Bay 12 Games Forum

Dwarf Fortress => DF Community Games & Stories => Topic started by: danmanthedog on August 20, 2013, 08:26:23 am

Title: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on August 20, 2013, 08:26:23 am
Umm hello my name is danmanthedog and i might be starting up a succession game for dwarf fortress which will be my first one up so it might be bad or good who knows. so the rules are followed.

1. One turn for each person that must be posted by 2 weeks end in real life but if you finish your turn before two weeks then next person turn start.. (two weeks because I have two jobs to do in real life.)
2. No destroying of the fortress or save will be roll back and you are kicked off of the overseer list.  >:(
3. Mark your levers before turns are done please!!  >:(
4. To be dorf ask the next overseer to dorf you.
5. To join in middle of game send me email and i will try to work you in.  ;)
6. Two day limit to acknowledge your turn or it goes to next person

So those are my rules for the lets play but more rules or changes will be added later. I will post about the zone we will be doing so people can ready up for it. Well thats it so post a message if you want to join okey bye.  :)

I am gonna change the name of this topic to that of the fortress name when it starts up.

Players:
danmanthedog
highmax28
ShadowHammer
blademan9999
Wolfbane
Gnorm
Tevish Szat
Jamcat
Timeless bob
Bokaza
Th4DwArfY1
Sheaim
Dick Givens
Title: Re: New Dwarf succesion game
Post by: Snow Fenrir on August 20, 2013, 08:42:52 am
I would like a turn. Can we play in an evil region by chance?
Title: Re: New Dwarf succesion game
Post by: danmanthedog on August 20, 2013, 08:45:36 am
It depends on the old and great world maker gives us. (but no evil ice areas.)
Title: Re: New Dwarf Fortress Succesion Game (Need players)
Post by: danmanthedog on August 20, 2013, 12:22:39 pm
To start the game we need at least 5 players wanting to be overseer. Also if i don't do it can some one stone sense the fortress to show what it looks like it would pretty nice of you to do that.
Title: Re: New Dwarf Fortress Succesion Game (Need players)
Post by: highmax28 on August 20, 2013, 12:59:46 pm
Once I'm finished with my own, which will be by Friday, I'll sign up, just not yet. Good luck with your first succession fort!
Title: Re: New Dwarf Fortress Succesion Game (Need players)
Post by: danmanthedog on August 20, 2013, 07:25:34 pm
I add poll for the biome so it will be easier to choice
Title: Re: New Dwarf Fortress Succesion Game (Need players)
Post by: ShadowHammer on August 20, 2013, 08:22:48 pm
A succession fort started up by an escaped lunatic? Count me in! I assume that this succession fort is your first forum post DanMan? If so, welcome aboard! If not, then ignore this!
And I am in Highmax's succession fort, so could I have the turn after his? Merci Beaucoup! (for those of you who don't speak Mexican, this means "thank you").
Also, is this a succession rotation fort like chaincraft? (once we reach the bottom of the player list, we cycle back to the top) Or is it regular succession like boatmurdered? (we all play a turn, and once we reach the end of the player list the game is dead) If this is currently undecided, I vote succession rotation.
Title: Re: New Dwarf Fortress Succesion Game (Need players)
Post by: highmax28 on August 20, 2013, 08:42:50 pm
A succession fort started up by an escaped lunatic? Count me in! I assume that this succession fort is your first forum post DanMan? If so, welcome aboard! If not, then ignore this!
And I am in Highmax's succession fort, so could I have the turn after his? Merci Beaucoup! (for those of you who don't speak Mexican, this means "thank you").
Also, is this a succession rotation fort like chaincraft? (once we reach the bottom of the player list, we cycle back to the top) Or is it regular succession like boatmurdered? (we all play a turn, and once we reach the end of the player list the game is dead) If this is currently undecided, I vote succession rotation.
I agree, and I was also thinking of doing so for my fortress, but I'll figure it out. And welcome also! :P
Title: Re: New Dwarf Fortress Succesion Game (Need players)
Post by: danmanthedog on August 20, 2013, 09:03:25 pm
Yeah its my first so yeah it might be bad and about the turn im thinking about doing succession rotation bu there might be problems with coming to me because of the jobs i told you so i will try to make it work and thank you for welcoming me. :D
Title: Re: New Dwarf Fortress Succesion Game (Need players)
Post by: ShadowHammer on August 20, 2013, 10:15:10 pm
For succession rotation, to make it run more smoothly, you could give the next person in line a, say, 2 day time limit in which to acknowledge that it is their turn, and if they don't say anything, then the next person takes it.

EDIT: I assume that turns are one year each? Or are they as long as you can accomplish in two weeks? I would prefer one year (or 2, or 3) because a full two weeks for every turn is a fairly long time. The occasional 2 week turn would be fine, but if every took two weeks, it would be fairly slow paced.
Title: Re: New Dwarf Fortress Succesion Game (Need players)
Post by: danmanthedog on August 21, 2013, 08:21:33 am
it is 1 year per turn but the two weeks is so they can post it or have time for the game if they are busy in real life and that is a good idea for 2 day limit for acknowledge their turns.
Title: Re: New Dwarf Fortress Succesion Game (Need players)
Post by: W0lfBane on August 21, 2013, 04:26:56 pm
sounds cool, please sign me up
Title: Re: New Dwarf Fortress Succesion Game (Need players)
Post by: Timeless Bob on August 21, 2013, 05:03:59 pm
I don't know many Mexicans who speak French, shadowhammer.

Also, Danman, if you use DFHack v3 and Isoworld v3, you can map the area around the fort too, (even past the embark borders).  It's useful to see what's outside your borders sometimes, story-wise.
Title: Re: New Dwarf Fortress Succesion Game (Need players)
Post by: blademan9999 on August 21, 2013, 05:08:30 pm
I'm a novice, could I sign up?
Title: Re: New Dwarf Fortress Succesion Game (Need players)
Post by: danmanthedog on August 21, 2013, 05:19:19 pm
Sure blademan and Wolfbane, and yeah i might do that timeless bob and sorry for not posting i caught a cold. I will start up the game on Thursday or Friday if i can because this cold is making it hard to stand up. Haaa
Title: Re: New Dwarf Fortress Succesion Game (Need players)
Post by: Gnorm on August 21, 2013, 06:35:07 pm
I'll play.
Title: Re: New Dwarf Fortress Succesion Game (Need players)
Post by: danmanthedog on August 21, 2013, 08:01:42 pm
Okey gnorm. Wow I never thought i would get this many people playing. :D :D
Title: Re: New Dwarf Fortress Succesion Game (Need players)
Post by: highmax28 on August 21, 2013, 08:18:52 pm
Okey gnorm. Wow I never thought i would get this many people playing. :D :D
Welcome to bay12, where this part of the fourms is where everyone wants to sign up for an old fashioned succession fortress (and not the weird ones like necrothreat II and Mineforest)
Title: Re: New Dwarf Fortress Succesion Game (Need players)
Post by: Timeless Bob on August 21, 2013, 08:30:07 pm
Yeah, my "Iron Chef" idea didn't get any comments at all.  ***Buncha Traditionalists...***
Title: Re: New Dwarf Fortress Succesion Game (Need players)
Post by: Tevish Szat on August 21, 2013, 10:37:07 pm
heh.  Go ahead and add me to the list as well.  I'm... oh, 2 for 2 on not totally destroying advanced succession fortresses.  Bad at reclaims, though.
Title: Re: New Dwarf Fortress Succesion Game (Need players)
Post by: Timeless Bob on August 21, 2013, 10:50:16 pm
I'm up for a turn.
Title: Re: New Dwarf Fortress Succesion Game (Need players)
Post by: highmax28 on August 21, 2013, 11:31:02 pm
heh.  Go ahead and add me to the list as well.  I'm... oh, 2 for 2 on not totally destroying advanced succession fortresses.  Bad at reclaims, though.
My score for fortress successions:

total fortresses worked in: 9
started: 4
turn successes: 2, maybe 3 if you consider my turn in necrothreat II a "success"
fortresses lost: 2
Times I obliterated rhe fortress: 1
times had to force skip my turn: 3 (grounded for 2, gave up and couldn't upload on one more)
times entertained people: 0 probably, I always get boring turns or I kill their fortresses somehow
Title: Re: New Dwarf Fortress Succesion Game (Need players)
Post by: JamCat on August 22, 2013, 03:59:19 am
Sign me up
Title: Re: New Dwarf Fortress Succesion Game (Need players)
Post by: danmanthedog on August 22, 2013, 10:44:17 am
Well Guys with the poll closed and with some many people going to do it im gonna start this game and post the about later, and do you guys want to go in the order on the first post o mix it up a bit?

-Edit these are the preferences to the world that is gonna be used
1. World size= medium
2. History= Short
3. Nature/beasts= medium
4. Civ= medium
5. Ores= sparse

and here is the picture of the map.
(http://i1283.photobucket.com/albums/a558/danmanthedog/Untitled_zps325e763f.png)
Title: Re: New Dwarf Fortress Succesion Game (Starting now)
Post by: Bokaza on August 22, 2013, 11:35:00 am
imo, you should put ores on frequent, it's much better when you actually have some ores. btw, I've already sent an email with my overseer application.
Title: Re: New Dwarf Fortress Succesion Game (Starting now)
Post by: Timeless Bob on August 22, 2013, 11:51:13 am
Don't know if you know this, but if you save the picture in .png format, it's the clearest one that takes up the least space.  Much less blurring than jpg, jpeg or GIF formats.
Title: Re: New Dwarf Fortress Succesion Game (Starting now)
Post by: danmanthedog on August 22, 2013, 11:53:28 am
Yeah i heard about putting in png format but i dont know then how to put it on the post I used to post a lot stuff for a different game so yeah im nooby to this type of posting.
Title: Re: New Dwarf Fortress Succesion Game (Starting now)
Post by: danmanthedog on August 22, 2013, 11:57:24 am
Woot I got the picture at last. :D :D
Title: Re: New Dwarf Fortress Succesion Game (Starting now)
Post by: highmax28 on August 22, 2013, 11:59:12 am
Yeah i heard about putting in png format but i dont know then how to put it on the post I used to post a lot stuff for a different game so yeah im nooby to this type of posting.
I think photobucket has png so if you link it from there, you're set. But I could be wrong
Title: Re: New Dwarf Fortress Succesion Game (Starting now)
Post by: danmanthedog on August 22, 2013, 12:12:51 pm
So everybody what should we start our fortress zone 1, zone 2 or zone 3 or zone 4. ps Trying to make a 60 minute poll for it back cant make new one haa.

Spoiler (click to show/hide)

Edit- anybody how to remove an old poll and add new one???
Title: Re: New Dwarf Fortress Succesion Game (Starting now)
Post by: danmanthedog on August 22, 2013, 12:49:59 pm
The game should be starting up soon once we get all the beginning stuff done, people can still join.
Title: Re: New Dwarf Fortress Succesion Game (Starting now)
Post by: Gnorm on August 22, 2013, 02:30:50 pm
I missed the poll; where are we embarking? If there is still any room for feedback, I would have chosen zone 2.
Title: Re: New Dwarf Fortress Succesion Game (Starting now)
Post by: Timeless Bob on August 22, 2013, 02:48:58 pm
While I don't know how to remove polls, you can just change the text in the title and choices, then check the "reset voting" (something like that) box, and voila! New poll!

For placeholder polls, I like to stick something silly in there, like I have in my Luckiest Tourist EVER game right now.
Title: Re: New Dwarf Fortress Succesion Game (Starting now)
Post by: danmanthedog on August 22, 2013, 02:55:58 pm
thanks guys and the poll for where we embark is coming now and the picture of where we embark is on page two of respones.
Edit- i cant make the poll time limit change so its locked so just tell me what zone to embark at please.
Title: Re: New Dwarf Fortress Succesion Game (Starting now)
Post by: Snow Fenrir on August 22, 2013, 03:53:34 pm
Which one has more neighbors? 3? That one.
Title: Re: New Dwarf Fortress Succesion Game (Starting now)
Post by: TD1 on August 22, 2013, 04:46:02 pm
I'd like a go. Dunno if sending an email is a moot point or not? Why email if I've already said? Anyway. If I have a vote at this point I'd say region 2
Title: Re: New Dwarf Fortress Succesion Game (Starting now)
Post by: danmanthedog on August 22, 2013, 05:48:57 pm
Well since the poll making is annoying Im gonna do a coin flip to decide on region 2 and region 3. Heads region 2, tails region 3.

(http://i1283.photobucket.com/albums/a558/danmanthedog/coin_zps8090f0ed.png)

The flip!
Spoiler (click to show/hide)

Well it seems that we shall live in region 3 and now i can get this game ago.
Ps. Th4DwArfY1 your in for a turn
Title: Re: Old style succion game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on August 22, 2013, 08:18:17 pm
Whelp beginning of the game people, have fun and good luck to all.

After a two month journey the old and rotten cart the settlers has been using to find riches for their kingdom has finally broken down.
(http://i1283.photobucket.com/albums/a558/danmanthedog/Begining_zpsb43b2f17.png)

Whelp that's just great the old busted thing cant much farther men, so that means our new home is here. Hmm the ground is moist meaning there's an aquafier under us, hope highmax and snow can find use some rock for us.
Spoiler (click to show/hide)

Hmm seems like everybody is here and they seem okay, but that could change all in a second.
(http://i1283.photobucket.com/albums/a558/danmanthedog/names_zpsa26b707c.png)

Unbelievable that we found stone in this wet dump, but highmax informs me that the stone is only claystone a wet and almost useless type of stone to use and live in, even if was slit its better then living above ground like a elf. I told snow and high to dig out a simple but workable home for us.
Spoiler (click to show/hide)

Well thinking about farming plans with Blade, Shadowhammer come out of nowhere running and yelling about a fat and dirty wild animal sighted down the hill of us. I follow Shadow to the spot of the animal with Blade who is used to hunt. I looked over the ridge and saw PIG! but it was different looking, it was hairy and had huge teeth in its mouth. Blade tells me it is a warthog or wild pig, I ask him if we can eat it. He said yes but they are know to attack dwarfs.
Spoiler (click to show/hide)
Spoiler (click to show/hide)

I tell Shadow not to worry about the warthog and to destroy the rotten cart so no one knows we are here. He says that he will do but tells me not to forget about the pigs. As he was leaving I thought to my self why he was afraid of the warthogs they were just pigs but tougher, I should keep my eye on him.
Spoiler (click to show/hide)

I told Wolf to build a mason shop and told him to make a door with the claystone show we can have protection against the Wild creatures and a chair and table for us because we may be dwarfs live in the stone and dirt but that does not mean we cant eat on fancy table. I also finished planning the farms area so i told blade and time to stop lazying around and get to it so we can have a harvest of strawberries and plump helms.
Spoiler (click to show/hide)

I also tell Shadow to build a carpenter show and to make enough beds and barrels to last us a bit. He said he will get on it right away, but I see a doubtfulness in his eyes.
Spoiler (click to show/hide)

With the danger of the wilds all around us, I decide to pen our animals outside are fortress for their safety and to put our war dog on a chain in case of thieves. With Snow and Highmax working hard cleaning out a home for us, and with Snow almost done with the storage room I have everybody else move the food inside.
Spoiler (click to show/hide)

Well I was sleeping on a nice soft pebble i heard a huge commotion coming from with the fortress near the bed chambers. It seems Highmax found pink jade, this must be a sign of the hidden treasure with in Fliermanor. With this find everybody's spirit seems to have lifter higher then we first embarked. With this news let us hope fliermanor has a bright future
Spoiler (click to show/hide)

What the starting area looks like. Update on Friday.
Spoiler (click to show/hide)
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: CameraNerd on August 22, 2013, 10:02:29 pm
I don't think I can be in this succession, but it looks promising.  Could I get a nicknamed for one of the dwarfs as a consolation?  Any will do. 
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on August 23, 2013, 06:33:31 am
Update coming later and dwarf characteristics coming soon.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on August 23, 2013, 07:35:46 am
Dwarf characteristics.

Spoiler (click to show/hide)
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on August 23, 2013, 10:19:00 am
next update.

Well i was planning the next mining area Blade comes to me with great news, it seems that it has started raining which im glad for since this savanna area is increasingly hot and low rain amount. With the rain the ponds will be refill for are well soon.
Spoiler (click to show/hide)

Blade also saw a group of furry monkey like animals down the ridge, wondering what they are I excused myself from blade and rest of the group. Following Blades directions I can about a group of 10 monkey creatures. Not knowing if they are dangerous I left they creatures alone in till we have weapons.
Spoiler (click to show/hide)

I called both Highmax and snow over to me. I told them that we need more room for are workshops and gave them plans for expansion of the fortress. I also told them if they find some other then claystone  they report back to me asap.
Spoiler (click to show/hide)

With in 10 minutes of mining out the work shop area Highmax ran back to me saying they struck phyllite, Knowing that we can find silver in phyllite I tell them to dig out the phyllite.
Spoiler (click to show/hide)

Well taking a break and exploring the nearby land i noticed some thing increasingly troubling, It seems that even with the rain fall the nearby grass and pond are drying up. If this continues we could have wild fires and loss all of are well water. I must return to the fortress and think of something to help against the drying. 
Spoiler (click to show/hide)

I was heading back to the fortress when i noticed a huge amount of dead pests just above the entrance of the fort, knowing all to well what can cause this mess I told timeless to kill the cat before the dead pest problem gets out of control.
Spoiler (click to show/hide)

Before I want back into the fort to think about the drying of the ponds I noticed a large grey crature roaming to the north, I ask Blade if he knew any animals of the description. He said it was a single horn hippo, wondering what a hippo was doing in this dry area he said they are the polar opposite of hippos.
Spoiler (click to show/hide)

Its getting close to summer and I still have not thought of a way to stop the water drying up, but then Shadow comes to me and tells that all the ponds near us have dried up. Not knowing what to do now I tell him not to worry about and to return to work. Let us hope we can find and aquafier.
Spoiler (click to show/hide)

With the water promble still heavy I try to forget it by telling ma and snow to dig out mining tunnels for ore, gems and stone for us.
Spoiler (click to show/hide)

With the workshop areas done I tell shadow to build a bowyers shop so we can start hunting and a kitchen to make meals.
Spoiler (click to show/hide)

It seems it has entered summer time now, and with it more heat and migrant. Let us hope that the rest of the year it good.
Spoiler (click to show/hide)
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on August 23, 2013, 01:19:21 pm
Wow, I would say throw me in the army when most of the mining is done, but look at all those negatives ._. I think i'll be happy with digging away...

Also, caverns are also a source of fresh water, so If all else fails, you could pump it up to the surface and make a cistern. And also, whats the expedition leader's profession? Is he a craftsdwarf? I haven't used Ironhand in awhile, so the color looks different.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on August 23, 2013, 01:29:05 pm
Yeah im a craft dwarf and gem cutting but i think im bugged because i don't any thing.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Timeless Bob on August 23, 2013, 02:16:58 pm
Timeless Bob the farmer says:
"There's an aquifer here, friends. So all we need to do is dig a ladder shaft down to meet it, then expand it with the well-shaft proper.

As the resident farmer, I feel it is my duty to mention that we need to start growing food right away! I suggest the old bucket brigade 'false pond' method. If we start building some buckets when we get the chance, those of us that would otherwise sit around doing nothing <nods significantly toward the gemcutter>, will instead be able to dredge muddy water up from the bottom of the well and toss it into a series of channels designated as 'ponds'.  They should fill up rather nicely here in the cool underground.  Well, once they've been filled up, we stop filling em, then expand the channels until all the water has thinned out to a depth of about 1/7 or so.  The water will mix with the dirt created by widening the channels and viola!: Farmland!  I can 'plot' that mud in no time and get our seeds 'n spawn in the ground soon enough after, to keep everyone fed and more importantly, keep us boozed up too!  What happens when the migrants eat us out of house n hole, I ask you?  A well stocked larder is a thing o beauty, as me ma used to say."
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on August 23, 2013, 03:09:11 pm
"Interesting idea Bob but how do we find the aquifer if most of the land is dry and cracked. Theres no clues of where on starts or ends." said Dan the jeweler.


Spoiler (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: TD1 on August 23, 2013, 03:14:22 pm
Look for land that might have different season times...a bit of the map that stays greener for longer, or land with pools that don't evaporate at the same time as others. These will likely be different biomes, so the aquifer might be under that land.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Snow Fenrir on August 23, 2013, 10:13:20 pm
"Let us dig stray'd down lads, oi! In our wvey to Armok's zea wve'll surely find eithar ze cavern or zat blazted aquifer!" Suggested the old miner Fenrir Onshenrith.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Tevish Szat on August 23, 2013, 10:59:09 pm
It looked in some of the screenshots like we have soil, so I doubt we need to irrigate stone to farm.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Timeless Bob on August 24, 2013, 12:05:35 am
??!

Wait, so you can set cropland up without having to muddy indoor stone first?  Teach me, oh guru, in the ways of surface farming!
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on August 24, 2013, 12:53:35 pm
I just got off work so i will try to update before second job. :)
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: CameraNerd on August 24, 2013, 02:41:29 pm
??!

Wait, so you can set cropland up without having to muddy indoor stone first?  Teach me, oh guru, in the ways of surface farming!

Just designate and area for mining on a dirt layer and you are good to go.   ;D

Spoiler (click to show/hide)
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Tevish Szat on August 24, 2013, 03:11:21 pm
??!

Wait, so you can set cropland up without having to muddy indoor stone first?  Teach me, oh guru, in the ways of surface farming!

Just designate and area for mining on a dirt layer and you are good to go.   ;D

Spoiler (click to show/hide)
Yeah, this.  If you have soil (ANY soil layer will do: Loam, Loamy Sand, Peat, Sandy Clay Loam, Sandy Loam, Silt, Silty Clay Loam, Silt Loam, Black, Red, Yellow, White or Tan Sand, Clay, Clay Loam, Sandy Clay, Silty Clay, Fire Clay, Pelagic Clay, Siliceous Ooze, or Calcareous Ooze), you have underground plants.  Basically, if stuff grows on it after you pierce the caverns, you can farm it from day 1.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on August 24, 2013, 04:19:24 pm
update!!

Well working on my sleeping timeless comes yelling into my room about buckets and how to fix are water problem but also said that his name is timeless bob not boss and to make buckets or else he will exploded. Not knowing if he can exploded on a whim I decided to grant his wish about buckets.
Spoiler (click to show/hide)

After giving the order for more buckets I heard Blade yelling about how are dwarf brothers and sisters have arrive.
Spoiler (click to show/hide)

After are dwarf famly arrives I come up to them and take their names and jobs skills, but I find out that most of the dwarfs have worthless job skill. Knowing that we cant have just useless dwarfs lying around I ask each of them their fighting skill.
Spoiler (click to show/hide)

After Asking all the dwarfs their skills I was able to find two who are perfect for our new military, knowing good well that they will do better in the military then working in the shops.
Spoiler (click to show/hide)

Spoiler (click to show/hide)

After dealing with the new military I heard shadow come yelling screaming about how some one is trying to hunt the warthogs. I ask him that we have no hunters in the fortress but he said that an migrant is the hunter. Surprise I count the migrant heads and its true one migrant sneaked past me to go hunting. Shadow still next to me yelling how we need to rescue him before a warthog gets him, Shocked that Shadow would think that way i tell him that a dwarf would not go down fighting a worthless pig.
Spoiler (click to show/hide)

After calming shadow down, I ran to Timeless who was playing with one of the newly made buckets. I asked him where the hunter was and he said he just came back to drop a cavy pig off in the eating hall. Confused I asked him why the eating hall, he said that we have no butcher shop so the hunter decided to just drop it in there.
Spoiler (click to show/hide)

With out a second thought i asked him where is he now, he said he was killing one of those hairy pigs.
Spoiler (click to show/hide)

I was watching the horror of the killing of the hog when right when it was about dead the hunter stopped shooting it and just walked back to the fort. Surprised I ran to him and asked what he was doing and he said that he was thirsty.
Spoiler (click to show/hide)

I just pray to Armok and great Kogan that he miners have something good to report. I asked Snow about the mining oberation and he said that all we found were pink lavenders! No ores or any useful rocks, with out ores this fortress wont survive a few years.
Spoiler (click to show/hide)

Knowing that using the old tradition of mining would not cut it I decided to try my own way of mining. I told the men dig dig long paths through the stone hoping we hit something of value.
Spoiler (click to show/hide)

Spoiler (click to show/hide)

If you want to be dorfed just choice what dwarf you want to be out of the new people.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Gnorm on August 24, 2013, 04:32:55 pm
Dorf me as the peasant; call me "Gnorm" if male and "Gnora" if female.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on August 24, 2013, 07:29:08 pm
Sure gnorm I will do that
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on August 25, 2013, 09:15:16 am
Well everybody has been dorfed, and here is what you guys are.
Spoiler (click to show/hide)
Gnorm just to let you know you are married to tevish.

Here i what the fortress looks like in stonesense.
Spoiler (click to show/hide)



Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on August 25, 2013, 12:41:47 pm
well my turn has come to an end thanks for watching me and get ready for Snow.
 
Have the year has gone by so far and yet we found no ores yet only pink jades, if it keeps up we wont be able to survive the attacks of the greenskins.
Spoiler (click to show/hide)

Suddenly I heard the sounds of rain on the surface of the fortress. Knowing all to well that this rain ill only last a bit I told everybody to make a well o we can collect the rain water.
Spoiler (click to show/hide)

 Well I was looking for a good spot for the well Shadow comes running up to saying more o are dwarf family are here. Happy that we will have more hands to help build this fort I told hadow to get a welcome party fo the mass of dwarfs that are coming.
Spoiler (click to show/hide)

With everything set up for the new dwarfs I ran out to meet them, But to my horror only 2 dwarf came. Surprised I asked them where all the rest of the dwarfs are, they said that no one else wanted to come here.
Spoiler (click to show/hide)

Upset over the barely any new dwarf hands I try to to distract my self by asking where the bokaze is. High tells me he was hunting a eagle when he ran out of bolts so he decide to sleep next to the wounded eagle.  Knowing all to well that bokaze will always be like that I brushed it off with out much thought.
Spoiler (click to show/hide)

After talking to high a female dwarf name gnora come yelling down the halls screaming about a caravan from the mountain home. I thought finally some good news we can get weapons and armor from the traders.
Spoiler (click to show/hide)

Not knowing to believe gnora I ran to where she saw them. When I came across the finally him i saw them, 3 great wagons filled with items that could only come from the mountain home. Inside the wagon A dwarf in a ilk green robe comes to me asking if this is fliermanor. I said yes it was and our trade deport is down the hill to the north. Before turning to return to the fort I heard a yell to the front of the wagon, I turn and saw Bokaze and jamcat running off with pieces of cloth screaming that its for the hospital.
Spoiler (click to show/hide)

We traded the caravan gems and stonecrafts for weapon and armor, and with the finale trading they left saying they will be back in a year.
Spoiler (click to show/hide)

After the caravan left I noticed that Shadow was able to tell the worth of items better then mot of us here, I asked him how he could tell the price of items so well. He said he was a broker back in the dwarf mountain home. Surprised at this I asked if he is still good at it which he replied of coarse. Knowing that the fort needed a broke i asked him if he could be the broke, he answered with a stern but happy yes.
Spoiler (click to show/hide)

Well laying awake I thought about the ending of the year, we only have one more year left before i must retire and let the a new overseer continue after me. Thinking through all the dwarfs seeing who could replace me one dwarf always returned to me, Snow why didn't I see it earlier he has great manger skills and I heard that hes a legendy miner now. He would be perfect to replace me.
Spoiler (click to show/hide)

It is my last day before retiring, Well looking for snow I heard a horrible scream from the entice of the fort. Running a fast as I could I arrived to the entice just in time to see CameraNerd Crushing a warthogs head in, But the warthog was different it didn't have any bones or meat it as just a pelt of fur. Confused I asked Camera whats happing he said that the dead body parts of animals are coming back to life. Knowing all to well that why this i happening I tell him that a necromancer has found are fort and is trying to destroy it.
Spoiler (click to show/hide)

After spreading the word about the necromancer I finally found Snow. I told him that it is my time to step down and that it is his time to run the fort. Not knowing what to say he just accepted with out much fuss. those ending my rein as overseer of fliermanon.

Okey  Snow You need to find ores fast before a siege comes.


Spoiler (click to show/hide)
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on August 25, 2013, 12:44:53 pm
Anybody know how to send files through the forum post?
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Tevish Szat on August 25, 2013, 12:57:19 pm
upload to DFFD (http://dffd.wimbli.com/) and post the link
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Timeless Bob on August 25, 2013, 01:10:39 pm
DFFD won't do images tho - just download links.
Also, the [*url]...[*url] shows the text of the link, so if you'd rather use a hyperlink like this (http://en.wikipedia.org/wiki/HTML), just use the format of <*a href="URL here">linky word/phrase<*/a>, (deleting the *asterisks*).
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Snow Fenrir on August 25, 2013, 01:23:37 pm
Can't wait for the save Dan!

Let the !!Ñ FUN Ñ!! begin.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on August 25, 2013, 01:41:16 pm
Well I tryed DFFD and it wont let me pot the save. my save is in a folder called region 1. alitte help please.

Edit- i got forget this post.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on August 25, 2013, 01:47:41 pm
Here is the save guys. http://dffd.wimbli.com/file.php?id=7935 (http://dffd.wimbli.com/file.php?id=7935)
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Gnorm on August 25, 2013, 01:58:14 pm
Was the fort attacked by an ambush, or did a random zombie just wander in?
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on August 25, 2013, 02:05:18 pm
Random zombie attack not siege but after killed first zombie 3 others came to life so maybe necromancer so i would seal off front of fort with wall till hes found.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Snow Fenrir on August 25, 2013, 03:46:48 pm
"Wvell m'lads! Ya herd ol' Dan I'm in charge o' dis mudhole naw!"

"Da sun haz burnt zee svahnna to ay dustay crisp! Wve won't find no wvater up 'ere, wve must dig deeper for water m'lads. If mah memories serv meh raight, clean cool wvater alwvays runs thru ze mushroom forests in zee underdark. Ay don't care eef ze caverns ar' filled to ze brim wvif blind crocadiles n' scruffy trolls-- Ay wvil jam 'eir skullz throu deir brainz eef need be, now strike ze earth!"


