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Author Topic: DFHack 0.34.11 r3  (Read 1404435 times)

Malarauko

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Re: DFHack 0.34.05 r1
« Reply #1020 on: March 28, 2012, 12:26:36 pm »

Oh how we wept. When we remembered autodump.
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Dwarf Fortress - Losing is fun.

peregarrett

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Re: DFHack 0.34.05 r1
« Reply #1021 on: March 28, 2012, 12:42:52 pm »

http://zalil.ru/32962130
http://www.filehosting.org/file/details/325079/dfhack-0.34.06-r1f-Windows-pre-alpha.zip

Ok, since I can't wait anymore for release i've just download and compile partially complete version of DFHack. "Reveal" and "prospect" seems works, it's enough for me to start. Other features could work, or not. I did nothing except downloading and compiling.

If you can't wait like me - you could try it.

And thanks again to all people working at this awesome project

PS windows only
Hooray, vdig is up again! Thanks alot!
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Did you know that the Russian word for "sock" is "no sock"?
I just saw a guy with two broken legs push a minecart with a corpse in it. Yeah.

OneTwentySix

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Re: DFHack 0.34.05 r1
« Reply #1022 on: March 28, 2012, 01:00:18 pm »

http://zalil.ru/32962130
http://www.filehosting.org/file/details/325079/dfhack-0.34.06-r1f-Windows-pre-alpha.zip

Ok, since I can't wait anymore for release i've just download and compile partially complete version of DFHack. "Reveal" and "prospect" seems works, it's enough for me to start. Other features could work, or not. I did nothing except downloading and compiling.

If you can't wait like me - you could try it.

And thanks again to all people working at this awesome project

PS windows only

Any chance you could host this somewhere else, like the DFFD?  I'm not really comfortable giving my e-mail address out to websites when there's no logical reason to do so; they don't need my address to let me download a file.  I don't want my address becoming unusable because of spam.
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NecroRebel

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Re: DFHack 0.34.05 r1
« Reply #1023 on: March 28, 2012, 01:50:42 pm »

The first of the two links doesn't require an email address. It appears to be in Russian, but just wait a bit and it should automatically start the download.
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Rinin_Rus

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Re: DFHack 0.34.05 r1
« Reply #1024 on: March 28, 2012, 02:12:14 pm »

The first of the two links doesn't require an email address. It appears to be in Russian, but just wait a bit and it should automatically start the download.
Absolutely right and anyone could upload it anywhere else, I'm just not too familiar with non-Russian filehostings.
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He has a lot of willpower,  but he has very little linguistic ability

acehawk

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Re: DFHack 0.34.05 r1
« Reply #1025 on: March 28, 2012, 03:36:37 pm »

Whew, I've been needing vdig, I had forgotten how much useless stone I end up with without it lol
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Electrode

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Re: DFHack 0.34.05 r1
« Reply #1026 on: March 28, 2012, 05:08:49 pm »

I literally spent all day today setting up a winXP build box just for this...  ::)

Compiled from git checkout 1f5c586f62:
Windows (untested)
Linux (prospect works, haven't tried anything else yet)

From the looks of the commit log, an official release is probably not too far off...
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Girlinhat

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Re: DFHack 0.34.05 r1
« Reply #1027 on: March 28, 2012, 05:41:26 pm »

The first of the two links doesn't require an email address. It appears to be in Russian, but just wait a bit and it should automatically start the download.
Absolutely right and anyone could upload it anywhere else, I'm just not too familiar with non-Russian filehostings.
DFFD is Dwarf Fortress File Depot.  It's a server/website hosted by Toady & Company, where you can freely upload dwarf fortress related things.

http://dffd.wimbli.com/

Generally, if you're gonna post a savegame, or a utility, or mod, this is the go-to place to do it!

