....We can then watch and directly compare how differently the races build and react to the map.
It would be 8 different world gens, you cant war with each other. ;)
Because its not the same embark location. If I make it one world and 8 different locations, people could be watching 8 independant forts that have nothing to do with each other. It would be the same.
I also never did a fort, retired it for 7 years, then continued playing it. Doesnt it have a big effect on the fort?
And for people that are confused about the civilization of hermits: It needs to be a civ so you can embark in fort mode. Its a very peculiar system, but people really liked it. And it took only 2 days to make. I think I might even try the Hermit.
I think I'll do a proper first post later, and then we can start assigning people to turns. But I'll release the Succubi and Orc changes first, and a few fixes. :)
I'm GERMAN! WE DONT DO JOKES!And for people that are confused about the civilization of hermits: It needs to be a civ so you can embark in fort mode. Its a very peculiar system, but people really liked it. And it took only 2 days to make. I think I might even try the Hermit.
I think I'll do a proper first post later, and then we can start assigning people to turns. But I'll release the Succubi and Orc changes first, and a few fixes. :)
It was a joke, but okay.
Ugh, i just imagined a text-based version of bloodbowl.
*The dwarf blitzer blocks the elf thrower in the head with his iron helmet, bruising the skin trough the Xleather helmetX, tearing the muscles and fracturing the brain, and sending the severed part flying in an arc*
*An artery has been torn!*
*The elf thrower loses hold of the +spiked ball+*
What the heck - I'll take the Dwarves. Also, I'd like to request no starting resources as part of the embark - just the three pieces of wood we get from the wagon and whatever bones/meat we get from the wagon-beasts to start out.:o
What the heck - I'll take the Dwarves. Also, I'd like to request no starting resources as part of the embark - just the three pieces of wood we get from the wagon and whatever bones/meat we get from the wagon-beasts to start out.:o
The Hermit would pretty much die to any wildlife nearby and go insane from "no clothing", because he starts without any.
Remember that people here play some races for the first time, like Taupe, Boltgun and me... a no item embark is a challenge, yes, but not a good way to start a long-running series of forts.
Edit: I'll update the mod before we start, so you have a few days to decide between Warlocks/Humans etc. ;)
I second that. Plus iron/coal/anthracite/massive amounts of peat.What the heck - I'll take the Dwarves. Also, I'd like to request no starting resources as part of the embark - just the three pieces of wood we get from the wagon and whatever bones/meat we get from the wagon-beasts to start out.:o
The Hermit would pretty much die to any wildlife nearby and go insane from "no clothing", because he starts without any.
Remember that people here play some races for the first time, like Taupe, Boltgun and me... a no item embark is a challenge, yes, but not a good way to start a long-running series of forts.
Edit: I'll update the mod before we start, so you have a few days to decide between Warlocks/Humans etc. ;)
Ah true. I rescind my request and change it to "in a temperate clime, with frozen winters"
The first post mentioned that we can have doubles of a few races. Aim was to have a minimum of 1 of each race.No. First post says that one player can play multiple times. ;)
Would be nice to have a second of some of the more different ones such as gnomes/warlocks/hermit or even orc.
OOC: Is that color readable? Or too much eye cancer?
No, rules are same spot, same map. Aboveground races can build easily into the soil levels of the hill, thats why I chose that site.
Let's make fun of a few names on this world :
- Ehil Stabbedseizure the human (b.? d. 1) lived up to his name.
- Whip the warlock, just whip?
- "The Velvety Incests, Succubi", "The Incest of Drips, Orcs", united by noble common values.
- Stick Unremarkablefighting the Impurity of Strategies the succubus, making wars boring since '?'.
- Dagud Straytoasted the Chocolate Sponge, gnome deity: hospitality. God of cold evenings and chocolate milk.
Fuck, how do you combine the game and the separate fort download?You download the save I uploaded and embark on the location that I showed in the screenshot. http://www.bay12forums.com/smf/index.php?topic=146594.msg5889819#msg5889819
Fuck, how do you combine the game and the separate fort download?
Let's make fun of a few names on this world :Did someone say Stick Unremarkablefighting?
- Stick Unremarkablefighting the Impurity of Strategies the succubus, making wars boring since '?'.
