So guess who broke his foot Monday and has been unable to access his die? This guy! But yeah, that excuse is no longer valid, so I'm going to go ahead and do this turn now.
TURN 5: STOCKING CAP BEATDOWNS
Turn my body into the size of a ball and walk up to the sign-up sheet and sign up after returning to normal form.
Your new pal comments that it's extremely dangerous to use the technique to such an extreme before you've ever really even tried it. But you shall not be deterred! [4] Following what he told you, plus a little bit of last-second coaching from your line neighbor, who has no real desire to see you kill yourself, you shrink to about half your current size. You're not ball-sized at all, but getting that far is something to be proud of.
You walk up to the front of the line, [2] only to find yourself stuck in your half-pint form! Your "mentor" warns you that this sort of thing happens a lot when you're just starting out with the technique, and lifts you up so you can see over the desk. You register, and walk off in shame. The man who taught you the technique explains that his name is Choji, and that if you want he can try and help you get more control over the technique. Or, at least, get back to normal size.
Walk up to the great beast and point a finger not far from its nose. "You there. Did you steal that ramen?"
[5] You walk up and make your accusation at the beast, whose only reaction is to stoop its head in disgrace, like a puppy who piddled on the carpet when he knew he wasn't supposed to. It's still kind of clutching it close, though. Looks like it was really hungry, or it REALLY loves ramen.
Challenge the man to a fight, but only if he agrees to take off the armor or give Fujimora a matching set.
[6] The guard just sort of laughs to himself. He asks if you really think that a temple founded on the idea of growing stronger to overcome impossible odds is going to just hand out armor because a student thinks his challenge is too tough. He tells you if you're that weak, you can go buy some armor from the stalls outside. Or, better yet, don't even bother, just wait for the tournament to start.
Wait for the tournament to start.
You do so.
Find a good place to meditate waiting for my turn. A waterfall would be perfect
[1] Try as you might, tranquility is a precious resource on this island today. All of the fighters from all over the world have crowded into this one spot, and it's pretty much impossible to be alone for five seconds. And the only waterfall for miles is already occupied by some three-eyed guy and a man-rat!
Sorry, keeping busy with college.
Ferociously rapid punch the stunned kangaroo!
Turn 3 commenceYou don't even bother with initiative. He can't move, so why would it even matter?
[14] vs [10] ; [4]
Your flurry of blows rocks the kangaroo like nothing has ever rocked it! The thunder from down under goes down in a heap, barely conscious. One more punch/love tap and it's pretty much over.
--ENVIRONMENTAL ALERT!--An intercom announces that the tournament will begin in
TWENTY MINUTES, and that anyone who has yet to sign in is advised to please do so as soon as possible.
--PLAYERS--Name: Shinken
Bio: A one-eyed man, after getting shot in the right eye with 5 arrows then proceeding to eat his own eye he seeks to prove that he is either the most or idiotic or courageous fighter out there.
Fighting Style: Brick WallStats:*
HP: 10
*
FP: 0
*
Defense: 2
*
Armor: 0
*
Fighting Spirit: 0
Equipment: ClothesMoves: "Ooh, shiny!"Potential Moves: Body Mass Manipulation (Training: 25%)
Abilities: Too stupid to die;
Mass Manipulation: Half size! Name: Fujimora
Bio: Fujimora wishes to win the tournament to find money to continue his research into the forbidden arts, to hopefully gain the power to rule over the universe.
Fighting Style: Ferocious FelineStats:*
HP: 10
*
FP: 0
*
Defense: 0
*
Armor: 0
*
Fighting Spirit: 0
Equipment: ClothesMoves: Wet Tabby ScratchPotential Moves: Molecular Vibration
Abilities: "Did I just do that?!" Name: Waldo
Bio: Of "Where's Waldo" fame Waldo adds his remarkable style of near invisibility to the arena, somehow blending in despite his brilliant attire of white and red stripes plus outdated stocking-cap.
Fighting Style: Wily CoyoteStats:*
HP: 6/10
*
FP: 0
*
Defense: 1
*
Armor: 0
*
Fighting Spirit: 0
Equipment: ClothesMoves: "Here, hold this!"Potential Moves:Abilities: "We killed that guy, but we used his idea." Name: John Smith
Bio: John Smith has always been average. He doesn't like being average. So he started Martial arts so people would recognise his inherit 'non-averageness'
Fighting Style: Wily CoyoteStats:*
HP: 10
*
FP: 0
*
Defense: 1
*
Armor: 0
*
Fighting Spirit: 0
Equipment: ClothesMoves: "Here, hold this!"Potential Moves:Abilities: "We killed that guy, but we used his idea." Name: Tarkaus
Bio: Tarkaus wants to conquer the world, and felt doing so by being strong enough to do anything personally was the proper way to go about it.
Fighting Style: Brick WallStats:*
HP: 10
*
FP: 0
*
Defense: 2
*
Armor: 0
*
Fighting Spirit: 0
Equipment: ClothesMoves: "Ooh, shiny!"Potential Moves:Abilities: Too stupid to die Name: Piega
Bio: A young man, living a simple life until a warlord took control of the surrounding land. Left his village to train and eventually reclaim his land for his people
Fighting Style: Ferocious FelineStats:*
HP: 10
*
FP: 0
*
Defense: 0
*
Armor: 0
*
Fighting Spirit: 0
Equipment: ClothesMoves: Wet Tabby ScratchPotential Moves:Abilities: "Did I just do that?!" --ENEMIES--Name: Roger Jr.
Bio: Fighting Style: Genetically Engineered KangarooStats:*
HP: 2/12
*
FP: 0
*
Defense: 0
*
Armor: 0
*
Fighting Spirit: 0
Equipment: Boxing GlovesMoves: Thunder Down UnderMultigenerational HaymakerAbilities: Gattaca Kanga-baby