Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 175 176 [177] 178 179 ... 896

Author Topic: The Elder Scrolls V: Skyrim  (Read 1550112 times)

Sirian

  • Bay Watcher
    • View Profile
Re: Discussion on TES V: Skyrim
« Reply #2640 on: November 24, 2011, 10:41:02 pm »

Something I'm going to add once the construction kit comes out:

A bookstore.

Isn't there already one in the Winterhold college ? Or do you mean something else ?
Logged

Sensei

  • Bay Watcher
  • Haven't tried coffee crisps.
    • View Profile
Re: Discussion on TES V: Skyrim
« Reply #2641 on: November 24, 2011, 10:48:27 pm »

Something I'm going to add once the construction kit comes out:

A bookstore.
I was just about to make a post complaining about the lack of variation in stores, and of stores in general...
Logged
Let's Play: Automation! Bay 12 Motor Company Buy the 1950 Urist Wagon for just $4500! Safety features optional.
The Bay 12 & Mates Discord Join now! Voice/text chat and play games with other Bay12'ers!
Add me on Steam: [DFC] Sensei

Greiger

  • Bay Watcher
  • Reptilian Illuminati member. Keep it secret.
    • View Profile
Re: Discussion on TES V: Skyrim
« Reply #2642 on: November 24, 2011, 11:00:18 pm »

I decided that Whiterun was not having enough Fun.

So I looked up console commands.

Spoiler: Spoiler free image (click to show/hide)

They are now having plenty of Fun.
Logged
Disclaimer: Not responsible for dwarven deaths from the use or misuse of this post.
Quote
I don't need friends!! I've got knives!!!

Shadowlord

  • Bay Watcher
    • View Profile
Re: Discussion on TES V: Skyrim
« Reply #2643 on: November 24, 2011, 11:06:53 pm »

Something I'm going to add once the construction kit comes out:

A bookstore.
KNOWLEDGE LEADS TO MAGIC YOU FOOL

I think perhaps you mean
KNOWLEDGE IS POWER! FOR REAL!
Logged
<Dakkan> There are human laws, and then there are laws of physics. I don't bike in the city because of the second.
Dwarf Fortress Map Archive

Eagle_eye

  • Bay Watcher
    • View Profile
Re: Discussion on TES V: Skyrim
« Reply #2644 on: November 24, 2011, 11:15:11 pm »

I'd like to see a system that makes the sort of experimentation that NPC's so often reference a reality for the player. Perhaps divide spells up into various subunits, like with the alchemy system? Perhaps I'll try that when the construction set is released..
Logged

Karnewarrior

  • Bay Watcher
  • That guy who used to be here all the time
    • View Profile
Re: Discussion on TES V: Skyrim
« Reply #2645 on: November 24, 2011, 11:22:19 pm »

Something I'm going to add once the construction kit comes out:

A bookstore.
KNOWLEDGE LEADS TO MAGIC YOU FOOL

I think perhaps you mean
KNOWLEDGE IS POWER! FOR REAL!
Knowledge is power, power is energy, energy is matter, matter is mass, and mass can change time and space.

Ergo a wizard is a walking black hole and my logic is flawless.
Logged
Thou art I, I art Thou.
The trust you have bestowed upon thy comrade is now reciprocated in turn.
Thou shall be blessed when calling upon personae of the Hangman Arcana.
May this tie bind thee to a brighter future!​
Ikusaba Quest! - Fistfighting space robots for the benefit of your familial bonds to Satan is passe, so you call Sherlock Holmes and ask her to pop by.

Tellemurius

  • Bay Watcher
  • Positively insane Tech Thaumaturgist
    • View Profile
Re: Discussion on TES V: Skyrim
« Reply #2646 on: November 24, 2011, 11:28:22 pm »

Something I'm going to add once the construction kit comes out:

A bookstore.
KNOWLEDGE LEADS TO MAGIC YOU FOOL

I think perhaps you mean
KNOWLEDGE IS POWER! FOR REAL!
You are in a country full of nords that scorn magic users.

