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Author Topic: Cataclysm: A Zombie-Survival Roguelike  (Read 1263023 times)

GlyphGryph

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #1785 on: July 16, 2011, 07:17:17 pm »

If I wasn't then my unarmed would still be going up, no?

Anyways, I switched to a cutting weapon, and now me melee is finally rising (as is cutting and piercing). Bashing is obviously still at 5. Its kind of odd. Maybe I just had a REALLY big rust deficit somehow... but I don't know what could have caused it. Kind of frustrating.

Edit:
Wooh! I shot a couple times, then killed 2 brutes, a necro, an acid, a shocker, 3 boomers, and about 12 regular zeds with my baseball bat. I am now up to 1%!
« Last Edit: July 16, 2011, 07:20:33 pm by GlyphGryph »
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Mephisto

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #1786 on: July 16, 2011, 07:21:36 pm »

On the topic of XP, can a skill at say 3.00 and RED degrade down a level?

It would appear so.

game.cpp, line 717, if you're interested.
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Improbability

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #1787 on: July 16, 2011, 07:24:12 pm »

If I wasn't then my unarmed would still be going up, no?

Anyways, I switched to a cutting weapon, and now me melee is finally rising (as is cutting and piercing). Bashing is obviously still at 5. Its kind of odd. Maybe I just had a REALLY big rust deficit somehow... but I don't know what could have caused it. Kind of frustrating.



What weapons were you using? A baseball bat and....


also: It appears that retracting claws needs you to have 3 power, and yet doing so doesn't actually use any. Bug?
« Last Edit: July 16, 2011, 07:32:06 pm by Improbability »
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Tnx

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #1788 on: July 16, 2011, 07:30:54 pm »

Oh geez.  I had a huge stack of drug items on my basement floor and it looks like there's a limit on the amount of items per tile.  They overflowed into surrounding tiles and some items are missing :(
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GlyphGryph

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #1789 on: July 16, 2011, 07:32:47 pm »

Was baseball bat, switched to combat knife. Bashing appears to be rising normal now, it must have just been very severe skill degradation.

Is the skill rust rate based on intelligence? Cause my dudes int is pretty low.
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Dr. Wierd

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #1790 on: July 16, 2011, 07:52:31 pm »

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I got killed by a dude who presumably has three balls.
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GlyphGryph

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #1791 on: July 16, 2011, 08:34:28 pm »

Okay, so... no idea what just happened, but my awesome character is dead. Went up some stairs, and suddenly I was in the RIFT

Could not move anywhere, could not do anything, finally waited and then I died. Bluh bluh?
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beorn080

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #1792 on: July 16, 2011, 08:35:36 pm »

If that happens, check your map. You should be able to map teleport out of that. Might need to hit z to see where to go though.
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Ustxu Iceraped the Frigid Crystal of Slaughter was a glacier titan. It was the only one of its kind. A gigantic feathered carp composed of crystal glass. It has five mouths full of treacherous teeth, enormous clear wings, and ferocious blue eyes. Beware its icy breath! Ustxu was associated with oceans, glaciers, boats, and murder.

GlyphGryph

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #1793 on: July 16, 2011, 08:36:13 pm »

Too late, I died and missed the save scum button. :/

Ah well
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Improbability

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #1794 on: July 16, 2011, 08:53:05 pm »

Note to self: Make sure that the object you're going to activate is actually the silencer you want to attach, not the mininuke you've been carrying around. You will not be able to throw it out a window and run fast enough.

In other news, there goes one of my most successful characters yet  :(
Anyone else have any incredibly stupid-yet-awesome deaths?
« Last Edit: July 16, 2011, 08:59:13 pm by Improbability »
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pandamage

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #1795 on: July 16, 2011, 09:14:51 pm »

NPCs are disabled right? I was looting a gunstore when all of the sudden some guy named Eli Brooks came in and started talking to me. I asked him if he wanted to join me and he agreed. He said that he was going to get a gun and walked over to the gun rack. As soon as he reached it my game crashed. Has this happened to anyone else?
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beorn080

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #1796 on: July 16, 2011, 09:17:48 pm »

Just start the character again from load. The first character on any save has NPCs, then they all die when its saved and reloaded.
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Ustxu Iceraped the Frigid Crystal of Slaughter was a glacier titan. It was the only one of its kind. A gigantic feathered carp composed of crystal glass. It has five mouths full of treacherous teeth, enormous clear wings, and ferocious blue eyes. Beware its icy breath! Ustxu was associated with oceans, glaciers, boats, and murder.

pandamage

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #1797 on: July 16, 2011, 09:19:45 pm »

Ah, thanks. Unfortunately that character was ripped to shreds by zombies as soon as he walked out of the gun store. Ah, well.
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Angle

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #1798 on: July 16, 2011, 09:34:19 pm »

Is there an indicator somewhere that tells you your morale? If not, there should be one.
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BishopX

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #1799 on: July 16, 2011, 09:44:22 pm »

Hit %.

Also, why would anyone use a messenger bag when there are backpacks available? It seems like it has less storage for more encumbrance.
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