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Author Topic: The Elder Scrolls V: Skyrim  (Read 1558823 times)

Tellemurius

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Re: Discussion on TES V: Skyrim
« Reply #2205 on: November 22, 2011, 04:10:42 am »

ThtblovesDF

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Re: Discussion on TES V: Skyrim
« Reply #2206 on: November 22, 2011, 04:40:34 am »

On the note of magic - I played as thief/mage and found destruction magic becoming absolutly useless around lvl 40+ - a single shot from my dadric bow ( no perks in archery) will do more damage then a double casted incinerate :I

A work colluegue was being a dick so I spoiled him in skyrim, sucker.
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LoSboccacc

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Re: Discussion on TES V: Skyrim
« Reply #2207 on: November 22, 2011, 04:42:29 am »

A work colluegue was being a dick so I spoiled him in skyrim, sucker.

indeed, nerds can be very mean  ::)
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nenjin

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Re: Discussion on TES V: Skyrim
« Reply #2209 on: November 22, 2011, 04:45:03 am »

http://www.skyrimnexus.com/downloads/file.php?id=1013

LAA fix, via a .dll and a secondary exe.

Quote
First, make sure Steam is running. Then run Skyrim4GB.exe to launch the game!
You don't even need it in the games directory, just make sure skyrim4gb.exe and
skyrim4gb_helper.dll are together.

If your version of Skyrim is not the standard version with the
SteamAppID of 72850 you need to run Skyrim4gb.exe and specify the actual
SteamAppID on the command line. Example: Skyrim4gb.exe 72850

Haven't tested it but I'm guessing it probably works. God bless the modders.
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Bdthemag

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Re: Discussion on TES V: Skyrim
« Reply #2210 on: November 22, 2011, 04:46:13 am »

http://forums.bethsoft.com/index.php?/topic/1284360-concerning-the-small-patch-through-steam-today/

Fuck you Bethesda -_-
son of a.... >:(
And then they shut the thread because of a "post limit".

I wasn't even aware they did that on the Bethesda forums.
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xDarkz

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Re: Discussion on TES V: Skyrim
« Reply #2211 on: November 22, 2011, 04:46:20 am »

I've recently started leveling up my sneak skill inadvertently just by being the little sneaky bastard that I am. Are there any benefits to mastering the sneak skill aside from sneaking past people and the 30x damage from daggers? Just curious as to how well an 'assassin' themed character would work out according to Skyrim mechanics. One hit, lethal kills on certain opponents would be cool, but I tried dual fighting with daggers once, and it didn't work out so well....
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irbis

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Re: Discussion on TES V: Skyrim
« Reply #2212 on: November 22, 2011, 04:55:30 am »

http://forums.bethsoft.com/index.php?/topic/1284360-concerning-the-small-patch-through-steam-today/

Fuck you Bethesda -_-
son of a.... >:(
And then they shut the thread because of a "post limit".

I wasn't even aware they did that on the Bethesda forums.

so damn lame.

EDIT:
finaly bought the Honeyside house in Riften... what a disapointment. Sure it has a reharvestable garden, and fishes but the number of containers is so damn small and badly placed.
Theres about 4 containers around your bed but the enchanting and alchemy room has none. So you either store stuff above and run betwen your basement and bedroom or you just dump all the ingrediences and soul gems and stuff on the ground. the house would be almost perfect if not for these two but major flaws. i would manage and hand-place all the goodies if not for the (for me) broken placement engine. in morrowind i just clicked where something should get placed and v'la! here i am arm-wrestling with havok physics...

Beth for heaven sake realise that mod tool set so people can make placeble jars and containers like in morrowind (jars with label or painting of the ingredience)

any advices on housing? what house do you use?
a little bit more and ill just pick a house of my likening and just sloughter the owner and take the house as my own >_>
« Last Edit: November 22, 2011, 05:46:17 am by irbis »
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Shadowlord

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Re: Discussion on TES V: Skyrim
« Reply #2213 on: November 22, 2011, 05:44:45 am »

http://www.skyrimnexus.com/downloads/file.php?id=1013

LAA fix, via a .dll and a secondary exe.

Haven't tested it but I'm guessing it probably works. God bless the modders.

Doesn't work here (Windows 8), TESV.exe.4gb is exiting after being resumed by skyrim4gb.exe. Already commented on the nexus with detail.

Skyrim is runnable normally through Steam, so it's not completely broken, though I've been doing other things instead of playing it since Bethesda decided to "fix" Skyrim so that players would experience the game as the developers intended them to, with silent crashes to desktop.