This is a superior quality sand figurine of Stick Unremarkablefighting the Impurity of Strategies.
The item is a superiorly designed image of Stick Unremarkablefighting the Impurity of Strategies the ettin and succubi in sand stone by Padaxe Alilismisuvure. Stick Unremarkablefighting the Impurity of Strategies is surrounded by the succubi.
The artwork relates to the ascension of the ettin Stick Unremarkablefighting the Impurity of Strategies to the position of Queen of The Velvety Incests in the midspring of 27.
Let's make fun of a few names on this world :Did someone say Stick Unremarkablefighting?
- Stick Unremarkablefighting the Impurity of Strategies the succubus, making wars boring since '?'.Quote
This is a superior quality sand figurine of Stick Unremarkablefighting the Impurity of Strategies.
The item is a superiorly designed image of Stick Unremarkablefighting the Impurity of Strategies the ettin and succubi in sand stone by Padaxe Alilismisuvure. Stick Unremarkablefighting the Impurity of Strategies is surrounded by the succubi.
The artwork relates to the ascension of the ettin Stick Unremarkablefighting the Impurity of Strategies to the position of Queen of The Velvety Incests in the midspring of 27.
No one shall make jokes about our Ettin queen. >:(
IT WON'T STOP FREEZING UP. FOUR FORTS I HAVE TRIED NOW. WHY. WHY DO YOU HURT ME WHEN I LOVE YOU SO MUCH DF?Do you mean crashes? I cant remember anyone saying that Df freezes. Did you use quicksave? Do you use the current version, 6.2? What OS?
It just freezes up and won't do anything. I guess that's crashing. Using the current version on Windows 7. Trying to quicksave, but every time I try to save and exit it crashes.
EDIT: And other times, sometimes. Question, is the 'Current' folder in the 'Saves' folder meant to have anything in it? I looked in there and there are a couple of loose files.
Our entry is safe. Relatively speaking.
(http://i.imgur.com/dmDLrtL.png)
Summoning new warbeasts is hard. Also relatively speaking.
(http://i.imgur.com/zhHT3gF.png)
Perfectly straight lines define our workshop section.
(http://i.imgur.com/azvqdY8.png)
Two levels for sleeping. One dormitory for the new girls, think migrant sorrority, and one for the first 7.
(http://i.imgur.com/mIDstnQ.png)
Here a sketch of our dining hall and tombs.
(http://picload.org/image/clcdgag/screenshots5.png)
here's the save file
http://dffd.wimbli.com/file.php?id=10280 (http://dffd.wimbli.com/file.php?id=10280)
i will try to tear down the hill except maybe for a spot for clay (though i got sand in my backyard, i don't care about clay very much).
also i want year 3 for humans
It just freezes up and won't do anything. I guess that's crashing. Using the current version on Windows 7. Trying to quicksave, but every time I try to save and exit it crashes.
EDIT: And other times, sometimes. Question, is the 'Current' folder in the 'Saves' folder meant to have anything in it? I looked in there and there are a couple of loose files.
On WIN7 crashes should be the screen going pale with that 'we're looking for a solution' box. Does the dfhack terminal shows something because the only freezes I had is when I intentionally ran crazy long scripts.
Seeing zach asked for about 4 different races, none of which being human and the only other request was the hermit, shall i keep the ball rolling with Human? Or are we hoping for some of the others to catch up?
I'll take the least wanted race for a year 2. ;)Yeah, you asked about warlocks/kobolds. But if you want another race, no problem. Just let me know and I change the first post.
I'll suggest warlock/kobold for now, but able to switch it up if someone would like to give em a try.
Year 1 i find is too standard anyhow, so pleased i can grab a year 2 spot :P
Cheers Meph,
I'm gonna get the ball rolling on human year 2, as i'm up for a bit of DF atm. Don't know a lot about humans. But unlike dwarves, they SHOULD have cities, so i will be heading upwards!
Not entirely sure about it being made of wood (or so it appears), so we apparently live in a giant shed... hmm.
also, no booze? Yes we arn't quite as bad as those dwarves, but i'm sure most humans require a bit of alcohol, or in some cases... a lot!