Snow cancelled the strip mining operation in favor of a more urgent goal: water. There were ore-less ways to deal with the greenskin plague but without water the outpost wouldn't last. The miner reprimanded whoever cried about random skeletal woodland animals harshly after having bravely dispatched one himself.

Spoiler (click to show/hide)

'Stupif distraczions' he disregarded them as and merely ordered the closing of a hole near the cellar with wooden planks and designated an area of the fort as a panic room where every dwarf should head at the sound of the alarm horn.

But alas the undead situation was indeed graver than it seemed.

Spoiler (click to show/hide)

The dwarves that were attacked claimed to have seen a human sneaking in the shadows commanding the rotting bones to rise against the living. There was a Necromancer in Fliemanor!

"Stanf guard ofer zat dump!" Fenrir ordered the militia to guard the boneyard.

"'Nd make sure ze stupif bones stay still 'n dead!" But the Necromancer snuck past the recruits' inexperienced eyes and soon the whole boneyard came back alive.

Outnumbered and poorly armored they stood little chance against a dozen or so skeletons rising all at once and the animated skin of a great horse. It took down Catten the sworddwarf immediately,  breaking both his legs so he was mobbed and killed by the undead. Unable to save their companion and barely escaping with their own lives Tevish and Camera fled uphill to the fortress entrance where the rangers awaited with readied crossbows. The undead charged, but at different speeds depending on the deterioration (or complete absence) of their limbs. They went in one by one and were defeated by the two soldiers and the hail of bolts. Catten's broken body had crawled onto the scorched grassy hill to join the battle against his own companions but it too had fallen and now lied motionless besides the other corpses.

Spoiler (click to show/hide)

Fliermanor's first battle had been won, but at the terrible price of a sworddwarf's and an innocent baby's life; the baby had probably been lost in the confusion and found by the unliving. Snow Fenrir himself carved a graveyard out of the granite where the poor souls would be put to rest.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on August 25, 2013, 04:27:40 pm
If the fortress gets destroyed before a lot of people have their turn I will start up a new forum and try a new on but starting with the person whose turn was on the list next. If its okay with you guys/gals
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Snow Fenrir on August 25, 2013, 04:38:32 pm
nah we just lost an unnamed dwarf so far.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on August 25, 2013, 05:04:59 pm
What was he or she?
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on August 25, 2013, 08:36:19 pm
You can throw me on the list now, and I eagerly await the hilarity that ensues with the zombies 8)

Also, nice pun fenrir
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on August 26, 2013, 07:06:54 am
Your are already on the list and you turn is next after snow high :D.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: TD1 on August 26, 2013, 09:01:39 am
Er, can I be dorfed as the torturing animal dissector? I sense a good story for my dorf when my turn comes :D
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Snow Fenrir on August 26, 2013, 02:38:52 pm
Updated. Wow that was a lot of !!fun!! going on for just being the first half of spring!

Th4DwArfY1: animal dissector, done.

Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on August 26, 2013, 02:58:20 pm
Poor catten he/she wil be missed dearly. how are the dwarfs they throwing tantrums yet?
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Gnorm on August 26, 2013, 04:20:13 pm
Was the necromancer shot down, or did he just flee?
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on August 26, 2013, 09:35:10 pm
I liked the update, but I can see two soldiers just standing on top of a pile of reanimating corpses, drenched in blood and weapons clashing and both screaming since they are just recruits. And Amon Amarth playing in the background, because dwarves and Scandinavian metal is an awesome combination.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: TD1 on August 26, 2013, 11:38:00 pm
Highmax, you have just summed up dwarf heaven. That is the stuff every dwarven recruit dreams of when they sign up to the list called "fodder". Crying holy murder upon a pile of bones and scraps of skin, bloody weapons raised in defiance, and Scandinavian metal blaring in the background. You can't get much more dwarven than that. Unless they were drinking at the time. Then again, can we be sure that they weren't?
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on August 27, 2013, 08:40:14 am
So highmax you ready for your turn soon, because you get to deal with undead sieges and necromancers  :D :D :D
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on August 27, 2013, 01:29:23 pm
So highmax you ready for your turn soon, because you get to deal with undead sieges and necromancers  :D :D :D

ITS NECROTHREAT ALL OVER AGAIN!!!! :'(

At least the zombies aren't an entire different race and the necromancer isn't trap immune/can instantly turn invisible/can break down doors... THAT would suck. This is just a basic human, right? Lets capture it in cage traps, throw it into the deepest pit we got, wall it off and barricade the room with a fuck ton of weapon traps in case he somehow breaks free (you can never be too careful with necromancers)
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on August 27, 2013, 04:28:06 pm
Well Im thinking that I have maybe made is really hard core with the sparse minerals
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: TD1 on August 27, 2013, 04:32:17 pm
Ah, don't worry. There'll be plenty of goblinite to go around later
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on August 27, 2013, 06:04:33 pm
Hope snow posts sooon
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Snow Fenrir on August 27, 2013, 06:34:44 pm
I'll finish my post soon. Sorry Im used to sucession games having something like 4 days timeline
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on August 27, 2013, 09:01:19 pm
Ah, don't worry. There'll be plenty of goblinite to go around later
I hope we got enough trees on the map to get us some goblinite. Does anyone know if goblins wear small equipment? or is that just kobalds?
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on August 27, 2013, 09:09:32 pm
Ah, don't worry. There'll be plenty of goblinite to go around later
I hope we got enough trees on the map to get us some goblinite. Does anyone know if goblins wear small equipment? or is that just kobalds?
Dwarfs can use goblin armor and weapons and we do have alot trees near use but because of necromancers attacking the only siege will be undead siege.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on August 27, 2013, 10:48:44 pm
Ah, don't worry. There'll be plenty of goblinite to go around later
I hope we got enough trees on the map to get us some goblinite. Does anyone know if goblins wear small equipment? or is that just kobalds?
Dwarfs can use goblin armor and weapons and we do have alot trees near use but because of necromancers attacking the only siege will be undead siege.

So we're trapped until we break the siege? How much resources of wood do we have? I got a horrible idea that might just work...
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Timeless Bob on August 28, 2013, 02:09:53 am
But do you have enough barbecue sauce to liberally spray before you cook all that well aged jerky?
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: TD1 on August 28, 2013, 07:45:46 am
Barbecue sauce? What are you on about. This is Dwarf Fortress! We cook our meat with a liberal sprinkling of magma!
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on August 28, 2013, 08:29:06 am
Barbecue sauce? What are you on about. This is Dwarf Fortress! We cook our meat with a liberal sprinkling of magma!
Then we glaze it with the blood of are enemies.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: TD1 on August 28, 2013, 08:33:21 am
Barbecue sauce? What are you on about. This is Dwarf Fortress! We cook our meat with a liberal sprinkling of magma!
Then we glaze it with the blood of are enemies.

And cook it over the fires of hell. Because. We. Can.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Bokaza on August 28, 2013, 12:19:24 pm
Well, with the necros running around hunting is pretty much a death row...  :'(
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on August 28, 2013, 02:44:27 pm
Well, with the necros running around hunting is pretty much a death row...  :'(
Which sucks because rhino meat gave us about 100 meat, which could be traded.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Sheaim on August 28, 2013, 03:24:17 pm
Do you guys still give the turns away? I'd want one, if possible - in the mid September would be best.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on August 28, 2013, 04:28:45 pm
Do you guys still give the turns away? I'd want one, if possible - in the mid September would be best.
Well yes we have room for turns but for your time will be the very last one because i put the turn order in when people post asking for a turn.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Sheaim on August 28, 2013, 04:37:19 pm
That's fine with me - I'd just like to know, when my turn comes.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on August 28, 2013, 04:43:21 pm
If it comes down to it, I will have a plan to stop the necromancer menace!

Step 1: create highly elaborate and dwarfy plan
Step 2: execute highly elaborate and dwarfy plan
Step 3: Fail miserably
Step 4: Repeat until step 3 becomes a success or until we run out of dwarves
Step 5: rejoice!
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on August 28, 2013, 05:08:07 pm
If it comes down to it, I will have a plan to stop the necromancer menace!

Step 1: create highly elaborate and dwarfy plan
Step 2: execute highly elaborate and dwarfy plan
Step 3: Fail miserably
Step 4: Repeat until step 3 becomes a success or until we run out of dwarves
Step 5: rejoice!
That is the most best plan in dwarf history, but we can use dwarf kids before dwarfs.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Tevish Szat on August 28, 2013, 05:41:33 pm
In my experience, Necromancers are pansies once discovered.  Their undead hordes, though, are another matter...
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on August 28, 2013, 05:52:46 pm
In my experience, Necromancers are pansies once discovered.  Their undead hordes, though, are another matter...

http://www.bay12forums.com/smf/index.php?topic=19244.15 (http://www.bay12forums.com/smf/index.php?topic=19244.15)

Oh really?
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on August 28, 2013, 06:16:52 pm
Gosh snow is taking his sweet butts time updating.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Tevish Szat on August 28, 2013, 07:09:30 pm
In my experience, Necromancers are pansies once discovered.  Their undead hordes, though, are another matter...

http://www.bay12forums.com/smf/index.php?topic=19244.15 (http://www.bay12forums.com/smf/index.php?topic=19244.15)

Oh really?
Most necromancers aren't teleporting haxxors.  They're humans and dwarves who often don't wear a lot of armor.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Timeless Bob on August 28, 2013, 07:36:58 pm
Hmmm... Wonder if an "airlock" composed of a 1x11 tile hallway with doors on either end, the outside 10 covered in a bridge over a pit and the 11th being a trigger plate would help clear out this undead infestation?  A 10 z-level drop will kill most anything.  If the door by the trigger plate led into the military's Training Room, all the better.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on August 28, 2013, 09:02:07 pm
Hmmm... Wonder if an "airlock" composed of a 1x11 tile hallway with doors on either end, the outside 10 covered in a bridge over a pit and the 11th being a trigger plate would help clear out this undead infestation?  A 10 z-level drop will kill most anything.  If the door by the trigger plate led into the military's Training Room, all the better.
could work but the time need to do it might not be worth it.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on August 28, 2013, 11:20:15 pm
In my experience, Necromancers are pansies once discovered.  Their undead hordes, though, are another matter...

http://www.bay12forums.com/smf/index.php?topic=19244.15 (http://www.bay12forums.com/smf/index.php?topic=19244.15)

Oh really?
Most necromancers aren't teleporting haxxors.  They're humans and dwarves who often don't wear a lot of armor.

I have yet to meet a necromancer outside of necrothreat. Lets just say I gained a paranoid fear of them... Lets hope they're not as ridiculously overpowered as the haxxors were...
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on August 29, 2013, 07:02:59 am
In my experience, Necromancers are pansies once discovered.  Their undead hordes, though, are another matter...

http://www.bay12forums.com/smf/index.php?topic=19244.15 (http://www.bay12forums.com/smf/index.php?topic=19244.15)

Oh really?
Most necromancers aren't teleporting haxxors.  They're humans and dwarves who often don't wear a lot of armor.

I have yet to meet a necromancer outside of necrothreat. Lets just say I gained a paranoid fear of them... Lets hope they're not as ridiculously overpowered as the haxxors were...
I had a fortress right next to a tower and every season i would be attacked by 2 necromances.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: TD1 on August 29, 2013, 10:34:28 am
In my experience, Necromancers are pansies once discovered.  Their undead hordes, though, are another matter...

http://www.bay12forums.com/smf/index.php?topic=19244.15 (http://www.bay12forums.com/smf/index.php?topic=19244.15)

Oh really?
Most necromancers aren't teleporting haxxors.  They're humans and dwarves who often don't wear a lot of armor.

I have yet to meet a necromancer outside of necrothreat. Lets just say I gained a paranoid fear of them... Lets hope they're not as ridiculously overpowered as the haxxors were...
I had a fortress right next to a tower and every season i would be attacked by 2 necromances.

Same. But in true Dwarf fashion I captured them and used them to train my military. It was only logical.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Tevish Szat on August 29, 2013, 11:21:48 am
In my experience, Necromancers are pansies once discovered.  Their undead hordes, though, are another matter...

http://www.bay12forums.com/smf/index.php?topic=19244.15 (http://www.bay12forums.com/smf/index.php?topic=19244.15)

Oh really?
Most necromancers aren't teleporting haxxors.  They're humans and dwarves who often don't wear a lot of armor.

I have yet to meet a necromancer outside of necrothreat. Lets just say I gained a paranoid fear of them... Lets hope they're not as ridiculously overpowered as the haxxors were...
My only experience comes from an ambush by three of them in a fort's first year winter.  one of the three necros was flushed out and killed by a random dwarf in the hallways (probably a hunter, could have been anybody though).  The other two got to the refuse stockpile and reanimated it, at which point I locked them in (Stone door, couldn't be breached by Undead), assembled an armed (but unarmored) militia, and sent them in.  The undead were a pain, and got worse when one necromancer was cut to bits: his corpse got a name and then his mangled torso got a separate name for killing something (I think it was a dog, but it might have been a recruit), but ultimately both were put down with minor loss of dwarven life only: at least one recruit, an unfortunate schmuck who got locked in the refuse pile with the necros, maybe one or two other dwarves.

The biggest problem is that there's no way to make progress without killing the necromancer himself: killing zombies while they remain within LoS suppresses them for barely any time at all, and if you sever anything just makes the problem worse.  If you're faced with a lot of undead, you might have to resort to DAS traps or something equally nefarious to thin their ranks before trying to attack.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on August 29, 2013, 05:24:16 pm
In my experience, Necromancers are pansies once discovered.  Their undead hordes, though, are another matter...

http://www.bay12forums.com/smf/index.php?topic=19244.15 (http://www.bay12forums.com/smf/index.php?topic=19244.15)

Oh really?
Most necromancers aren't teleporting haxxors.  They're humans and dwarves who often don't wear a lot of armor.

I have yet to meet a necromancer outside of necrothreat. Lets just say I gained a paranoid fear of them... Lets hope they're not as ridiculously overpowered as the haxxors were...
My only experience comes from an ambush by three of them in a fort's first year winter.  one of the three necros was flushed out and killed by a random dwarf in the hallways (probably a hunter, could have been anybody though).  The other two got to the refuse stockpile and reanimated it, at which point I locked them in (Stone door, couldn't be breached by Undead), assembled an armed (but unarmored) militia, and sent them in.  The undead were a pain, and got worse when one necromancer was cut to bits: his corpse got a name and then his mangled torso got a separate name for killing something (I think it was a dog, but it might have been a recruit), but ultimately both were put down with minor loss of dwarven life only: at least one recruit, an unfortunate schmuck who got locked in the refuse pile with the necros, maybe one or two other dwarves.

The biggest problem is that there's no way to make progress without killing the necromancer himself: killing zombies while they remain within LoS suppresses them for barely any time at all, and if you sever anything just makes the problem worse.  If you're faced with a lot of undead, you might have to resort to DAS traps or something equally nefarious to thin their ranks before trying to attack.

In necrothreat, we duck for cover and pray that we don't get destroyed...

And we make a big ass battery of ballistas. Why? Because it works until you miss and kill those firing in front of you. But it works quite well
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: TD1 on August 29, 2013, 05:52:07 pm
Unless, of course, the ballistas are on the wrong z level....
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on August 30, 2013, 12:44:06 am
Unless, of course, the ballistas are on the wrong z level....

Hey... No one noticed my mistake until three people took over after I handed the save over
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on August 30, 2013, 12:16:54 pm
if snow does not update soon i will pass the turn to highmax.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on August 30, 2013, 09:13:48 pm
if snow does not update soon i will pass the turn to highmax.

Lets hope that if it comes to that, the necromancer makes his way to another fortress to pillage. hopefully one that's elvish
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on August 31, 2013, 04:37:02 pm
Whelp I am very disappointed by snow for not even replying or updating in so long, so I have decided to revert the save back to my time and let high max start his turn. So highmax let your turn start!!!!!!!!!

http://dffd.wimbli.com/file.php?id=7935]http://dffd.wimbli.com/file.php?id=7935]http://dffd.wimbli.com/file.php?id=7935 (http://dffd.wimbli.com/file.php?id=7935)

Spoiler (click to show/hide)
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on August 31, 2013, 09:16:38 pm
I'll start as soon as I get it downloaded... Hopefully time paradox happens and we don't have necromancers... But i'll be ready for it anyway :P
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on August 31, 2013, 10:46:47 pm
Journal of Highmax, Miner
I was taking a stroll outside on a nice stroll on this fine new spring day, storing some stuff in the stockpile when I was approached by danmanthedog, our current expedition leader. He told me he had enough of the whole overseer job and wanted me to fill in for him for a year. He told me that I could still do what I did, which was dig, but I would manage most of the fort as I did so. I was about to tell him no, when he said there would be some salmon and longland beer in it for me. What could I do but not refuse my favorite things? I accepted almost instantly, asking when I should start. He told me now, and ran away dancing as if something glorious had been done. Maybe the idea of someone new taking over excited him? Or perhaps this job is too damn stressful? Nah, its probably that hes having a good day or something.

I took a quick survey of what is going on and I noticed something amiss: first, we have a population of sixteen and not everyone has a bedroom to themselves. Also, we have a shockingly small amount of wood. What are we, elves? get those trees cut on the double! I also noticed we need some nice offices and bedrooms for some of the nobles that will be assisting us. And I found just the spot to place them

Spoiler (click to show/hide)

And then I go downstairs and notice the large amounts of areas we were told to mine out. I shake my head and cancel the orders. If we're looking for ores, why dig out when we need to dig down? I ordered just that also. And then I noticed: we have a water problem. No water means no washing. No washing means no clean wounds. No clean wounds means infection. Infection means dying. And I don't want to die. So I heard of deep underground deposits of fresh water for us, so I decided that we need to go deeper for that reason as well. I also got ready a great idea to help deal with anyone who doesn't seem friendly enough to us. After I set up some plans, I let the fortress get to work. And what happens? No one does the job smartly.

Spoiler (click to show/hide)

The next person who says they got nothing to do is going to be put on medical duty. Hopefully there will be no more accidents like this in my time of overseeing. Lucky for me, I don't get to do the honors of being the one to carry snow to the hospital. Lucky for me, I saw someone to become our chief medical dwarf. Unlucky for the cook of course, since he got the honors. As I was about to run downstairs to go do some digging, I heard screams and ran upstairs. I saw that an armadillo corpse just got up and started attacking anything in sight. However, the soldiers were in sight so they got to get some action. They killed the corpse quite easily, but what frightens me is how the hell the thing got back up. I then realized our entire corpse and refuse stockpile is outside. I quickly ordered it to be brought in immediately and that we will deal with the horrible smell as soon as possible.

24th of Grantie, 127:

Nothing came back from the dead. I have our squad of three constantly on patrol for our cause of reanimation. I've been digging out out our noble quarters and I will be soon making my way digging down. I hope fenrir gets back on his feet, this job is a killer. It has also started raining, which is a nice change in this dry and hot weather. We also had a new addition to the outpost:

Spoiler (click to show/hide)

Cute little baby. hope she grows up strong and healthy so we can have her work hard. Also, some migrants have arrived! This brings our population fo 16 to a total of 42. That's a lot of people. That menas more work! ANd more soldiers. I get a few people to work on my great and brilliant plan as the rest do odd jobs around the outpost
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 01, 2013, 07:43:46 am
Wow poor snow. Whats are the injuries of the badly magma and loam explosion.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 01, 2013, 10:56:13 am
Wow poor snow. Whats are the injuries of the badly magma and loam explosion.

Well, excluding what he already healed from, his skull is broken. It said magma for some reason but I really don't know why it said that when it was above ground. Maybe heated loam makes magma and cave ins cause heat? I'm not sure...

Everything else was mostly bruises from what I can tell. I'll be updating later today, I unfortunately, gotta work soon and was checking up on some things on bay12 before I head off, so no update for now :( But expect snow to be in that bed for awhile, the cook insists that throwing corpses away is more important then a wounded dwarf. Also, lots of butchering in our lack of food (only 200 or so units total).
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: W0lfBane on September 01, 2013, 02:10:50 pm
Ah man, i was about to say that my dwarf looks like he hasn't been doing anything at all, but it seems you already have a medical dwarf.  :(
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: TD1 on September 01, 2013, 02:30:26 pm
I don't think I have been dorfed yet here? If not, I'd like to be a melee dwarf if possible.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 01, 2013, 02:57:04 pm
I don't think I have been dorfed yet here? If not, I'd like to be a melee dwarf if possible.
you have been, your a bowyer.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: ShadowHammer on September 01, 2013, 06:52:30 pm
Well, excluding what he already healed from, his skull is broken. It said magma for some reason but I really don't know why it said that when it was above ground. Maybe heated loam makes magma and cave ins cause heat? I'm not sure...
It says "boiling" because the stone went from solid on the ground to flying about in the air as dust, and due to a glitch all airborne particles are considered gaseous. The liquid form of stone is magma, and the gaseous form of magma is boiling magma, so the game decides that the rock dust must be boiling magma.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 01, 2013, 08:27:19 pm
Ah man, i was about to say that my dwarf looks like he hasn't been doing anything at all, but it seems you already have a medical dwarf.  :(

Cook is gonna be replaced. He insists on NOT healing people
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 01, 2013, 08:46:03 pm
Ah man, i was about to say that my dwarf looks like he hasn't been doing anything at all, but it seems you already have a medical dwarf.  :(

Cook is gonna be replaced. He insists on NOT healing people
Healing is not of use for him, cooking is all that is needed to keep a fortress alive. Hmm try using the bowyer for healing.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 01, 2013, 09:44:57 pm
Ah man, i was about to say that my dwarf looks like he hasn't been doing anything at all, but it seems you already have a medical dwarf.  :(

Cook is gonna be replaced. He insists on NOT healing people
Healing is not of use for him, cooking is all that is needed to keep a fortress alive. Hmm try using the bowyer for healing.
((Actually, he's fishing right now since some of the pools filled up.))

6th Slate, 127
Due to the incompetence of the cook, I decided to fire the cook for his neglecting of fenrir. I was able to do it so quickly because I passed by with him sitting idle as I grabbed something to drink. I yelled at him and a new cheesemaker became the new Chief Medical Dwarf. I also watched as Gnora gave birth to a baby girl also. I just hope they all grow up nice and healthy. I also saw that our food stores were running a little low, so I took a bunch of our useless animals and ordered them butchered. There is no purpose of having animals if we starve to death ourselves. The new hands are also putting themselves to work quite nicely, they already began to remove the outside stockpile and placed it in our new refuse/corpse pile in our outpost. I also noticed we have a wood furnace that is unused and I had a plan to use it to our advantage. I ordered a lot more trees cut down and decided after awhile, we'll have a wood stockpile built up. I also dug deeper and found hornblende, but its rather useless.

11th Slate, 127
A planter was about to go downstairs and started screaming.

Spoiler (click to show/hide)

She ran past me, pushing everyone out of her way until she got to a craftdwarfs shop. I hope she doesn't break anything. Also, we struck metal finally today! Its nothing special, but galena is an ore of silver if I recall. I'll have to ask the bookkeeper when I get back up. Wait, we don't HAVE a bookkeeper. On this realization, I appointed a fishery worker to become bookkeeper so we know what we have and what does what. Maybe we can get some order in this place for a change. I also ordered a room to be placed for his office. Maybe we can spruce it up a little bit after he finishes telling us what we have. I also struck marble today, which is a nice change. I will be ordering a special stockpile to be placed near the workshops once we're done digging some of this out. And also, our new Chief Medical Dwarf has done a miracle: fenrir is back on his feet! Although he complains about headaches more often now and his head seems to have a few bumps where his poorly paced bandages are, but that's ok! We got our miner back and we're all set! Cameranerd also complained as he went to bed about long patrol duty and looked unhappy because he didn't have a proper room. I decided that the digging deeper can wait until we get our bedrooms finished. I grabbed my pick and began to dig out the new rooms with the bandaged up fenrir.

21st Slate, 127
Our farmer friend came out with a funny little trinket with the strangest name:

Spoiler (click to show/hide)

I question the sanity of our people...

25th of Slate, 127
We discovered the reason for the revival of our dead. Unfortunatley, it is exactly as I expected:

Spoiler (click to show/hide)


Looks like our army of three now has a time to shine. They chased the necromancer across the fields and up the hills. The maceman, unhappy and angry, charged with full force, smacking the human in the head. To his dismay, it was not fatal, and the necromancer fled for his life. The maceman continued his onslaught where he was joined by his two allies. The swordman slashed away at the necromancer's legs and upper body, and then his head, cutting a large gash into his head. The maceman, fueled with anger and rage, swung his mace down and the necromancer knew no more. On the bright side of this, the maceman wasn't unhappy anymore.

((more to come, gonna figure out the problem with my photo uploading site...))
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 02, 2013, 07:48:24 am
Woot we got silver! :D Lets hope we can find alittle bit of iron.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 02, 2013, 11:41:15 am
Woot we got silver! :D Lets hope we can find alittle bit of iron.
I haven't really dug too deep from what I'm used to. I haven't even broken cavern layer yet. Hopefully, when I update next, I will find iron or copper, or something useful for us. I do have to admit, angry dwarves make great warriors.

Also, I fixed my photo uploading problems, so I'll post that picture that I didn't get to show everyone. Even though its not important, it helps and theres a funny tidbit there.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 02, 2013, 12:31:20 pm
Woot we got silver! :D Lets hope we can find alittle bit of iron.
I haven't really dug too deep from what I'm used to. I haven't even broken cavern layer yet. Hopefully, when I update next, I will find iron or copper, or something useful for us. I do have to admit, angry dwarves make great warriors.

Also, I fixed my photo uploading problems, so I'll post that picture that I didn't get to show everyone. Even though its not important, it helps and theres a funny tidbit there.
The necromancer has the perfect job for doing necromancery
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 02, 2013, 05:26:52 pm
Woot we got silver! :D Lets hope we can find alittle bit of iron.
I haven't really dug too deep from what I'm used to. I haven't even broken cavern layer yet. Hopefully, when I update next, I will find iron or copper, or something useful for us. I do have to admit, angry dwarves make great warriors.

Also, I fixed my photo uploading problems, so I'll post that picture that I didn't get to show everyone. Even though its not important, it helps and theres a funny tidbit there.
The necromancer has the perfect job for doing necromancery

I know, right?
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 02, 2013, 06:16:50 pm
9th Flesite, 127: Plans
Late spring. The last coming days before the intense heat becomes more intense. This will mean we have to get water soon. I also noticed we need more plump helmets and wild strawberries to make our booze. Hopefully, we can get the problems we have now fixed with our decent sized population. I got plans to have a thriving outpost by the end of this year. Today, a planter gave birth to a baby boy, and the new nobles rooms are finished being dug out, so our engravers can get to work on them now.

13th Felsite, 127: The Seige part 1
The soldiers stationed over by the gate came to me and told me we got a serious problem:
Spoiler (click to show/hide)
I told them to grab their arms and everyone must run into the mines to hide from this menace. If all else fails, we can hide there while the dead leave us alone. I don't doubt the skills of our three man army, but we're outnumbered here. There is already at least 6 of them outside and our soldiers are only three strong. Our traps can't hold them off for long, but perhaps we can find a way to stop them from advancing... When I told everyone to get inside, for some reason, danmanthedog and the outpost liason started having a meeting. I don't know why though. Then he comes up to me with this long list of random crap, saying its what the mountainhomes want from us and will pay dearly for it. I look at him and smack him with the paper rolled up and tell him to get to safety. I then open and look at it and notice they want mostly headgear, anvils and... Cheese... Where are those cheesemakers?

Spoiler (click to show/hide)

17th Felsite, 127: Outpost Liason is a brave bastard (or perhaps stupid?)
The meeting was over and danmanthedog and the liason said farewell. Then, he asked to get past the barricaded door. Tevish Szat the militia commander looked at him weird and moved some of the barricades to let him past. Cameranerd laughed a little as he went past and was greeted by dead outside the door. Lucky for mr liason, they were slow, but that didn't stop them from going after him. I started a head count and saw that we had a ffew of us still outside. I felt terrible since these were new people, but sacrifices had to be made. And apparently, we have thieves stealing bolts from us. They wont get past the doors thankfully, but some buckets are still outside. Nontheless, we can remake posessions, not lives.

22nd Felsite, 127: Things get worse
I just heard that a werelizard just came onto the fields of battle. I hope that our defenses can last against such a monster with the leigons of the dead.
Spoiler (click to show/hide)
I hope he's with us in this siege; I hate to see what happens if they work together.

23rd Felsite, 127: Strange Tidings
Well, things just turned a little for the better I hope. We're all downstairs now, with the exception of one random farmer running up and down the stairs giving me updates on what's happening upstairs. He told me as he ran back down the stairs, he heard fighting, but it was the sound of flesh tearing from claws and bones being broken, not steel scraping bone or hacking of flesh. I think we just gained an unlikely ally if this is what I think it is.

24th Felsite, 127: The Fighting Stops
The runner came up and told me he saw from a small crack in the wall, the werelizard killed two zombies and then transformed into a human. The human fought off another zombie but kept trying to run away, fighting stark naked and fleeing for his life. He got away, but no zombies were slain after his transformation.

1st of Hematite: The Soldiers need rest
The runner came to me and told me that the dead are wandering about still, but the soldiers looked hungry and thirsty. Someone forgot to hand them water skins and backpacks. I put that on my list of things to do for the fortress once the siege is lifted. I fear that we may have to open the gates and let them come as we fight our way through the legions of the dead. I'm going to hold a small meeting in the next coming days to find out our course of action.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 02, 2013, 07:27:19 pm
5th of Felsite, 127: The Meeting and More Discussions
The meeting went as recorded here:

Highmax: Alright everyone, I've called us all here for a meeting on our situation. We've been here for a month almost. We're all hungry and tired, and we can't go upstairs in fear of the dead. I know that a proper shelter from the enemy will be put in place later, but-

Snow Fenrir: You and your plans! Its those plans that got us stuck down here in the first place! We're starving and thirsty and you won't let anyone upstairs! I saw to hell with you and your plans!