(I'm the only one in the comments that has reported it silently failing to work, though - or that attempted to debug it to see what was happening. Everyone else reporting a problem has reported Error 3:0000065432.)
« Last Edit: November 22, 2011, 05:47:36 am by Shadowlord »
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irbis

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Re: Discussion on TES V: Skyrim
« Reply #2214 on: November 22, 2011, 07:20:13 am »

sorry, i know, i am repeating myself but...

which drives me insane is that in ALL the houses ive seen so far(via own expirience and internet) have no frakking conteiners near the alchemy/enchanting stations. seriously... was it soooo god damn hard to see this one comming? was it sooo damn hard to place even a DAMN barrel near it so i can store my shit without running around the house back and forth like a cat with diahrrea??? all the houses are eye-candies with little practical usage.
anybody has a list of places/house without resetting conteiners?(and alchemy/enchanting stations)

leaving this behind - it irks me how the game cant decide what gameplay path the player should follow. the world scalling urges you to specialise in order for the world to not "outgrow" you. But the problem is - either you like it or not you become a jack of all trades.
My nord warrior girl focuses on 1h weapons and heavy armor. but she also has 40+ in speech (gotten from selling all the loot), 40+ lockpicking(from lockpicking all the chests in the dungeons), 30+ sneaking (from little scouting in dungeons), 35+ archery(from hunting those fast deers and foxes, shooting(getting attention of) dragons), and 25+ in all magic (from passive books reading), almost 40 in enchanting(from disenchanting/collecting magic effects).
Seriously - i havent trained anything beside 1h and heavy armor. Maybe a bit of alchemy and smithing but thats it. yet i am 20lvl with like 6 perks points which i have nothing interesting to spent on and i am hoarding them for when my heavy armor and 1h skills will get to next skill tiers. I fiished/seen perhaps 1/30 of the game and i am already on unwanted 20 lvl. i level so offten that i actualy forget that i have leveled.

If i would like to really go pure in any path i would have to:
-not sell anything
-no locks lockpicking
-no sneaking what so ever
-no hunting
-no reading books

Morrowind grinding model was borring but this is as faulty. just the opposite extreme.
And dont tell me to adjuct the difficulty setting as its not the case. its this fast-forward progression.

in Morrowind to get something enchanted i would have to pay some one.
Why there is no enchanters in Skyrim? or an option to pay the smith to improve or craft an item for me. or pay someone to make me a potions if i provide the ingrediences and pay some extra fee.
I am a warrior, do i really need to craft my gear, brew my potions, enchant my stuff all by myself?
the game punishes you for not being pure build and at the same time - it makes you all around, do you like it or not.

Argh.
/rant off
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Rose

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Re: Discussion on TES V: Skyrim
« Reply #2215 on: November 22, 2011, 07:24:37 am »

I'm pretty sure the house you buy in riften has one, and there's a dresser not far from the alchemy table in the whiterun house.
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Trapezohedron

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Re: Discussion on TES V: Skyrim
« Reply #2216 on: November 22, 2011, 07:29:10 am »

On the note of magic - I played as thief/mage and found destruction magic becoming absolutly useless around lvl 40+ - a single shot from my dadric bow ( no perks in archery) will do more damage then a double casted incinerate :I

A work colluegue was being a dick so I spoiled him in skyrim, sucker.

Indeed. For long-term magic gaming, you should invest in Conjuration and Conjure Dremora Lord, since they're the only ones that are actually able to catch up with the game's broken difficulty.

They really should have kept spellmaking in, since the default magic is incredibly weak, and your defense boosting items are useless if you're using the two-hand, slow casting, usually AoE spells. Seriously, magic just can't catch up.
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Thank you for all the fish. It was a good run.

irbis

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Re: Discussion on TES V: Skyrim
« Reply #2217 on: November 22, 2011, 07:29:56 am »

I'm pretty sure the house you buy in riften has one, and there's a dresser not far from the alchemy table in the whiterun house.
i am fresh after buying/fully upgrading the one in Riften, the enchanting and alchemy room has only shelves. nothing that you can open and store stuff inside.
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Trapezohedron

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Re: Discussion on TES V: Skyrim
« Reply #2218 on: November 22, 2011, 07:31:08 am »

I'm pretty sure the house you buy in riften has one, and there's a dresser not far from the alchemy table in the whiterun house.

Buying the Alchemy Lab upgrade usually gives you an Apothecary's Satchel. Breezehome in Whiterun has one on the table, and Markarth's Vlindrel Home has one on a stone surface. Surely, there's a satchel somewhere in Riften's house?
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Thank you for all the fish. It was a good run.

Azkanan

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Re: Discussion on TES V: Skyrim
« Reply #2219 on: November 22, 2011, 07:49:42 am »

Holy shit, heh. Greatest headshot EVER.

http://www.youtube.com/watch?v=xE4uzGaQDQg
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