I'll take humans, seeing it's available. I'm aware than402 wants it back after a years done :P
Nice good luck everyone. I'll take a turn in year 2. Anything is fine! Maybe Humans?
Sorry about this: My hard drive crashed and I've needed to order a replacement, so I'll be ghosting the forums with this loaner Mac until it gets here and I can get the OS uploaded, DF software re-downloaded.What happens to your Dwarf-Turn now? Do you want someone else to play year 1?
I'm gonna get the ball rolling on human year 2, as i'm up for a bit of DF atm.
I cede the first year of dwarves (and an others that come along until I can actually play one...) to anyone who wants to take it.
Smake, would be nice if you could tell me which race you want :P Most are free for year 2. I'll add Bigheaded for Humans now. :)
Cheers smake!
If I might suggest a few things: 1. Humans dont need alcohol. 2. Clean water they do need. ;) 3. Copper might be the only material in the ground, but you can buy steel/other materials. Remember, humans are traders, not miners. 4. Good idea, maybe make use of the hill to save build time and surface area.
Other than that things seem to be in order ready for some activity
Plan:
1. Sort out some booze, everyone loves a good drink
2. Make the well supply clean water
3. Sort out some form of military in full copper armor (all we have for the moment)
4. If i get time, start looking at building a few houses, possibly extend a few walls
Not done anything, just sorting out what i think needs doing. Which thankfully isn't a lot. So should be somewhat straight forward.
If I might suggest a few things: 1. Humans dont need alcohol. 2. Clean water they do need. ;) 3. Copper might be the only material in the ground, but you can buy steel/other materials. Remember, humans are traders, not miners. 4. Good idea, maybe make use of the hill to save build time and surface area.
Other than that things seem to be in order ready for some activity
Plan:
1. Sort out some booze, everyone loves a good drink
2. Make the well supply clean water
3. Sort out some form of military in full copper armor (all we have for the moment)
4. If i get time, start looking at building a few houses, possibly extend a few walls
Not done anything, just sorting out what i think needs doing. Which thankfully isn't a lot. So should be somewhat straight forward.
qorthos: Nice, glad that everything works now. Sorry for the hick-up, I really didnt notice that there was no dwarf civ in that other save.
Aight, I'm starting the mostShould be one thread, Masterwork is taking up enough forum space already. :P Thats why I link to each update from OP. I can add the download link to the OP too, but there will be lots of links flying around once people finish their turns.glorioushilarious Orc outpost ever. Also, might be worthwhile to have 2 threads. One for updates, one for discussion. If you can keep track of everything in a single thread, more power to you. Lastly, can we get world d/l in the op?
Liking the look of this. Cave embarks are always fun. The Nith infestation is already making for interesting parallel storylines.I hope so. :) Although I'm surprised to see that I'm so far the only person that closed the cave. People semm to be ok with cave bears, reptile people and other critters running around their forts.
Although I'm surprised to see that I'm so far the only person that closed the cave. People semm to be ok with cave bears, reptile people and other critters running around their forts.Than402 closed it for humans i believe AFTER something escaped from there and decided that it wasn't gonna happen again :P
Did you process it before you used the ore? Or did you smelt "ore-bearing rock", which is a bad idea. :P
When miners find ore, its some minerals surrounded by a lot of rock. I always found it strange that you can just smelt pure metal from that in DF, so I made it a tick more realistic in the mod. You need to separate the ore from the rock first. What you did is throw rocks and base minerals into the smelter, and you get lots of useless crap out of it. But if you build an Ore Processor first, you get "pure ore" and some extra boulders and blocks. :)Did you process it before you used the ore? Or did you smelt "ore-bearing rock", which is a bad idea. :P
Guess i got some researchin to do lol. Not entirely sure how to process it. I'll have a look now i know about that ;)
Twbt might be messing with you. Sometimes I have to tab out of DF, back into DF to get a screenshot. But I never got a black screen.
In what world is a morningstar a blunt weapon? :PSpoiler (click to show/hide)
Oh no wonder, just noticed we're on 6.2 :-[ Did the new version reset the .ini? Scrolling at the races tab just zooms now ???Scrolling as in mouse wheel? I always had zoom on that, but you can change that in the ingame menu, or in the data/init/interface.txt.
