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Author Topic: Cataclysm: A Zombie-Survival Roguelike  (Read 1260291 times)

pisskop

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11415 on: November 06, 2012, 03:39:29 pm »

this has happened before, but...  I did an experiment in which I swam to an island in a river.  I died enroute.  I made new character and find he is in the same world. one safehouse over.

also had a case where the corpse of 'u' my combat test dummy, would pop up five tiles from the right northern door of my starting evac shelter.  same world, multiple times, different bunkers...
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Knight of Fools

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11416 on: November 06, 2012, 03:42:01 pm »

An island would make an awesome Zombie Defense Fort.

Can you build floors over water? That'd make swimming/driving there a bit safer...
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The Darkling Wolf

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11417 on: November 06, 2012, 05:05:11 pm »

Swimming is a pretty great way to escape zombies, if you don't mind losing your gear.
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pisskop

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11418 on: November 06, 2012, 08:46:35 pm »

An island would make an awesome Zombie Defense Fort.

Can you build floors over water? That'd make swimming/driving there a bit safer...

I cant seem to find floors at all. ...here...

Darkling is it your mod that makes this NPC keep spawning as a follower?  How do I drop her?  Do I have to get her killed?

Edit:  I wished her and the other guys I knew about dead.
« Last Edit: November 06, 2012, 09:02:58 pm by pisskop »
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

The Darkling Wolf

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11419 on: November 07, 2012, 06:09:12 am »

That's the save system being fucked in yet another way. And floors are the same tiles as roofs.
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Ehndras

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11420 on: November 07, 2012, 09:38:24 am »

Wow, I see there have been many improvements since I last played mid-May or so! Any big updates pending in the next month? If so, I'll wait until the next release.
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Leatra

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11421 on: November 07, 2012, 10:02:07 am »

This game is gonna be legendary once all this save bugs are squashed.
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pisskop

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11422 on: November 07, 2012, 10:04:56 am »

Ahh, than I am proud to say I made my first car and learned how to floor a house this day! :)  If only I didn't procede to crash into a house...  it was a fun ride, and I think that despite them being in cities, garages are okay decent hidyholes.  Just add food and drink (and a smoldering gun).

And no roofs over water allowed.  Had tried that last night.
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

Dutchling

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11423 on: November 07, 2012, 11:33:23 am »

The Windows version linked in the OP crashed for me right after character generation :c.

edit: DW's mod doesn't crash. Yay DarklingWolf.
« Last Edit: November 07, 2012, 11:37:12 am by Dutchling »
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pisskop

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11424 on: November 07, 2012, 11:38:00 am »

This is where I got mine here, and I assume its the official version.


Edit:
Okay, so giant frogs attacked me, and one died in the doorway.  Now my door won't close, and a few theres are making my otherwise neat if underequipped base look nasty.  Is there a way to move that giant hunk of meat?  I am on my way to grab a knife (which I forgot in my dashes to the gun stores/pharmacies, derp) to butcher it.  Also, can I clean up blood?
« Last Edit: November 07, 2012, 11:49:01 am by pisskop »
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Pisskop's Reblancing Mod - A C:DDA Mod to make life a little (lot) more brutal!
drealmerz7 - pk was supreme pick for traitor too I think, and because of how it all is and pk is he is just feeding into the trollfucking so well.
PKs DF Mod!

The Darkling Wolf

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11425 on: November 07, 2012, 12:08:51 pm »

The Windows version linked in the OP crashed for me right after character generation :c.

edit: DW's mod doesn't crash. Yay DarklingWolf.
Make sure it's the latest version, it's the one linked in my forum thread.
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DrPoo

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11426 on: November 07, 2012, 04:29:27 pm »

Why are there no longer tents in your mod Darkling? :(
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The Darkling Wolf

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11427 on: November 07, 2012, 04:34:06 pm »

Because I've not yet bothered reimplementing them, I'll toss them in soon.
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[Thunderfury, Blessed Blade of the Windseeker]

I am fat, eating is my great joy.

DrPoo

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11428 on: November 07, 2012, 04:45:35 pm »

Could you fix the weird "Sleeping feeds and hydrates you" bug too?
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The Darkling Wolf

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #11429 on: November 07, 2012, 04:46:16 pm »

I was unaware there was such a bug?
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My cabbages!
[Thunderfury, Blessed Blade of the Windseeker]

I am fat, eating is my great joy.
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