Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 106 107 [108] 109 110 ... 221

Author Topic: Dwarf Fortress meets The Outer Wilds? "Ultima Ratio Regum", v0.10.1 out Feb 2023  (Read 598158 times)

Rowanas

  • Bay Watcher
  • I must be going senile.
    • View Profile

I have been absent for a little while. I found my last post, read all the blogs, and have now returned to shower you all with my wisdomseed! No. I have nothing to say, except hooray! I look forward to defeating ziggurats and being granted the greatest gift of all... a way to leave the ziggurat. :D
Logged
I agree with Urist. Steampunk is like Darth Vader winning Holland's Next Top Model. It would be awesome but not something I'd like in this game.
Unfortunately dying involves the amputation of the entire body from the dwarf.

PTTG??

  • Bay Watcher
  • Kringrus! Babak crulurg tingra!
    • View Profile
    • http://www.nowherepublishing.com

So, how do I start shooting at things with guns/swords? Do I need to find food?
Logged
A thousand million pool balls made from precious metals, covered in beef stock.

Graknorke

  • Bay Watcher
  • A bomb's a bad choice for close-range combat.
    • View Profile

So, how do I start shooting at things with guns/swords? Do I need to find food?
I'm afraid we have some bad news for you.
Logged
Cultural status:
Depleted          ☐
Enriched          ☑

Leatra

  • Bay Watcher
    • View Profile

So, how do I start shooting at things with guns/swords? Do I need to find food?
I'm afraid we have some bad news for you.
Oooh, I wanna break the bad news!
Spoiler (click to show/hide)
Logged

Devling

  • Bay Watcher
  • You're all a bunch of socialists!
    • View Profile

That was a little stupid of me, didn't read the whole thing. I must of been blinded by the hype.

Did you know that I now use Hype regularly because of Two Best Friends?

Heh - I've only just discovered TBF myself, and I'm rather enjoying it.
Can you feel the storm? It's coming!

Anyway, wait is it seriously a dating sim now. Or are you jerking my chain. I assume you are jerking my chain, but stranger things have happened.
Logged

RanDomino

  • Bay Watcher
    • View Profile

Maybe chess just needs a new starting setup.
Point-buy: Do you go with a balanced start, or stick to a few elites (such as two Queens and four Bishops), or load up on like 31 pawns and crush with sheer mass?
Logged

varsovie

  • Bay Watcher
    • View Profile

Maybe chess just needs a new starting setup.
Point-buy: Do you go with a balanced start, or stick to a few elites (such as two Queens and four Bishops), or load up on like 31 pawns and crush with sheer mass?

Terran, Protoss or Zerg?
Logged

PTTG??

  • Bay Watcher
  • Kringrus! Babak crulurg tingra!
    • View Profile
    • http://www.nowherepublishing.com

Y'see, that's an interesting question, because since you can only move one piece per turn, the more pieces you have, the smaller percentage of of your force you can control per turn. However, the fewer pieces you have, greater the percentage of your forces you can loose in one turn.
Logged
A thousand million pool balls made from precious metals, covered in beef stock.

Ultima Ratio Regum

  • Bay Watcher
  • Game Studies Lecturer, "Ultima Ratio Regum" person
    • View Profile
    • Ultima Ratio Regum

Maybe chess just needs a new starting setup.

Or different rules. I think it would be interesting to just add one: on a capture, both pieces are removed from the board.

I do like some of the chess variants you can buy on wikipedia; precisely because they aren't analyzed to the extent of the "original" game, I find them a lot more enjoyable to play...

HOLY CRAP this thing generates solar systems!

This is the best thing I've ever seen and I have seen a supermodel win the kitten lottery.

EDIT: Though a quick-start guide would be great, because I have no idea how to start building my army/spaceship. I wanna fly up to one of my earth's three moons! Or maybe make a world where it's a parched, dry earth with an ocean moon sitting there!

Haha, thank you. Yeah, for the next version I'm going to have a message at the explaining it's still an alpha, what's in place, what isn't in place, etc.