The morningstar is edged. Thats how the raws define it. ;)
Twbt is the dfhack plugin that allows you to see several z-levels at once and adds unique tiles for each item.
Do you normally use the laptop keybindings?Yes, think I just messed up my install. After rechecking all of the Fortress races in Civs tab, I'm still only seeing the Dwarven civ available.
I had to upload a new save for the dwarven civ, because the original world we were using had none. I think you downloaded the wrong save. This http://dffd.wimbli.com/file.php?id=10290 is the one with all civs (except the dwarves).Do you normally use the laptop keybindings?Yes, think I just messed up my install. After rechecking all of the Fortress races in Civs tab, I'm still only seeing the Dwarven civ available.
(http://media.giphy.com/media/fNBFa6NCMeZJm/giphy.gif)I had to upload a new save for the dwarven civ, because the original world we were using had none. I think you downloaded the wrong save. This http://dffd.wimbli.com/file.php?id=10290 is the one with all civs (except the dwarves).Do you normally use the laptop keybindings?Yes, think I just messed up my install. After rechecking all of the Fortress races in Civs tab, I'm still only seeing the Dwarven civ available.
- The Clash of Boots as part of The Conflict of Lightning The Cursed Cavern Vs. The Teal Murder (V) (Deaths: 31)
- The Clashes of Throwing as part of The Ignited Wars The Even Islands Vs. The Incest of Drips (V) (Deaths: 26)
Dwarves or orcs can probably gear up and explore... How far down does that cave passage go?Usually to the first cavern. I didnt check if it has a connection to the second, but I dont think so. I only know that frog people run around in there, and reptile people, and that something is killing them.
Whip is a vampire lord born in -181.
Associated Spheres: death, war and night
Interaction Knowledge: WAR_SECRET, SUMMONER, DARK_SORCERER, MINOR_VAMPIRE_CURSE_1, MINOR_VAMPIRE_CURSE_2, MINOR_VAMPIRE_CURSE_3, LICH, INFERNOMANCER, COREXP1, SECRET_1, SECRET_2, SECRET_3, SECRET_4, SECRET_5, SECRET_6, SECRET_7, SECRET_8, SECRET_9, SECRET_10, SECRET_11, SECRET_12, SECRET_13, SECRET_14, SECRET_15, SECRET_16, SECRET_17, SECRET_18, SECRET_19, SECRET_20, SECRET_21, SECRET_22, SECRET_23, SECRET_24, SECRET_25, SECRET_26, SECRET_27, SECRET_28, SECRET_29, SECRET_30, SECRET_31, SECRET_32, SECRET_33, SECRET_34, SECRET_35, SECRET_36, SECRET_37, SECRET_38, SECRET_39, SECRET_40, SECRET_41, SECRET_42, SECRET_43, SECRET_44, SECRET_45, SECRET_46, SECRET_47, SECRET_48, SECRET_49, SECRET_50, SECRET_51 and SECRET_52
He has so many secret abilities, I dont want to know what happens if someone stumbles upon him in combat.
Positions: Master Sorcerer of The Teal Murder (27 - Present)
Taupe: I thought people had more time over christmas, seeing how they dont have to work.
Alright, so, do you have any advice for me? I've never done a succession game before, but I think I'll be okay. Is there anything significant you did that you didn't make note of. I remember you built a sundial, but I don't remember any mention of setting it.The Hermit - 31 YearFortress Overview[a lot of stuff I probably shouldn't keep in my response]
Download fort - http://dffd.wimbli.com/file.php?id=10297
Okay, downloading a 'clean copy' has just made things worse. Winrar is failing to extract it now - it get's to about 87% (I think it tries to unpack something called buildingplan.dll or something like that)
IgnusPoppingtonIV, how are your FPS at embark?
Immortal-D, alright, Orcs have started. :) Nice.
I updated the first post with links to each post.
Restarting now, going to set the save to seasons instead of years. Warlocks may be a bit.. Strange to pick up. Fair warningQuicksave every week or so. Its literally just pressing Ctrl+Q and takes a few seconds. Saves you a lot of trouble.