MorleyDev

  • Bay Watcher
  • "It is not enough for it to just work."
    • View Profile
    • MorleyDev
Logged

Sergius

  • Bay Watcher
    • View Profile
Re: Discussion on TES V: Skyrim
« Reply #2648 on: November 24, 2011, 11:37:23 pm »

Is it a bad sign that I'm cynical enough to be impressed by the way guards react to me standing over a dead body with a weapon out? xD

"You're lying! He's not a slave and you're not traders. He doesn't carry himself like a slave! Look at the way he stands... probably ex-military. Akrennian traders always threaten before they ask a favor, it's tradition. And your robes are made out of bedspreads."
Logged

Neonivek

  • Bay Watcher
    • View Profile
Re: Discussion on TES V: Skyrim
« Reply #2649 on: November 24, 2011, 11:44:07 pm »

I love how the Skyrim Guards think they still have psychic powers.

I am sorry but only Cyrodil guards have magic psychic "find the perp" powers.
Logged

Tellemurius

  • Bay Watcher
  • Positively insane Tech Thaumaturgist
    • View Profile
Re: Discussion on TES V: Skyrim
« Reply #2650 on: November 24, 2011, 11:48:55 pm »

I love how the Skyrim Guards think they still have psychic powers.

I am sorry but only Cyrodil guards have magic psychic "find the Derp" powers.
fixed

Cthulhu

  • Bay Watcher
  • A squid
    • View Profile
Re: Discussion on TES V: Skyrim
« Reply #2651 on: November 24, 2011, 11:50:56 pm »

When I make the bookstore, I'll have dialog that references the Nords' fear of books.
Logged
Shoes...

Bdthemag

  • Bay Watcher
  • Die Wacht am Rhein
    • View Profile
Re: Discussion on TES V: Skyrim
« Reply #2652 on: November 24, 2011, 11:53:11 pm »

God damnit Bethesda, why you no release Construction Kit yet?

I really want to mod this game :/
Logged
Well, you do have a busy life, what with keeping tabs on wild, rough-and-tumble forum members while sorting out the drama between your twenty two inner lesbians.
Your drunk posts continue to baffle me.
Welcome to Reality.

Neyvn

  • Bay Watcher
    • View Profile
Re: Discussion on TES V: Skyrim
« Reply #2653 on: November 25, 2011, 12:36:48 am »

Is it a bad sign that I'm cynical enough to be impressed by the way guards react to me standing over a dead body with a weapon out? xD

"You're lying! He's not a slave and you're not traders. He doesn't carry himself like a slave! Look at the way he stands... probably ex-military. Akrennian traders always threaten before they ask a favor, it's tradition. And your robes are made out of bedspreads."
Hahaha Good movie that one, so many great jokes and one liners...
Logged
Quote from: Ubiq
Broker: Wasn't there an ambush squad here just a second ago?
Merchant: I don't know what you're talking about. Do you want this goblin ankle bone amulet or not?
My LIVESTREAM. I'm Aussie, so not everything is clean. Least it works...

Meta

  • Bay Watcher
  • Aka Maunoir. French Dwarf
    • View Profile
Re: Discussion on TES V: Skyrim
« Reply #2654 on: November 25, 2011, 08:45:04 am »

I was bored with my lvl 41 leader of the dark brotherhood(and unrelenting one shot-one kill machine) so I gave a mage a try.
I'm of course not speaking of those silly armored mage, why would a mage have armor, he has the powers of the UNIVERSE AT HIS FEET!(yes I'm a megalomaniac mage :p).
And damn, that first dragon kicked my ass, I had to do it 3 times before I finally finished him off(in normal difficulty) >.<.

[...]

I've done almost the exact same thing recently, having started with a now 40ish DB/Thieves Guild/bow sneaky character. Mages feel like they could use some loving; either you wear heavy armor and have to train yet another skill, or you wear none and have to rely on your low starting magicka and the occasional staff drop, if you're lucky. I'm glad I am specializing heavily in Alchemy.

On a side note, Destruction talents give your staff more kick depending on the element being used. Also, the more advanced your Destruction skill, the less charge it takes when used. Nice touch, at least. But I don't like not regenerating magicka when using my shitty streaming ice or fire staff.
I'm doing the same thing, but on the other side. Yesterday I finally reached 100 with my destruction skill, so I joined the Legion and changed all my oufit, from a robe and no weapon to a one-handed weapon and light armor. Fun ensued, as now I'm not able to finish the first Legion's quest. :D
It's like starting the game again, but with more powerful foes compared to a new game.
Logged
Generalized Godwin’s Law: "Every discussion within an online community converges to a zero-information signal characterized by empty assertions concerning the foundational dichotomy of that community."
Pages: 1 ... 175 176 [177] 178 179 ... 896