I have been absent for a little while. I found my last post, read all the blogs, and have now returned to shower you all with my wisdomseed! No. I have nothing to say, except hooray! I look forward to defeating ziggurats and being granted the greatest gift of all... a way to leave the ziggurat. :D

Thank you! I keep having all these neat new ideas for ziggurats, but I'm just going to stick to the puzzle elements for 0.3...

Oooh, I wanna break the bad news!
Spoiler (click to show/hide)

FACT.

Can you feel the storm? It's coming!

Anyway, wait is it seriously a dating sim now. Or are you jerking my chain. I assume you are jerking my chain, but stranger things have happened.

Stranger things have happened. But no, sadly, no dating. I'm focusing on the exploration/puzzle aspect for now, then the next releases will focus on civ/history generation and further deepening the exploration/puzzle aspects. I have some really neat stuff planned, but I want to get out the ziggurat basics asap and get some feedback!
Logged

Dutchling

  • Bay Watcher
  • Ridin' with Biden
    • View Profile

Is courtly love and tapping ass something you would considering adding to the game?
Logged

PTTG??

  • Bay Watcher
  • Kringrus! Babak crulurg tingra!
    • View Profile
    • http://www.nowherepublishing.com

Is courtly love and tapping ass something you would considering adding to the game?

It's an essential part of this balanced feudal monarchy!
Logged
A thousand million pool balls made from precious metals, covered in beef stock.

Graknorke

  • Bay Watcher
  • A bomb's a bad choice for close-range combat.
    • View Profile

Is courtly love and tapping ass something you would considering adding to the game?
New endgame goal: Marry everyone in your empire. As in, all of them. At once.
Logged
Cultural status:
Depleted          ☐
Enriched          ☑

Ivefan

  • Bay Watcher
    • View Profile

New endgame goal: Marry everyone in your empire. As in, all of them. At once.
Obligatory objective: Establish heritage empire, breed as many possible heirs as possible and then switch player character to one of them and try to be the victor of the vicious backstabbing infighting for the regency.
Logged

Devling

  • Bay Watcher
  • You're all a bunch of socialists!
    • View Profile

We shall exact our pound of dating sim.
Logged

Ultima Ratio Regum

  • Bay Watcher
  • Game Studies Lecturer, "Ultima Ratio Regum" person
    • View Profile
    • Ultima Ratio Regum

Is courtly love and tapping ass something you would considering adding to the game?

Is courtly love and tapping ass something you would considering adding to the game?

It's an essential part of this balanced feudal monarchy!

Is courtly love and tapping ass something you would considering adding to the game?
New endgame goal: Marry everyone in your empire. As in, all of them. At once.

New endgame goal: Marry everyone in your empire. As in, all of them. At once.
Obligatory objective: Establish heritage empire, breed as many possible heirs as possible and then switch player character to one of them and try to be the victor of the vicious backstabbing infighting for the regency.

We shall exact our pound of dating sim.

Well, I'm sold on this idea...

...but the answer is currently, maybe. Depends on how much I intend to let time pass and that kind of thing. Can't give an answer yet! Though, alas, ass-tapping is not currently on the dev plan. Which is not to say it won't ever be...

MEANWHILE, I've now updated the development plan (http://www.ultimaratioregum.co.uk/game/development-plan-2/) with the path ahead, and active development will be resuming in under two weeks! I have some very cool stuff to show off when it does. Here's a copy of the dev plan (brackets indicate progress):

0.3.0, Summer 2013:

- Language generation (50%)
- Flag/religious symbol generation (100%)
- Present-day civilization territories (75%)
- New map key and information
- Memory use/loading time improvement (50%)
- First gameplay – Ziggurats (80%)
- Ziggurat puzzle generation (60%)
- Language-specific name generation (80%)
- About 50 small improvements/bug-fixes (10%)
 
0.4.0, Winter 2013:

- Myth & legend generation (30%)
- History generation (20%)
- Civilization generation (50%)
- More messages when moving around the world
- Seasonal soil/tree ‘look’ changes
- All ruins etc tied to history
Logged
Pages: 1 ... 106 107 [108] 109 110 ... 221