I've run into some problems with the hermit. An elf ambush got revealed by a cage trap and I locked the wrong door to keep them out and immediately after the hermit rushed outside because I was cutting down some trees and now he's being chased by some elven archers and all he has is a mithril axe. Which is really disappointing because so far all my time has been spent preparing for an attack and the reason I was cutting trees was to build a more secure entranceway. What should I do?Up to you. Turn around and fight. If you die, reclaim with new hermit, make it into a story... "I stumbled upon this hollowed out cave with rooms. Strange..." (If you do this, use dfhack to make the place a lair first, that way all items stay). Another option is savescumming, but I'm not the biggest fan of that.
After integration of my wasp mod can we do a battle of the 9 armies?
Okay, it seems to be working - I can download, extract and create new world. Now I just have to see if I can save and if I can I'm up for the second year of Orcs.
EDIT: WE'RE IN BUSINESS BABY, WHOOOOOOOO!
After integration of my wasp mod can we do a battle of the 9 armies?I might be able to gen a new world, identical, with wasps in it. But I'd say one of you guys (who developed it) has to play it, because no one else knows how to yet. :P
Alright, finished my first writeup. Any feedback on it? I don't know how to put pictures into forum posts so if someone could tell me how that'd be nice. I'll try and do Summer and Autumn tomorrow then hopefully finish Winter before Christmas.Picture:
[IMG]url of your image here[/IMG], you first have to upload it somewhere. Imgur.com is what I usually use. Then just open the picture in a new tab, and copy the url.
Well, here it is. Selselheshaha. The backwater river town of Utel, the Teal Murders.Nice fort on the river, a bit dangerous maybe, but certainly unique ^^
[IMG][/IMG]
around the pictures they will show. Atm you are linking to them ;)I hope that's not because no one else would take it. I'd hate to derail the warlocks just because of my dumb ideasNo, not at all. I just want to try them out myself, to test the new additions I put in with the last update. Although I do have to say that because of all the constructions you had to do, the workshops and industry is lacking a bit :P Most people dont even have rooms, and there is no military, which is very important to have. You need to constantly run around and kill wildlife, otherwise you get no souls. ;)
I'll take gnomes :)I'll add you to the list. Boltgun was just done with his year, so you can start playing whenever you like. The save is online. :)
Don't forget gamerlord for a year of orcs, now that he's got his installation figured out :DI'll add him for year 2 of the orcs. :)
Leghez Almeyumefteru Treu has been fine lately. He talked with a friend lately. He slept in a horribly substandard bedroom recently. He dined in a horribly substandard dining room recently. He has complained of the lack of a well lately. He was caught in a snow storm recently. He has complained of the lack of chairs lately. He has been satisfied at work lately.
He is romantically involved with Tneyn Barbarityoccult. He is a worshipper of Ter and a worshipper of Watheu Questmeteor.
He is a citizen of The Teal Murder. He is a member of The Incestuous Combats. He is the overlord of The Incestuous Combats. He arrived at Selselheshaha on the 1st of Granite in the year 31.
He has the appearance of somebody that is two hundred twenty-two years old and is one of the first of his kind.
He is thin. His hair is extremely long. His ears have large hanging lobes. His large-irised sunken blue eyes are close-set. He has a broad chin. His lips are very thin. His eyebrows are quite long. His head is somewhat tall. His eyes are slightly rounded. His hair is white. His skin is peach.
He is agile, but he is susceptible to disease and quick to tire.
Leghez Almeyumefteru Treu likes glue, spring steel, cat's eye, willow wood and greaves. When possible, he prefers to consume kestrel, winter bloodberries, prickle berry wine and longland flour. He absolutely detests cave crabs.
He has a feel for music, good creativity, the ability to focus and a sum of patience.
He feels strong urges and seeks short-term rewards. He is very distant and reserved. He prefers to be alone. He is very assertive. He isn't given to flights of fancy. He is not interested in art. He has a good awareness of his own emotions. He loves new and fresh ideas. He revels in chaos and disorder. He does not trust others. He is guarded in relationships with others. He dislikes helping others. He would rather intimidate others than compromise with them. He would never shy away from an opportunity to say he is better than somebody else. He is not affected by the suffering of others. He tries to live a well-organized life. He dislikes contracts and regulations. He is extremely cautious. He likes working outdoors and grumbles only mildly at inclement weather. He is getting used to tragedy.
