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Author Topic: How did you last *own*?  (Read 1292758 times)

JimboM12

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Re: How did you last *own*?
« Reply #7785 on: July 20, 2017, 01:53:50 pm »

We're going to play four. I need the answers. I NEED TO KNOW WHO THE PATRIOTS ARE, OKAY. IT'S BEEN HAUNTING ME.

At the risk of further derailing this thread,

we need to go deeper
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Pemmican is pretty incredibly durable. Corn and rice also lust forever without refrigeration.
Ah yes, the insatiable lust of corn and rice, clearly two of the most erotic foods.

KingofstarrySkies

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Re: How did you last *own*?
« Reply #7786 on: July 20, 2017, 01:54:15 pm »

WHOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
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AzyWng

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Re: How did you last *own*?
« Reply #7787 on: July 20, 2017, 02:00:41 pm »

As a PC gamer I'm afraid I only really have access to 1 and V.

I know Substance (MGS2's PC port) exists, but.... It exists.

There's no ports for 3 or 4 as far as I can remember. Same for Portable Ops and Peace Walker (Sure you can get an emulator, but that still requires either fiddling around with controls or getting a controller)

I gotta agree with the comment on V being unfinished. Mother Base only really shows what you're gonna see on an FOB and serves no other purpose than morale and cutscenes.

Guards have lines while searching (after combat alert has been triggered) that imply attack dogs would be present in the game.

A plotline thread is left hanging, and it took a good bit of datamining before players figured out how it was supposed to end.

Anyway, not really an own but:

I've progressed to the point where Normal and Hard heists pose no trouble for me anymore.

Getting to level 100 (and consequently Infamy 1) is really just a matter of time and me not burning out, really.

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Tawa

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Parsely

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Re: How did you last *own*?
« Reply #7789 on: July 20, 2017, 02:58:14 pm »

There's no ports for 3 or 4 as far as I can remember. Same for Portable Ops and Peace Walker (Sure you can get an emulator, but that still requires either fiddling around with controls or getting a controller)
Yeah, no PC ports. There is a Vita port for MGS3 and Peace Walker has an Xbox 360 and a Vita release in addition to the PSP version.
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hector13

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Re: How did you last *own*?
« Reply #7790 on: July 20, 2017, 03:48:52 pm »

Peace Walker also is part of a collection of MGS games (including 2 and 3, I believe) on the PS3.
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Sirus

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Re: How did you last *own*?
« Reply #7791 on: July 20, 2017, 04:31:30 pm »

There's a MGS3 port on the 3DS as well. I think it's an eShop exclusive.
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Tawa

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Re: How did you last *own*?
« Reply #7792 on: July 20, 2017, 07:12:03 pm »

No, there's a physical copy (I own one.) The framerate is a bit on the low side and it's difficult to cross tightropes/bridges while riding public transportation, but other than that it's pretty good.
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Akura

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Re: How did you last *own*?
« Reply #7793 on: July 20, 2017, 07:15:14 pm »

Built a mining/refinery ship. To save design time, I simply cut off the top deck and weapons of the cruiser design I previously made, and replace it with material/fuel storage and fuel refineries. Added a retracting arm for the mining rig. For basic defense, I gave it a pair of 3-barreled flak guns... which ended up being kind of big. Also kept the previous design's anti-missile laser.

Tested it against a foursome of Deepwater Guard Drake planes. The anti-missile laser killed one, possibly two, by blowing up the missiles as they launched. The flak guns got the other two. None of the Drakes' missiles so much as damaged the refinery parts.

It won't hold against a naval attack, but a lightning-quick air raid is going to have !!Fun!! with that.

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Sirus

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Re: How did you last *own*?
« Reply #7794 on: July 20, 2017, 08:04:11 pm »

Somehow managed to get the "good" ending on my first play through, no guides. That final boss took a few tries but it really wasn't all that bad. The day was saved and the curse broken.

Momodora: Reverie Under the Moonlight
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overseer05-15

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Re: How did you last *own*?
« Reply #7795 on: July 20, 2017, 08:35:43 pm »

All I know about Metal Gear comes from Smash Brawl :V
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ArchAIngel

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Re: How did you last *own*?
« Reply #7796 on: July 20, 2017, 10:21:40 pm »

I accidentally'd an entire clan of vampires.


I thought it was a random dungeon!


Morrowind GOTY.

Egan_BW

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Re: How did you last *own*?
« Reply #7797 on: July 20, 2017, 11:38:44 pm »

All I know about Metal Gear comes from Smash Brawl :V
It's like that, but with more actual guns. Because Nintendo is fine with rocket launchers, but draws the line at rifles for some reason.
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Culise

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Re: How did you last *own*?
« Reply #7798 on: July 21, 2017, 12:06:38 am »

All I know about Metal Gear comes from Smash Brawl :V
It's like that, but with more actual guns. Because Nintendo is fine with rocket launchers, but draws the line at rifles for some reason.
It's an oddity, but apparently they're not the only ones.  I was actually reading about censorship in Sam & Max for the late '90s Saturday morning cartoon series the other day, and apparently the story there was much the same.  Speculating, handguns and regular firearms were a no-no since kids could conceivably get their hands on those if their parents are lax about gun safety, but rocket launchers?  No problem.  I can't imagine the reason necessarily being precisely the same in gun-shy Japan, but the logic seems plausible. 

EDIT: Drawing a better line between the facts and my own speculation.  My apologies.
« Last Edit: July 21, 2017, 12:16:14 am by Culise »
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Tawa

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Re: How did you last *own*?
« Reply #7799 on: July 21, 2017, 12:31:08 am »

I think that it's also easier to make explosives look less violent than guns. You can make any explosion look comical or relatively harmless to the characters thanks to the smoke obscuring the moment the damage is dealt, but the only reliable way I can think of to de-intensify gunplay is a Looney Tunes-esque misfire.
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