Highmax: Calm down Fenrir, we don't want your wounds opening up from you straining yourself. Yes, we're all hungry and thirsty, but unless you all want to get devoured by the dead, I would rather us stay down here for a little while longer. As for our soldiers, I have come up with a strategy to help us all.

Some new ranger we don't have the name of: Whats the plan then? How do we fight off the dead? Not even that monster could fight them off alone!

Highmax: Actually, we got word he killed two by himself. Now, if you recall the incident with the necromancer, how the dead kept on arriving at our doorstep. Our soldiers have dealt with this before. I say that we make an agreement of having them run out and kill anything that stands close to our doorway. All in favor?

*only a few hands went up*

Highmax: Those opposed?

*everyone else*


Highmax: Well, then, I don't suppose we have any better ideas, do we?

*A herbalist raises her hand*

Herbalist: My husband is missing from our numbers with his acquaintance. I fear they are lost, but I swear to you, I would rather die then let the dead desecrate his corpse. I say let me in the squad and I will lead the charge out to the enemy. I won't stand around and watch countless people die of hunger and thirst. I say die with honor and bring the fight to them. How many dead are counted for?

Highmax: Thirty one

Herbalist: Throw me into the milita. I will die with a sword in hand before I let hunger and thirst take over me.

Highmax: Then its settled. We open the gates and let out the militia. Those who choose to go out and fight will be with Kib. The rest will stay here and wait for good news.
*meeting is ajouned*

I still think this is suicide, but its what the others want. I pray that we make it out alive.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 02, 2013, 08:16:05 pm
10th of Hematite, 127: Seige Part 2
We heard nothing from the outside today. People are getting edgy. Trying to get people to keep calm in this. This will blow over hopefully. The rest of those that were wanting to go out went. The Herbalist led them up, and my hope is they all live from this endeavor.

20th of Hematite, 127: The Siege Part 3
We heard fighting from where we were, but nothing came down. Someone left the door open and a pump operator came down, thirsty and hungrier then we were. He came down and looked pale from fright. He told me he was trapped outside and the dead attacked him and the other mechanic as they were setting up traps outside. I asked him if he saw the soldiers and he gave me a nod. "They were fighting outside and they seemed to be doing quite well. That was some good news at least.

26th of Hematite, 127: Silence through the halls of Fliermanor part 1
Sounds of fighting stopped today. We're going to wait out a little bit to hear from the outside. I hope this means we won.

27th of Hematite, 127: Silence in the Halls of Fliermanor part 2
Nothing yet from the topside. Cook threw a tantrum but was calmed quickly. I sent a ranger to go up since the farmer went out to fight also. Heres to hoping the pump operator lock the door and left them outside.

Later Entry
He didn't

28th of Hematite, 127: Victory, but at what cost?
The ranger came to me to tell me that there were several caged corpses at our doorstep; the traps worked! But he saw blood cover the fields and saw no wounded, only more dead (not undead, just dead bodies). hopefully, we can find someone who survived to give us some insight.

5th Malachite, 127: The Aftermath
People are still rather unhappy, but the siege is lifted. We found one soldier wounded; it was the farmer I sent up on runs. His hand is fractured and he's unconscious. Hopefully we can shed some light when he wakes up. Cook threw another tantrum today. It turns out that her husband and her two brothers joined up on the attack, but we still haven't found them yet. The bodies of the dead are so many, we actually have to dig through them to find any traces of our fallen friends. I pray that the herbalist survived along with Cameranerd and Szat. They were our greatest and bravest soldiers.

Later Entry
We found their bodies after a bunch of people went to clean up the bodies. We found most of the soldiers dead. The herbalist was killed with three dead around her. Cameranerd was found under another several bodies near the gates, and szat was found over the hills. The brave soldiers now lie dead and we are currently carving out the coffins and burial site. They will be honored for their bravery and courage in the face of death. I want every detail from the farmer once he's awake...
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 02, 2013, 08:42:45 pm
Wow that was horrible. So how many died in the battle and who survived (like named dwarfs). I think we need a great tomb for the fallen and they must be reborn through Armoks great blood transfer.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 02, 2013, 08:52:28 pm
((Still surprised about the siege. Glad we didn't have a disaster excluding the soldiers. Who's up for some redorfing?))

11th of Malachite, 127: Answers
More were found dead, and we found the herbalist's husband. He tried to fight the dead but died in the process. We found another wounded, a presser, who was still conscious despite his broken leg. I talked to him before he passed out about what happened. He told me that they all came out and the dead started to close in on them. They ran out and killed about four total. Then things turned for the worse. The soldiers separated and fought some of the corpses alone, and then people began to drop dead or wounded. He was unlucky and had his leg busted. He crawled over to a drained water basin and hid there in fear of the dead coming for him. He watched as the dead came by him, walking towards the gate where the others had went. He saw Kib, the herbalist, slay several before the zombie tore her apart. Cameranerd stood ready as the others died around him and the dead closed in on him. Szat was unseen from where he laid down, and the farmer dropped from his wounds. Then, cameranerd slayed three before the dead overwhelmed him. They then marched towards the gate, where he heard the traps go off. Then, he dragged himself a fair distance towards the gate but was found during the search for survivors. He then passed out on me, and I shed a tear. They fought bravely and couldn't keep their lives. I decided we're going to make armor and weapons as soon as we can, and prepare our soldiers for future sieges.

22nd of Malachite, 127: Salvation!
I was told more tantrums were being thrown today. So many people are thirsty now since our alcohol stores are low now. Soon, we'll run out of that too. We need more farm plots and we need more this and more that. I was getting too fed up with it all, and I needed to blow off some steam, so I grabbed my pickaxe and dug straight down. I didn't care what happened, I just needed to get away. I dug and I dug. I then hit what sounded like hollow rock. I tapped at it a few times and took a great swing and lo and behold:

Spoiler (click to show/hide)

I was so shocked. I ordered the section I found walled off as I decided to dig closer to the ground. I dug a little bit deeper and found the cavern extended underneath me. I ordered more walls and a door as I hit the ground. I was surprised when I walked out and saw this vast lake of water before me. I dropped to my knees and cried with joy; I found our salvation and our savior. Gods be praised! I crawled over to the water and took my hands and drank. I felt ashamed using my dirty hands to drink from this great lake, but I couldn't help myself. I took massive gulps and then brought my whole face to the water and drank more. I was still crying as this happened, I literally wanted to cry and sing and dance at what I found.

Spoiler (click to show/hide)
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Tevish Szat on September 02, 2013, 08:54:15 pm
Should have known my reign as militia commander would be a short one.  Ah, well, at least I racked up a kill count on my way out, I hope?  If it's not much trouble, I'd also like a slab so we can see what did me in over in the flank of the battlefield

Please redorf me as the next Militia Commander.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 02, 2013, 09:03:43 pm
Should have known my reign as militia commander would be a short one.  Ah, well, at least I racked up a kill count on my way out, I hope?  If it's not much trouble, I'd also like a slab so we can see what did me in over in the flank of the battlefield

Please redorf me as the next Militia Commander.
I was going to make the farmer become militia commander, but I can name him after you if you want.

Also, PREVIOUS POST UPDATED
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 02, 2013, 09:06:58 pm
"Praise the great lord Armok we have found great amounts of water in the vast deep dark lands. I knew my sacrifice would make Armok happy I just knew it would."
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 02, 2013, 09:10:44 pm
"Praise the great lord Armok we have found great amounts of water in the vast deep dark lands. I knew my sacrifice would make Armok happy I just knew it would."
You mean the sacrifice of eight dwarves and countless undead? Oh, and one necromancer?

EDIT:

Anyone know how to use pump stacks? I want to bring this to the surface for a well but I don't know how to use the damn thing :-[
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 02, 2013, 09:20:13 pm
13th of Gelena, 127
The farmer and the presser were found dead today. Both died from dehydration. I was ashamed we had no way to save our heroes. I shed a tear as I dug deeper and deeper into the ground. I had to come up with a plan for a well before we all die from dehydration. I can't have everyone die... Not now... I heard that a human caravan has arrived. Perhaps if we give them some goods, maybe we can survive another year.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Gnorm on September 02, 2013, 09:37:00 pm
How is Gnora at this point?
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Tevish Szat on September 02, 2013, 10:20:43 pm
A basic Head-over-tail pump-stack is pretty simple from caverns 1 to upper fort, except for one thing: power.  If you have to power it with pump operators, it will be annoyingly slow, and anything else requires either the surface, or engineering that's probably harder than the pump stack, like a water reactor.
I'd dig something like this
Code: [Select]
. = Open space, over water, can have a grate over it
R = Reservoir
%% = pump.  Dark square always faces R
Z=0 (Directly above natural caverns water)
╔══════╗
║.%%RRR║
╚═ ════╝

Z+1
╔══════╗
║RRR%%.║
╚════ ═╝
And so on upwards until the R space is your actual reservoir, rather than just pump piping.  Pumps should be directly atop one another, so the side view will look like this
Code: [Select]
Z+4:   ║.%%RRRRRRRRR Reservoir for real well
Z+3: ║RRR%%.║
Z+2:   ║.%%RRR║
Z+1: ║RRR%%.║
Z=0:   ║.%%RRR║
Z-1: Caverns Water

  If you channel the square under the dark square of each pump (the one next to R) except the bottom one, you can power it in the future without having to deconstruct it and possibly flood the fort.

EDIT: of course, even with pump operators, you don't need a reservoir bigger than 1x1 (except to reduce fps loss to temp calculations for magma), resulting in the classic and easy to understand pump stack profile
Code: [Select]
Z+4: ║.%%RRRRRRRRR Reservoir for real well
Z+3: ║R%%.║
Z+2: ║.%%R║
Z+1: ║R%%.║
Z=0: ║.%%R║
Z-1: Caverns Water
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 02, 2013, 11:01:33 pm
How is Gnora at this point?
Unhappy I think, but still breathing. And szat, do I have to worry about it flooding? Cause I may bring it to surface and then bring it back down to the dining hall as a mist generator. I was thinking it would pump through and then fall down about two/three z levels (that's the height, right?) and then flow back down to the caverns. I also think that in the process, a water wheel or two could help as its going back down to power up the endless cycle of water. It COULD work, but I don't want to try it here while risking the fortress (we lost enough already).

EDIT:
My idea came because our people are so unhappy right now, that mist would help ALOT. Mostly people are unhappy from miscarriages right now.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Tevish Szat on September 03, 2013, 12:09:49 am
Just make sure that the R is walled in on all 8 sides, 7 by stone and one by the impassible square of the pump.  The access shaft for pump operators/construction should be connected only to the walkable square, as shown in my first diagram.  Or, with + being floor, like this:
Code: [Select]
╔════╗
║.%%R║
╚0+0═╝
built as such it's perfectly safe, even with the future power-path channeled.

You need to build the lowest ones first for support if you channel the power-path (under the dark squares)
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 03, 2013, 06:14:53 am
Would this help with the pump stacking? I don't really do that much. How well am i taking the deaths of my people?
http://dwarffortresswiki.org/index.php/File:Pumpstack.gif (http://dwarffortresswiki.org/index.php/File:Pumpstack.gif)
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Sheaim on September 03, 2013, 07:45:15 am
How big is that drop?

You'd need to make a channel with water flow, build one water wheel per 9 z-levels, each powering 9 pumps through a system of axles and gears.

Since each water wheel produces 90 net power and each pump needs 10, this just might work.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Bokaza on September 03, 2013, 11:21:02 am
Since each water wheel produces 90 net power and each pump needs 10, this just might work.
Perpetuum Mobile energy generation... braking the laws of physics, Dwarf Fortress style.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 03, 2013, 03:24:51 pm
There are no such things as laws of science in dwarf culture.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: W0lfBane on September 03, 2013, 06:23:55 pm
Out of the curiosity what is the current dwarf list?
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 03, 2013, 06:46:00 pm
Out of the curiosity what is the current dwarf list?
Ask and you shall receive:

Spoiler (click to show/hide)

Expect a small update
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 03, 2013, 07:06:12 pm
17th of Galena, 127: Another Attack
A craftsdwarf went out to the trade depot to bring some goods to the trade depot when he stumbled upon a koblad theif. He ran towards the depot in fear, and ran into another. And then a third thief came by and the craftsdwarf began to attack the kobald. Before long, he saw that we were indeed taking an ambush from the kobalds. I rallied what forces we could muster and readied them towards the gate. There way no way we could win if we throw our lives away again. This attack needs some strategic thinking and some military smarts. First things first, get the soldiers back behind the traps before they get slaughtered. I decided that I may even join in on this battle if it comes down to it, but it seems unlikely.

18th of Galena, 127: Aftermath II
The battle went so quickly, I have no idea what happened. One soldier informed me that some of the soldiers ran out instead of falling back and got killed due to being unarmed. Then, the human traders came from the north and their guards slaughtered each and every one of the kobalds they could get their hands on. One human trader went down and the merchants fled, leaving us here thirsty and hungry and surrounded by dead kobalds. I tell you, I am not happy with this at all and decided I need to go do some digging to clear my mind.

((god, people really DO hate us))
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 03, 2013, 07:14:52 pm
szat, heres your memorial slab:

Spoiler (click to show/hide)
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 03, 2013, 07:20:35 pm
szat, heres your memorial slab:

Spoiler (click to show/hide)
"He shall be missed. A great dwarf severing his fortress. Saving us from the zombie siege. He shall be missed, and let us lower our ales to the ground to respect this once and great dwarf."
Spoiler (click to show/hide)
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 03, 2013, 07:31:09 pm
szat, heres your memorial slab:

Spoiler (click to show/hide)
"He shall be missed. A great dwarf severing his fortress. Saving us from the zombie siege. He shall be missed, and let us lower our ales to the ground to respect this once and great dwarf."
Spoiler (click to show/hide)

<insert Scandinavian mourning music here>

I actually had this epic song playing as I was managing the siege. Its not on youtube, so I can't link it, but the song is called Under Siege by Amon Amarth. Its a good song if you're into Viking metal. No more updates for tonight though, my mom is kinda making me help my sister with EVERYTHING on her first day of school :-\
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 03, 2013, 08:57:51 pm
szat, heres your memorial slab:

Spoiler (click to show/hide)
"He shall be missed. A great dwarf severing his fortress. Saving us from the zombie siege. He shall be missed, and let us lower our ales to the ground to respect this once and great dwarf."
Spoiler (click to show/hide)

<insert Scandinavian mourning music here>

I actually had this epic song playing as I was managing the siege. Its not on youtube, so I can't link it, but the song is called Under Siege by Amon Amarth. Its a good song if you're into Viking metal. No more updates for tonight though, my mom is kinda making me help my sister with EVERYTHING on her first day of school :-\
Its fine.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: CameraNerd on September 03, 2013, 10:18:38 pm

Looks like our army of three now has a time to shine. They chased the necromancer across the fields and up the hills. The maceman, unhappy and angry, charged with full force, smacking the human in the head. To his dismay, it was not fatal, and the necromancer fled for his life. The maceman continued his onslaught where he was joined by his two allies. The swordman slashed away at the necromancer's legs and upper body, and then his head, cutting a large gash into his head. The maceman, fueled with anger and rage, swung his mace down and the necromancer knew no more. On the bright side of this, the maceman wasn't unhappy anymore.


Did my dorf get a confirmed kill!? 
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 04, 2013, 09:17:15 am

Looks like our army of three now has a time to shine. They chased the necromancer across the fields and up the hills. The maceman, unhappy and angry, charged with full force, smacking the human in the head. To his dismay, it was not fatal, and the necromancer fled for his life. The maceman continued his onslaught where he was joined by his two allies. The swordman slashed away at the necromancer's legs and upper body, and then his head, cutting a large gash into his head. The maceman, fueled with anger and rage, swung his mace down and the necromancer knew no more. On the bright side of this, the maceman wasn't unhappy anymore.


Did my dorf get a confirmed kill!?

You were the angry macedwarf, you killed the necro >_>

Also, you died after breaking apart two/three corpses
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 04, 2013, 08:21:57 pm
So highmax what month are you at so far and did you figure out pump thing?
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 05, 2013, 03:06:24 pm
So highmax what month are you at so far and did you figure out pump thing?
((im still trying it out, I got a room that it would work well in (the saferoom I had ideas for). As for month, it just hit autumn, so limestone))
7th of Limestone: Progress
I just finished the plans for a well under the saferoom. It should be safe if all goes well. Now we just need food stores down there and we can be set once I have the mechanics build us a floodgate to seal it off from the inside. I've also finally dug out the new stockpile rooms for wood and etc. Hopefully, we can get our work done faster. As for our food problem, we're running low on booze, but we just finished making more crops, so we should have no problem with hunger and thirst in the near future. Maybe we can actually stop calling this an outpost and one day call it a home. Digging out the pumps that will be bringing us water will be long and hard work, but thankfully, the water source is right near me, so I can grab water at any time.

19th of Limestone, 127: Migrants and More Progress (and some problems)
We were told more people were coming to the outpost today. Hopefully, we can get some real soldiers now. The digging is going well, and our coffin production is finally moving. We do have one problem though. Remember that herbalist who said she wanted to fight? Well...

Spoiler (click to show/hide)

This is an extreme problem...
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 05, 2013, 03:38:02 pm
Ohh ghost time. I wonder if there are dwarf ghost busters?
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Timeless Bob on September 05, 2013, 03:44:02 pm
There is the option of having a squad choose a ghost to "kill" from the list of enemies.  Might be an interesting way to train your military.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 05, 2013, 09:00:15 pm
There is the option of having a squad choose a ghost to "kill" from the list of enemies.  Might be an interesting way to train your military.

Apparently, in a sucession fortress I watched or took part in (can't remember which) there was a ghost that was on the list of deceased somehow. No one knows how the hell they killed the ghost, but they knew it was messed up...
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 06, 2013, 05:51:41 pm
23rd of Limestone, 127: My own problems
Well, the pump stack plan is working well so far, but unfortunately, that ghost is following ME of all people to haunt. I'm sorry I let you run to your death! I'm so sorry! Please stop haunting me... I need sleep... The bookkeeper also threw tantrums today, yelling at me about something wrong with the numbers. Then a child threw a tantrum. And then as I'm digging to ignore it all, I found some silver near the pump area. I dug around and found emeralds. Now if only we could get some iron...

2nd of Sandstone, 127: Madmanthedog?
Our expedition leader had a strange look in his eye as he passed all those he knew. He grabbed a craftsdwarf shop and started grabbing odd things. Stone, leather and lead were what we saw him take, and then he started making something. What, I don't know... We also started creating a smelter for our silver gear that I will be ordering into standard issue from now on. Then, danthemandog came out and handed me the weirdest thing ever:

Spoiler (click to show/hide)

The name was strange and what was stranger was what was on the object:

Spoiler (click to show/hide)

I told him congratulations and put it away so it wouldn't be stolen. We also had a burial today for the two warriors cameranerd and szat. Some wept, others sat in silence. Me, I drunk told a speech that apparently no one could remember... Not even me, but it must've been a really horrible one since one of their relatives came and hit me the next morning. More burials will be done soon hopefully; we got lots of bodies to account for.

20th of Sandstone, 127: Loot? What loot?
I was told today that the human caravan DID indeed leave us some goods, but we never found out because it was forbidden and hidden amongst the trade depot. I told the people to grab everything we can; the humans didn't grab it on their way out, so I don't think they would be missing it if we just took it all. Oh, the digging for the pump stack is nearly done, however, we just need to channel out some of the spots and we're all set. Then comes the hard part: figuring out what goes where with the pump mechanics

((I really have no idea how to make them. Pipes and screw trap? What is this?))
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 06, 2013, 05:58:22 pm
"they haunt me in me sleep, they wont leave me alone. Why why!!!! Why must i build you a toy boat it makes no sense!? What you mean you dont need sense, but that would make you... okay i shall make you a boat my lord."
Yeah i have no idea how to do pump crap, because i never found magma in my whole time playing Df.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 06, 2013, 06:45:33 pm
I tried to do a fort in a haunted area did not go to well. It start raining filth which caused everybody to have blisters on every part of their body, then they fainted from the pain. which then the start to die off with in the first 5 minutes!!.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Tevish Szat on September 06, 2013, 07:51:04 pm
Screw Pumps take a Pipe Section, Corkscrew, and Block IIRC.  Since you're pumping water, they can be made out of wood 100% of the way, or you can make the blocks out of stone (you can also make 'em out of glass or metal, but that would probably be a little extravagant)
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 06, 2013, 10:39:06 pm
"they haunt me in me sleep, they wont leave me alone. Why why!!!! Why must i build you a toy boat it makes no sense!? What you mean you dont need sense, but that would make you... okay i shall make you a boat my lord."
Yeah i have no idea how to do pump crap, because i never found magma in my whole time playing Df.

Have you never dug deep enough? First you're digging out for ores and now you never found magma? Oh kind sir, you have yet to experience the !!FUN!! of DF yet! ESPECIALLY with pump stacks (which I will be doing soon hopefully)

How long do I have left? I got about 4 months or less in DF time
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 07, 2013, 08:00:44 am
Well I do go past the cave parts but then a bronze snake forgotten beast attacked my fortress or a 2 goblin men sneaked past my army and started killing everybody causing tantrum spiral, or undead forces killed everybody. I did find magma on top of a volcano once but not underground.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: TD1 on September 07, 2013, 10:55:39 am
Just seal up the caverns as you go. Simples
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 07, 2013, 07:11:53 pm
"they haunt me in me sleep, they wont leave me alone. Why why!!!! Why must i build you a toy boat it makes no sense!? What you mean you dont need sense, but that would make you... okay i shall make you a boat my lord."
Yeah i have no idea how to do pump crap, because i never found magma in my whole time playing Df.

Have you never dug deep enough? First you're digging out for ores and now you never found magma? Oh kind sir, you have yet to experience the !!FUN!! of DF yet! ESPECIALLY with pump stacks (which I will be doing soon hopefully)

How long do I have left? I got about 4 months or less in DF time
you have 4 days left so yeah, orry for not posting birthday party :D :D for me1
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 08, 2013, 07:12:31 pm
"they haunt me in me sleep, they wont leave me alone. Why why!!!! Why must i build you a toy boat it makes no sense!? What you mean you dont need sense, but that would make you... okay i shall make you a boat my lord."
Yeah i have no idea how to do pump crap, because i never found magma in my whole time playing Df.

Have you never dug deep enough? First you're digging out for ores and now you never found magma? Oh kind sir, you have yet to experience the !!FUN!! of DF yet! ESPECIALLY with pump stacks (which I will be doing soon hopefully)

How long do I have left? I got about 4 months or less in DF time
you have 4 days left so yeah, orry for not posting birthday party :D :D for me1
I made a mistake with the day limit for you and you have 6 days left highmax so dont worry about running out of time.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 08, 2013, 09:14:48 pm
"they haunt me in me sleep, they wont leave me alone. Why why!!!! Why must i build you a toy boat it makes no sense!? What you mean you dont need sense, but that would make you... okay i shall make you a boat my lord."
Yeah i have no idea how to do pump crap, because i never found magma in my whole time playing Df.

Have you never dug deep enough? First you're digging out for ores and now you never found magma? Oh kind sir, you have yet to experience the !!FUN!! of DF yet! ESPECIALLY with pump stacks (which I will be doing soon hopefully)

How long do I have left? I got about 4 months or less in DF time
you have 4 days left so yeah, orry for not posting birthday party :D :D for me1
I made a mistake with the day limit for you and you have 6 days left highmax so dont worry about running out of time.

Alright, I got classes and stuff, and work, so as the guy from bugs bunny says, delays delays. I might get a small update up tonight.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 08, 2013, 09:37:29 pm
16th of Timber, 127: MORE Uninvited Guests
We're finally getting the parts for the pump stack made. Our only problem is that we need to find ways to power it up... All 50 z levels... I think we need to increase our production... I also guess this won't be fixed by the time my year of overseeing is completed. I may have discovered the water and saved us from the lack of water, but the one who will take over after a year will be the true hero, the one who completes the pump stack and makes the well that will give us water beyond our greatest hopes and dreams. We also found a bunch of thieves trying to steal our stuff, but they ran away. As we went to move outside, a trap sprang and we caught someone new:

Spoiler (click to show/hide)

I TOLD the others my trap gate and moving the corpses indoors was a good idea! Did they believe me? No! Now whos the smart one!?

Later entry:
Another Necromancer was captured today. What is this? The necromancer Olympics? The herbalist was also finally put to rest today. A brave woman who fought valiantly turned out to have a greater courage then most of us here today. I just hope she doesn't get remembered as a pestering ghost. That makes almost all of our great heroes buried.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 08, 2013, 09:50:14 pm
19th of Timber, 127: Trade at last!
Well, lucky us, the mountainhomes came through and brought us goods to trade with. Lets hope no more distractions happen. I'm sending our army to protect them until they leave. The last thing we need is a kobald stealing their gear. Our bookkeeper was also promoted to being our manager. And our sheriff still complains an inadequate room. Hopefully we can get some good stuff from the caravan.

1st of Moonstone, 127: Bounty and Last Minute planning
I've decided for sure that I am not going to be overseeing when the pump stack is finished. Once the new year comes, I'm putting down my pick and grabbing a sword to aid those who died protecting the fortress. I'm not a fighter, but with training, I can become one. The herbalist's burial gave me this feeling that I must make something of my life, take chances, show courage in the face of death, and never falter. I will have someone else take over my duties as miner. Also, everyone now officially has their own room. People are excited as the can finally have their own place to rest their head. We're survivors, we're workers, but today, we now have a place to call their own. Tevish Szat's ghost took over the new militia commander today,  but it appears he doesn't remember dying. This is good news.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 10, 2013, 07:55:38 pm
Highmax if you could can you do stonesense of the fort or i could do it.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 11, 2013, 08:43:42 am
Highmax if you could can you do stonesense of the fort or i could do it.
I have no idea what stonesense is...
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 11, 2013, 02:11:51 pm
Highmax if you could can you do stonesense of the fort or i could do it.
I have no idea what stonesense is...
whelp okey when your turn is done give me the save file which i can stone sense it of view it in like 3d viewer.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Timeless Bob on September 11, 2013, 07:01:48 pm
You might also take a look of it with the surrounding area using Isoworld.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 12, 2013, 09:38:09 am
I don't know what those are :-\ sorry. Hopefully I can get the turn done soon, class is very distracting :-[
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 12, 2013, 03:21:35 pm
I don't know what those are :-\ sorry. Hopefully I can get the turn done soon, class is very distracting :-[
Its fine dude take your time.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 14, 2013, 05:42:33 pm
well If highmax's turn is done before he is done he can just post how it is and we can leave off of it.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 14, 2013, 10:08:38 pm
well If highmax's turn is done before he is done he can just post how it is and we can leave off of it.
Gonna pull a last minute and kinda rip through the last months with an update explaining some reccomendations to the next person, storytelling, and any major events that happen from then till now. Although the necros are pretty important to note since they're gonna keep showing up
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 14, 2013, 10:44:48 pm
5th of Moonstone: Progress!
I finally put down the pick, and picked up the sword. I now train vigilantly to become a great swordsdwarf. I also, that smelter I ordered to be built? Well, we had no one to smelt the ores, so it just stood there without any work done. Well, luckily, this cheese maker had walked by me to my training and I told him he's the new smithy and he is going to work the forges. He gave a groan and a whine, but went to it almost immediately. Hopefully, silver weapons will be a nice upgrade from our copper and scrap gear. Some are even using daggers, which is kind of strange, but what can we do? Also, we got miasma clouds spewing near the training barracks. Why is this happening? I don't really know

22nd of Moonstone: Problems!
Jamcat dropped dead today. The sheriff told me he was scared to death by a ghost. I asked him how she knew that from just looking at him, and then she told me that she watched the whole thing. Oh....

Spoiler (click to show/hide)

Well shit... Lets get him buried ASAP! Also, we have a baby kinda just crawling about everywhere... I think it was Jamcats...
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 14, 2013, 11:14:18 pm
25th of Moonstone: That Explains A Lot!
I peeked in on danmanthedog and the outpost liason as they conducted a meeting in the dining hall. The expedition leader kept emphasizing on getting iron, but the outpost liason just looked at him funny everytime he said it. Finally, I stepped in and I asked him if we could ask for some iron anvils at least for melting down. The outpost liason laughed and said heartily:

"Lad, we dun hav' any iron. Its a mytery ta me why this lad ere' keeps askin' me fer it.

Spoiler (click to show/hide)

I hit dan in the head with my sword pommel which did almost nothing since I'm still trying to get used to the weight of the blade. I'm not even a novice yet with this thing, so its still difficult for me. I took over the meeting more or less and asked for as much steel as he can carry on his pack mules and leather... LOTS of leather. And some tetrahedryte for some copper and silver for traps. Also, the leather is specifically bear and wolf leather. Why? Because our enemies will tremble before us if we wear animal hides of ferocious animals. I also asked for coke and charcoal, and most importantly, food and booze. Dan finalized the documents as I heard the next coffin was finished, so I ordered that the ghost's body be buried. We don't want murder killing our last amounts of people, as miserable and thirsty and hungry as we are, we're strong and hardy. We endured the dead, we fought Kobald invasions, and we captured and killed Necromancers and their brood were slain quickly. We are the Dwarves of Fliermanor, notorious and brave. We're tired but strong, more then before, and we don't fear the dead. We will turn this place into a fortress of greatness and might, and we will be the envy of all nations and all will bow down before us! Our coffers will be lined with gold and silver, and our halls will be lined with marks of our history and our great endurance. Nothin will make us falter!

28th of Moonstone: Finally Laid Rest
The speardwarf that murdered Jamcat was laid to rest today. Now we just need to bury the other... Armok only knows slain.

Spoiler (click to show/hide)

 Also, I was approached by dan again who handed me a paper with what the mountainhomes wanted from us. I sent it off to the bookkeeper for a reminder to whoever takes over for me.

Spoiler (click to show/hide)
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 15, 2013, 12:18:31 am
17th of Opal, 127: Sköll
I have been practicing more and more with this sword, and I have gotten a good feel for it. I think I will keep it with me for awhile. I even gave it a name: Sköll.