A dark sorcerer that bends matter to their will and use their fallen enemies to their advantage. They fight with magic powers that bypass any armor.
(http://i.imgur.com/HDesqBl.png)
"We lack rooms, military and WHO THE HELL LEFT THAT LEVER UNCONNECTED TO THE BRIDGE?!" First order of business will be establishing a bonecarver and boneforge to supplement construction, the summoning of more ethereal blocks for a large square as basis for our tower, and... hunting these damn skunks. Or langurs or whatever.
I would claim year 2 for dwarfs, but I need to get more familiar with Masterwork first.Best to download and have a look at the manual then. Almost all vanilla DF content is still available for the Dwarves, so you should have no problem playing them. Getting to know the new stuff is optional. ;)
Leghez Almeyumefteru Treu has been very unhappy lately. He was pleased to have a mandate deadline met lately. He enjoyed toppling something over recently. He dined in a horribly substandard dining room recently. He slept in a horribly substandard bedroom recently. He was upset by having a mandate deadline missed lately. He worried greatly about not having a tomb after gaining another year. He was caught in the rain recently. He has been satisfied at work lately.
"Zombie" has been quite content lately. It has been satisfied at work lately. It admired a very fine Bridge lately. It was caught in the rain recently. It has complained about the draft lately.
It is a member of The Incestuous Combats. It is a citizen of The Teal Murder.
It is fifteen years old, born on the 1st of Granite in the year 17.
It is incredibly tough, but it is weak.
It has a very good sense of the position of its own body, good intuition and a good intellect, but it has a meager ability with social relationships, little willpower, poor creativity, little natural inclination toward music and poor spatial senses.
It is often nervous. It tends to avoid crowds. It is assertive. It likes to try new things. It admires tradition.
A moving corpse, brought to unlife to serve as cheap workforce.
Well damn. This is what happens when I get all original. People die.I killed people. Not you. :P Although the single-file-no-wall-walkways over the river are a bit accident prone. But they look pretty.
He is amazingly agile, basically unbreakable and strong.
He has a feel for music, good creativity, the ability to focus and a sum of patience.
He feels strong urges and seeks short-term rewards. He is very distant and reserved.
The ruler of the dungeon. He reigns supreme from the throne room and oversees the construction of the tower, the building of an army and the terrorization of the good people of the world. Evil always finds a way.
Seriously I don't understand this, there's a workshop called Dice and the only option is *Clear the socket* then there's the warpstone dice in a display case.He build a decoration, look at your furnace menu, at the very bottom. Decorational socket. You build one, and you can make it look like a lot of different decorations. Its purely ornamental. "Clear the socket" turns it back into default, so you can use some other icon for it if you want. I think the previous player just added it for decorational/story.
Btw, Elves are "at peace with wildlife", they wont attack the Nith. And most of the cavern monsters are nice to the elves too.Well, I just said elves because as far as the hermit knows the elves are the only ones who're trying to kill him. I'm sure the niths will work out against the dwarves, gnomes, humans, warlocks, kobolds, orcs, goblins, drow, succubi, and frost giants. I'm pretty sure the at peace with wildlife token only works on creature with the natural token and I feel most of the cavern creatures aren't really natural. Even if it doesn't work though it'll probably be fun.
Seriously I don't understand this, there's a workshop called Dice and the only option is *Clear the socket* then there's the warpstone dice in a display case.
He is amazingly agile, basically unbreakable and strong.
He has a feel for music, good creativity, the ability to focus and a sum of patience.
He feels strong urges and seeks short-term rewards. He is very distant and reserved.
The ruler of the dungeon. He reigns supreme from the throne room and oversees the construction of the tower, the building of an army and the terrorization of the good people of the world. Evil always finds a way.
I would claim year 2 for dwarfs, but I need to get more familiar with Masterwork first.
