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Author Topic: Cataclysm: A Zombie-Survival Roguelike  (Read 1263083 times)

Slayerhero90

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #10965 on: July 28, 2012, 08:35:00 pm »

I'm barricaded in a billiards room in a mansion with the entirety of the first library I found on me. Readin causes my game to go all not respondy for like 10 seconds, so I am cheating.
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alway

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #10966 on: July 28, 2012, 08:51:52 pm »

I'm barricaded in a billiards room in a mansion with the entirety of the first library I found on me. Readin causes my game to go all not respondy for like 10 seconds, so I am cheating.
That's just the simulation of the time passing while you read.
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Slayerhero90

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #10967 on: July 28, 2012, 08:57:15 pm »

Well I want to make it stop... Also, I think some zombies broke in earlier. I heard glass breaking and one whack.
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Lord Inquisitor

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #10968 on: July 28, 2012, 09:29:08 pm »

Started a few screens from science labs with card reader, Where to find?
My guy cant hit a barn from the inside when throwing.
found a crossbow = slow as death, mine
Eat mutagen? sure why not eat really odd stuff with warning on it, I can see 4 squares in the dark.
Find a backpack, yea carry loads of stuff, "you are insanly encumbered with this one backpack on you" = boo!
Am I using it right, stuff auto gos in backpack or does it matter.
so many bear traps protecting a piece of bubble wrap!
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http://cataclysm.tiddlyspot.com/index.html Cataclysm Roguelike game Tiddlywiki mostly out of date
http://www.bay12forums.com/smf/index.php?topic=113337.0 Who makes alcohol? do you? post here then.

Lectorog

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #10969 on: July 28, 2012, 09:31:24 pm »

Started a few screens from science labs with card reader, Where to find?
Lab cards can be found on dead scientists, which spawn randomly in groups. Already dead and on the ground, that is.
Quote
Am I using it right, stuff auto gos in backpack or does it matter.
Yeah, all inventory is lumped together. There's no way or need to divide it up.
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Corai

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #10970 on: July 28, 2012, 09:34:56 pm »

Started a few screens from science labs with card reader, Where to find?
My guy cant hit a barn from the inside when throwing.
found a crossbow = slow as death, mine
Eat mutagen? sure why not eat really odd stuff with warning on it, I can see 4 squares in the dark.
Find a backpack, yea carry loads of stuff, "you are insanly encumbered with this one backpack on you" = boo!
Am I using it right, stuff auto gos in backpack or does it matter.
so many bear traps protecting a piece of bubble wrap!

Backpacks let you carry more, but you still get encumbered by the weight.
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Jeykab/Bee: how the fuck do you live your daily life corai
Jeykab/Bee: you seem like the person who constantly has mini heart attacks because cuuuute

Greiger

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #10971 on: July 28, 2012, 09:48:35 pm »

When I'm using a backpack and still want to be half competent at melee I usually take my shirt off wearing only the backpack.  That drops the encumbrance down to 3, which isn't quite as severe, and a t-shirt doesn't offer much protection anyway.  It would probably be more problematic when cold matters though.
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Disclaimer: Not responsible for dwarven deaths from the use or misuse of this post.
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bombzero

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #10972 on: July 28, 2012, 10:47:17 pm »

so many bear traps protecting a piece of bubble wrap!

if you want me to improve the mental image of that for you... picture a dying survivor sitting in the middle of that trap field clutching the bubble wrap to his chest and rocking back and forth.
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Tiruin

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #10973 on: July 28, 2012, 11:14:51 pm »

So recently, I was gladdened by the tons of new updates and the addition of the vehicle mod to the main game (Ayup, I'm that slow.  :P)

But one thing perplexes me...

Why can't my character scoop up any liquid in a bottle that had fallen on the floor? Not the natural puddles, but after throwing water on the ground, it is impossible to pick it up again. Same goes for milk and gasoline.

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Lectorog

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #10974 on: July 28, 2012, 11:19:32 pm »

after throwing water on the ground, it is impossible to pick it up again. Same goes for milk and gasoline.
Try doing this yourself. Then you will see why it's impossible.
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bombzero

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #10975 on: July 29, 2012, 12:32:59 am »

after throwing water on the ground, it is impossible to pick it up again. Same goes for milk and gasoline.
Try doing this yourself. Then you will see why it's impossible.

this basically.
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scriver

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #10976 on: July 29, 2012, 02:44:20 am »

When I'm using a backpack and still want to be half competent at melee I usually take my shirt off wearing only the backpack.  That drops the encumbrance down to 3, which isn't quite as severe, and a t-shirt doesn't offer much protection anyway.  It would probably be more problematic when cold matters though.

But what about your trenchcoat, and your kevlar vest, and the second backpack you're carrying? :P
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Tiruin

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #10977 on: July 29, 2012, 03:20:41 am »

 :P

Now that I re-read what I've said...yeah, good point.

But in multiple amounts? Is there a hidden liquid level somewhere, or is the ability to get fluids a tile flag thing?
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The Merchant Of Menace

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #10978 on: July 29, 2012, 07:14:29 am »

Nope, it just turns into an item on the ground. For extra fun, try pouring a bottle of water onto an open door. Congratulations, you can now never close that door again.
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Girlinhat

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #10979 on: July 29, 2012, 10:11:40 am »

I think it's been fixed now, but it was before that you could pour liquids onto liquid tiles.  Back in ye olden days, there were two types of water.  One was 50 thirst, and the other was 40 thirst and causes food poisoning.  I'd take my bottles to the river and fill them all up.  Then pour out the 40 thirst ones and refill them, until I had only pure water.  This would result in a large pile of "water" all sitting on a river's shore.  It was funny how you could have 15 puddles of water in the same tile, and how all of these puddles were actually in the middle of a river.
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