Spoiler (click to show/hide)

The rest of the outpost seems pretty quiet. Then again, we're a population of only 39. Fenrir has taken all jobs of mining in my absence, meaning more work for him. He'll be digging down more, looking for some magma for our forges. Hopefully, whoever succeeds me can figure out screw pumps more easily then I can; I can't make heads or tails of these things.

28th of Opal, 127: Celebrations are Early
Spoiler (click to show/hide)
Timeless bob started a party in celebration for the things that happened over the past year. The discovery of the water in the caverns, the success of the traps and our army, our survival, and especially, for food on our plates and bellies full of booze. He also made a toast to me saying that we needed someone to help us get through tough times, and I never faltered. I told them all I would be retiring from my position as overseer, and handing it off to someone else. Who, I don't know yet. I told them by the end of the year, they will know. I also began to write a list of the things we will have to do in the coming months, cause we kinda need to get some orders done that I cannot do in my month left of time. I also took a walk to the caged stockpile and saw some interesting things:

Spoiler (click to show/hide)

Are war monkeys a possibility? It would be rather interesting having our primitive friends giving us aid in combat.

14th of Obsidian, 127: And Thus it Begins Again
A few people gave us a warning shout as they spotted more undead marching towards our gates. I locked the doors again, but I did not order everyone to the safehouse. We don't want another incident like before, but we can last now that we have a working indoor endless supply of food and booze. We can hold out... Can we?

Spoiler (click to show/hide)

And Fenrir, I swear to god, if you say we found cobalite one more time, I'm shoving my sword through your gullet.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 15, 2013, 12:49:38 am
28th of Obsidian, 127: Final Entry as Overseer
Well, we all knew it would happen sooner or later. I had wished it would've happened at a better and happier time. We're still under siege and our army is nowhere near strong enough to take on an army of the dead and their two necromancer leaders. There is an estimated 32 undead following them. In the meantime, as they wait for us to open the gates, they set up camp, waiting for us to come out.

Spoiler (click to show/hide)

We're at a standstill again, just biding our time. I'm leaving this journal for the next overseer so they can figure the job out more easily. All my time will be dedicated to my training, and since I'm now officially a novice swordsdwarf, I can officially say I can kind of fight now. I just really hope we don't have anything bust down our doors. I also hope we don't have any trouble with wood stockpiles, especially since we don't have any access to the outside right now. Jamcat's baby died also today, making our population to 38 instead of 39. Yeah, we're small in numbers, but hopefully, one day, we can change that. I have a dream of seeing this place as busy and wealthy as the mountainhomes. I would stand guard as Szat leads us to glorious charges for victory and death. Today is not that day, neither does tomorrow look like that, but someday, it will happen. Fenrir keeps digging, but still no luck with the magma. Everyone else is either idle or hard at work with something.

To you, noble reader and Overseer, and my successor, this is what needs to be done during the year 128:

- Finish the pump system. The well is crucial to our survival
- Train us military dwarves
- Break the siege somehow
- Execute the necromancers before you break the siege to show an example to the two necromancer captains that lie outside our doors
- Make lots of wooden cages, we have a decent amount hanging about outside
- DO NOT EVER REMOVE THE STOCKPILE WITH ALL OF OUR CORPSES AND REFUSE! Its indoors for a reason
- Complete the drawbridge by placing an actual bridge in front of our gate to protect any merchants that arrive. Only open it when they say they're getting ready to leave
- Build some watchtowers for our crossbow dwarves that we don't have yet
- USe the leather I ordered for clothes, waterskins and backpacks. My clothes are destroyed as is, and I rather not run into battle stark naked
- Speaking of which, try to get us some basic armor. We got some metal bars from the trade caravan, but not enough to arm us to the teeth. I recommend sending out a squad of 10, fully armored, out to fight if possible. The zombies aren't terribly good if the soldiers stay close to the gates.
- Kill the necromancers first
- Above all else, get us a working source of water.
- Reccomendation: Keep my squad of two out of combat for the next few battles. We're not strong, and we're not the best, but give us time to train, and we'll be the best damn soldiers you got.

I write this off now, and I sign in my own blood to prove that this is all my writing. Our fortunes rise and fall together, o reader.

End of The Journal of Highmax
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 15, 2013, 12:59:22 am
http://www.mediafire.com/?am65adplyl6sajw

Heres the save. Good luck with the siege!
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 15, 2013, 12:44:37 pm
http://www.mediafire.com/?am65adplyl6sajw

Heres the save. Good luck with the siege!
Okay well I shall inform the next person which should be shadow hammer and I shall put up the stone sense of the fortress.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 15, 2013, 01:19:38 pm
Well this is what Fliermanor looks like in stonesense.

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Heres something for Timeless.

Spoiler (click to show/hide)

Heres what the dwarf pop is and to you can be redorf just ask the new overseer to dorf you.

Spoiler (click to show/hide)

Spoiler (click to show/hide)
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 15, 2013, 08:40:56 pm
Well this is what Fliermanor looks like in stonesense.

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Heres something for Timeless.

Spoiler (click to show/hide)

Heres what the dwarf pop is and to you can be redorf just ask the new overseer to dorf you.

Spoiler (click to show/hide)

Spoiler (click to show/hide)

You missed a part of importance: The fallback room. I haven't done much to it other then dig a hole where the well will be and a gigantic cistern under it, and the pump stack (which I am 110% I did wrong) and the doorway that leads into the beloved underground lake. Also, I regret now that I didn't order any doors made for the bedroom hall as show there. Or the noble quarters either.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 15, 2013, 09:17:45 pm
Well this is what Fliermanor looks like in stonesense.

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)

Heres something for Timeless.

Spoiler (click to show/hide)

Heres what the dwarf pop is and to you can be redorf just ask the new overseer to dorf you.

Spoiler (click to show/hide)

Spoiler (click to show/hide)

You missed a part of importance: The fallback room. I haven't done much to it other then dig a hole where the well will be and a gigantic cistern under it, and the pump stack (which I am 110% I did wrong) and the doorway that leads into the beloved underground lake. Also, I regret now that I didn't order any doors made for the bedroom hall as show there. Or the noble quarters either.
Yeah i saw that but at the moment i didn't think it was important.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 16, 2013, 04:01:50 pm
Whelp guess Shadow Is buy with life so I he can talk to me with in 1 day he keeps turn but if not it goes to Blademan.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Timeless Bob on September 16, 2013, 04:57:08 pm

Heres something for Timeless.

Spoiler (click to show/hide)


Is it just me, or does that dwarf look really pissed off?
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: MDFification on September 16, 2013, 07:12:02 pm
You might want to consider atom-smashing those corpses.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 16, 2013, 08:48:27 pm
You might want to consider atom-smashing those corpses.

They're safe. No need to worry. As long as they aren't haxxors from necrothreat, we're fine. All of the necromancers are not trap immune, so the line of traps in the doorstep works for now
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Bokaza on September 17, 2013, 09:07:28 am
You might want to consider atom-smashing those corpses.
There is no honor in atom-smashing corpses.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 17, 2013, 03:09:31 pm
Whelp shadowhammer lost his turn for fliermanor so its Blademan turn.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: ShadowHammer on September 18, 2013, 07:17:17 pm
Drat.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 18, 2013, 07:34:53 pm
Drat.
srry you didnt respond in time.
Edit- But if blade does not speak up for his turn and i piss off with waiting for people you can have your turn back.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: ShadowHammer on September 18, 2013, 07:46:19 pm
srry you didnt respond in time.
I know; it was my fault.
Edit- But if blade does not speak up for his turn and i piss off with waiting for people you can have your turn back.
Thank you.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: blademan9999 on September 18, 2013, 08:04:17 pm
(Let him have his turn, I'm currently a bit busy and I haven't read all the way through.)
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 18, 2013, 09:01:35 pm
(Let him have his turn, I'm currently a bit busy and I haven't read all the way through.)
Okey then Shadow you have your turn back now so gl and hf.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: ShadowHammer on September 19, 2013, 06:45:49 pm
I do get a turn after all! I shall begin at once.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: ShadowHammer on September 19, 2013, 07:36:55 pm
I just noticed something. There are at least 2 "campfires". Since when are those in vanilla fortress mode? And if I'm just dumb, then how do you light these?
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 19, 2013, 08:06:17 pm
I just noticed something. There are at least 2 "campfires". Since when are those in vanilla fortress mode? And if I'm just dumb, then how do you light these?

Necromancers put them there. WHen I said they set up camp, they actually SET UP CAMP ??? It was odd
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: ShadowHammer on September 20, 2013, 04:57:00 pm
Hmm. Maybe these necromancers ARE haxxors, after all.
Anyway, onto the tale...
~~~~~~~~~~~~~~~~~~~~~~~~~~
The Book of Shadow
Chapter 1: Besieged
Well. Today Highmax called me to his office. I was worried that he was unhappy with my trading work, before the undead siege, but to my surprise, he just promoted me to overseer! I was somewhat surprised, but promised to do my best.
I decided to begin weapons training today. Unfortunately, the fort’s only anvil was left outside, and we have no spare metal weapons, so I am just working on unarmed combat at the moment.
We had a few spare crossbows lying around, so to assist in the battle against the undead, I ordered a few hunters to start shooting the zombies nearest the gate, through some newly carved forifications.
A mason was taken by a fey mood today. Fortunately, he did not demand anything outrageous, and kept his sanity as he created Relieveflowers the haunt of fungi, a phyllite armor stand.
Spoiler (click to show/hide)
A tragedy has occurred. While the new marksdwarf squad was attempting to clear out the zombies at our gates, the front door was left open. One of the marksdwarves died, but his lost life allowed us to correct the error without losing the whole fortress.
The undead siege is officially over. A brief review of loses for both sides:
~40 zombies captured/slain
2 necromancers captured
1 dwarf killed
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 20, 2013, 09:13:47 pm
Hmm. Maybe these necromancers ARE haxxors, after all.
Anyway, onto the tale...
~~~~~~~~~~~~~~~~~~~~~~~~~~
The Book of Shadow
Chapter 1: Besieged
Well. Today Highmax called me to his office. I was worried that he was unhappy with my trading work, before the undead siege, but to my surprise, he just promoted me to overseer! I was somewhat surprised, but promised to do my best.
I decided to begin weapons training today. Unfortunately, the fort’s only anvil was left outside, and we have no spare metal weapons, so I am just working on unarmed combat at the moment.
We had a few spare crossbows lying around, so to assist in the battle against the undead, I ordered a few hunters to start shooting the zombies nearest the gate, through some newly carved forifications.
A mason was taken by a fey mood today. Fortunately, he did not demand anything outrageous, and kept his sanity as he created Relieveflowers the haunt of fungi, a phyllite armor stand.
Spoiler (click to show/hide)
A tragedy has occurred. While the new marksdwarf squad was attempting to clear out the zombies at our gates, the front door was left open. One of the marksdwarves died, but his lost life allowed us to correct the error without losing the whole fortress.
The undead siege is officially over. A brief review of loses for both sides:
~40 zombies captured/slain
2 necromancers captured
1 dwarf killed

The forge is smack dab in the middle of the bottom workshops room. I bought most of those anvils for melting down, cause steel is our only source of good armor. It also pisses me off that this entire world HAS NO IRON IN IT. It makes it impossible to get steel without melting it down from anvils and the like.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 21, 2013, 08:52:26 am
"The undead has left us alone for now, but It seems that shadowhammer has taken of as overseer. I wonder if will be the one to find the rare iron. The miners also said they found the iron of the gods Adamantine, knowing all to well what it brings I ask snow to not to mine it just yet. I also wonder if Shadohammer's fear of the warthog has gone?"
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: ShadowHammer on September 21, 2013, 08:11:35 pm
Chapter 2: The arming of Fliermanor
The anvil was finally retrieved from outside, allowing us to make some proper armor. Next time the enemy comes to our gates, we will be prepared.
Some migrants have finally arrived! They have few useful skills, but any extra labor is good.
I am attempting to make a training room, with a necromancer raising weak zombies repeatedly for the soldiers to fight, but I’m afraid the next overseer will not pay enough attention to it, which could cause a catastrophe.
Our brethren have arrived, bringing wagons full of much needed goods. Something else arrived with them, though…
(http://i1272.photobucket.com/albums/y388/_Shadowhammer_/ThedeadwalkHidewhileyoustillcan_zps999246ad.png)
It will be a race to see who can reach the gates first.
Well that was anticlimactic. The zombies rushed the caravan’s armed guards one by one, completely disorganized, and were slaughtered. We have begun trading, and obtained some steel items to be melted for weapons and armor.
I designated the steel goods to be melted, but it turned out we had no coal. I immediately detailed a dwarf to wood burning duty.
I have finally been outfitted with proper steel armor, and the arming of the rest of the military has begun. With our severely limited steel supply, we are going with bare bones equipment: chain leggings and a breastplate for each soldier.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 21, 2013, 09:50:40 pm
Chapter 2: The arming of FliermanorThe anvil was finally retrieved from outside, allowing us to make some proper armor. Next time the enemy comes to our gates, we will be prepared.
Some migrants have finally arrived! They have few useful skills, but any extra labor is good.
I am attempting to make a training room, with a necromancer raising weak zombies repeatedly for the soldiers to fight, but I’m afraid the next overseer will not pay enough attention to it, which could cause a catastrophe.
Our brethren have arrived, bringing wagons full of much needed goods. Something else arrived with them, though…
(http://i1272.photobucket.com/albums/y388/_Shadowhammer_/ThedeadwalkHidewhileyoustillcan_zps999246ad.png)
It will be a race to see who can reach the gates first.
Well that was anticlimactic. The zombies rushed the caravan’s armed guards one by one, completely disorganized, and were slaughtered. We have begun trading, and obtained some steel items to be melted for weapons and armor.
I designated the steel goods to be melted, but it turned out we had no coal. I immediately detailed a dwarf to wood burning duty.
I have finally been outfitted with proper steel armor, and the arming of the rest of the military has begun. With our severely limited steel supply, we are going with bare bones equipment: chain leggings and a breastplate for each soldier.


Wow, you're almost done the year? That was pretty quick
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: ShadowHammer on September 22, 2013, 11:07:44 am
Chapter 3: The last pages
The voices are whispering to me… they show me visions of a great work of art. It is wooden, like the disgusting work of the elves, and yet… it will be able to store beer! I cannot refuse their requests… I have begun sketching… a forest, a quarry, gems, leather… I must have them… I must have them…
 (http://i1272.photobucket.com/albums/y388/_Shadowhammer_/Artifact1_zpsafaf4062.png)
This barrel is every bit as incredible as my visions made it seem. It is a great looking alcohol storage container! What could be better?
I have finally overcome my misgivings about the zombie training room. I myself tested it first, and it works amazingly well.
OOC: one small, unintended side effect:
(http://i1272.photobucket.com/albums/y388/_Shadowhammer_/Fliermanorkills_zpsa2df51e6.png)
That was after like 5 minutes.
The goblins have attacked for the first time. A group of snatchers snuck through the tall grass surrounding the fortress. One was caught in a trap, but another had enough time to kill one of the fortress’s children and escape without being caught. This means war!
Shortly after the snatchers appeared, a small ambush leaped from hiding, shooting one farmer before they were captured in the cage traps. Sadly, closer inspection of the corpse revealed that it was none other than blademan999. He will be missed. A single archer escaped, no doubt fleeing back to his dark fortress to bring tidings of the fierce dwarves of Fliermanor.
I have begun to realize why Highmax passed the crown of leadership onto me: this job is very taxing, both physically and emotionally. I am thinking of passing on the title of overseer. Wolfbane has been showing very good leadership skills lately. I shall summon him to my office at once, and then turn my whole attention to weapons training.
OOC: lol can the next overseer get me a new practice dummy? I think I broke my current one.
(http://i1272.photobucket.com/albums/y388/_Shadowhammer_/DerpyZombie_zps6a7b583f.png)
 

Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: ShadowHammer on September 22, 2013, 11:20:47 am
Here's the save:
http://dffd.wimbli.com/file.php?id=7997 (http://dffd.wimbli.com/file.php?id=7997)
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 22, 2013, 02:58:32 pm
Well Im doing stone sense of the fort and the fort is in jammbles. I cant tell any thing or whats what I mean gosh.

First level.
Spoiler (click to show/hide)

Second level.
Spoiler (click to show/hide)

The army in one room.
Spoiler (click to show/hide)

Dwarf Pop.
Spoiler (click to show/hide)

All the babys.
Spoiler (click to show/hide)

The Clothing Promble.
Spoiler (click to show/hide)
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 22, 2013, 09:12:00 pm
Well, this is better then when I got hold of it :P
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: W0lfBane on September 23, 2013, 02:01:30 am

All the babys.
Spoiler (click to show/hide)


Man that's like nothing, once i was passed a fortress with 100 babys!
And by once i mean like recently!
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Bokaza on September 23, 2013, 06:34:31 am
To whoever comes next I advise they kickstart the mug industry and order armor, clothes and crafts of tin, copper, bronze and steel if possible. Bronze isn't steel but when it comes to stats, it's as good as iron. Also, ordering extra fuel is a good idea.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 23, 2013, 08:03:36 am
Hows the pump stack issue? Did you do anything with it hammer?
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 24, 2013, 03:16:08 pm
Umm Wolf are you gonna start your turn soon?
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: blademan9999 on September 24, 2013, 08:51:31 pm
I've downloaded the save.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: blademan9999 on September 24, 2013, 08:54:40 pm
I've downloaded the save.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 25, 2013, 03:37:38 pm
I've downloaded the save.
okay sorry i didn't know if you were still busy but go ahead.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: W0lfBane on September 25, 2013, 10:37:57 pm
Umm Wolf are you gonna start your turn soon?

I wasn't actually expecting to be up cause well Blademan.
Also i had just started school this week and would have been really inconvenient. I should be good when blade finished his turn. If the fortress survives that is.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 25, 2013, 10:43:58 pm
Umm Wolf are you gonna start your turn soon?

I wasn't actually expecting to be up cause well Blademan.
Also i had just started school this week and would have been really inconvenient. I should be good when blade finished his turn. If the fortress survives that is.

I got a good feeling it will
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: blademan9999 on September 26, 2013, 08:48:35 am
Just a little busy will update soon.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Dick Givens on September 26, 2013, 11:12:11 am
Mind making me a citizen? I'd like to be a hunter or spear dwarf.

I would like to join the succession list as well. It would be my first, so I could understand reservations against it.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 26, 2013, 05:56:13 pm
Mind making me a citizen? I'd like to be a hunter or spear dwarf.

I would like to join the succession list as well. It would be my first, so I could understand reservations against it.
Dude there no reservations against newbies im a newbie succession fort guy to and yes you can have a turn but ask blademan about.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 27, 2013, 03:35:10 pm
Just a little busy will update soon.
Every going okey?
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 27, 2013, 09:23:14 pm
I don't know... Lets hope so!
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: blademan9999 on September 27, 2013, 11:58:03 pm
I've started playing it. What happened to my dwarf?
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 28, 2013, 12:06:11 am
I've started playing it. What happened to my dwarf?
Probably died on my turn... Sorry!
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 28, 2013, 07:24:31 am
I've started playing it. What happened to my dwarf?
no idea?
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: blademan9999 on September 28, 2013, 08:58:30 pm
(I have decided to claim the chief medical dwarf as my dwarf.)
Journal 21st granite. I have finally been chosen to be the overseer of the fortress, I can now finally correct some serious mistakes, for example WHY AREN'T THERE ENOUGH DOORS. Everyone love doors, I love doors. THIS FORT REQUIRES MORE DOORS.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 28, 2013, 09:02:33 pm
(I have decided to claim the chief medical dwarf as my dwarf.)
Journal 21st granite. I have finally been chosen to be the overseer of the fortress, I can now finally correct some serious mistakes, for example WHY AREN'T THERE ENOUGH DOORS. Everyone love doors, I love doors. THIS FORT REQUIRES MORE DOORS.
" Lies they love toy boats, Or buckets if your timeless."
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 28, 2013, 09:06:39 pm
BOOOOOOOAAAAATTTSSSSS!!!!!

I never understood why that thing was made :o
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Timeless Bob on September 29, 2013, 03:14:41 am
Buckets are so useful, so common, yet they are one of the few lynch-pins of dwarven society.  A bucket can make or break many a fortress, affecting the lives of hundreds of dwarves in the process.  Yes, buckets are THAT important.  Buckets provide health to the ill, cleanliness to the dirty, a blank slate to the artists and have been present at every major conflict in recorded history!  It's obvious why I love buckets so much.  Who wouldn't?
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 29, 2013, 07:37:52 am
BOOOOOOOAAAAATTTSSSSS!!!!!

I never understood why that thing was made :o
"I was told by my god Kogan to build it, to show my love for him/her."
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: blademan9999 on September 29, 2013, 08:08:44 pm
My dwarf lives doors so you're not arguing with him about it.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: blademan9999 on September 29, 2013, 08:11:15 pm
My dwarf lives doors so you're not arguing with himher about it. (http://i.imgur.com/0zKAdrH.png)
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 29, 2013, 08:15:43 pm
My dwarf lives doors so you're not arguing with himher about it. (http://i.imgur.com/0zKAdrH.png)
Amazing
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: blademan9999 on September 29, 2013, 09:03:56 pm
Wrong dwarf this is my dwarf.
(http://i.imgur.com/6gjP9c3.png)
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: blademan9999 on September 29, 2013, 09:24:33 pm
18th slate 129: Build 9 new mason workshops to construct doors. Built some more traps to protect our dwarves, also got 27 migrants.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 29, 2013, 10:54:25 pm
18th slate 129: Build 9 new mason workshops to construct doors. Built some more traps to protect our dwarves, also got 27 migrants.

Shit just got serious... 9 workshops for the sole purpose of doors? And 27 migrants? Wow...
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: blademan9999 on September 30, 2013, 06:01:51 am
She really likes doors, also before the 9 workshops were made their was already still 1 already so it's 10 now.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: TD1 on September 30, 2013, 06:34:48 am
From: http://www.youtube.com/watch?v=_AwWioqr1wE

I looked it up, and you knew about it already  >:( You were trying to keep it all for yourself, weren't you lol.

highmax17 5 days ago
This song is so epic. I listen to it whenever I play games like Dwarf Fortress where I'm trapped. I always end the song by trying to break the siege and failing XD
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 30, 2013, 08:14:15 am
From: http://www.youtube.com/watch?v=_AwWioqr1wE

I looked it up, and you knew about it already  >:( You were trying to keep it all for yourself, weren't you lol.

highmax17 5 days ago
This song is so epic. I listen to it whenever I play games like Dwarf Fortress where I'm trapped. I always end the song by trying to break the siege and failing XD

Theres nothing more awesome than listening to that and holding out and then breaking the siege. I'm not joking :P
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 30, 2013, 03:40:47 pm
From: http://www.youtube.com/watch?v=_AwWioqr1wE

I looked it up, and you knew about it already  >:( You were trying to keep it all for yourself, weren't you lol.

highmax17 5 days ago
This song is so epic. I listen to it whenever I play games like Dwarf Fortress where I'm trapped. I always end the song by trying to break the siege and failing XD
Theres nothing more awesome than listening to that and holding out and then breaking the siege. I'm not joking :P
"Highmax brought me a strange black box today he said he found it in the mines next to a human corpse. He knowing that im the smartest on here ask if i could decipher it. So I deciphered to do the most basic dwarf way of finding: Smashing and hitting it and throwing rocks at it. Not knowing what to do I decided to throw it in to a chest to be forgotten for ever."

Its gonna be a plot point :D
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 30, 2013, 04:21:27 pm
And that black box? Guess what? It holds the entire fortress inside of it! :o
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: TD1 on September 30, 2013, 04:35:00 pm
No, it is the black box which contains the information on how the fortress will fall! Kinda like an airplane's black box. Oh, and it sucks in souls. Because it is dwarf fortress, and anything which doesn't eat souls is pointless.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 30, 2013, 04:55:57 pm
No, it is the black box which contains the information on how the fortress will fall! Kinda like an airplane's black box. Oh, and it sucks in souls. Because it is dwarf fortress, and anything which doesn't eat souls is pointless.

Unless it feeds on cats, which I need one of those in Bloody Age of Artifice... Damn expedition leader adopts so many cats...
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: TD1 on September 30, 2013, 05:08:41 pm
Why can't it eat cat souls too? I didn't define species. Besides, flesh is too stringy. If you want true savour, try the soul. *Homer Simpson type drool* mmmmmmh souls.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on September 30, 2013, 05:15:23 pm
Why can't it eat cat souls too? I didn't define species. Besides, flesh is too stringy. If you want true savour, try the soul. *Homer Simpson type drool* mmmmmmh souls.

Cause I don't want cat corpses everywhere
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 30, 2013, 06:16:52 pm
Omg wow such posting, whelp i have tryed and some what did dfterm3 all but the port forwarding so yah online dwarf fortress
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on September 30, 2013, 07:24:36 pm
And that black box? Guess what? It holds the entire fortress inside of it! :o
But then the fort would be destoryed from me throwing rocks at it.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: blademan9999 on October 01, 2013, 03:26:08 am
9th Felsite, 129: Ordered another 6 mason’s workshops to be built.
15th Felsite, 129: It’s an ambush! They’re here to steal our doors!
19th Felsite, 129: The ambush has been fought off, they’ll think twice about trying to steal our doors next time.
20th Felsite, 129: THREE goblin snatcher and THREE kobold thieves, seems they thought they could sneak in and steal our doors, WELL THEY THOUGHT WRONG.
22nd Felsite, 129: A goblin snatcher ran off with a Dwavern baby, seriously what is with all these thieves.
8th Hematite, 129: A dwavern child has been possessed! Hope he makes a door.
14th Hematite, 129: Just saw some mysterious levers, I’m going to have them pulled.
20th Hematite, 129: The artifact was a warthog bone cage, Ugghhh WHY COULDN’T HE MAKE A DOOR!
2nd Malachite, 129: Migrants.
11th Galena, 129: A vile force of darkness has arrived. THEY’VE COME TO STEAL OUR DOORS!
13th Galena, 129: ZOMBIES HERE TO EAT OUR DOORS!
25th Galena, 129: Hah! The goblins and zombies fought each other over who would get the doors. The necros and goblins fled but there are still 25 zombies left.
20th Limestone, 129: Zombies are dead, but speardwarf went beserk.
25th Limestone, 129: Dammit, dwarves are dying of thirst.
27th Limestone, 129: Some dwarf made an artifact bone scepter.
3rd Sandstone, 129: Migrants! Also TIME TO PLACE SOME DOORS!
4th Timber, 129: Population has stabilized at 20.
17th Moonstone, 129: Everybody’s gone nuts, I think there’s been a loyalty cascade somehow, also I think I’m dead now. Only 3 dwarves left.
And it crumbled to it’s end, well that’s me done.
So should I reclaim or the next person reclaim or should I be skipped?
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Bokaza on October 01, 2013, 07:33:59 am
(http://cdn.meme.li/i/m4iq8.jpg)
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on October 01, 2013, 08:34:51 am
That really did.

A note to the next person: DONT MAKE DOORS!!!
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: blademan9999 on October 01, 2013, 08:49:48 am
Should I reclaim?
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Bokaza on October 01, 2013, 11:46:03 am
That really did.

A note to the next person: DONT MAKE DOORS!!!

I guess he won't need to... since blademan already made enough doors to last a lifetime.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on October 01, 2013, 03:04:03 pm
That really did.

Should I reclaim?
Nah let some one else try and wow dwarfs are anger beards soak in beer.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on October 01, 2013, 03:04:27 pm
So wolfbane its your turn now!
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on October 01, 2013, 03:05:26 pm
That really did.

Should I reclaim?
Nah let some one else try and wow dwarfs are anger beards soak in beer.
But your turn will take place of snows turn.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: W0lfBane on October 01, 2013, 10:34:46 pm
Hey guys Sorry about that I've been sort of busy with design projects and shit popping up from everywhere. IS it too late for me to nab my turn? If you say yes i will pout. Like dangerously much!
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on October 01, 2013, 10:37:24 pm
Hey guys Sorry about that I've been sort of busy with design projects and shit popping up from everywhere. IS it too late for me to nab my turn? If you say yes i will pout. Like dangerously much!

I've never heard of a bay12 tantrum spiral... LETS DO IT!

<Highmax has gone berserk!>
<Highmax kicks danmanthedog in the head, shattering the skull and tearing the brain>
No hate, just saw your name after W0lfBane
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Timeless Bob on October 02, 2013, 02:48:45 am
Timeless Bob is Possessed!
Timeless Bob goes to a furry convention in Seattle!
...
Timeless Bob has created several pictures of his wife's dragon suit.
http://fearecia.tumblr.com/ (http://fearecia.tumblr.com/)
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: blademan9999 on October 02, 2013, 03:02:54 am
SO is the next person reclaiming?
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on October 02, 2013, 05:42:28 am
SO is the next person reclaiming?
yes but you take over snows turn on the turn list.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on October 02, 2013, 05:43:02 am
Hey guys Sorry about that I've been sort of busy with design projects and shit popping up from everywhere. IS it too late for me to nab my turn? If you say yes i will pout. Like dangerously much!
No you have time and your good so go ahead and start.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: blademan9999 on October 02, 2013, 07:41:58 am
www.megafileupload.com/en/file/456638/Fliermanor-zip.html (http://www.megafileupload.com/en/file/456638/Fliermanor-zip.html) here is the save
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: TD1 on October 03, 2013, 01:02:57 pm
You want more doors? YOU DON'T KNOW WHAT YOU'RE ASKING FOR!

Spoiler (click to show/hide)
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Timeless Bob on October 03, 2013, 05:21:45 pm
You want more doors? YOU DON'T KNOW WHAT YOU'RE ASKING FOR!

