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Poll

This whole setup looks too damn balanced, and needs story events.

Yes, all of them!
- 15 (57.7%)
Yes, but only minor ones.
- 3 (11.5%)
Nope. Nooope.
- 2 (7.7%)
Will admin-sempai ever notice me?
- 6 (23.1%)

Total Members Voted: 23


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Author Topic: Dominions 5 - blind Round 501  (Read 47012 times)

Karlito

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Re: Dominions 5 - blind Round 501
« Reply #435 on: March 03, 2018, 11:39:56 pm »

Atlantis lost the Throne of the Pantokrator, so they only have 13 points.
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etgfrog

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Re: Dominions 5 - blind Round 501
« Reply #436 on: March 04, 2018, 01:13:20 am »

Atlantis lost one of the harvester of sorrow.
Purgatory is now mine.
6 temples of atlantis got destroyed.

Spoiler: Ulm continues to fight (click to show/hide)
Also I guess I should note, ulm keeps chasing my sacred force with a high magus + 4 communion slaves and 9 astral pearls.

Will atlantis be able to repel the siege on the throne of the sun? Find out next turn on bay 12's dominion round 501.
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Karlito

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Re: Dominions 5 - blind Round 501
« Reply #437 on: March 04, 2018, 10:51:56 pm »

My assumption that the game was ending immediately made me careless with my orders, I see.

I just want to get in one big battle before the end, you know?
« Last Edit: March 04, 2018, 11:04:23 pm by Karlito »
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E. Albright

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Re: Dominions 5 - blind Round 501
« Reply #438 on: March 05, 2018, 01:20:44 am »

So um, since I took a Throne this turn, I guess the game is still on? I guess victory resolves at the end of the turn or something ( though someone may want to confirm.

Checking victory conditions is pretty close to the last phase - if I had to try to remember w/o looking I'd say... phase 63?
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ThtblovesDF

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Re: Dominions 5 - blind Round 501
« Reply #439 on: March 05, 2018, 05:01:40 am »

Game is still on, lets see how it goes.

Theo is doing pretty darn good, but I only need a slight advantage - sadly yomi is throwing a lot of weight around (and they don't all die to 1 acid storm, so that sucks), but the Troll Squad is coming up to clean up - sadly, Theo killed the gem carrier (honestly I was being stupid with that).

Also those invisible guys are one hell of a pain to fight.

Smart move with the overcast, too!
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etgfrog

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Re: Dominions 5 - blind Round 501
« Reply #440 on: March 05, 2018, 06:32:21 am »

Also those invisible guys are one hell of a pain to fight.
The ker are interesting because they have D1B1 after casting gift of reason. I have only tested one of the two most recent summons that got added, the hound of twilight is very useful as an earth gem sink. The brass bull on the other hand looks to be a bit hard to get a mage to be able to summon it, so its probably meant for other nations or a pretender to cast, potentially nasty due to its 25 protection, full physical and elemental resist, and trample.

I didn't notice another turn happened...monodrop? :o
« Last Edit: March 05, 2018, 07:16:28 am by etgfrog »
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ThtblovesDF

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Re: Dominions 5 - blind Round 501
« Reply #441 on: March 05, 2018, 08:12:58 am »

The old Rock can have a walk outside, just like your boss appears to be walking around slaughtering poor fish.

Riches from Beneath does near nothing for me, sadly. Recuitment points have always been the issue and remain the issue - the spell also doesn't increase income as far as I could tell... at least it overwrite someone elses global (i hope).

Your ghosts are just everywhere and even thinking of starting work on the stack of fortresses you have... uff...
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bulborbish

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Re: Dominions 5 - blind Round 501
« Reply #442 on: March 06, 2018, 06:56:37 pm »

So Theredos just lost most of their globals. I assume the caster has died, and my armies are free to leave my dominion once again.

How is everyone else doing?

etgfrog

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Re: Dominions 5 - blind Round 501
« Reply #443 on: March 06, 2018, 07:42:50 pm »

4 earth attacks and an ashen angel went after where my pretender was. My pretender had the brilliant idea of trying to melee and had -1 hp vs the ashen angel, despite having the ability to cast heal, they didn't. The followup army wiped out most of my sacreds. Its not like it maters now, atlantis has their pretender on the throne of abundance and regained control of the throne of destiny.

On another note, I thought you needed a lab to cast teleport.
« Last Edit: March 06, 2018, 07:53:29 pm by etgfrog »
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E. Albright

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Re: Dominions 5 - blind Round 501
« Reply #444 on: March 06, 2018, 07:50:27 pm »

Riches from Beneath does near nothing for me, sadly. Recuitment points have always been the issue and remain the issue - the spell also doesn't increase income as far as I could tell...

Hmm, 5.15 patchnotes claims otherwise, so either it's hard to notice, or it's bugged.

Quote from: 5.15 patchnotes
Riches from Beneath gives more gold too and is extra good for mines
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ThtblovesDF

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Re: Dominions 5 - blind Round 501
« Reply #445 on: March 06, 2018, 07:58:33 pm »

My income improved by less then 1-2% with Riches from Beneath, I can build 0 more troops then i could build before, but at least it overcast a global. Taking a extra province would've been more useful.

I also cast to many Manifests, lost quite some death casters to that, but it was very much worth it, it seems.

I can do my next turn tommorow.
« Last Edit: March 06, 2018, 08:02:55 pm by ThtblovesDF »
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etgfrog

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Re: Dominions 5 - blind Round 501
« Reply #446 on: March 06, 2018, 08:09:17 pm »

In other words, it provides the same income bonus that well of misery did, because that is what got knocked off by it.

Also, I'm kind of looking forward to seeing this battle for the throne of the sun that may or may not happen. But that is 300 or so atlantis troops that looks ready to march on it.
« Last Edit: March 06, 2018, 08:33:41 pm by etgfrog »
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Karlito

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Re: Dominions 5 - blind Round 501
« Reply #447 on: March 06, 2018, 10:13:48 pm »

Riches from Beneath does near nothing for me, sadly. Recuitment points have always been the issue and remain the issue - the spell also doesn't increase income as far as I could tell...

Hmm, 5.15 patchnotes claims otherwise, so either it's hard to notice, or it's bugged.

Quote from: 5.15 patchnotes
Riches from Beneath gives more gold too and is extra good for mines

In another game I'm playing in we're using the Ragnarok map, and about half my income was from mines in the many cave provinces there, so there's at least one case where Riches is good.
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Broken

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Re: Dominions 5 - blind Round 501
« Reply #448 on: March 07, 2018, 01:01:34 pm »

I did some tests with Riches from beneath, and it seems to increase income by around a 15%.

And it doubles the income from mines.
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Quote
In a hole in the ground there lived a dwarf. Not a nasty, dirty, wet hole, filled with the ends of worms and an oozy smell, nor yet a dry, bare, sandy hole with nothing in it to sit down on or to eat: it was a dwarf fortress, and that means magma.
Dwarf fortress: Tales of terror and inevitability

etgfrog

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Re: Dominions 5 - blind Round 501
« Reply #449 on: March 07, 2018, 08:47:07 pm »

And...revenge was had, good bye monolith.
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