Would it be okay if I ended my play without finishing Winter? I probably could if I needed to, but I'm going on a vacation with no computers for two weeks starting tomorrow, and today my whole body hurts so I don't really feel like doing anything difficult (I consider this kind of difficult). If it's needed I could take pictures of everything like an overview still.Yeah, that's ok. Much better than leaving it unfinished. Just upload the save and give a quick tour with the screenshots you mentioned. :)
Players should play one year. Spring, Summer, Autumn, Winter. Beginning of next spring, they upload the save for the next player. vjmdhzgr seems to have no time in RL atm, so he only managed to do 3 seasons instead of 4.
Very annoying that i can't screenshot, tried a few different things but i'm not getting anywhere and usually in my writeups i add quite a few, so really a bummer.
Can I play in? I want to play as gnomes, or maybe humans for the third year. :DSure. I added you for the Gnomes in Year 3. :)
I'm dying laughing that the Hermit counts as his own army!You will die of death if you keep laughing at the Hermit, he'll kill you so dead that you die. Praise the Hermit Army!
Updated front page again. Added zach as player for Kobolds in year3. :)Truly, he is a one man army!
You guys are really increasing the speed a bit, with 1 post for an entire year :P A bit more exposition would have been nice.
Bigheaded: Is it possible that you have two monitors? You might run DF on one, while screenshotting the other.I'm dying laughing that the Hermit counts as his own army!You will die of death if you keep laughing at the Hermit, he'll kill you so dead that you die. Praise the Hermit Army!
You guys are really increasing the speed a bit, with 1 post for an entire year :P A bit more exposition would have been nice.
Bigheaded: Is it possible that you have two monitors? You might run DF on one, while screenshotting the other.
One of them even brought a pair of Squig pups! (basically the Orcish version of Boars. Once we establish a herd, dinner will be bacon every night :D)
Giant roaches are pretty tough. I lost so many dwarves to them when going into caverns...
Nice writeup and fort tour. I think you have the wealthiest fort. :) Now I got all saves from year 1 here, time to do something with them.
I'm very surprised that so many people chose to settle at the downside of the hill. Kobolds, Orcs, Humans, they all have their large open area at the bottom of it. No one settled the cave/cavern, which I hoped for when I picked the embark. Only the hermit makes good use of it.I thought of that and started building a floor/ceiling at z+1. So note to my successor; priority number 3 after hospital and ramps is to finish the ceiling, lol. Also I noticed that a lot of workshops did not resume Repeat jobs, they stayed Suspended and had to be manually re-enabled.
Any ambush or siege that brings ranged weapons will walk up that hill and shoot down over the walls till they run out of ammo... it will be a massacre. Just saying. ;)
As I am managing this minor crisis, I get word that the Succubi have suffered some trouble of their own. A quick headcount confirms we still have all of our animals, and I'm pretty sure I would remember purchasing a Basilisk. I suspect that their new stash of shinies may have distracted them on the way out ;DSpoiler (click to show/hide)
As former Overseer and still current Clan Leader, I resent the accusation of 'helpless animals'. Every single one of those little blighters was a dangerous menace, costing me time and blood (scaring away the workers and beating the crap out of our militia + 1 wolf, respectively.)
You're a human, are you not. How many towers have YOU completed so far in your life?None. So it's boring too.
How do you transport saves to masterwork? I keep getting a message saying: Winrar can add only files to RAR or ZIP files. :(Download http://www.7-zip.org/, then download Masterwork, and add the save to data/saves, just like any other succession fort.
i wonder if the warlock tower will... cause FUN later on.Warlock tower is secure, but could be easily self-destructed by deconstructing 2 walls.actually... i think its south "bridgewalls" prevent it now. :D (maybe)Spoiler (click to show/hide)
The human life seems a little boring. They spent 3 years in building towers and not finished yet! ???Depends on the player. And on how much gold they have. Most items from merchants, most high-end stuff and all guilds operate on gold.
Can I go on the list for the Warlocks or Succubi? They seem amusing.Added you for year3 of the Warlocks.
I'd like to have another turn next week. Not sure which though. While I like the hermit, I've already played a year as the hermit and I feel like maybe I should be playing multiple different ones? Either way it's not worth making a reservation for me yet though.Just let me know when you decided. :)
I am going to fucking murder you Immortal-DHe's immortal...
Does 7-zip edit the actual files? I transported the save using 7 - zip and when I opened the original file nothing had changed.