Spoiler (click to show/hide)

~~~~~grooooaaaaan!~~~~~~
mwah
         mwah
                  mwah
                           mwah
                                    mwaaaaaaaaaah
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Tevish Szat on October 03, 2013, 06:35:17 pm
Oh, this is going to be interesting
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on October 04, 2013, 05:44:44 am
Hmm it looks like wolf is busy with life or some something so i will give him till Saturday intill we move on but i will read the list and try to put him some where.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: W0lfBane on October 04, 2013, 06:27:17 pm
Hmm it looks like wolf is busy with life or some something so i will give him till Saturday intill we move on but i will read the list and try to put him some where.

The efficiency with which you guessed my personal life is astounding! I am busy but i should be able to knock it out of the park this weekend! Or most of it at least. I'll start tomorow in the meantime i will make preparations, like redownloading all of df cause stuff happens when your computer crashes!

Also am i really reclaiming, i was looking forward to saving the whole fortress with only 3 dwarves! Also if i'm reclaiming what is the dwarfing list?
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on October 04, 2013, 08:39:49 pm
Hmm it looks like wolf is busy with life or some something so i will give him till Saturday intill we move on but i will read the list and try to put him some where.

The efficiency with which you guessed my personal life is astounding! I am busy but i should be able to knock it out of the park this weekend! Or most of it at least. I'll start tomorow in the meantime i will make preparations, like redownloading all of df cause stuff happens when your computer crashes!

Also am i really reclaiming, i was looking forward to saving the whole fortress with only 3 dwarves! Also if i'm reclaiming what is the dwarfing list?

Dibs on a swardsdwarf
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: TD1 on October 05, 2013, 03:57:28 am
Dibs on a hammer dwarf. I'm feeling Perriny.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: W0lfBane on October 05, 2013, 06:48:56 pm
YEah i kind of failed. I don't think i'm cabable enough to reclaim a fortress full of dead guys. it seems pretty impossible to me.
Interesting things that happened while i was in charge, it seems the undead and the goblins have moved in together. The dwarfy one and higmax fought side by side in one of the canyon areas away from everywhere else.
The zombies ambushed the expedition before we could grab our weapons.
I'm sorry ladies and gentlemen i have failed you all. But all the blame is on the people before me who didn't put up a drawbridge to save us from the undead onslaught
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Gnorm on October 05, 2013, 07:57:05 pm
I could attempt to reclaim the fortress, if anyone would like me to.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: W0lfBane on October 06, 2013, 04:54:17 pm
Yeah i made another try and i really couldn't do anything. I would say move on to the next person with whatever we do now cause i don't really have much free time to continue with it
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: TD1 on October 06, 2013, 05:33:06 pm
You wouldn't happen to have the combat report on the fight highmax and I had? If not, you could just say what happened. I may wish to write a story around it, 'cause even with the few words you used it sounded pretty cool.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on October 06, 2013, 09:35:19 pm
You wouldn't happen to have the combat report on the fight highmax and I had? If not, you could just say what happened. I may wish to write a story around it, 'cause even with the few words you used it sounded pretty cool.

<mr trorgue's voice>: EPIC BATTLE OF EPICNESS!!!!!

<insert mr. torgue's guitar solo>
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: W0lfBane on October 07, 2013, 02:52:44 am
You wouldn't happen to have the combat report on the fight highmax and I had? If not, you could just say what happened. I may wish to write a story around it, 'cause even with the few words you used it sounded pretty cool.

Yeah sure man i'll get on it tomorow morning before i get working on the bibliography bull that i'm supposed to do for one of my design classes

I don't have an extensive report but i do have some pictures. Also have a story of how either danmanthedog or someone else punching out the jaw of a "named" partial skeleton
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on October 07, 2013, 05:30:50 am
im on busy trip srry but let me get pormotion and try to reclaim but if you cant make i will try making new save and change name of post,  srry for being busy they wanted me to go really badly. be back in maybe a week but i will keep trying to post .
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on October 07, 2013, 10:46:21 am
I'm not good at reclaims, so I'll stand back and watch the fireworks... Wait, that's flaming booze
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: W0lfBane on October 07, 2013, 02:11:59 pm
The Journal of Commander W0lfBane

Spoiler (click to show/hide)
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on October 07, 2013, 02:16:07 pm
Good god... WHERE IS MY SWORD!?!?! Why am I punching? And how big are their frigging claws?!?
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: TD1 on October 07, 2013, 02:46:52 pm
Wow..nice :D And I know, blasphemy. Being a hammer dwarf but not being able to use a hammer? Bah!
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on October 07, 2013, 02:49:46 pm
Wow..nice :D And I know, blasphemy. Being a hammer dwarf but not being able to use a hammer? Bah!

And I thought Perrin uses an axe? Anyway, did you forget to give us our gear or did our dwarves forget to pick them up?
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: TD1 on October 07, 2013, 03:33:17 pm
Hrmmm yes. Spoilers. I will say no more.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on October 07, 2013, 03:37:05 pm
I'm starting book 2. And I swear, that one guy, Elyas, sounds exactly what a Shifter looks like :o
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: TD1 on October 07, 2013, 05:12:54 pm
Yeah, Elyas is cool. I'm nearly finished the last book and It. Is. Great
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: W0lfBane on October 07, 2013, 05:27:38 pm
Wow..nice :D And I know, blasphemy. Being a hammer dwarf but not being able to use a hammer? Bah!

And I thought Perrin uses an axe? Anyway, did you forget to give us our gear or did our dwarves forget to pick them up?

So yeah. I had gear set out for both of you like breastplates and an iron sword and silver hammer. But as soon as everything started zombies showed up and I kept getting the error "interrupted while picking up equipment." like the screenshot of the two of you being surrounded by zombies was 3-5 squares away from the cart, which was one z level up. I guess you guys were having like a macho off. "OHHHH i can kill of all of them with my teeth and my hand tied behind my back"...... " THAT"S NOTHING! i CAN do the same with both arms cut off swinging them with my teeth" You guys just thought using actual weapons isn't manly enough or something!
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on October 07, 2013, 06:18:55 pm
Wow..nice :D And I know, blasphemy. Being a hammer dwarf but not being able to use a hammer? Bah!

And I thought Perrin uses an axe? Anyway, did you forget to give us our gear or did our dwarves forget to pick them up?

So yeah. I had gear set out for both of you like breastplates and an iron sword and silver hammer. But as soon as everything started zombies showed up and I kept getting the error "interrupted while picking up equipment." like the screenshot of the two of you being surrounded by zombies was 3-5 squares away from the cart, which was one z level up. I guess you guys were having like a macho off. "OHHHH i can kill of all of them with my teeth and my hand tied behind my back"...... " THAT"S NOTHING! i CAN do the same with both arms cut off swinging them with my teeth" You guys just thought using actual weapons isn't manly enough or something!

Its like that one guy with a mustache for pugilism and another standing next to him :P
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: TD1 on October 08, 2013, 03:37:11 pm
OK, so seeing as this fort seemed to be grinding to a halt, I reclaimed, started organising the fort and got up to the first migration wave for stability. The trick was to kill the Necromancers before they raised anything, but the goblins are still there. Not enough strength to deal with them, but that can be done later. Don't know if you want to use it or not, W0lfBane, but it's there if you want it, just slightly more stable.

http://dffd.wimbli.com/file.php?id=8026

Edit: Also, I set orders for a lot of coffins, there are many corpses. Thirteen Dwarves in total.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on October 08, 2013, 03:49:24 pm
Unlucky number of dwarves  :(
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: W0lfBane on October 08, 2013, 07:43:53 pm
Wow thank you Dwarfy.... As much as i would love too. I'm smack in the middle of a huge design project so i'm busy the rest of this week and i don't feel like me faffing about for a week is productive to the grinding halt situation we have going. So i will postpone my turn if possible and i will let gnorm take my turn in the interim.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on October 09, 2013, 05:29:32 am
Thaks wolf and its fine and dwarfy to thanks. Gnorm can start his turn.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Gnorm on October 09, 2013, 11:59:37 pm
I'll begin my restoration of Fliermanor tomorrow.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on October 13, 2013, 08:52:16 pm
everything going okay gnorm. My trip is gonna be another week so sorry.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Gnorm on October 13, 2013, 10:30:33 pm
everything going okay gnorm. My trip is gonna be another week so sorry.
Fear not! I've not forgotten about this fortress, I've merely been planning as to how I should go about restoring the outpost. Fortress reclaim can be quite messy.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on October 14, 2013, 10:12:04 am
everything going okay gnorm. My trip is gonna be another week so sorry.
Fear not! I've not forgotten about this fortress, I've merely been planning as to how I should go about restoring the outpost. Fortress reclaim can be quite messy.
Okay thats good and i hope for the best of fliermanor!!! and Don't worry about time limit as long as you are reclaiming but don't take forever haa. See you guys later.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on October 16, 2013, 03:37:42 pm
So hows the reclaiming going Gnorm?
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Gnorm on October 16, 2013, 06:45:16 pm
So hows the reclaiming going Gnorm?
Whenever I have the time to work on it, it goes messily.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: blademan9999 on October 20, 2013, 06:51:09 am
Sorry for killing the fortess.  :(
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on October 20, 2013, 11:30:43 am
Its fie but if you want you can hand the save you been working on to some one else
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on October 21, 2013, 06:01:04 pm
hows it coming along? gnorm
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Gnorm on October 21, 2013, 06:07:43 pm
I'm sorry gentlemen, but I have failed in my duty. Fliermanor has fallen to terrible beasts once more. I had attempted to fix the fortress; graves were dug, passages were carved, crafts were made. With the wealth of the abandoned goods in the fortress, however, came the arrival of two forgotten beasts, who devastated the miniscule population. In addition, I had attempted to use adamantine to build a single battleaxe for defense, though it took so little digging to release what any experienced player knows and fears. The rest is history, my friends; the fortress cannot be reclaimed by someone of my level. I suggest that we revert our save to the last one before Fliermanor's original fall.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on October 21, 2013, 08:49:10 pm
We could always migrate... But that's just a thought
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Timeless Bob on October 22, 2013, 06:13:47 am
Migrate right next door - adventurers would think its just one huge embark...
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on October 22, 2013, 10:07:30 am
Migrate right next door - adventurers would think its just one huge embark...
That's be hilarious
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on October 22, 2013, 08:28:37 pm
whelp what should we do should we migrant or revert the save/
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on October 22, 2013, 08:32:06 pm
I vote migrate
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Sheaim on October 23, 2013, 03:08:35 am
I'd migrate too. It'll still be hilarious though.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Bokaza on October 23, 2013, 08:48:27 am
Migrate.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on October 23, 2013, 11:17:15 am
MIGRATE - 4
RECLAIM - 0

Sounds good!
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on October 23, 2013, 03:03:54 pm
So do you want me to do the migranting or so what?
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Dick Givens on October 23, 2013, 04:53:25 pm
I say reclaim. Maybe DFHack an elite army to cleanse Fliermanor?

Give me a few days and I'll take a stab at it with the last save...unless everyone else wants to migrate next door.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on October 23, 2013, 07:13:11 pm
I say do a migration next door
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on October 23, 2013, 08:38:03 pm
Okey then migrate it is, So who wants to do the migrating?
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Timeless Bob on October 23, 2013, 09:48:00 pm
So we need to do four POSSIBLE embarks, one in each cardinal direction from the site of Fliermanors - once we see the four new possible sites, the group should vote on which one(s) are the ACTUAL embark.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on October 23, 2013, 09:54:03 pm
PReferrably with less zombies
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: TD1 on October 24, 2013, 11:10:59 am
I disagree. Preferably with more zombies. For what is Dwarf Fortress if not a series of small, terrible acts leading up to large, even more terrible acts. That is where its fun is derived from. If you deprive us of even one of those acts, you could cause an unprecedented collapse of the Fun pyramid. If this happens, the dwarves could actually become happy. And we all don't want that to happen.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on October 24, 2013, 12:53:16 pm
I disagree. Preferably with more zombies. For what is Dwarf Fortress if not a series of small, terrible acts leading up to large, even more terrible acts. That is where its fun is derived from. If you deprive us of even one of those acts, you could cause an unprecedented collapse of the Fun pyramid. If this happens, the dwarves could actually become happy. And we all don't want that to happen.

I was thinking we embark about 1 local map square away from a goblin fortress
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Sheaim on October 24, 2013, 04:40:37 pm
I disagree. Preferably with more zombies. For what is Dwarf Fortress if not a series of small, terrible acts leading up to large, even more terrible acts. That is where its fun is derived from. If you deprive us of even one of those acts, you could cause an unprecedented collapse of the Fun pyramid. If this happens, the dwarves could actually become happy. And we all don't want that to happen.

I was thinking we embark about 1 local map square away from a goblin fortress

Now that would be just going over the top.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on October 24, 2013, 05:14:37 pm
Okey i will do the four embark thing and noob question can you name your fortress your self.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: TD1 on October 24, 2013, 05:18:32 pm
Yes, I think it is in the prepare option instead of the play now option after you hit (e)mbark
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Gnorm on October 24, 2013, 09:09:35 pm
[F] for fortress name.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on October 25, 2013, 06:38:30 pm
Okey thanks also do you want pictures of the area before i embark our when im playing area?
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: TD1 on October 25, 2013, 06:43:34 pm
Take pictures of each area before embark, then we can choose which one to use.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on October 25, 2013, 09:59:16 pm
Whelp i dont have the beginning region file anymore so the story is that we decided to board a ship to a new unexploded land.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on October 25, 2013, 10:04:32 pm
SEAFARING DWARVES HO!

*falls over drunk from rocking ship*
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on October 26, 2013, 06:33:58 am
Where we are embarking make a choice now.
(http://i1283.photobucket.com/albums/a558/danmanthedog/embark_zpscc0b5db7.png)

Also say where you want to embark in the area to.

Im gonna just pick two closet areas then you guys can vote where to embark. Im gonna do right close to three but it allow me to choice 1 or 4 to.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on October 26, 2013, 12:14:31 pm
1 for me, I like forested areas (wolves and bears in colder areas! WHOOT!)
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: TD1 on October 26, 2013, 12:47:33 pm
1 for me too
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on October 26, 2013, 01:52:12 pm
Okey voting for new embark area will end later today at night and i will put save up for whom turn it is.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: W0lfBane on October 26, 2013, 04:51:27 pm
Number X seems like a great place to embark to i choose there
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on October 26, 2013, 05:58:38 pm
Number X seems like a great place to embark to i choose there
That's Great ;D
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on October 26, 2013, 06:40:53 pm
Number X seems like a great place to embark to i choose there
haa nope unless who ever szat wants to try and do it???!?!
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on October 26, 2013, 09:03:52 pm
Whelp voting is done and tie for area x or 1 so im gonna do a dice roll even evil ice, odd forest in zone 1.

(http://i1283.photobucket.com/albums/a558/danmanthedog/dice_zpsac2596ac.png)

Spoiler (click to show/hide)
whelp its evil zone yay. here are some pictures of me starting it up.

Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)

So szat or any body want to take a crack at setting up the fortress it means free turn but you have to get it up and running for szat okay.[/s] DONT LOOK AT THESE THESE LIE AND WRONG.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on October 26, 2013, 09:10:30 pm
heres the save.
http://dffd.wimbli.com/file.php?id=8070 (http://dffd.wimbli.com/file.php?id=8070)

DON'T USE THIS ONE.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on October 26, 2013, 09:45:06 pm
ICE WOLVES! WHOOT!!!!

Alright, someone really good at this take over
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: TD1 on October 26, 2013, 11:43:20 pm
*Everyone looks at each other nervously and one by one look at their feet*

Edit: Forgot to say-----Winter is Coming
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on October 27, 2013, 12:16:58 am
Strike the earth!

Or ice in this case
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: blademan9999 on October 27, 2013, 06:14:35 am
Can I have another go? Hopefully I won't destroy the fortress this time.
I'll be dwarfed as "Blademan9999 the second" of "Blademan9999 the 2nd" if that's too long and if even that is too long "Blademan99992"
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Timeless Bob on October 27, 2013, 06:24:54 am
I downloaded the save but there's only the original Filermanors fortress - no new fortress at all.  I'll go embark in "x" anyway like everyone voted and try to set it up comfortably.  Since this new embark isn't immediately adjacent to the original, I'm gonna name it "New Fliermanors or something like that. (We'll see what words are allowed.)

Hold on a moment, the world map is different too...

OK, I'm confused - this is the Filemanors game, but demanthedog's posted world map is... ah ha nm.

OK, embarking...
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on October 27, 2013, 08:44:41 am
I downloaded the save but there's only the original Filermanors fortress - no new fortress at all.  I'll go embark in "x" anyway like everyone voted and try to set it up comfortably.  Since this new embark isn't immediately adjacent to the original, I'm gonna name it "New Fliermanors or something like that. (We'll see what words are allowed.)

Hold on a moment, the world map is different too...

OK, I'm confused - this is the Filemanors game, but demanthedog's posted world map is... ah ha nm.

OK, embarking...
I'm lost  :o
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on October 27, 2013, 08:48:13 am
yay The thing didnt save so i tried to you know fix everything but couldn't srry. and the save should be right hold on let me see the save
Edit: Important its fixed.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on October 27, 2013, 08:51:13 am
The save is right its fliermanor v2 on dffd and the embarking save got bugged and it wouldnt save so i had to redo.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on October 27, 2013, 11:34:30 am
I found the save file we our supposed to use here it is.

http://dffd.wimbli.com/file.php?id=8073 (http://dffd.wimbli.com/file.php?id=8073)
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on October 27, 2013, 11:38:47 am
Can I have another go? Hopefully I won't destroy the fortress this time.
I'll be dwarfed as "Blademan9999 the second" of "Blademan9999 the 2nd" if that's too long and if even that is too long "Blademan99992"
Umm Maybe if szat is busy.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Timeless Bob on October 27, 2013, 11:41:47 pm
OK, so I'm gonna do something a little different here - ever wondered how migrants get from one fortress to the other in between embarks?  No?  Well, I guess I'm weird like that, cause I have.  Here's the backstory:

Fliermanor is abandoned, so an expedition is arranged to scout out another location instead.  Seven hardy souls accept the deal and begin their long journey...

I'll be leading a crack team of seven plus anyone else I can rope into coming along, from the capitol city of Kastarcatten to the site of the new embark and back.  The trail they blaze will be the one followed by wave upon wave of new migrants to the (hopefully wildly successful) new fortress.

I'll be posting periodic progress updates to the group along with screen-captures and an annotated world-map showing the path we take and any dangers to be aware of.  As it's a community project, I can rename the seven companions (and anyone else who gets persuaded to join our expedition along the way), as well as use their in-forum suggestions to plan the route ahead.  However, this will probably take quite some time, so I won't be expecting it to be part of the main save game.  Think of it as an "intermission" explaining how migrants know how to find your fortress out in the middle of nowhere.

To make this more fun yet, I'll be posting updates one day at a time, so people can make suggestions for the following day's journey.


Ok, so now the new save doesn't have Fliermanors in it at all, so are we just rewinding history and starting over from year 5? (I thought you wanted to carry on in a new fort in the same history, hence the post above.)  There's still no embark in that save, so I'll just pick a random dwarf civ and head out with my adventure mode team of hopeful migrants in that general direction knowing that SOMEBODY will be founding a fortress there in the next few (in-game hopefully) years.

Fliermanors, here we come!
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on October 28, 2013, 05:56:22 am
It does not have fliermanor because i wanted some one else to start it up, but if you want me to start the new fort up the sure i can do it.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Timeless Bob on October 28, 2013, 06:36:22 am
No worries, man - I've already started up a fort in this save called simply "Bom" (Home).  My expedition of seven will start there.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on October 28, 2013, 08:05:31 am
No worries, man - I've already started up a fort in this save called simply "Bom" (Home).  My expedition of seven will start there.

STRIKE THE EARTH!
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Timeless Bob on October 28, 2013, 07:25:29 pm
Doh!  I just tried to embark my seven to the Mountainhome for my fort's civ: the Busts of Arching (Mirrorhumor) to the south.  After retiring the fortress and finding five of the seven I'd turned into adventurers, I set off.  Shortly, we were in the center of the wilderness with no other dwarves in sight, and also right smack dab in the middle of the place the quest map says is the Mountainhome.

I'd forgotten that all sites except for the human ones were placeholders in vanilla unless the race files were changed to make everyone build towns and cities.  So, in order for dwarven civs to make any sense at all, Fortress embarks named the same as the Groups and hamlet/village/city named in Legends will have to be built and retired before-hand.

(That, or someone could change the racial raws for the dwarves, elves, gobs and 'bolds so that they all built cities, roads, bridges, towers and tombs then redo worldgen using the same seeds as before.)

Anyway, until that happens, I'd just have a basic repetition of "still in the wild, doh! Sudden goblin ambush!"
>
So here's the save file (http://dffd.wimbli.com/file.php?id=8090). You've got two choices for reclaim:
a) Bom (Home) - retired with ~70 dwarves strutting around.  You'll have to deal with them getting in your way, but everything's been built.
b) HumorMirrors - retired with ~12 dwarves.  There's not much here, but it's the capitol of that civ, so think of it as a "fixer upper".

Neither of these are on the glacier to the north.  Our civ's dwarves haven't blazed that trail yet.  They're still down in the southeast.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: W0lfBane on October 28, 2013, 07:50:50 pm
I wish to be a dwarf!
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on October 28, 2013, 08:34:12 pm
Who wants to do the reclaim of bob's save?
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: TD1 on October 28, 2013, 08:39:42 pm
I wish to be a dwarf!

Who doesn't?  :P
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on October 28, 2013, 09:04:24 pm
I wish to be a dwarf!

Who doesn't?  :P
I want to be a Norseman, but dwarf works good enough for me
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: TD1 on October 28, 2013, 09:59:23 pm
Norseman? Bah! If I could have been born anywhere, I would like it to be in Tolkien's world. Post Sauron, obviously. A place where natural beauty has protectors, where magic is rife and wonders abound? Of course, the one thing I would keep would be my by-now-ingrained-by-bay12 hatred for elves. May they die forever!
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: highmax28 on October 28, 2013, 11:45:54 pm
Norseman? Bah! If I could have been born anywhere, I would like it to be in Tolkien's world. Post Sauron, obviously. A place where natural beauty has protectors, where magic is rife and wonders abound? Of course, the one thing I would keep would be my by-now-ingrained-by-bay12 hatred for elves. May they die forever!
I think you'd prefer pre-war of the ring... Sauron is "dead" and Orcs and Nazgul keep to themselves in mordor, and elves and dwarves are duking it out as thjey did since the first age (silmarillion)
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Timeless Bob on October 29, 2013, 06:58:42 am
Makes me want to set up another community game using the large "Middle Earth" map.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: TD1 on October 29, 2013, 07:13:59 am
Ohh that would be cool. Also,you should really look at Necrothreat, Bob. Your baby grew up. True, the only thing he did was overcome the odds of dieing because his mum died, but still. You should be there for your child growing up. Even if said child in actuality is you.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Timeless Bob on October 29, 2013, 07:46:20 am
Thanks - I'll do that.
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: Tevish Szat on November 04, 2013, 12:27:30 pm
So, yeah, managed to miss my turn.  Looks like i might not be all bad, because I am really terrible at reclaims.

I'll try to keep my ye on the thread/PM Box
Title: Re: Old style succession game, Fliermanor. (come and watch and take part of!)
Post by: danmanthedog on November 04, 2013, 09:55:36 pm
So, yeah, managed to miss my turn.  Looks like i might not be all bad, because I am really terrible at reclaims.

I'll try to keep my ye on the thread/PM Box
Well its fine because there was a huge save messed upness so you can still do your turn so here you go szat here the save.
http://dffd.wimbli.com/file.php?id=8114 (http://dffd.wimbli.com/file.php?id=8114)
 Everything is ready to go items, named fortress but the dog and cat was a mistake.

(http://i1283.photobucket.com/albums/a558/danmanthedog/items2_zpse3a8476a.png)

(http://i1283.photobucket.com/albums/a558/danmanthedog/ready_zps1795417f.png)

(http://i1283.photobucket.com/albums/a558/danmanthedog/timetoplay_zpsf5994c1f.png)
Just a hint get your dwarfy ass underground before it comes!!
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: highmax28 on November 04, 2013, 09:59:07 pm
GET TO DA HOLE!!!!!!!!!!!
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on November 05, 2013, 07:12:30 am
So how do you guys like the new name for fort.
Also one of the dwarfs is a swords dwarf so you know make him grab armor and weapon
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: highmax28 on November 05, 2013, 10:51:03 am
So how do you guys like the new name for fort.
Also one of the dwarfs is a swords dwarf so you know make him grab armor and weapon
Hammer/mace would've been better for bludgeoning the undead
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on November 05, 2013, 11:58:32 am
So how do you guys like the new name for fort.
Also one of the dwarfs is a swords dwarf so you know make him grab armor and weapon
Hammer/mace would've been better for bludgeoning the undead
yeah its not undead that you have to worry about this place is a sinister area so guess what that means.
Spoiler (click to show/hide)
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on November 05, 2013, 12:07:41 pm
Only Dwarf Fortress could name something the Dream Wings of Reverences and make it evil. But that's why we play it. Wonder what that makes us?
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on November 05, 2013, 02:43:40 pm
If szat does not start then i want either timeless or th4dwarfy to do it okey. or i will start it up
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Tevish Szat on November 05, 2013, 05:58:53 pm
Whee... well, this looks fun.  It could be very, very short thanks to my low experience with evil, but I'll likely start playing tomorrow.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on November 06, 2013, 09:47:10 am
I'll try if he fails... I'm still on the list as far as I see.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on November 06, 2013, 03:59:33 pm
I'll try if he fails... I'm still on the list as far as I see.
yup,
Whee... well, this looks fun.  It could be very, very short thanks to my low experience with evil, but I'll likely start playing tomorrow.
Just a tip there bug in glacer where you cant dig past ice layer into to stone by stair but it should work with ramps.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on November 07, 2013, 05:43:07 pm
So hows ti going szat? i also have been playing a fort right next to fliermanor and its going good got into stone layer but cant find cavern.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on November 09, 2013, 10:54:54 am
anybody heard anything on szat??
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Tevish Szat on November 09, 2013, 11:32:15 am
RL came up.  If someone else wants to take the turn, I'm comfortable with that.

Sorry all.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on November 09, 2013, 11:46:14 am
RL came up.  If someone else wants to take the turn, I'm comfortable with that.

Sorry all.
Its fine dude and good luck,

Who wants to start the revive?!?!?
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on November 09, 2013, 12:09:00 pm
I'm also under siege from RL forces, I'll take a turn when I can, hopefully.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on November 09, 2013, 12:36:23 pm
Ah, RL. The only true slayer of fortresses.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: highmax28 on November 09, 2013, 02:37:09 pm
Ah, RL. The only true slayer of fortresses.
As said today in another thread by me:

A vile force of Reality has arrived
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on November 09, 2013, 02:54:43 pm
So since RL has been evil laterly how about i do the revive and then hand it off to anybody that  has time??
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: highmax28 on November 09, 2013, 03:02:25 pm
So since RL has been evil laterly how about i do the revive and then hand it off to anybody that  has time??
Sounds good to me
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on November 12, 2013, 04:03:26 pm
Im in summer right now im gonna do big huge mass of updates.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on November 14, 2013, 05:29:40 pm
Half way through the year and whelp someone died from wolf attack because military commander decided to let him die.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on November 15, 2013, 12:09:40 pm
As Dwarves do.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on November 16, 2013, 03:26:13 pm
Whelp I finished the year and gonna post it up. Who ever want to take off be my guess.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on November 17, 2013, 05:06:03 pm
Im gonna start posting by tonight, which is gonna be annoiny because i got 51 pictures from my turn yay. :D
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on November 17, 2013, 05:17:48 pm
When you say tonight, how many hours is that. Where I am it is 10:17. Will it be up by midnight (Where I am)
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on November 17, 2013, 08:07:14 pm
Im gonna start posting by tonight, which is gonna be annoiny because i got 51 pictures from my turn yay. :D

Imo, picures are overated... I think we can do without.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on November 17, 2013, 10:22:19 pm
Having trouble with computer nothing that will stop the game just need to replace a part so post in morning in the southeast part of America.Fixed it was a broken blade with my cooling fan and keyboard.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on November 18, 2013, 02:55:20 pm
This is Danmanthedog's Journal, It is finely crafted out of walrus leather. It is studded with dog bones, It is covered in wolf teeth. On it is a picture of mussels.

Granite 1
It has been two months since i have last seen the mountain off, Instead I am forced to help build a crummy fort in a haunted glacier. 10 of us started this trip now only 7 remain, Me our siege operator, Highmax the captain of the guard back at the mountain home., Timeless our bone carver (I don't trust him i heard story's about he killed his brother to make a crown when he was a kid), Bokaza our miner, Th4DwarfY is our wood worker, Gnorm Our chief dwarf, and finally Tevish szat our mason.

Granite 6
We finally arrived at the location of the new fort, and there i nothing out here but snow and ice. Ah well can't do any thing now so i told everybody to dig a livable place for now and to put up walls in case of creatures. I also tell highmax that it is time for him to pick up his sword again to fight again.
Spoiler (click to show/hide)

Granite 14
Well It seems that we are not alone on this icy deathtrap, Wolfs and lot of them to came from the north. Slowly but certainly they will be coming for us, so I tell High to suit up and to take all the dogs and head them off before its to late.
Spoiler (click to show/hide)

Granite 15
