

Embodiment of Scarlet Devil.

Wait, what difficulty level was this, anyway?
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itisnotlogical

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Re: How did you last *own*?
« Reply #7299 on: February 28, 2017, 10:04:33 am »

Normal. It was a while ago, but there was a period where Cirno was just an impassable brick wall for me. I posted about her a lot in the death thread. You've described having a lot of trouble with Icicle Fall, I used to have about that much trouble with Perfect Freeze. I still have an "OH GOD NO" reaction to Perfect Freeze when it starts, but I can usually deal with it.

Also, I died the most to Cirno when I was still primarily playing Reimu. Reimu has a hard time dodging the first shotgun attack, which is no problem for Marisa.
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Akura

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Re: How did you last *own*?
« Reply #7300 on: March 01, 2017, 09:12:50 pm »

Entrenchment match at Salerno, defending against the Americans. I picked my generally favorite class so far - Panzerjager(aka engineer), and replacing the pistol for a grenade. The battle went... fairly bad. I did manage to hold the US back a minute or so using a G43 rifle, until a flamethrower hit me in the face. In fact, I've gotten way too many deaths to flamethrowers.

Anyway, pushed to final objective, at which you cannot reinforce anymore(if your team is wiped out before someone makes it back to the reinforcement point to respawn everyone, you lose automatically). I'm killed just before that point, and end up taking over a bot with my exact loadout. I take cover behind an ammo create, and use it to toss several grenades, and eventually killed when the Americans rush me with smoke grenades and one bot who may have faked his death.

I respawn into a machinegunner with an MG42. Woop. It's down to me and three bots with over two minutes left. I ran back to the final objective area, set my gun up in the doorway of a shop, then camp like a little bitch. I'm covering what appears to be the only entry to the objective area. Two minutes later, one of the bots is dead, but there's a pretty huge pile of bodies in front of me. Germany wins.

Spoiler (click to show/hide)
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CABL

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Re: How did you last *own*?
« Reply #7301 on: March 02, 2017, 01:48:34 pm »

Necron stronghold mission is completed, now it's only Chaos left to do, and after that, I will win the game.
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pikachu17

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Re: How did you last *own*?
« Reply #7302 on: March 03, 2017, 03:05:48 pm »

Does the fact that I've never seen the normal ending on Radiant Historia count, since I've always completed the necessary side quests first?
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hector13

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Re: How did you last *own*?
« Reply #7303 on: March 03, 2017, 03:53:50 pm »

Finished the last capitalist's campaign scenario.

Doesn't sound like much, but you have to dominate every single industry within 70 years.

Basically spent the first few years messing about with my typical "LET'S DO DRUGS!" manufacturing, and then did a very slow, methodical process of researching things before producing them so the market was basically dominated before I started.

Then thought that was taking too long, so banged down about 30 R&D centers after 28 years and did research on everything for 10 years with 3 blocks each.

Kept going reasonable pace for a bit, then just went all out after 45 years in getting down some mines and farms and logging camps and such for raw materials, popped down a large factory in Warsaw (Warsaw was a sea of teal by the time I finished with it) and at least one specialised retail outlet for each industry.

After I got that all done, I was dismayed to find that I was not in fact dominating like I expected at that point, so I bought out 3 of my competitors who had slightly better products than me. Further dismay was had when I still hadn't dominated some very specific products, and I set out to discover why.

Wool and Citric Acid (possibly the most annoying semi-product in the game) and Chemical Minerals. I think in the last 10 years I ran out of Chemical Minerals at my mines 4 times and had to replace them, Wool stops being produced periodically for some reason (presumably because my sheep had no fleece) and goddamn it Citric Acid can just go away.

It took me a further 3 years to get to a point at which I could win the game, trying to get it so that peak production for the three semi-products/resources there was at the same time.

52 years overall, it took.

The game feels a bit empty now...

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Rolan7

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Re: How did you last *own*?
« Reply #7304 on: March 03, 2017, 04:42:57 pm »

I finally made a proper mob-farm.  I've always avoided looking up a guide, but this mod gives you initial starvation pressure and a very well-made in-game book with pictures and guides.  The in-game part swung me, I followed the directions almost to the letter.

Nearly-dead and harmless enemies appear before the window almost constantly.  And this pack has whatever mod gives equipment XP on use, so my puny flint hatchet has crossed from "legendary" to "godlike" to "comfortable+" (it wraps).  It's up to +8 damage and room for 8 modifiers...  And yet, the flint head is too weak to chop down a rubber tree :P
I think it's more like an "obsidian sword" in the DF sense, now.

But yeah, piles of zombie meat to compost into dirt.  A steady trickle of gold items to melt down.  One piece of chainmail, AKA a low-infrastructure source of steel.
...And enough bone to satisfy all my wood needs :P

Edit: Minecraft (Agrarian Skies 2)
« Last Edit: March 03, 2017, 05:09:03 pm by Rolan7 »
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She/they
No justice: no peace.
Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.
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