Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 69 70 [71] 72 73 ... 848

Author Topic: Kerbal Space Program: Now Hiring Optimistic Astronauts for Dangerous Munission  (Read 1448227 times)

Ultimuh

  • Bay Watcher
  • BOOM! Avatar gone! (for now)
    • View Profile
Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1050 on: November 04, 2011, 12:17:36 am »

So.. Which of the addons work for the current version?
Logged

BloodBeard

  • Bay Watcher
    • View Profile
Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1051 on: November 04, 2011, 11:55:22 pm »

TO THE MUN!

Spoiler (click to show/hide)

Got there on my 2nd try. 1st time I almost made it actually; I shot past the mun, it flew BETWEEN me and Kerbin, I hit apoapsis and began a return course back to Kerbin, just barely missing the mun's gravity.  :'(

It's also official that Kerbin is the Kerbal planets name I guess, I noticed the name come up when you point your curser at it in orbit mode.

So I got into orbit with a little over half a tank left and I was pretty sure my ship wasn't landing-worthy so I tried to head back to Kerbin. I failed and overshot it. I'm pretty sure I could have made it but I found out too late that the orbital path doesn't automatically take in Kerbins gravitational effect untill you're closer to it, so I had no idea what my trajectory truely was.

(with vanilla parts)

Svampapa

  • Bay Watcher
    • View Profile
Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1052 on: November 05, 2011, 06:03:27 am »

Does one have to buy the mun?

I can't seem to find it.  :(

EDIT:

GOOD NEWS EVERYONE! One does not have to buy the Mun.

This here thread on the KSP forums is where to look:

http://kerbalspaceprogram.com/forum/index.php?topic=3683.0
« Last Edit: November 05, 2011, 06:09:13 am by Svampapa »
Logged

Kanil

  • Bay Watcher
  • [T_WORD:PILLAR:kanil]
    • View Profile
Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1053 on: November 05, 2011, 11:57:41 am »

This looks like a lot of fun, but I've spent so much time playing with Sunday Punch's parts that my vanilla rockets both suck horribly and aren't much fun. Hope they start working with v12 soon. :(

Edit: Managed to get the fix to actually fix and get it working. Yay, extra parts. Shame I really am not so good at flying.
« Last Edit: November 05, 2011, 01:34:41 pm by Kanil »
Logged
Yah, it sounds like minecraft with content, you have obviously missed the point, people dont like content, they like different coloured blocks.
Seems to work fine with my copy. As soon as I loaded the human caravan came by and the world burst into fire.

Sean Mirrsen

  • Bay Watcher
  • Bearer of the Psionic Flame
    • View Profile
Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1054 on: November 05, 2011, 12:02:30 pm »

I've made it to the moon with just stock parts. I've even landed somewhat-safely on the moon, although that was with a custom radial-stack decoupler part to fit extra liquid engines to the top stage.

This is the vehicle I'm currently flying, Spaceboom Mk5:
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

monk12

  • Bay Watcher
  • Sorry, I AM a coyote
    • View Profile
Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1055 on: November 05, 2011, 07:59:11 pm »

grrr... still can't get it to work for me.

Hope the stable release comes out soon.

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1056 on: November 08, 2011, 05:56:28 pm »

Does one have to buy the mun?

I can't seem to find it.  :(

EDIT:

GOOD NEWS EVERYONE! One does not have to buy the Mun.

This here thread on the KSP forums is where to look:

http://kerbalspaceprogram.com/forum/index.php?topic=3683.0

Where in that thread? It's 30 pages long, and I'm not finding how to actually have the Mun show up in game.
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

Tarran

  • Bay Watcher
  • Kind of back, but for how long?!
    • View Profile
Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1057 on: November 08, 2011, 05:59:28 pm »

I believe you just have to download that version. The Mun showed up without tricks for me.
Logged
Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Rex_Nex

  • Bay Watcher
    • View Profile
Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1058 on: November 08, 2011, 06:01:22 pm »

Does one have to buy the mun?

I can't seem to find it.  :(

EDIT:

GOOD NEWS EVERYONE! One does not have to buy the Mun.

This here thread on the KSP forums is where to look:

http://kerbalspaceprogram.com/forum/index.php?topic=3683.0

Where in that thread? It's 30 pages long, and I'm not finding how to actually have the Mun show up in game.

Err... just download it?
Logged

Mephansteras

  • Bay Watcher
  • Forger of Civilizations
    • View Profile
Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1059 on: November 08, 2011, 06:18:33 pm »

I did just download it. Hmm. Maybe I'll try redownloading.
Logged
Civilization Forge Mod v2.80: Adding in new races, equipment, animals, plants, metals, etc. Now with Alchemy and Libraries! Variety to spice up DF! (For DF 0.34.10)
Come play Mafia with us!
"Let us maintain our chill composure." - Toady One

TheBronzePickle

  • Bay Watcher
  • Why am I doing this?
    • View Profile
Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1060 on: November 08, 2011, 06:20:28 pm »

You're downloading the experimental release, right?
Logged
Nothing important here, move along.

LoSboccacc

  • Bay Watcher
  • Σὺν Ἀθηνᾷ καὶ χεῖρα κίνει
    • View Profile
Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1061 on: November 08, 2011, 06:39:38 pm »

what do you think about the current game balance?

right now, getting to the mun and back requires a very heavy rocket, which is not truly a problem alone but severely impact frame rate and thus the ability of controlling it.

so what I feel is not that the required rockets for advanced stunts are too big, but that requiring a rocket so big for the trip to the mun and back is adversely affecting the ability of my computer to play the game (it's a 19400 with a 8800 gt, so it *is* getting old, but not slow by any standard)
Logged

Sordid

  • Bay Watcher
    • View Profile
Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1062 on: November 08, 2011, 06:52:03 pm »

Vanilla parts are problematic because engines and decouplers are way too heavy, which discourages staging. The advantage gained by shedding empty fuel tanks is outweighed by the need to carry another engine, so you're better off with a really tall stack of tanks in a single stage. The parts are also balanced in such a way that engines have specific impulse in excess of 500, which is way too much for rockets. The result of these is that it's way too easy to make a SSTO vehicle. And it's the result of the fact that the developers didn't even try to balance the parts properly, they just typed in some numbers as a placeholder.
If you want to try a better balanced game, try the Silisko Edition parts pack: http://kerbalspaceprogram.com/forum/index.php?topic=2925.0
« Last Edit: November 08, 2011, 08:15:30 pm by Sordid »
Logged

LoSboccacc

  • Bay Watcher
  • Σὺν Ἀθηνᾷ καὶ χεῖρα κίνει
    • View Profile
Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1063 on: November 08, 2011, 07:16:09 pm »

!

forgot about that pack! I saw it and forgot to try it out, shame on me.

you're right, I'm trying it now and it's awesome
Spoiler (click to show/hide)

Logged

Fikes

  • Bay Watcher
    • View Profile
Re: Kerbal Space Program: now hiring more optimistic astronauts
« Reply #1064 on: November 08, 2011, 08:53:43 pm »

I made it to the moon using some cheater parts, namely 4 engines powered by 2 of C7's fuel tanks each. The only other non-vanilla part was my landing legs.

Never made it back though. I don't know if it happens to everyone, but when I alt+tab out of KSP and go back in my Joystick defaults to half throttle so I took off from the moon unexpectedly. I don't think I had enough fuel regardless.
Pages: 1 ... 69 70 [71] 72 73 ... 848