From the safety of the walls i watch highmax and his charge into battle. Problem was dogs cant beat wolfs in head on battle so I watched
two dogs be ripped apart by the pack of wolf, But the dog's death some how fueled a primal rage with the dogs and high leading them to destory the wolfs with little loses.
Spoiler (click to show/hide)
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on November 18, 2013, 03:34:19 pm
Yeah, never underestimate dogs. Why, they're always watching, their teeth gleaming in the light...watching...watching...waiting

*Paranoid ramblings end*

Anyway, yeah. I had a dog that killed a dragon. Dragon was pretty beat up, but it was still a feat. He was given to my military head and lost both his eyes in later battles with trolls.

I wish he wasn't virtual :P I'd love a dragon-slaying, troll-killing dog. If only for me to say "That'll do dog, that'll do."

*mindless ramblings end*
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on November 19, 2013, 09:30:26 pm
Might up date soon like in a day i just got back from doctor and i have ear infection and wicked cold but stilldoing my best to keep going. see yay
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: W0lfBane on November 21, 2013, 03:32:22 pm
Granite 14
Well It seems that we are not alone on this icy deathtrap, Wolfs and lot of them to came from the north. Slowly but certainly they will be coming for us, so I tell High to suit up and to take all the dogs and head them off before its to late.
Spoiler (click to show/hide)
Oh man, you know what that means! We need to tame these beasts and turn them into death machines, in name of all dwarfdom!
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on November 21, 2013, 06:30:37 pm
Half way done with post (Im writing two posts at once) been almost sick dead lately
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: highmax28 on November 21, 2013, 06:58:00 pm
Granite 14
Well It seems that we are not alone on this icy deathtrap, Wolfs and lot of them to came from the north. Slowly but certainly they will be coming for us, so I tell High to suit up and to take all the dogs and head them off before its to late.
Spoiler (click to show/hide)
Oh man, you know what that means! We need to tame these beasts and turn them into death machines, in name of all dwarfdom!
Because wolves are badass
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on November 21, 2013, 09:54:53 pm
Slate 3
It has been some time since we arrived and all ready Highmax shows sign of anger and great voidness of sorrow. Not knowing if he will be okay I ask Gnorm to watch over him in case of the voidness takes a hold of him, half of the fortress has been cut out.
Spoiler (click to show/hide)

Slate 5
Gnorm came to today saying that Highmax has been lost to the void and is roaming the halls screaming and throwing fits,
Spoiler (click to show/hide)
He also say that he attacked Timeless by punching and biting him through Timeless was uninjured.
Spoiler (click to show/hide)
Knowing all to well that if we don't pull him out of the grasp of the void it will consume him fully.

State 7
More wolfs to the north of the fort, they seem to appeared out of nowhere. They had a looked of killing in their eyes, and they were looking straight at me. But out of my corner of my eye i saw what they were really looking at.. Th4DwArf. That fool went out side to pick up a cat corpse, before i could call to him the wolfs charged to him, Panicking i raced back down the fort slapped Highmax and told to man up and save Th4DwArf. He charged with the remaining of his dogs out of the but then suddenly stop and didn't move, I yelled to him to hurry but it was to late the wolfs ripped Th4DwArf to apart But he did not go down with out a fight and took at least one wolf to the viod with him.
Spoiler (click to show/hide)
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on November 22, 2013, 01:22:31 pm
Wow. Such an untimely, gruesome end. And you betrayed me highmax! Methinks there was a plot behind this....
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on November 22, 2013, 05:10:32 pm
Wow. Such an untimely, gruesome end. And you betrayed me highmax! Methinks there was a plot behind this....
Yeah the fight took a whole day to end but you went berserker and sliced a wolf in half.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Gnorm on November 22, 2013, 10:57:30 pm
We must establish a thick perimeter of wooden corkscrew traps; the wolves must be made to know pain!
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on November 23, 2013, 07:57:16 am
We must establish a thick perimeter of wooden corkscrew traps; the wolves must be made to know pain!

No no no no. We can't kill them. We must use them against our legions of enemies.

Also, I find the turn list hard to read...whose turn is next?
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on November 23, 2013, 12:49:08 pm
We must establish a thick perimeter of wooden corkscrew traps; the wolves must be made to know pain!

No no no no. We can't kill them. We must use them against our legions of enemies.

Also, I find the turn list hard to read...whose turn is next?
It's Tavish Szat's turn now, then me. I think. The RL force siege has lifted for now, so I would like to take a turn now if everyone's okay with it.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on November 23, 2013, 09:45:03 pm
Well if you want i can give you guys a shorten thing about my revive? Yeah i should do that.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on November 23, 2013, 10:52:38 pm
Since RL has slowed down for you guys but not me i got a trip on sunday be gone for a week i just gonna tell what happen and maybe post pictures.

Spoiler (click to show/hide)
Cloud of fiendish murk was seen in the bottom right corner. It did nothing but dissipate.

Got some more migrants, Which on of the made a masterpiece of food.
Spoiler (click to show/hide)
\

I dug down and found mostly silver, gold, copper and oliven.

Spoiler (click to show/hide)
even more migrants and caravan from mountain homes came and bought anvils full armor for to man army. Also I expanded the walls.

Spoiler (click to show/hide)
here final stocks of fortress.

i have to fix turn list but Bokaza the Th3dwarfy and then who ever has free time and here the save.
http://dffd.wimbli.com/file.php?id=8172 (http://dffd.wimbli.com/file.php?id=8172)
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on November 24, 2013, 07:01:12 am
see you guys/gals in a week.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on November 24, 2013, 07:04:39 am
i have to fix turn list but Bokaza the Th3dwarfy and then who ever has free time and here the save.

K, I'll start soon and have it done by friday.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: blademan9999 on November 25, 2013, 01:51:20 am
Dorf me please, male.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Sheaim on November 25, 2013, 03:59:01 am
I wanna be dorfed, too!
I'm not picky, any dorf can do.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on November 25, 2013, 06:31:03 am
I wanna be dorfed, too!
I'm not picky, any dorf can do.

K, I'll pick one on a death row. You'll die a hero in the name of the Dorf State.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on November 25, 2013, 12:04:05 pm
Oh yeah, redorf me. Hammer dwarf, preferably, but failing that anything military will do. Put me in a squad with highmax so I can watch my betrayer....

Also, name me Th4DwArfY2   :)
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on November 25, 2013, 12:38:42 pm
Dorfed.

Journal of Bokaza:
It's been some time since we came to this damned wasteland and things have been going from bad to worse. We are running low on food and booze, we've already lost one of our bravest dwarfs and our wood supplies are zero. Because of the bad leadership of our previous overseer, I've been appointed the new overseer. Well... and because I threatened the overseer I would smash his face with a pick while he's sleeping if he doesn't name me his successor. His loss for not naming his sheriff while he had a chance. Good luck trying to report me now, chub.

Nonetheless, this position is not one of comfort, but of duty. There is work to be done in the name of survival. Because of the large influx of immigrants a parts of the fortress must be expanded as well as refurnished. Also, we must find the caves and fast. We need food water and wood. Let's get back to work.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: W0lfBane on November 25, 2013, 04:58:37 pm
I too would appreciate being dwarfed. Preferably as an animal trainer or whatevs. or a wolf dwarf me as a wolf.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on November 25, 2013, 05:05:19 pm
or a wolf dwarf me as a wolf.

I congratulate you for your complete lack of coherency. That is a rare talent these days, W0lf. You should be proud.  :)
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on November 26, 2013, 07:38:55 am
I too would appreciate being dwarfed. Preferably as an animal trainer or whatevs. or a wolf dwarf me as a wolf.

Sadly, I haven't seen a wolf so far, could be that we already exterminated them or because I open the caverns so a lot of other crap comes out.

Journal of Bokaza, entry 2:
The refurnishing of the fortress was well on the way when one of the children started screaming nonsense about wood and bones. I immediately started digging for the caves before demons take this poor child's soul. It didn't take long before the cavern was breached and mushrooms cut, so we were able to get wood  in time. The result was The Empire of Magicians, a tower cap figurine of a some spider... stupid demons.  Too bad he'll still be a useless peasant in a year or so. It's military for him, for making me rush my plans.

Now that we had opened the caverns, I ordered mass deshroomstation. We need food and wood ASAP. Everyone caught slacking will be consripted. With wood supplies back up I ordered a dormatory to be excavated and more beds made. They are complaining about noise too much and I'm worried about mental health of the guards. I've put them off duty for the time being. Last thing we need is for our commander to go mental.

I've never been so happy to see elves in my entire life... they brought tons off food, booze and animals. We might survive yet, even with all the new immigrants.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: W0lfBane on November 26, 2013, 08:44:09 pm
or a wolf dwarf me as a wolf.

I congratulate you for your complete lack of coherency. That is a rare talent these days, W0lf. You should be proud.  :)
I must profess, your comment filled me with an overabundance of mirth! Cheers mate.
Now back to your regularly scheduled incoherency!
Or you could god me, except if i dog wont live long and die a god.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on November 27, 2013, 01:54:35 pm
Journal of Bokaza, entry 3:
It's Autumn now, but I guess I can't really tell since we live on a sodding iceberg. We've had a one dwarf killed by a blizzardman before the lazy guard could get to them, few kobold thieves (one killed by a guard), goblin thieves (one killed, caught aka. soon to die and rest escaped). The caverns have proven to be far less dangerous then I feared. I've set up a walled area around the entrance to the caverns for grazing animals along with some cage traps.

Also, WE HAD A GIANT CAVE SPIDER. Thankfully I wouldn't have even noticed it if I haven't seen a dwarf drag its giant corpse to the butchery. It seems a cow and a cougar we bought from the elves (I'm beginning to like those tree hugging assholes more and more) killed it, with the cow giving the killing blow to the head (who would have guessed).

We had a complaint from the human caravan about the trap filled bridge and "not being safe to trade here". How they knew about the traps is beyond me, but most of the caravan, along with all the wagons, decided to bypass us until we make a "safer" zone for them to trade in. Luckily, the ones who did stay had ample food and wood supplies. Their armor was shit though, not even worth melting.

This, along with the mass deshroostation, has left us with a lot of wood and food. Therefor, along with other trivialities, I've ordered a wooden "training chamber" for the military and a gold furniture home and tomb made for me.

Ohh, and the lever to the cavern drawbridge is on the first level and is made of olivine... must not forget that.

P.S. I've ordered ALL brewable plants to be OFF cooking menu and set all redundant, surface seeds to be placed ON the menu instead. Hopefully other overseers will keep this practice up at least until we get a stable plant supply.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Sheaim on November 27, 2013, 04:55:07 pm
I have a question:

Is it alright here to exploit the caravans by deconstructing the TD?

It drops the entire caravan's payload onto the ground to be gathered with no repercussions...
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on November 27, 2013, 05:05:44 pm
I vote it's not OK. You wanna steal from a nation, you pay for the consequences. Imagine stealing Yorkshire puddings from Yorkshire. You wouldn't survive that, now would you? So don't think you can steal cloth from elves.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Sheaim on November 28, 2013, 03:26:14 pm
I was just curious. My friend knew not how to trade, and stole all he needed from the caravans by dumping the items in there.

Is this reported as a bug anywhere? I'm pretty sure things like this shouldn't be possible.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on November 28, 2013, 03:27:22 pm
Journal of Bokaza, final entry:
The last 2 seasons went by so fast I didn't even have time to finish my gold encrusted residence. With the last caravan this year we were able to get large amounts of booze, wood and food, leaving us at a huge difference from the last year, even though the wagons decided to bypass us (again). That shouldn't be a problem with the new trade depot I've set up. Sadly, the deshroomstation project has been put to a halt until further notice because a VERY old friend decided to stop by:
(http://i1328.photobucket.com/albums/w527/Borna_Ivic/FB_zps37f0c3e2.gif)

All grazer animals were slaughtered to save them from starving. That thing is not my problem problem anymore and someone else will have to get new grazing grounds.

The caravan was also finally able to nail that annoying blight thrall I neglected to mention. It was docile and frightful but kept trying to enter our fort, causing panic and disrupting work outside. Even though they didn't manage to kill that ugly thing, our brave guard redeemed themselves by killing a giantess who was, undoubtedly, drawn by our legendary wealth of bonecrafts. A disgruntled peasant was the one to land a killing blow. He's also, without question, the unhappiest dwarf in the fortress. He got a room of his own for his valiant deed.

Aside from my room I was also unable to finish the training room in time. I hope who ever succeeds me will know how to finish it and what to do with it. It, along with a now legendary armorer, who proved his skill by making a freaky-looking right copper gauntlet (but lacked the skill to make the left one), should be enough to beat that beast that is now lurking the caverns.

I wish you good luck and lot of *FUN*:
http://www.mediafire.com/download/fttqo7any29a889/Fliermanor.rar
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on November 28, 2013, 03:33:42 pm
Okay, downloading now. Winter is coming!
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on November 28, 2013, 05:57:14 pm
Okay, downloading now. Winter is coming!
In this case... it never left.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on November 29, 2013, 07:13:04 pm
Just a background info thingy

The walls of the fortress shimmer around me, shards of brilliant light shooting from their depths. Ice. It runs through my veins as well, makes me cold and dead to the world. As the slick walls glisten, I move inexorably onwards. I’m overseer now, a feat which would have pleased my warm hearted father were he still alive. Death is all his warm blood got him, and the day those wolves tore him to shreds is the day I learned the truth of the world. Kill, or be killed. Live through death, and if your environment is ice, be ice yourself. But I ignore the glow caught in the frozen water; it has no place here, no place in me, and I do not accept it. I turn my eyes from it and instead focus on the faces of those walking by.

I see many I have known from childhood, see the lecherous gleam in their eyes. They want my power, I can tell, and behind their warm-sounding greetings I hear the whisper of a threat, a dangerous tilt to their eyes. I nod curtly to them and memorise their faces for later military service, where at least their evil will be snuffed out in a greater cause. My authority is built on ice, and I must have a firm hand on my unfaithful subjects lest they spill my blood and melt it.

I walk as if in a trance, seeing the bad all around me. I pass highmax and smile, nodding to him in a respectful manner; he is still the leader of my squad, of the entire military, and is thus my most cunning foe. I barely see the traces of ill-intent lurking behind his eyes as he saunters past, the friendly grin he shoots my way mocks my intelligence and standing! How dare he, after he so blatantly orchestrated my father’s death! The wolves may have done the deed, but Highmax let it happen, watched as it happened. I force down my boiling anger; I am ice, I will deal with him. Eventually I will, anyway; he’s needed for now. But soon, soon, I will have my vengeance.

Illegitimate son of Th4DwArfY1, they call me. I suspect Highmax to have spread the rumour, one they do not even know the truth of. They strike eerily close to the truth, and my frozen heart squirms with worry every time I hear it mentioned. When I catch the dog who started this story, I will have his head!
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on December 01, 2013, 10:15:07 pm
huzza i am back from my family trip and read your posts, and got to ay good job. Also what was the thrall?
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on December 02, 2013, 07:48:03 am
When I catch the dog who started this story, I will have his head!

Now, I'm worried.

huzza i am back from my family trip and read your posts, and got to ay good job. Also what was the thrall?

The pesky murk storms that happen often. Everything that gets caught in it is turned into a thrall. In This case it was some trader that just sat near the edge of the map. They are harmless, but annoying.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on December 03, 2013, 05:16:38 pm
Everything going okay Th4DwarfY
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on December 03, 2013, 05:19:39 pm
Ran into some RL and in game problems. I might need a few more days, if that's okay?
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on December 03, 2013, 09:11:50 pm
Ran into some RL and in game problems. I might need a few more days, if that's okay?
yeah you have two weeks and if im counting right your on your 4 or 5 day so you have plenty of time.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on December 05, 2013, 06:55:03 pm
Everything going okey?
Ran into some RL and in game problems. I might need a few more days, if that's okay?
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on December 06, 2013, 12:46:48 pm
Dwarf Fortress is in stasis due to essays and other annoying-yet-important things. It's the weekend now-Will hopefully be done by Monday
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on December 06, 2013, 07:25:42 pm
Dwarf Fortress is in stasis due to essays and other annoying-yet-important things. It's the weekend now-Will hopefully be done by Monday
Its fine good luck.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: W0lfBane on December 09, 2013, 02:57:48 pm
So this is expressly not related to this game of DF,(but since it is a dull period) but in a week I will be running a game of Dwarf Fortress Fiasco in RL (i know RL is good for something other than destroying your GF game) for charity.
Any suggestions on how to do it, or where should i post on the bay 12 forums where the mods won't strike it down and i will get the most interest?
I apologize for the tangent
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on December 09, 2013, 04:37:50 pm
So this is expressly not related to this game of DF,(but since it is a dull period) but in a week I will be running a game of Dwarf Fortress Fiasco in RL (i know RL is good for something other than destroying your GF game) for charity.
Any suggestions on how to do it, or where should i post on the bay 12 forums where the mods won't strike it down and i will get the most interest?
I apologize for the tangent

I'm not acquainted with the game... but I know a certain space station RP game that has left me up until 5 am despite exam deadlines sneaking about.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: W0lfBane on December 09, 2013, 06:03:13 pm
It's A tabletop RPG. And i do believe you are talking about Space station 13.

So this is expressly not related to this game of DF,(but since it is a dull period) but in a week I will be running a game of Dwarf Fortress Fiasco in RL (i know RL is good for something other than destroying your GF game) for charity.
Any suggestions on how to do it, or where should i post on the bay 12 forums where the mods won't strike it down and i will get the most interest?
I apologize for the tangent

I'm not acquainted with the game... but I know a certain space station RP game that has left me up until 5 am despite exam deadlines sneaking about.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: blademan9999 on December 09, 2013, 11:31:55 pm
>Can I have a go later, I'll try not to kill the fort this time.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on December 11, 2013, 07:01:06 am
everything going okey Th3DwarF
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on December 15, 2013, 08:33:34 am
Spoiler (click to show/hide)
8th granite
I remember my father with something just short of fondness. He always guided me, helped me. He was my light and warmth. But then the ice wolves took him, and I had to fight fire with fire, ice with ice. I became like them, and through that beat them. I have two of their pelts, their father-murdering pelts, hanging in my room. But killing them didn’t stop the ice. I don’t know what can, and I do not care. The ice is part of me; I am the ice.

I got a message from a shivering boy. He came slipping and sliding through the halls, falling over and knocking against walls. In his hand he clutched a letter. I calmly walked sure-footed over the icy ground and prised it from his stiff hands. “Thank you” I said, baring my teeth with what I hoped was warmth. The boy shivered all the more, and I let the smile die. Foolish child. I walked away and left him to crawl hesitantly back the way he came.

In the letter I found the following from the Fort archivist.
Spoiler (click to show/hide)
Spoiler (click to show/hide)

and also received the news that our broker had a baby boy. I joined in with the celebrations, and stood watching the party. I smiled at anyone who came near. For some reason, a large circle of space gradually grew around me. I wasn’t bothered. When the party ended, I left and went to my room, staring with crystalline hatred at the pelts of the wolves. A death to their entire ilk! And to Highmax…The traitor amongst us. As day fades, I sit in a chair, watching the pelts, thinking on how to get my revenge on him. My thoughts move slowly, but they get there eventually, like a glacier tearing apart the hull of a ship. Towards dawn, I suddenly smile, and lie backwards. I fall asleep dreaming stony dreams of my plans.

4th Slate
Two interlopers in the one day! Migrants pour into the fort, exceeding our bed capacity. With reluctance order a new bed wing, under advice of the Councillors. I do not understand why; the dogs could easily sleep amongst the ice boulders. But what came next gave even my Councillors shock; A beast from the depths. I have no concern for it. Let it come! I will pit the strength of winter against it. My Councillors seem anxious about my expression, so I straighten my face from its scowl. But they will see yet; they will all see.
Spoiler (click to show/hide)

10th Slate
Ever since I was a child, my father would tell me tales of the things in the depths. Cool diamonds the size of your fist, sparkling emeralds jutting from the wall. I want to find these things, so I order the miners to dig away from the comfort of the tundra and snow, and delve towards the bottom of the world itself. Even if I have to pass through this land of water and turgid vegetation, I will. Nothing will stand in the way of the mining operations! My father would have wanted it, I‘m sure. Why else would he tell me such things, if not for me to look for them. He wanted them, so I’ll get him gems the like the world has never seen.
Spoiler (click to show/hide)
Spoiler (click to show/hide)

15th Slate
I stand panting in my room. The fur pelts are still there, the walls of ice still stand in resolute positions. But it has changed, I have changed. The world is different. It feels as if my veins are only now holding blood, my entire universe has swung upon its axis and swung me with it. Everything seems to shake; the walls, the floors. With a cry, I fall to the ground, writhing on the icy floor. The cold pierces me. As my fingers claw the floor, I recall what happened. I was with a miner, inspecting a lump of see through rock which could have been diamond. It hadn’t been. I harshly ordered the miner back to work, and pointed to the ground. With a scared expression, he swung his pick. It hit the floor in a spray of miniscule stone chips. I felt the coldness well up in me, his inability driving it on. With a roughened fist, I backhanded him. He flew through the air and landed in a lump some distance away. I looked at him dispassionately. He twitched, and I looked away. I picked up his pickaxe.

It pounded into the ground as I swung it, using the ice to stiffen my sinew and muscles. I punched holes into the ground as I worked, muscles straining with the effort. Where before the miner had thrown up mere fragments of rock, my swings had hewn entire stones from the floor. Some time during this, I heard a faint scuffing noise as the miner rose to his feet. He started to talk to me in angry tones. I ignored him, venting my coldness into the rock and shattering it. My body was slick with sweat. He laid a hand on my shoulder, still speaking with heat in his voice. I turned slowly around, and fixed my stare upon him. He stood staring at me in defiance. I narrowed my eyes, and his hand trembled. Whatever he saw there broke him, and he ran up the stairs shouting curses at me. With a wheezing, grinding laugh I turned back to my work.

Many hours passed, marked only by the size of tunnel I had made. Eventually, my muscles grew tired and each swing was a strain. I kept at it, keeping my father in mind. He would be so proud of me. It was with that thought that I swung that pick for the last time, and broke through. A red light bathed my face, and I screamed out in agony. The heat seared my face, blinded me. It seemed to melt into my soul, and lit a fire there. The pain was excruciating. It felt like I was on fire. I passed out.

In the darkness of my unconscious mind I could still see that fire. It roiled and burned, seared and melted. And then it gathered to a greatness and took the form of a face, a face which I can barely recall. It was as if the fire was the only face I had ever seen, the only face which had a right to be seen. It opened its mouth and spoke into me, my entire existence rocked to the sound. “I AM THE FIRE THAT OPPOSES YOUR ICE. MY NAME IS NOT RELEVANT, THOUGH YOU MAY KNOW IT ALREADY. I HAVE RECEIVED YOU FATHER’S SOUL, AND SAW IT TO BE GOOD. THE FIRST THING HE DID WAS ASK ME TO BE GOOD TO YOU. HE WAS A REMARKABLE MAN; I HAD HIGH HOPES FOR HIM. BUT HE IS DEAD, AND YOU CARRY HIS BLOOD. SO I GIVE YOU A GIFT. THE GIF OF WARMTH; USE IT WISELY, OR DIE USING IT.”  The face vanished, taking the darkness with it. I woke with a gasp, as if rising from a deep place under the sea; and then I ran, stumbling, crying. Slipping on the ice floors until I reached my rooms. And here I am now, letting the heat take me, guide me. Consume me.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)

16th of Slate
I have gotten over the pain of the fire, but the flame itself is still there. I feel it burning and pulsing inside me like a second heart, it almost is so strong that I believe it could melt the entire fort around me. As it is, it stops me being ice. Good riddance, I say. I still shake when I think back to some of the things which I had done, what I was planning to do to Highmax. And here we come to the problem. While I know much of my ire was unfounded, he still did not help my father, but stood by and watched. I cannot allow this to go unpunished, but he controls much of the army. I have replaced my coldness towards him with a burning hatred, and have found myself unable to do anything but wait, and watch. When we pass in the halls he smiles and nods at me respectfully, but I still see that glimmer in his eye. It reminds me of me, when I was encased in winter. The Sun save us from him ever gaining control!
“Alarms! Death in the Deeps! The beasts have come. Women, children; HIDE. They come, they come! Curse the last overseer! Who makes gates without levers? Curse him! They simply walked into the fort. Men, to the deeps! We must stop this threat to our homes, our families! March with me, for your very lives depend on it!” The troops who had been milling in a heap now rally to me, and fall in to my step. “Come! To the deeps! There are beasts in the deeps!” We march downwards to the shriek of the women and children, a long column of death. I grin. The beasts don’t know what is coming.
Spoiler (click to show/hide)

We walked through the icy halls, and then descended into the rock. Our ribbon of steel wound its way down…down….down. I remember the last time I took this route, the time when my old life was seared out of existence. I imagine again the feel of flames licking me, and shudder. I feel tempted to call off the march, but I don’t think even I can stop it now. We march on, an unstoppable avalanche of Dwarves. As we stride through the lower levels faces peak from around corners, and seeing what is coming their faces set in steely determination. Miners stop their operations and join us, becoming one with us. The avalanche increases in size. At the head of the Mining Company walks Lor, their leader and director.

We come upon the first of the Beasts, Forgotten since the dawn of time. It raises its snouted head from its kill, one of the haulers. Its head is smeared in blood as it roars its defiance. We roll onwards, and a gleam of fear passes through its eyes. It puffs up, body bloating outwards. Then, it releases a storm of dust, a huge steaming cauldron. The troops stumble, and then move inexorably onwards. Dwarf and mist hit each other, cover each other. The mist covers my vision; I can barely see three paces in front of me. Strange shapes boil out of the whiteness, then melt back in. At one point I see a wing, leathery and black. When I follow it, it fades back into the mist. I stumble about until I reach the end of the mist. As the thin tendrils give up their grip on me, I see Highmax standing there. With him is a good quarter of the military. They do not move, only stare at the mist, and listen to the sounds of destruction. They are smiling, smiling with grins as twisted as themselves.  I feel the flame rise in me again, that burning brand of anger. I walk up to Highmax and stick my face close to his. I can see each whisker of his beard and feel his damp, clammy breath on my skin. His grin fades. “What are you doing here, Highmax. The beast is back that way,” I say with a sharp jerk of my head towards the cloud of mist.

He looks uncertain. “We were…going after the other beast, Overseer, the one behind this one. I gathered my men to…kill the other one.”

“Well let’s get going then, Highmax. There is no need to wait.” I withdraw from him and stalk down the hallway, Highmax’s men following behind me like a pair of wings fanning out on either side. I stifle a smile of victory. I am at the head, and Highmax is following behind. He effectively gave me control of his troops, for the time being at least. Ah, how I long for the day when I can part his head from his shoulders! One thing at a time, though.

We go onwards and find the Beast. Githu, some of the guards have named it. It is in the shape of a deer, but its heart is evil and it is armoured with scales. I charge forward, a war cry on my lips: “FOR FLIERMANOOOOOR”. The deer looks up, startled, and starts to charge to meet me, lithe muscles moving beneath its skin. Its horns are aimed for my chest. 10 feet. 8 Feet. 4 Feet. I know the next few seconds will spell my doom, and the blood of my ancestors, of my father, will once again stain the ice. Funny, I always thought I would die of some natural cause like old age. Failing that, I would have liked to charge at a great beast of towering muscles and incomprehensible strength, staring it in its eye as it ends me, and I end it. And yet here I am, charging a bloody deer. The warmth in my heart weakens with that thought, then surges forward again. I will take this down with me, even  if it is my last action. 2 feet.

 Suddenly, a blur flashes in front of my eyes, a pair of blades parting the air in front of me, driving Githu off. Highmax stands before me, blades held up before him. His face is twisted into a rictus snarl of hate. Githu stops with a sceech of rage, and I stumble to a halt. Githu’s nostrils flare, and he bares sharpened teeth at Highmax, who doesn’t move. The troops flow on either side of him, a tide of steel, and begin hacking at the Forgotten Beast’s sides. Blood arcs from it, and all is covered in red, slimy gore. With a grin, I join in, feeling the hot blood seep into my clothes, my hair…even my skin. Soon, I am drenched in it. Even while the fight is going on, I can’t help but look at Highmax. His face is lifted upwards in rapture, eyes closed. A smile spreads across his face like oozing ink. My axe swings, and hacks a leg off, but the beast still attacks. It was horrible, bucking and convulsing. The pain only seemed to make it more violent.

A noise to the side, like a savage growling sound. I look to Highmax again, and his teeth are bared. With a deep throated growl which pierces the din of battle and the distant explosions of mist, he lunges forwards, straight for the scaled throat of the deer. His teeth penetrate the hard outer layer and rip the throat out. The deer convulses once more, then drops; dead. I stare in shock..He just tore its throat out with his teeth! Truly, I will have to be careful dealing with this one. He seems more like a beast than the felled deer.
Spoiler (click to show/hide)
Spoiler (click to show/hide)

17th Slate
Nausea sweeps through the military. Even I am infected, though I fought Githu and not Ngogngo

26th Slate
The Nausea Epidemic has gone, all are sound again. Thank the gods. For many days the ground was slick with vomit, and none thought it would leave. Worst effected was Blademan, who still runs through the halls and paints them green. He has yet to get better, I do not know if he will.

28th Slate
I sit in my room and glare with suppressed rage at the pelts of the wolves that killed my father. My anger at them is enormous, but not all consuming. With a sigh I turn back to the desk in front of me. When my thoughts were chilled I didn’t understand. I didn’t even think of anyone else. But now I know that a personal hunt for vengeance isn’t possible. We are running out of food, and Highmax is good, if somewhat insane, as a defence mechanism. Our stocks of booze are decreasing, and I dread to think on what will happen if they go. With another sigh I sign the order, and a Dwarf rushes in, snatches it up and carries it off to a farmer. We’re building a farm in the caverns, now that it is clear of Forgotten Beasts. By all things good and warm, I hope no more of their foul kin come!
18th Hematite
Spoiler (click to show/hide)

Curses! I call again the military, and we again go on our march of doom. The tread of our feet echoes off the walls, and we march to the time of our heart beats. Highmax walks up front, a grin of anticipation on his face; I know he awaits the feel of hot blood pouring down his throat again. I shudder with the coldness in his eyes, and can’t help but feel that I am sending a monster to fight a monster. I almost wish that the crow will win.

20th Hematite