Tatterdemalian

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Re: DFHack 0.34.05 r1
« Reply #1028 on: March 28, 2012, 06:58:23 pm »

Whew, I've been needing vdig, I had forgotten how much useless stone I end up with without it lol
I still don't get why Fortress Mode has never had a (m)ine designation. It would only require a simple rule: dig the tile out like (d)ig, but when the tile converts to a floor, every tile newly revealed with the same material type as the one just removed is automatically marked for (m)ining. No need to reveal the size and extent of the entire vein like vdig, and no need to micromanage the excavation like (d)ig. It wouldn't go out of control as long as you limit the new designations to tiles that were hidden but are now revealed by the previous tile's removal, except when a cavern is breached. Even then, if you further limit new designations to tiles directly and diagonally adjacent to the tile that was removed (spreading to newly revealed tiles similarly adjacent, maybe, so the (m)ine designation will spread along cavern walls that are part of the vein being (m)ined), you wouldn't have to worry about un-designating the entire cavern.

Heck, make it a part of the (o)rder menu... "d: Dig designations spread to revealed tiles of same material."
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Frogwarrior

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Re: DFHack 0.34.05 r1
« Reply #1029 on: March 28, 2012, 08:02:12 pm »

That would be cool with two caveats:
One, revealed warm or wet tiles do NOT become designated, and
Two, it doesn't work on layer stone.........
Heck, there'd probably need to be some sort of menu where you choose which sorts of stones use this behavior, so you don't end up with your miners accidentally wasting their time digging out the WHOLE chunk of microcline.
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Lately, I'm proud of MAGMA LANDMINES:
http://www.bay12forums.com/smf/index.php?topic=91789.0
And been a bit smug over generating a world with an elephant monster that got 87763 sentient kills.
http://www.bay12forums.com/smf/index.php?topic=104354.0

Tatterdemalian

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Re: DFHack 0.34.05 r1
« Reply #1030 on: March 28, 2012, 09:38:40 pm »

That would be cool with two caveats:
One, revealed warm or wet tiles do NOT become designated, and
Two, it doesn't work on layer stone.........
Heck, there'd probably need to be some sort of menu where you choose which sorts of stones use this behavior, so you don't end up with your miners accidentally wasting their time digging out the WHOLE chunk of microcline.

Or just have different (d)ig and (m)ine designations, so you can mine veins you mark for mining and dig areas you mark for digging. And there are lots of times I've wanted to eventually dig out a WHOLE chunk of marble...
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Troas

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Re: DFHack 0.34.05 r1
« Reply #1031 on: March 28, 2012, 09:44:15 pm »



Any chance you could host this somewhere else, like the DFFD?  I'm not really comfortable giving my e-mail address out to websites when there's no logical reason to do so; they don't need my address to let me download a file.  I don't want my address becoming unusable because of spam.
[/quote]

http://www.spamgourmet.com

This is a free email forwarding service - it allows you to create unlimited temporary or semi-permanent email addresses, so you can create an email just for this website.  By default email addresses self-destruct after 10 emails, but you can modify that for anywhere between 1 and 20, and also set up dedicated senders - for example if you created filehosting.onetwentysix@somedomain.net you could specify that any email from filehosting.org does not "use up" one of the 10 emails, so this website could send you emails without having to reset the address.

And when the website gets hacked and a spammer gets the email address you can turn it off and create a new one, or if you do nothing it will automatically turn off after 10 spams.  Or when you get email from "Bank X", or "Blizzard" or "Bioware" addressed to that email you know immediately it is a spam.
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You'd think handing out the crossbows to brain damaged dwarfs would be a bad idea but it isn't

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mrhanman

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Re: DFHack 0.34.05 r1
« Reply #1032 on: March 28, 2012, 10:22:00 pm »

If anyone is interested, I just compiled this for windows, and it seems to work fine.

http://dl.dropbox.com/u/22141371/dfhack-0.34.06-r1-Windows.zip

I suspect a release is imminent, but you never know.
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ydaraishy

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Re: DFHack 0.34.05 r1
« Reply #1033 on: March 28, 2012, 10:56:08 pm »

If anyone is interested, I just compiled this for windows, and it seems to work fine.

http://dl.dropbox.com/u/22141371/dfhack-0.34.06-r1-Windows.zip

I suspect a release is imminent, but you never know.

Thanks!  Reveal, prospect and autodump are working fine, and those are the ones I usually use. 
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Jiri Petru

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Re: DFHack 0.34.05 r1
« Reply #1034 on: March 29, 2012, 03:56:05 am »

Posting to follow...
...and to say thank you! The new hack is very easy to control, and I love how Stonesense is bundled with it. Good work, guys.
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Yours,
Markus Cz. Clasplashes
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