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Author Topic: Cataclysm: A Zombie-Survival Roguelike  (Read 1263294 times)

forsaken1111

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8400 on: December 08, 2011, 01:53:20 pm »

Eh, I'm just a jackass. Ignore me and let's all kill zombies.
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kulik

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8401 on: December 08, 2011, 01:56:07 pm »

*wipes a tear from his eye
Sure thing mate, here take my shotgun.
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The Merchant Of Menace

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8402 on: December 08, 2011, 01:58:16 pm »

Eh, I'm just a jackass. Ignore me and let's all kill zombies.
Aw hell yeah sigged.
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teoleo

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8403 on: December 08, 2011, 02:02:59 pm »

how i can increase my strenght?

The turret in lab are walking???  :-X
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The Merchant Of Menace

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8404 on: December 08, 2011, 02:05:16 pm »

You can't increase your strength during gameplay.

Lab turrets are stationary, just throw a grenade at them.
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teoleo

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8405 on: December 08, 2011, 02:08:19 pm »

i have found a turret in the main entry  of the first underground floor of the lab... but when I went down was not there .. i have found it when i go back for go up.....
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The Merchant Of Menace

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8406 on: December 08, 2011, 02:19:08 pm »

Ooh, that's a bug with NPC spawning, although it should be fixed.. Are you playing an old version?
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teoleo

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8407 on: December 08, 2011, 05:39:02 pm »

I have the last version
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forsaken1111

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8408 on: December 08, 2011, 05:43:58 pm »

Eh, I'm just a jackass. Ignore me and let's all kill zombies.
Aw hell yeah sigged.
:o

Why?
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The Merchant Of Menace

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8409 on: December 08, 2011, 05:49:17 pm »

Because it's hilarious.
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forsaken1111

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8410 on: December 08, 2011, 05:55:16 pm »

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Girlinhat

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8411 on: December 08, 2011, 06:15:11 pm »

Your stats are stationary, but you can get buffs.  Cocaine and 1 shot of alcohol can boost your strength for a little while, among other things.  Drugs are your friend.  An Adderall, Cocaine, and shot of tequila, and your hammer become a Godly Warhammer of Rending +3

FunctionZero

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8412 on: December 08, 2011, 07:26:29 pm »

Teseng is working on the new version for Linux. He seems to have ironed out most of the bugs.
Better yet, once he's finished, it can be integrated into the trunk, so it'll become pretty much platform independent.

http://whalesdev.com/forums/index.php?topic=554.0

Although FZ derped, that's the windows version.

Teseng is working on the new version for Linux. He seems to have ironed out most of the bugs.

... for Linux.

I have dishonored my famiry.
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Wayward Device

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8413 on: December 08, 2011, 07:51:32 pm »

Your stats are stationary, but you can get buffs.  Cocaine and 1 shot of alcohol can boost your strength for a little while, among other things.  Drugs are your friend.  An Adderall, Cocaine, and shot of tequila, and your hammer become a Godly Warhammer of Rending +3

There's also a bionic, hydraulic muscles, that can greatly increase your strength.
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or maybe Valve goes out of business because they invested too heavily in something which then fails - like, say, human civilization.
Alternatively, initiate strife to refuse additional baked goods, and then abscond.

Bobv2

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #8414 on: December 08, 2011, 08:00:18 pm »

I can't get my baseball bat build going on the latest version. I just keep dying too readily.

It looks like Whales fixed godmode (melee+bash 8+ and dodge 8+)
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