One died to the forgotten beast, and his name will forever be carved into our hearts as the first to die in our long battle for the caverns. For that is what this is; a war. They own the depths, and we want it for our farms. And so, we fight. For Farm and Family, we fight! Though creatures from the dawn of time may assail us, though our arms be torn off and our limbs shredded, we will fight. And when all is done, we will raise our plump helmet toasts in our dining halls, and drink the ale of our people. For we fought for it, and we will have it. To further this need, I have set a squad of ten training at the entrance to the farm. May their blades be ever sharp!
Spoiler (click to show/hide)

------------------------------------------------------------------------------------------------------------------------------------
Okay, this is what I have done so far of the write up. I have finished the year in game, so I can post the link now and let the next overseer work, putting his write up in to a word document until I'm done if he wishes, or I can post the link in the next half.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on December 15, 2013, 02:29:33 pm

We walked through the icy halls, and then descended into the rock. Our ribbon of steel wound its way down…down….down. I remember the last time I took this route, the time when my old life was seared out of existence. I imagine again the feel of flames licking me, and shudder. I feel tempted to call off the march, but I don’t think even I can stop it now.

Nice writing.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Sheaim on December 15, 2013, 04:36:56 pm
Dwarfy, I can wait. Don't haste it any more than absolutely neccessary.

Also, there is a possibility, although small that I'll be only able to take care of the fortress only after Christmas, so I'm asking for an additional week. I should be done by 5th of January, which will make my turn three weeks long instead of just two.

Of course if you guys don't wanna wait we can make it so I and the next overseer exchange our turns - he takes mine and I take his.
Either way is fine by me.

Oh, and please excuse any possible mistakes, English is not my native language after all...
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: highmax28 on December 16, 2013, 12:50:22 am
People think the real me is a psychopath... Wait till they see the dwarf me ;D
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on December 16, 2013, 05:36:25 pm
Internet been down lately so yeah but happy everything is going okey.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Sheaim on December 26, 2013, 07:14:20 pm
May this silence be damned.

What the hell's going on? My turn should be long over now, and I wasn't even handed the save yet!

I'll be away for a few days, will be back at 2nd January, if the save ain't up till then I'll just play it from the latest save up, okay?
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on December 26, 2013, 08:14:13 pm
Oh Shi....

I'll be damned. I completely forgot my turn. Dammit. Update some time, I promise. Christmas messed with my head.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on December 27, 2013, 07:40:51 pm
Yeah haa thought some thing was up with no updates but its okey just hurry and update and the pass.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on December 27, 2013, 08:21:49 pm
The winds are whistling over the tundra, bemoaning whichever fates drove them from the deserts of the Dwarven nomads to this forsaken pillar of ice. A snow flake, flaunting its crystalline beauty, dances in front of my face. I watch it with a wary eye. A gust of wind blows it into my beard, where it melts. It flows like a tear across my skin. Indeed, I feel like crying. We all do. But that is not important, and I must focus. A grunt issues from my mouth, the warm gust of air blowing flurries of snow from me.  I notice the pools of blood in the snow, the grand strokes of a brush on a pearly canvas.

“What do you think, Highmax?” I say to the hulking figure shrouded mostly from my sight by the snow. “Should we risk it…or not?” I stamp my feet, trying to beat life back into them. Curse this ever-present winter! The shadow of Highmax moves slightly, as if in scorn of my weakness. Ahhhh, but his very existence makes my blood boil!

“Of course, overseer. Nothing ventured, nothing gained.” Comes the snide, border-line polite answer. An answer which quite conveniently fails to say that there is no gain in this whatsoever. I sigh, and I feel Highmax’s eyes upon me. Calculating. Well, let him look. But I will comply with his wishes. The military need practice if they are to survive the onslaught from below, and what can a single dog do anyway? I look at the hulking form at my side, see the gleaming blades slanting down from his back. Indeed. What harm can it do?

“If it is to be done, then let it commence. OPEN THE GATES”

Just something tiny to tide you over.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on January 03, 2014, 02:47:05 pm
28th Hematite

Spoiler (click to show/hide)
The gates grind open in front of me, revealing a dark maw filled with howling winds and swirling snow. The noise stops, and a new one begins. A low growl, vibrating through the very air. Highmax shifts and loosens his swords, and the men arrayed behind murmur their fear, feeling the wind bite deep despite their armour and furs. “Forward,” I whisper. “Forward.” My heart feels like lead…I have a terrible feeling. No sooner are the words past my lips than I regret them, but it is too late. Highmax twitches, the only one close enough to hear.

He takes a deep breath, then releases it in a massive blast of sound, drowning out even the growl. “FORWARD, MEN. FORWARD TO THE BREATCH” Like a well-oiled machine, the men roll forward. As in the march for the caverns, I cannot stop them now. This is Highmax’s domain, his call. I order the charge, he controls it. Spreads the blood, hacks the flesh. So it is in every fort, with every military commander and overseer. Though none have one quite as…unique as Highmax. The scene with the forgotten beast flashes in lurid blasts across my eyes, and I shudder.

The boots of the soldiers pound on the bridge, making it groan. The tramp of doom. I have a bad feeling about this. I stand back and let them past, the river of steel flowing past me, with Highmax the maddened froth at its head. In twos they plunge into the snow and are consumed. I did not know it at the time but none would ever again return across that threshold. None but one.

Cries come from beyond the veil of snow, and drawing a deep breath into my lungs I plunge into the fray. Shapes loom all about, but all seem to be shadows. Shades they may be, but they are Dwarven shadows; the soldiers. Only once do I see the beast itself. Walking through the snow I hear the death cries of men, the yips of a wounded animal. The rattle of bones and the oozing of flesh. A snout pokes from the mist, covered in gore. It takes a deep breath, inhaling the scents of fear; blood and sweat. A fell head covered in matted black fur then follows, teeth bared in a rictus grin.

Once, this beast had been a member of the fort. Long it patrolled the borders of our realm, one of the security dogs which ever kept us Dwarves safe in our beds. And now it is laid low by the very winds which blow across the lands it so faithfully defended. It started in the east. A groan was heard on the borders. The piercing winds which swept the land died down, and there was silence on the tundra. Silence before the storm. A new wind arose, a foul wind. It swept across the land, striking down two guard dogs. We Dwarves were safe; we were inside our hewn ice halls. The dogs were not, but they long ago succumbed to our traps after the fogs which raised them died down, giving the land back to the whistling winds. All but one. The toughest one, Hound of the Tundra!

A dog it was, and a dog it remains. It is stronger, yes, and harder to kill. But it shall succumb to Dwarven steel. The baleful eyes, sunken deeply into the flesh at the sides of its skull, seem to look at me with a light of madness burning deeply within them. I will kill you, those yes seem to whisper, my teeth will pierce your throat . I give a disgusted grunt, and heft my axe. Behind the mutt, the figures of the Soldiers rise. There are no holes in their ranks. I laugh at the pathetic remnant of a once-noble animal. It will be an honour to end its suffering; behind the madness in it eyes, I see a great tide of pain. My breath clouds the air in front of me, and the amount of snow seems to die down.

As the snow lessens, a figure is revealed in the murk to my left. Highmax. With a bloodcurdling yell he runs forward and stabs the dog. So quick, so brutal. It is over in seconds, me and the others staring in shock. The dog’s blood spurts upwards like a fountain, and all hear Highmax chuckling, a dark, evil sounding rumbling through the chill air. Even the staunchest of the soldiers trembles in his boots, and murmurs of outrage rumble through the men as Highmax raises the broken copse into the air above him, shouting his defiance of life, his unending lust for death. Soon his rantings cease and turn into a howl which seems to never end, wailing on and on above the wind. I can only look, horror clouding my mind.

One of the men walks forward, and I recognise him as Lor, the miner who felled a forgotten beast. Many of the men respect him and look up to him. A civilized sort, he retreated to a regiment of the army after his victory, and became a proficient soldier. To my eyes he is like Highmax. A leader, but a decent one. He has all of Highmax’s traits…except the blood lust. He steps forward with steel in his cobalt eyes. “Highmax. That’s enough Highmax. The creature is dead. Leave it be.” A whisper of agreement ripples through the troops. Even Highmax’s men join in, their heads bobbing in time with the others.

Highmax doesn’t appear to be listening. His head is thrown back in rapture, and I notice with revulsion that blood is dripping from the steaming corpse and into his mouth. Lor steps forward and puts his hand on his shoulder. With a snap Highmax’s sword comes round, piercing his chest with a quick, fluid stab. The men and I gawp as the blood spurts from his chest and he falls, wheezing, to the ground. The steel leeches from his eyes, and the body stills with a final gasp. Highmax stands over his kill.

The silence stretches on. Highmax, his eyes darting about, sword in hand, makes the first move. With a cry of fury he lunges. At me. I do not even feel the blade go in. I can only look into his bloodshot eyes, and spit blood into his face. A roar of anger starts and with fading sight I see the men rush Highmax. Then silence, blackness. I no longer exist. I am not me. I am an observer, a wraith on the edge of existence who has given up any rights to participation.

It was a red day, a time of blood and suffering. Twenty dwarves were killed by Highmax and a few of his most fervent followers. They swept through the force like a gale, killing all in their wake. Finally, only Highmax was left. Herded by a hastily made squad of Fortress Dwarves, he was herded kicking and screaming into a room by himself. The door was locked on his screaming figure, and there he stayed for many days. Many days, that is, until this happened.
Spoiler (click to show/hide)

15th Galena
In my absence a new mayor was appointed, one without divine help from above. They call him Apiks, and I find him a most diplomatic fellow. It was his idea to release the blood-crazed Highmax onto the Ettin, thus ensuring our survival. A most succinct plan, but somewhat lessened by the fact that he went stark raving mad after he made it and had to be slaughtered.
Spoiler (click to show/hide)

26th Galena
The death toll is so large that I see many dead from Tantrums and madness, the smell of death permeating everything. There are not enough living to move the dead, and the smell of the dead enrages the living. It is an unholy mess.
13th Sandstone
All is chaos. Blood and gore spatter the crystalline halls, corpses pile high in the corners and the crazed run babbling through puddles of vomit. And during all this, Blademan makes a mandate.
Spoiler (click to show/hide)

18th Sandstone.
Only one left…blademan. He survived us all, including me. His misery is heard in the near-mad cries of misery which issue from his throat. However, he yet clutches to the sanity which none have now in the halls of Fliermanor. It is only through the fruits of his labour that the fort
has not crumbled to its end.

19th Sandstone
10 migrants! Never before has the scourge of new arrivals been more welcomed! Rejoice! The corpses are being moved with the new force of migrant labour, blademan presiding over all.

21st Sandstone
Spoiler (click to show/hide)
This isn’t going to be touched. 11 Dwarves against the FB? No chance.

13th Timber
Spoiler (click to show/hide)

13th Moonstone
Spoiler (click to show/hide)

http://dffd.wimbli.com/file.php?id=8283
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on January 03, 2014, 03:32:22 pm
Gj dude but i have a question why did highmax just go insane like that? I will tell next person its their turn
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on January 03, 2014, 04:06:26 pm
You wanna know why he broke? I don't know. He was happy. Nothing wrong in his life. Then, upon attacking that dog, he started killing everyone, as did some of his friends in his squad. I don't know why...it was freaky. It was like a loyalty cascade, only how could that happen with a risen dog? He's an enigma
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Sheaim on January 03, 2014, 08:35:06 pm
1st Granite, Year 16 of the Mountainhomes.

From what we have heard, the Fliermanor was a bloodbath. I was exiled there for the frauds I commited in the Mountainhomes,
and - to be frank - I deserved it.

I did not, however, expect this... carnage. Out of all the dwarves that had lived here only one lived - self-appointed "mayor"
of this icy coffin... Within a few months he already took one of the females that came with us as his wife. She had no choice, but to obey - his eves were...
Intimidating.

So - here we are. Twelve of us total. I'll try to get us through this...

5th Granite
I started exploring the interior of the fortress... And Armok, it's a mess. The first floor seems to be the first sheltering for
the dwarves living here...

Spoiler (click to show/hide)
The Crundles keep harrasing our farmers, but they are doing just fine.
Also, Blademan seems to have recovered from his sickness, whatever it was...

15th Granite
I did some inspections on the burial chambers... So many dead. But also, one question arises: Who buries animals when there are so many dead dwarves
still lying around unburied?

Spoiler (click to show/hide)
This will have to change. I have given the proper informations to the workshop... Many more coffins are to be made.

Too many good dwarves died here. I still can't quite put together what happened here, and Blademan keeps silent. I'll have to ask him,
what became of Highmax, of whom we have heard so much in the Mountainhomes.

This place gives me the creeps. All those corpses lying around, goblins caged... And the roars of two beasts from under the earth that echo through
the caverns. "Dream wings"... You have to have wings to dream here - and even then there will be something flying that can catch up...


23rd Granite

I... I've found the Grand Dining Room... It's...
The piles of vomit and animal blood... spilled booze and bloodied weapons just lying around...
All of this...
What happened here? What carnage could possibly...
I can't even comprehend what happened here.

Spoiler (click to show/hide)
28th Granite

The construction of the outer wall is almost complete. We will soon be safe from the outside, and I'll be able to concentrate on dealing with matters inside...
This fortress requires a lot of work.

Spoiler (click to show/hide)
1st Slate

Blademan stepped into Forgotten Beast's extract and is now complaining of his feet... They appear blistered, but it'll have to be checked.
Doc is already on it.




____________________________________

Just a quick overview of what I'm dealing with here...

Damn, this place is creepy. I have yet to figure out how to use the danger room and how to get rid of the gobbos in cages... For some reason the military guys refuse to kill them outright.
Any ideas?
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on January 03, 2014, 09:07:25 pm
Do this
Spoiler (click to show/hide)
xwx
xwx
xwx
x_D

Throw goblins in pit then chuck ice and stone on top of them or use them to level up your marks-dwarf with a sealed room that only entice is a hole in the ceiling and has fortifications so dwarfs can shoot them. Im so evil. :D
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: highmax28 on January 04, 2014, 07:55:32 am
What Highmax thinks he said:
I have been blessed with the blood gods might fear me!

What he really said:
RAAAAARRRRGGGHHHHH
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Sheaim on January 04, 2014, 11:29:51 am
That grand dining room is really scary though. Pools of vomit, blood and remains everywhere... The spilled booze is my licencia poetica, but still...Creepy as hell.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on January 04, 2014, 02:21:20 pm
"HAAAAAAA feast your eyes on fliermanor where your dreams themselves freeze."
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on January 04, 2014, 03:41:24 pm
Yes. Also, that dining hall was made by me. That all happened mere weeks ago (In game time)

Also, the wall around the outside has some steps up to the next level. Fortifications on top of the wall, and floor beside the wall, all the way around. Then use scheduling to station Marksdwarves up there. Once there are two marksdwarf squads, do three month patrolling and three month training, with one squad always patrolling.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Sheaim on January 04, 2014, 05:11:29 pm
I'll get to it.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Sheaim on January 05, 2014, 10:18:12 am
Here goes:

The downfall
Two books found in the Great Room and in one of the workshopsin Dreamwings


8th Slate
One of our diggies slipped on the snow and got his leg damaged.
Seriously, if some help doesn't come soon we'll all be lying in our beds...

20th Slate
They come! Good Armok, They come!
Twenty new dwarves, all fresh and ready to work for the glory of Dreamwings!

25th Slate
Exept for the migrant wave this moth was almost serene...
I am almost forgetting where we are... If only not the stench of death everywhere.

27th Slate

Interesting. One of the ghosts hounting the fortress came to me and said:
"The empty coffin in the Burial Chambers is mine. Don't you dare disturb me any more!"
And vanished...
His name appeared on the coffin, even though the box itself seems empty.
Oh well, i'll let him rest.

Spoiler (click to show/hide)

1st Felsite

I've ordered the big pit to be the place to dump goblin cages. Let them fight among each other - even if they manage
to gnaw their way out.

What the...

I just witnessed murder...
Our tailor just snapped and killed another dwarf in his sleep!
Spoiler (click to show/hide)
What is this place?

8th Felsite

Justice is served!
Spoiler (click to show/hide)

13th Felsite

The Elves have arrived. I hope they have something good to trade...

16th Felsite
Oddom Bardumcog started screaming something about a grand idea... We'll see what it is.

An ambush! Five goblins emerged from the snows to attack our fortress!
I'll sound the alarm, sll dwarves are to get into the fortress!

Spoiler (click to show/hide)


23rd Felsite

A beast from under the earth attacked us...
six dwarves died, many more are severely injured. Blademan has lost his hand, and I don't know if he'll live.

those goblins are a menace. Five more of the bastards arrived...

27th Felsite
(bloodstained)
This is a slaughter. Out of thirty dwarves only ten are still alive. I am lying on the floor, slowly bleeding out...

Whoever you are, run. Run and never come back, this place is cursed...


<Another Dwarf's writing>
3rd Hematite
Blademan has been killed. Sheaim has been killed. Everyone's dead...
Am I the last one standing?

No, there are still two other dwarves here. And two children.
Armok, what is going on here...

8th Hematite

The elves have been slaughtered, same for the liason and his escorts. I can only hope the goblins don't decide to run inside...
It would be the end for all of us.

22nd Hematite

I hear screams from the caverns...
It seems one of our bretheren was still alive down there. I don't want to even think about what happened to him...

24th Hematite

It's only me, the maniac and the kids left now...
Nothing more. I feel the goblin stench coming from the direction of the entrance.
I sit now, alone, in the once - great dining room...
Great Armok. It has came. The beast from the caverns is here!

17th Hematite
<Hasty writing>
These bastards got themselves slaughtered and I don't even get to finish my work...
I hear battle outside. Screams of slaughter more like.
They are all dead... Even children. And my life's work unfinished...

10 Malachite
I'm still here. Components for my grand work still missing. I don't scream only so the beasts don't hear me...
I'm all alone here...
All alone.

19th Malachite
Another monster wanders the corridors...
If somebody doesn't come soon, I'll go mad. The stench of death is unbearable...
Spoiler (click to show/hide)

I'm through.
Signing out, bye
<Gibberish, ink spilled all over the page>

Spoiler (click to show/hide)


____________________________________________

Sorry, guys. It just wasn't doable. One of the beast wandered in and crushed the farms and entered the fortress from below, gobbos from upstairs... No chance given.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Sheaim on January 05, 2014, 11:41:14 am
I just entered the Legends to see Highmax. this guy was a butcher:
(http://s27.postimg.org/ul07jbo8z/Highmax_kills.png)


Anyways, here's the save:
http://dffd.wimbli.com/file.php?id=8293 (http://dffd.wimbli.com/file.php?id=8293)

I wonder if reclaiming it would be a good idea...

Probably not. :D
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: highmax28 on January 05, 2014, 12:06:29 pm
How the hell did I kill a ghost?! :o
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Sheaim on January 05, 2014, 12:11:01 pm
The legends said that you did it with a silver dagger. Maybe silver can damage ghosts?
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on January 05, 2014, 01:57:19 pm
Whelp that was a good run  :). So ho votes for reclaiming or doing some thing different like moving the fort a few embark squares away or trying the south pole?

Adventurer=1
Return to last save=1
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Sheaim on January 05, 2014, 02:26:51 pm
Get an adventurer in there!

I wanna see his journal after entering the Fliermanor  ;D
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on January 05, 2014, 04:42:03 pm
I propose a return to the last save? I think the situation is more than manageable if you'd closed the gates to the caverns....

I just don't like all my work going to naught is all.

If noone minds, Sheaim could redo his turn. If they do or he doesn't want to, the next person down could start from last save.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Sheaim on January 05, 2014, 05:52:57 pm
The problem is that the gobbos themselves are more than enough to deal with this excuse of a military we have right now, and we don't have enough traps to get them all.

Also, I did close the gates. It's just that the bastard that came from below ate through the wall, the bridge and all the doors in his wake. And the dwarves of course.

I'll try this a few times more with a different approach and see what happens...

Sooo - rewind!
And let's pray to Armok it doesn't go to hell even faster.

Oh, and one more thing - what's up with those happy dwarves just murdering each other? Something is seriously wrong here, and it happened in no other fortresses of mine...
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on January 05, 2014, 06:47:46 pm
It's the void i tell you it latches on to the dwarfs, slowly eating away at their sanity.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Sheaim on January 06, 2014, 07:41:47 am
1st Granite
It is the beggining of my reign in Fliermanor...
I wonder what will I see here?

13th Granite
The dead rise and howl!
Terrifying, truly. But I have too much work to concern myself with such things.

25th Granite
One dwarf. One dwarf in a goddamn migration wave. Hooray.

1st Felsite
That sucker started making something. Fey mood.
He's using gold bars. Wonder what'll it be?

5th Felsite
The dwarves started fighting. It seems to have something to do with Highmax's blood, as both are covered in spatters of it...
This log is hilarious though:
Spoiler (click to show/hide)

6th Felsite
(http://s9.postimg.org/5essnnhnj/artifact.png)

16th Felsite
An ambush, as expected.
Only one casaulty so far.

21st Felsite
Some additional gobbos.
The lever signed "Trade Depot Gate"
did nothing.
Elves will get slaughtered in a minute, I think.

25th Felsite
Yup
I'm going to wall it off with a bridge. Also, the guy that made the artifact? Ran out and got murdered by a goblin lasher. Oh well.

28th Felsite
Another goblin wave. We're pretty much done for, I think.
They still haven't entered. If this keeps up just a little longer, I'll be able to wall us off from the outside completely.

21st Hematite
I think I managed to wall us off the gobbos. Hopefully we can survive down here until some hope arrives. It might take some time.

13th Malachite
The beast flew over the wall and into the farms. Farm destroyed, five dwarves dead. The beast killed with a willow sword.
OH WELL.
Oh, and another migration wave. One of the dwarves killed, rest managed to get in. His sacrifice will not be forgotten.

The killer, Mebzuth Enshalonul will be dorfed.
Who wants to be this hero?

_________________________________________________

I don't even...
Just come on!
There are seven more gobbos outside...


_________________________________________________

this is stupid. These dorfs don't feed their wounded, even though a well is available, and everything should be running just fine...

_________________________________________________

13th Galena

Rutherers infesting mines. Vermin.

Also, humans arrived. Let's see how their escorts deal with our goblin friends here...

16th Galena
Mere sight of the merchants' escorts was enough to scare the goblins off...
We're good for now. If only not for those rutherers...

1st Limestone
We have cleared the corridors of rutherers...
Unfortunately, we have many casaulties, but we're in a better situation than at the beggining of the year.

Oh dear...
What does the "stalk and brood" mean?
I'm worried now. Seriously.

10th Sandstone
Migrants! Thank Armok - we're short on dwarfpower.

16th Sandstone
The brooding dwarf went insane. I couldn't supply him with the silk cloth in time...
Shame.

And... uh...
Blademan died of thirst. In bed. Those stupid dwarves didn't feed him or give him any water...
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on January 06, 2014, 12:28:44 pm
I'll be the Beast Slayer! (Make that my profession name!) And dorf him Th4DwArfY2
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Sheaim on January 06, 2014, 01:19:25 pm
Sorry, I already packed the save :/

The fortress lives (26 dwarves, 7 extatic, 7 happy, 12 content, 3 in recovery)

Another artifact done. An ambush slaughtered by caravan escorts. Outer walls still in construction.
A well is made, although hard to find. The dorfs started using it finally.

As for the FB trapping device I didn't even touch it.

Some stuff from dead traders still lying around trade depot.

That's it for my turn. I'll upload this save today most probably.

[EDIT]
HERE it is: http://dffd.wimbli.com/file.php?id=8298 (http://dffd.wimbli.com/file.php?id=8298)

The next overseer should dorf Dwarfy as Mebzoth Elshanolul, along with changing the profession to Beastslayer.

Damn, I can't believe I pulled this off...
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on January 06, 2014, 05:05:05 pm
Sending message to dick givens so he can start.
Edit it seems dick has not been active since November 5 so hes out of turns and we circle back to me yay. :'(
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on January 06, 2014, 07:08:08 pm
Whelp got to say the fort is not to shabby since we on sinister glacer. So i'm redorfing people and here is is the dwarfs. Choice which dwarf you want.
Spoiler (click to show/hide)

(http://i1283.photobucket.com/albums/a558/danmanthedog/dwarfnames_zps9823f6bb.png)
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on January 07, 2014, 12:04:26 pm
I already picked. And Damn, that's more dwarves than before. Damn rabbits.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Sheaim on January 07, 2014, 03:08:12 pm
Please note that there is only one FB remaining on the map. And this one is composed of water.

Also, I noticed that most of our dwarves are at least novices in swimming...
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on January 07, 2014, 03:21:34 pm
Yup i noticed it was there, and also we have so good foreign weapons so who whats to be a foreign weapon user?
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on January 07, 2014, 06:14:50 pm
I have a question about the fort, so I got a migrant wave with a cavy pup and kitten. They both died by bleeding out 4 days later for some odd reason. Has any forgotten beast have poison power that kills by bleeding out.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on January 07, 2014, 06:52:01 pm
Yes. An awful lot of them do. The Dwarves live only by the bounty that is socks (Long may their glory last!) As the extract hasn't touched their skin. The foolish and ignorant animals do not wear socks (bless their existence!) and therefore die from exposure. Truly, socks (The greatest invention of our age!) are a bounty to all wise enough to hoard them like gold!
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: W0lfBane on January 07, 2014, 07:08:14 pm
Since i have been lurking and not really posting, I was going to say you can dorf me as one fo the animals, but they seem to die to poison so scratch that. Dorf me as any dorf you find. The First Dwarf to do something mediocre i'll be that guy!
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on January 07, 2014, 07:11:55 pm
Since i have been lurking and not really posting, I was going to say you can dorf me as one fo the animals, but they seem to die to poison so scratch that. Dorf me as any dorf you find. The First Dwarf to do something mediocre i'll be that guy!

An honourable pursuit for any Dwarf.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on January 07, 2014, 09:05:17 pm
Well I dwarfed everybody and we also have a visitor to the fort, A giant fire crab.

Spoiler (click to show/hide)

Jamcat you are using a silver morning star just to let you know.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on January 08, 2014, 08:42:01 am
Don't forget me! I'm still alive. Dorf me as any administrative or literate dwarf for RP and survival rate reasons.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Sheaim on January 08, 2014, 08:44:54 am
Interestingly we have 40 dwarfs now!
Unless something fun happens, we're good...
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on January 08, 2014, 08:59:08 am
Interestingly we have 40 dwarfs now!
Unless something fun happens, we're good...
Yeah 23 dwarf migrant wave

Don't forget me! I'm still alive. Dorf me as any administrative or literate dwarf for RP and survival rate reasons.
Here you go
Spoiler (click to show/hide)
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Sheaim on January 08, 2014, 09:21:41 am
Holy...

That Administrator won that battle?

'Couse it sure looks like it.
That buddy is my hero xD
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on January 08, 2014, 02:48:10 pm
He didnt win it but he did fight it off leaving the beast wounded, till a swords dwarf with silver sword came up and killed it in one strike.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on January 08, 2014, 06:15:40 pm
Bokaza im sorry to say but you ... :'( died. You went down facing a FB nightjay with your pet war polar bear. Not joking the thing took the might of the whole military and hunters to take it down. Im almost down with turn then i will start posting.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: highmax28 on January 08, 2014, 08:43:21 pm
I'm scared to ask to become the best swordsdwarf you got... Last time I murdered half the fortress by myself :o
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on January 08, 2014, 09:20:31 pm
I'm scared to ask to become the best swordsdwarf you got... Last time I murdered half the fortress by myself :o
Your a Herbalist (Sorry but i had to pick your guys people because i have a turn coming up in charmcrafted.) so sorry its kinda the opposite of your last guy but on the bright side your a high master herbalist.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: highmax28 on January 08, 2014, 09:22:23 pm
I'm scared to ask to become the best swordsdwarf you got... Last time I murdered half the fortress by myself :o
Your a Herbalist (Sorry but i had to pick your guys people because i have a turn coming up in charmcrafted.) so sorry its kinda the opposite of your last guy but on the bright side your a high master herbalist.
Shove me in the army when I get useless :P Make me become the great killer that I am! *insane laughter*
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on January 08, 2014, 10:18:30 pm
I'm scared to ask to become the best swordsdwarf you got... Last time I murdered half the fortress by myself :o
Your a Herbalist (Sorry but i had to pick your guys people because i have a turn coming up in charmcrafted.) so sorry its kinda the opposite of your last guy but on the bright side your a high master herbalist.
Shove me in the army when I get useless :P Make me become the great killer that I am! *insane laughter*
Gotcha but what Fb made the blister crap because the dwarfs socks are now becoming torn and  useless causing mass blister feet and new damm FB im on my 4th to 5th this turn.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on January 09, 2014, 05:51:56 am
Bokaza im sorry to say but you ... :'( died. You went down facing a FB nightjay with your pet war polar bear. Not joking the thing took the might of the whole military and hunters to take it down. Im almost down with turn then i will start posting.
And here I thought being a administrator improved my chances of survival... ohh well... I'll dwarf myself when my turn comes.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: highmax28 on January 09, 2014, 11:01:54 am
Methinks we need to have a heavy duty leather facility... Or the biggest pig tail farm you can fit inside our fortress. Mass clothing industries work quite well, and they're required after 5 or so years, not including military service, and other clothing damaging problems
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on January 09, 2014, 12:02:50 pm
I'm scared to ask to become the best swordsdwarf you got... Last time I murdered half the fortress by myself :o

Half?? You, if you include the tantrum dead, killed an entire fort by yourself, Highmax. All except Blademan, who was later sent screaming and ravening into the void whilst in bed. There are none left who even know you...one way or another, you killed them all. The current Dwarves can only look at the huge pile of dead in shock and wonderment.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on January 09, 2014, 02:14:23 pm
Well i bought up a huge amount of socks shoes from the humans so we might be okey ecept for the dumb miner who is just running around in a cloak and pants. I also am making a golden tomb for the souls of our greatest warriors so even armok him self cant touch them.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on January 10, 2014, 04:06:59 pm
Well i bought up a huge amount of socks shoes from the humans so we might be okey ecept for the dumb miner who is just running around in a cloak and pants. I also am making a golden tomb for the souls of our greatest warriors so even armok him self cant touch them.
You do know that human equipment has "large" name for a reason. Most dwarfs can't wear them because they are too large.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on January 10, 2014, 05:57:29 pm
Well i bought up a huge amount of socks shoes from the humans so we might be okey ecept for the dumb miner who is just running around in a cloak and pants. I also am making a golden tomb for the souls of our greatest warriors so even armok him self cant touch them.
You do know that human equipment has "large" name for a reason. Most dwarfs can't wear them because they are too large.
I know but for some odd  reason they only had dwarf sized socks and shoes. It was strange also we have a baron, im done with the turn and will start posting journal soon and also we have a dwarf metal smith who is very hurt and has been in a coma for about most of my turn.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on January 10, 2014, 09:19:20 pm
Well the metal smith lost his year long battle with all broken limps, Today is a sad day for all dwarfs.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on January 11, 2014, 01:50:13 pm
I'm gonna jut do a pot imported things that happened in my turn. Sorry i know you want a journal but i gave projects due ha.

Forgotten beasts that came.
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)
Also this is the guy who killed bokaza
Spoiler (click to show/hide)
Artifacts
Spoiler (click to show/hide)
Spoiler (click to show/hide)
We also most had a metal smith do a mood but he got bugged because.. well here look for your self.
Spoiler (click to show/hide)

Other things that happened.
Ambushes,
Spoiler (click to show/hide)
Dwarf Traders left before trade. Human were fine.
Baron
Spoiler (click to show/hide)

Here is the stocks and what the fort looks like outside.
Spoiler (click to show/hide)


Well good luck to the next person. I left some notes for some stuff in the fort but one thing is for certian remove the bridge and make new one because of the frozen beast extract is there.
http://dffd.wimbli.com/file.php?id=8311 (http://dffd.wimbli.com/file.php?id=8311)heres the save.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on January 11, 2014, 05:06:48 pm
Well. That is a lot of vomit. An awful lot.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on January 11, 2014, 05:47:50 pm
Mostly from animals or our army going out for something and then stopping mid way to puke the retreat.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on January 12, 2014, 07:28:52 pm
Okey well highmax is having troubles in Rl so next person is up which is shadowhammer
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: ShadowHammer on January 17, 2014, 07:23:04 pm
Sorry I'm late, I shall begin my turn at quite soon. Expect the first update either tomorrow or the next day.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on January 18, 2014, 07:18:47 am
Its fine Rl got you down.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: ShadowHammer on January 18, 2014, 06:37:46 pm
I don't have WINrar, and the save is .rar. Could someone .zip it for me? Thanks in advance.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on January 18, 2014, 07:23:17 pm
I'd like to have my name taken from the turn list, please. Getting busy exam-wise. Sorry. But, I will continue to lurk and perhaps re-enroll later!
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on January 18, 2014, 08:28:35 pm
I dont have winzip dude.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Timeless Bob on January 19, 2014, 01:46:04 am
If you download 7-zip, you'll be able to decrypt both .rar and .zip files, (as well as .tar. tiff, ect... about 27 different types).  It's freeware and multi-platform so why not?
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: highmax28 on January 21, 2014, 08:12:15 am
If you download 7-zip, you'll be able to decrypt both .rar and .zip files, (as well as .tar. tiff, ect... about 27 different types).  It's freeware and multi-platform so why not?
I thought it just had an infinate trial period?
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on January 21, 2014, 09:42:32 am
It does but i don't feel like downloading it but if i must i will do it.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Sheaim on January 21, 2014, 10:18:01 am
Simple Total Commander can deal with most RAR files...
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on January 22, 2014, 10:00:49 am
I don't know if you guys played or liked Skyrim, but I wanted to share a short fan art story I wrote a couple of days ago. It would be kinda sad to leave it rotting on my hard drive. So feel free to read it and give advice or critic.

http://www.bay12forums.com/smf/index.php?topic=135669.0 (http://www.bay12forums.com/smf/index.php?topic=135669.0)

If this seems like self-promotion, you're probably right. I the meanwhile, how's the fortress progressing?
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on January 22, 2014, 02:02:43 pm
okay but i have salmonella so yeah also snow otside.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: ShadowHammer on January 22, 2014, 10:33:26 pm
Okay I'm hoping to start the fort soon, if I don't post the first update in a couple days just banish me from the fortress in shame, and let the next guy take their turn.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: ShadowHammer on January 23, 2014, 10:36:08 pm
The Journal of Shadow, Lord of Frozen Wilds

My first act in my position as Lord of Frozen Wilds was to re order the military. I told them that we must train hard to ensure that the enemy cannot overcome us. I myself took up a spear and joined them. In during our first training session, Momuz our captain decided that his blade, which had once been wielded by the mighty Highmax, and had slain two forgotten beasts, several blizzard men, and a few ice wolves, was worthy of the name Egstakkesting, The Eviscerated Meteor.
Several migrants arrived. Among them was a high master armorsmith. Too bad there isn’t any good metal around here. I have ordered the miners to dig deeper in search of more ores, perhaps even the fabled adamantine.
The Elves came, and they brought a breeding pair of wolves, along with another grizzly. Now the denizens of the forest can help us defend our glacial fortress.
A cloud of that fiendish muck drifted nearby, and I ordered everyone underground. Fortunately no one got caught in it.
Another cloud of muck drifted past, this time engulfing two dwarves, along with all of our chained guard dogs. We soldiers do not wish to kill our own kin, despite their opposition to all life. We must find a different way to deal with them.
---
OOC: aka if I attack it’ll probably start a loyalty cascade. I’ll just wait for the goblins to show up and slaughter them.
---
The elves seem to be very afraid of the husked war dogs. They are blocking the exits, and the merchants seem to have gone insane with fear. One is weeping uncontrollably, and the other is trying to kill her horse.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on January 24, 2014, 08:35:39 am
haa dumb elfs, If you have any extra giant knifes i would give one to a captian of the guard. One of my military has one and hes kind op with it.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on January 24, 2014, 09:03:17 pm
The accursed blade of Highmax! Perhaps now that its master is dead, it can be used for more...savoury things. it would be a great tradition if it were passed down to each military commander, each trying to clean it of the mad-mans evil. Think of the kill list, the number of kills it would get!
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: ShadowHammer on January 24, 2014, 11:03:15 pm
OOC: facepalm. I didn’t realize that there was already a Shadowhammer, so that guy is just coincidentally named similarly to me. Don’t mind him.
---
An ambush! Curse the goblins! They sprung from hiding as the human trade caravan was pulling in. They began to attack the evil dogs, but so did the merchants guards. There was a short battle, which left one merchant dead and two of our soldiers wounded. I myself was unharmed, but Th4DwarfY3 and Wolfbane are both resting injuries.
A pink tourmaline spider showed up in the caverns, joining the other four beasts that were already there. This one is probably the worst, though: an inorganic webspinner, with a poisonous bite. If anyone decides to try and retake those caves, they will have quite a job on their hands.
I have decided to take a small risk and mine some of the admantine that I was just informed we had found months ago. It has now been forged into a spear for myself, and two swords for our some of our soldiers.
The dwarven traders arrived, but there is nothing we need, so I just allowed them to continue on their journey.
Finally! My project is complete! I can now retire in peace, knowing that I shall not be forgotten. (Due to time constraints, it’s a bit much less grand than originally intended, but oh well)
Spoiler (click to show/hide)
Just when I thought my reign was going to end, the outpost liaison "hinted" to Th4DwarfY3 that he "might" elevate us further in the eyes of the realm. Now I wish I had been more civil with that caravan, maybe I should've even offered some loot to the mountainhomes. Oh well, I guess the next overseer will have to deal with that.
The last thing that I will ever hear as overseer is the announcement of the coming of yet another beast into the caverns. This one is a dimetredon with poisonous secretions, for a total of five. Depending what the poison does, this monster may be even deadlier than the spider, because it's spraying its secretions everywhere.

Notes:
-Military needs better armor. Maybe adamantine, because I forgot about the lack of iron, and didn't buy any steel. Oops.
-Once the above is accomplished, give battle to the fell beasts that lurk beneath the world. Charge into the caverns and slay the (five and counting) forgotten beasts.
-More accomodations are needed. There are several homeless dwarves, and not nearly enough tables in the dining room.
-Become the mountainhome. I think we need more exported wealth and more offerings.

Here's the save: http://dffd.wimbli.com/file.php?id=8360 (http://dffd.wimbli.com/file.php?id=8360)
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on January 25, 2014, 08:40:12 am
http://www.youtube.com/watch?v=bfTWnULHLZg (http://www.youtube.com/watch?v=bfTWnULHLZg)
This is what the Fb's cousin. Also yeah I redwarfed people but a spin on their names since they were not related to each other  :). I will get next person on it.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: blademan9999 on January 25, 2014, 11:28:53 pm
Will start my turn soon!
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on January 26, 2014, 08:27:39 am
Will start my turn soon!
Cool.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: highmax28 on February 06, 2014, 10:54:53 am
The accursed blade of Highmax! Perhaps now that its master is dead, it can be used for more...savoury things. it would be a great tradition if it were passed down to each military commander, each trying to clean it of the mad-mans evil. Think of the kill list, the number of kills it would get!
Could you imagine that thing becoming like Tyrfing? A cursed blade that causes bloodlust?

And bump because I need to get caught up :-[
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on February 06, 2014, 05:30:02 pm
Well blade man is way past his time limit so next person is to go which is wolf bane or unless highmax wants to take his turn.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: W0lfBane on February 07, 2014, 04:33:11 pm
Whoa Whoa Whoa there Dan.....
I'm just lurking.... sadly i don't have time to take part in a game so i'm in the shaddows yelling encouragements and making bad suggestion that people listen to!
I would suggest i be perpetually skipped.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on February 07, 2014, 09:07:43 pm
Whoa Whoa Whoa there Dan.....
I'm just lurking.... sadly i don't have time to take part in a game so i'm in the shaddows yelling encouragements and making bad suggestion that people listen to!
I would suggest i be perpetually skipped.
Hmm you lurking fool i say come back here and face the terrors of dream-wings!! or not im fine with it, i will try to get next person on turn.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on February 12, 2014, 07:43:06 am
Does anyone actually have time for a turn, if not, I volunteer. I'll get it done in a day or so and we can go on with our lives.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on February 12, 2014, 04:31:36 pm
Does anyone actually have time for a turn, if not, I volunteer. I'll get it done in a day or so and we can go on with our lives.
Go ahead thus fliermanor can live on.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Sheaim on February 12, 2014, 08:54:39 pm
I have some time now, so I can take the turn after Bokaza.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on February 12, 2014, 09:54:49 pm
good thus fliermanor has risen from the frosty void again to spread reverences everywhere!
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on February 13, 2014, 04:07:30 pm
I noticed there was no Bokaza currently in the fortress. Did I die or did you just forget to dorf me? Whatever the case I took the manager and dubbed him "Chief manager and logistics overseer" of Fliermanor.

Fliermanor will prosper or die trying!
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on February 13, 2014, 05:42:31 pm
Journal of Bokaza, the Manager of Fleirmanor:

While I was studying in the montainhomes, they always told me that it's not the warriors, farmers or craftsman that keep a fortress alive, it's the administrators. As such, their job was the highest responsibility and honor. They were lying. Low to zero pay. Small office. People shub papers and tablets onto your desk whole day and yell at you why bolts, socks or mittens haven't been made yet. But the worst of all is the feeling of pointlessness when you stamp a paper knowing it will never get done.

Junk was everywhere, refuse piles were overflowing and the fortress was in disrepair. Furthermore, at mere 15 our Military was dangerously understaffed and unequipped, even with the fabled adamantite.

But when the bookkeeper started to complain about the food and booze stocks going down I went to the Baron Th4DwArfY3, The Beastslayer. Of course, he didn't give a rat's ass about the food stocks and threatened to have me imprisoned for ignoring his orders. I told him that no one was doing any work in the fortress as the chain of command was in the chaos.

After some argument he named me overseer of the Fleirmanor and told me to finish his tomb and palace. Finally, us birocrats, the good guys, will get some respect. Immediately, I ordered a new administrative district to be dug up in the palace level. The restoration of Fleirmanor could begin with a new government tool in place.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on February 13, 2014, 09:59:00 pm
Hmm i don't remember what happened to you if you want i could look in legends and see what what happened.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on February 14, 2014, 05:42:36 am
Hmm i don't remember what happened to you if you want i could look in legends and see what what happened.

Nahh, I'll make a memorial hall with slabs of all the named characters. It should suffice.

Spring report:

I've started the process of cleaning and refurnishing the fortress. All of the items must be reclaimed from the outside before the blight storms come. Also, the trash grinder was put into action as old clothes, elf junk and useless organic material(goblin corpses) have been put into it.

This was ordered as a sickness started to spread across the fortress. Blisters on the feet and hands, even our precious Baron was infected. This is exactly why I ordered all of the goblin clothes to be washed and put into usage. Ofc, they forgot the washing part. One of my advisers claimed it was unnatural and caused by the forgotten beast blood around the fortress. Nonsense, lack of hygiene is what caused it and I've ordered a makeshift bath to be constructed on the lowest cavern level.

The first migrant wave brought with it a less, who claimed to be one of the Highmax clan. She asked to be placed as the captain of the guard. There seems to be some kind of a idiotic blood feud between their and Th4DwArfY clan and since one of the latter is our Baron, I rejected. Last thing I want is to be proclaimed a traitor. After that she insisted that I give her her cousin's sword and place her into the military because she wanted to cleanse it from evil. The Meteor is cursed, everyone knows that. I agreed and just wished her good luck.

I ordered the lowest level of the caverns to be degroved, since we needed the materials and the food. One of the cutters was cutting too close to the lava vent and caused a grove fire. As far as we know, she, her baby and her pet were burned to a crisp.

I got some ideas on how to reform the military from the commander. Beginning in late summer, most of the fortress dwarfs will be put into the training as militia with monthly shifts. People will complain, but it is necessary. Scouts report that the first level of the caverns is overflowing with forgotten beasts, which have decimated the native wildlife. If they were ever to get into the fortress, we will need every hand to stem the freakish tide.

Booze still getting dangerously low.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on February 14, 2014, 05:58:06 am
I'm the Baron?  :o

Well, that's a fort which is going straight to the circus!
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on February 14, 2014, 06:32:38 am
I'm the Baron?  :o

Well, that's a fort which is going straight to the circus!

Well, since I don't know how deadly this beast blood is, we might be back to a city status in no-time. Worst case scenario; Tantrum spiral followed by a reclaim or restart.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on February 14, 2014, 09:53:25 am
I'm the Baron?  :o

Well, that's a fort which is going straight to the circus!

Well, since I don't know how deadly this beast blood is, we might be back to a city status in no-time. Worst case scenario; Tantrum spiral followed by a reclaim or restart.
Hmm if its the crap from outside then all it does is make blisters and make you barf a lot just be careful not to cover some one in it. Also I thought I made floors covering of it outside i must have missed some.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on February 15, 2014, 05:43:20 am
It seems I've overestimated the amount of free time I have. When I'm not studying for my Math exam i write Skyrim fan fiction like a dwarf on fey mood. I'll get my turn done, but I ask for a normal turn, instead of a few day one as I said :/

P.S. Something just popped up concerning my exam. Don't expect an update until at least Monday.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on February 15, 2014, 07:00:13 am
It's fine dude and good luck.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on February 19, 2014, 03:46:11 pm
Report of Bokaza, Chief manager and logistics overseer:

Trade report: Malachite is nearing it's end and I'm happy to say that it went alright. But however bad it might sound the fact remains that the elven caravan saved us from soberness by bringing ample supply of booze and plants. We traded large quantities of old clothing and told them they were new. Most of it was covered in goblin and dwarf blood, but they were none the wiser. Maybe whatever infected our dwarfs will be on those clothes and will doom their pitiful kingdom.

Military report: A forest titan decided to come and visit, but was quickly obliterated by our squad. The military reforms are going well, but only now does the crippling lack of equipment become clear. We lack weapons and armor. This will be fixed when bronze and steel production kicks in after the lava forges are expanded. Because of low efficiency I advise lava be pumped up to a higher level, but weapon production is a priority. We have no iron for pipes. Also, two new beasts have joined the freak show on the first cavern level. So far no goblins this year.

Industry and construction: The office level construction has come to a full stop as we lack silver due to reasons explained above. Also, Th4DwArfY mausoleum has been put into construction, with tombs for all family members. Surface fort has been upgraded and new drawbridge added (levers are on the second level, near the stairs). Plump helmet man almost murdered a baby.

Other: Some nameless dwarf has created a adamantite low boot, whose name I'm not going to even try and repeat, with an image of a dwarf murdering a dwarf with a copper dagger. The price of the artifact has been estimated over 700000 db. He has been named the Forgemaster for his services and mastery, and shall present the metalworking branch of the new government.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on February 22, 2014, 02:46:10 pm
Sorry for the lack of updates people. I did play but I didn't feel like writing updates so I wanted to give it in one short burst. Now, I'm not sure what to do.

I was in late autumn. After fending off a small goblin siege with troops and traps(Minimal casulties) the fort was pretty much back to full function. Everything was normal until a dwarven caravan arrived along with a murkish mist (or what-the-fucking-ever it's called). I opened the lower gate and quickly ordered everyone to the main barrow to get away from the storm. Too late did I notice that two of our guards decided to take a stroll outside. They completely ignored my order to get back inside and instead become fully armored and armed murk thralls.

One of them, Blademan10000, didn't waste time and went directly through the back door and into the fort. Our entire military couldn't take him down, so when every last one of them was a mangled corpse he started to run around and cut down everything that moves. The other one took care of the entire caravan himself.

So I ask you. What now? Should I try to solve this disaster and continue playing or just let someone else get the older save and continue.

<----- another one to my score
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on February 22, 2014, 03:00:20 pm
Hey, did I give up when Highmax mauled everything and only one survived? NO! We are Dwarves. We never say die! Not unless it involves magma, of course. Does yours have magma? NO! So get on with it!

All jokes aside, yes. Continue. I suggest locking him in a room.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on February 22, 2014, 10:08:57 pm
Yes lock him in a room and drop food for him in the form of gobbos.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on February 23, 2014, 02:31:13 pm
My people have a saying: "A picture is worth a thousand words." So, here you go.

Spoiler (click to show/hide)

This is the shortened kill list, meaning this is only after someone managed to cut his other arm. Then he used his shield to continue killing reaching an accomplished misc item user and +5 legendary fighter. It's all in dwarf therapist. He is now trapped in one of the rooms on the lower levels. The other one is in the depot.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on February 23, 2014, 02:37:22 pm
Holy Moley! Is that the thrall's shield? Good God! It's done more damage than Highmax!
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on February 23, 2014, 02:40:06 pm
Holy Moley! Is that the thrall's shield? Good God! It's done more damage than Highmax!
Sorry. Misclicked. This is the full post. I'll finish the game tonight and upload it.

Yeah, interestingly enough it didn't get a name.

Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on February 24, 2014, 06:55:32 am
Spoiler (click to show/hide)
Spoiler (click to show/hide)

Ok. Since 3rd Bokaza is dead, no more boring journals. I'm going to give a short summery in form of a list:

Random crap:

Also, please use the lazy newb pack to change the tile set on saves, the tileset is getting slightly bugged. Good luck.


http://www.mediafire.com/download/fttqo7any29a889/Fliermanor.rar (http://www.mediafire.com/download/fttqo7any29a889/Fliermanor.rar)[/list]
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on February 24, 2014, 08:43:08 am
holy shit stain batman! So is the caves still sealed because i think we should make a drop pit to throw gobbos in to it so they can deal with the FBs. Am i still alive or did i die to the horrors of fliermanor? Next Promble is the thralls, I think we should use them to train up crossbow training or use them for science of dwarfy proportains.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Sheaim on February 24, 2014, 09:12:59 am
Riiight. I'm onto it. I hope I don't kill the fortress this time...
Wish me luck.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on February 24, 2014, 12:23:03 pm
Riiight. I'm onto it. I hope I don't kill the fortress this time...
Wish me luck.

Good luck, mate. You'll need it.

holy shit stain batman! So is the caves still sealed because i think we should make a drop pit to throw gobbos in to it so they can deal with the FBs.

Yeah, it's sealed. The lowest one isn't. We need it for wood and pasture. Only access to the FB infested one is the well shaft and gobos would drown. I say throw the one in the Depot down, he won't drown because he's undead, I think. Blademan10000 deserves much worse.Also, please update the turn rotation by PMing everyone involved.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on February 24, 2014, 02:02:41 pm
Riiight. I'm onto it. I hope I don't kill the fortress this time...
Wish me luck.

Good luck, mate. You'll need it.

holy shit stain batman! So is the caves still sealed because i think we should make a drop pit to throw gobbos in to it so they can deal with the FBs.

Yeah, it's sealed. The lowest one isn't. We need it for wood and pasture. Only access to the FB infested one is the well shaft and gobos would drown. I say throw the one in the Depot down, he won't drown because he's undead, I think. Blademan10000 deserves much worse.Also, please update the turn rotation by PMing everyone involved.
Yeah i need to change the turn order so i have to pm do lots of math and shit so wish me luck.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Sheaim on February 24, 2014, 05:13:52 pm
Seriously now, what the fuck happened?

Seven forgotten beasts, two fiendish murk thrall soldiers, at seven goblins, twenty-one caged goblins and... oh yes, three ghosts.

Bokaza, what the hell?

EDIT: Oh, did I mention that out of 29 dwarves 11 are in hospital (rotting alive) and five are children? That means we have thirteen dwarves doing anything here. It. Doesn't. Look. Good.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on February 24, 2014, 07:40:52 pm
Seriously now, what the fuck happened?

Seven forgotten beasts, two fiendish murk thrall soldiers, at seven goblins, twenty-one caged goblins and... oh yes, three ghosts.

Bokaza, what the hell?

EDIT: Oh, did I mention that out of 29 dwarves 11 are in hospital (rotting alive) and five are children? That means we have thirteen dwarves doing anything here. It. Doesn't. Look. Good.
Lier Fliermanor Shall Survive!!!!
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Sheaim on February 25, 2014, 06:01:57 am
We have 20 dwarves now. Those fuckers just dissolve... I dunno what hit them,  but it made them rot. EVERYTHING is rotten there, including their CLOTHES. Imagine that: ten dwarves laying in beds in a hospital, slowly rotting alive, other dwarves too disgusted to even feed them or give them water and their screams echoeing throught the caverns, seconded by growls by FBs, caged goblins and two thralls locked in their rooms...
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on February 25, 2014, 06:58:21 am
Seriously now, what the fuck happened?

Seven forgotten beasts, two fiendish murk thrall soldiers, at seven goblins, twenty-one caged goblins and... oh yes, three ghosts.

Bokaza, what the hell?

EDIT: Oh, did I mention that out of 29 dwarves 11 are in hospital (rotting alive) and five are children? That means we have thirteen dwarves doing anything here. It. Doesn't. Look. Good.

It was the forgotten beast I mentioned earlier. It was too soon to tell what *deadly dust* meant. My advice. Get everyone to wash, lock the sick in the hospital and hope for the best. At the very least our booze problems are gone.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on February 25, 2014, 12:31:44 pm
We have 20 dwarves now. Those fuckers just dissolve... I dunno what hit them,  but it made them rot. EVERYTHING is rotten there, including their CLOTHES. Imagine that: ten dwarves laying in beds in a hospital, slowly rotting alive, other dwarves too disgusted to even feed them or give them water and their screams echoeing throught the caverns, seconded by growls by FBs, caged goblins and two thralls locked in their rooms...

Let's see Bilbo Baggins sneak into this fort with his bare feet!
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on February 25, 2014, 02:36:17 pm
Hmm Melting dwarfs... Can we use the melt pile as butter? :P
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on February 25, 2014, 03:04:58 pm
Hmm Melting dwarfs... Can we use the melt pile as butter? :P

...I really, really, don't want to see the sandwiches you make.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Sheaim on February 25, 2014, 03:35:17 pm
Actually we have a single glob of Dwarf Tallow.

My God.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on February 25, 2014, 03:49:35 pm
Actually we have a single glob of Dwarf Tallow.

My God.

Urist eats *Dwarf Tallow Biscuit*

Urist realises he ate his brother.

Urist cancels eat: Gone insane from melancholy.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on February 25, 2014, 04:28:29 pm
Actually we have a single glob of Dwarf Tallow.

My God.
Haaaa, I say we are indeed messed up if we have dwarf tallow... We shall make a shrine for it in the dwarfs of hell for God Morduk.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Sheaim on February 25, 2014, 05:06:01 pm
Guys, this is...

This is beyond my skill level. I can't do this.
I'm forefeiting my turn. I tried like ten times, and always my fortress gets massacred if I do anything.
And if I don't all the dorfs die from sickness.

Can't.
Just can't.
So much blood. Rot. Vomit. It's everywhere...
FUCKIN' EVERYWHERE!
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on February 25, 2014, 05:19:16 pm
If no one minds I'll try and get it back on track?No fancy write up, just the facts and a years work. I have two other succession things going on.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on February 26, 2014, 08:18:35 pm
If no one minds I'll try and get it back on track?No fancy write up, just the facts and a years work. I have two other succession things going on.

I'm up for it. It would be a shame for the fortress to go to hell after everything it's been through. In case it does, I only ask that you close the fortress gates so we can reclaim in peace. Sorry for fucking up the fortress.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on February 27, 2014, 12:19:18 pm
Don't be silly. Something this messed up requires multiple forms of insanity. If all that crazy were in you, none of us would exist. You would have killed us all. And then perhaps had a drink of ale before finishing yourself off as well. Maybe a pancake too. Because even if the world ends, pancakes are still delicious!
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on February 27, 2014, 01:25:50 pm
Don't be silly. Something this messed up requires multiple forms of insanity. If all that crazy were in you, none of us would exist. You would have killed us all. And then perhaps had a drink of ale before finishing yourself off as well. Maybe a pancake too. Because even if the world ends, pancakes are still delicious!

You do have a point. But I think the result would be me sucking entire existence into myself and turning into a Void God. Afterward I would revive you all as my seconds. But since that didn't happen you have to be right.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on February 27, 2014, 01:30:10 pm
Don't be silly. Something this messed up requires multiple forms of insanity. If all that crazy were in you, none of us would exist. You would have killed us all. And then perhaps had a drink of ale before finishing yourself off as well. Maybe a pancake too. Because even if the world ends, pancakes are still delicious!

You do have a point. But I think the result would be me sucking entire existence into myself and turning into a Void God. Afterward I would revive you all as my seconds. But since that didn't happen you have to be right.

Exactly. It is possible for you to learn Dwarven Science yet, young scholar.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on February 27, 2014, 06:01:23 pm
Is there any lever connected to the main gates? I see they are raised/retracted appropriately, but the levers I remember controlling them seem to have disappeared, and there are new (Unlabeled!) ones at random places.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on February 27, 2014, 06:31:23 pm
Is there any lever connected to the main gates? I see they are raised/retracted appropriately, but the levers I remember controlling them seem to have disappeared, and there are new (Unlabeled!) ones at random places.

Sorry. I didn't label when i remade them. You can try and guess which one it is, but here is the answer if you don't feel like risking it having fun.
Spoiler (click to show/hide)
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on March 01, 2014, 05:30:10 pm
Boar giving off smell is running about.
Boar died.
Trying to make a base of regrowth in food stockpile.
Highmax died.
Made extra room. Dug down into palace chambers, locked their doors. Dwarves are in relative comfort.
Butchered the stinking animals.
Elves came. Standing doing nothing at edge of map.
Put two ghosts to rest.
Dug down to caverns, need the plants for booze. Lots of food; butchered animals. Walled off entrance to rest of fort…only one access now.
Migrants. All hideously killed by gobbos.
Ambush killed elves.
Named myself. Hail Th4DwArfY1, Legendary Engraver!
16 Dwarves left.
Forgotten Beast, made of charcoal. Spits webs. Came to say hi!
More migrants. FB in deeps. Came in through door. Killed a wolf, wrestling with a grizzly. Trying to wall in our refuge.
Migrants being attacked. Levers outside the walls in FB land. Just managed to release the thrall in Trade Depot on gobbos. Hopefully !!FUN!! will ensue.
Thrall owned them. All fled. Migrants dead, though.
Thrall went back into Trade Depot, so closed the gate behind him. Perhaps he shall do it each time, and we will have a
Dug tunnel to levers for entrance. Walled area off. Now separate from FB.
FB still fights bear
Made new entrance for migrants. Blocked with bridge.
Human caravan came, then left.
Migrants got in (At last!) through the new entrance. 6 new Dwarves.
Bear now holds off TWO forgotten beasts. With new migrants, retaking the fortress. Cleaning operation begun. Flooring off the stair above the Bear and its rivals, so they shall fight for eternity.
Lye maker has fey mood.
Claims jewellers shop.
My dorf makes a hatchcover and carries it down, fixing it on the last stair on the bottom. No more threat from FB scourge.
Population released back onto the Fortress, no need to hide in the bolt hole. Now have 22 Dwarves.
Two Grizzly Bears now fighting two Forgotten Beasts. Doing damned well, too. The first FB is in bad shape, and the original bear is hardly hurt. Damn, they’re good bears. The second FB is nearly dead-EVERYTHING is injured. The bears are even working under an FB induced Fever.
Fey mooder made a figurine of dwarves made of smoky quartz
Spoiler (click to show/hide)
THE CHEESE IS COMING!
The new comer bear died to the new FB. However, original bear continues to fight…A king amongst bears! Not even a war bear…if this thing survives/wins, I shall train the beast!
Bear…died. FB kicked it in the head, propelling it through the air and smashing against a wall.
 Child gets mood. Needs shells. We have no shells.


Will post save in a bit. The fort is not thriving, but it is doing well. I just put them in a new-made confinement, then released them when mirants came. They cleaned up the now non-smelly corpses, and are currently settling in.

http://dffd.wimbli.com/file.php?id=8449

So, I assume it is now Sheaim's turn?
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Bokaza on March 01, 2014, 07:30:25 pm
Sheaim, go ahead and take your turn. It's not a shame to gave up. Even us, DF players, creatures of chaos, have their limits when it comes to overwhelming dwarfiness.
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on March 01, 2014, 09:56:22 pm
Holy tits batman he bear is a god! Also good job dude, you did pretty good. Hmm is thre enough dwarfs for redorfing?
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on March 01, 2014, 11:03:25 pm
I know, it was a good turn. A lot of interesting stuff happened. If I'd had the time  could have written a bit of story about the bear, but oh well. I was too busy working on Necrothreat II, as I'm sure Highmax can tell you  :P
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: danmanthedog on May 29, 2014, 07:05:17 am
Whelp this fort is dead.  :'( :'(  So new comers to fliermanor dream wings of revencens should I revive this fort?
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: Sheaim on May 30, 2014, 06:20:15 am
Sorry for the lack of answer from my side, studies and three computer crashes got in the way...
I don't think I'll be able to continue playing,  cause RL...
Title: Re: Old style succession game, Fliermanor Revive. Dream-wings freeze fast.
Post by: TD1 on May 30, 2014, 09:13:26 am
Same here. Study. But, if someone takes a turn I can take a go after 20th June.