Yes, but only on weekends.QuoteI am going to fucking murder you Immortal-DHe's immortal...
I am going to fucking murder you Immortal-D. Luckily I have gotten the injured orcs mostly treated and some soap made in record time, but the sheer... mess is horrifying.I think you missed this part of my report;
Workshops are a bit scattered right now, with everything feeding from the central stockpile. I'll leave proper organization to my successor, as my goal right now is to establish as much basic infrastructure as Orcly possible.In my haste to get stuff built, I didn't wait for the clear-cutting, just put down Workshops around the trees as best I could. I should also mention that I purposefully chose to embark without any subterranean trees for a Sawmill, I found it provides a significant advantage. Given the relatively serene location, I felt such an advantage would hinder our !FUN!. So you'll have to dig deep for Spore Trees, or capture some Elves and put them to work.
Closing thoughts: The second year of the gnomes has gone remarkably better. Two small migrant waves arrived, bringing the total number of gnomes to 18 (though it has now fallen to 17 with the death of Nidrugear). Some auto-machinery is operational and once the arc furnace is finished metal production may begin in mass. The home still lacks wealth, and any real trade good. Green glass saw blades were used this year and could continue to be used in the future. Food production is iffy, but we're okay with imported food for now.Well, I'm surprised you've finished year 2 so quickly. We don't have to catch up with humans, do we? So, it's my turn now, and it will be a good weekend for me.
I'm away right now but I would love to jump in as orcs at the start of he new yearAdded to the orcs. :) In year 3, after Gamerlord.
More than half of the people finished year 2 already, and we only need 2 more people for year 3.
Updated the first post with links to all story posts.The comparison and stats of each year is really what cinches it. We're at war, after all.
More than half of the people finished year 2 already, and we only need 2 more people for year 3. Thanks guys, this is getting much more feedback than I thought. :)
No rush. Take all the time you need. Unless its more than a week without posting :PMore than half of the people finished year 2 already, and we only need 2 more people for year 3.
One of them is me. I will finish it as quickly as I can, but it might take a couple of days for me to be finished.
I got the most massive migrant wave. 18 and counting, one being a legendary farmer.
I can do a little bit more in-depth comparisons for year2, if people like that. Have a better look at the stocks, nobles and the like. Would be a bit unfair for the poor hermit though.But he will have the lowest number of deceased fort members. And probably he could become the most skilled person of all. All this being 250 years old. And if it is not impressive enough, he is the only one who has a piece of stable warpstone in his cave.
That's... actually a very smart system. Very non-immersive, but brilliant.
That's some factory you're building. I wonder what it does?Ah, it's only a stupid smelt machine. From top to bottom, sort out slag to grinder and discard the output, sort boulders to stonecutter, sort blocks to furniture factory which produces mechanisms, sort out iron and nickle(but we don't have both ores), forge all other metals to sheets. The leftmost are 2 woodcutters, connected to the output sorter line, before and after the furniture factory.
How have I not run into this.Done :)
PTW and requesting a turn for Kobolds year four.
Summary: Pretty much did nothing but fix what Immortal-D left behind.Gamerlord, you are so diplomatic. :P
Just a random question but what are the settings used in this playthrough for Masterwork. for example is hatrder mining on?Default settings, the way its set when you download it.
May I take the next round of Dwarves?Sure, I'll add you to the list.
Which version is this, 6.1 or 6.26.2
Whoops! My second update was actually summer. Can you please change it, Meph?Done. :)
Is it wrong that I'm tempted to claim another year of Orcs just to get my stuff back? :PNo. :D I'd love to see Gamerlords reaction, after you change the management again. After all I constantly get criticised for my communistic playstyle, with all labors active on all units. :D
Smake, I dont see the surviving sleeping druids on the last screenshot... did they die?
Nobody is putting these in the stockpile.
I am having difficulty opening the save.You extract the file you downloaded (for example with 7zip or Winrar), and move it into data/saves. Make sure you dont have a subfolder to many (saves/battle of 8 armies/battle of 8 armies/raw is too much, it should read save\Battle of the armies\raw) and thats it.
I'd like year 4 of dorfs plzDone.
Year 2 isn't actually done yet. I Didn't complete the winter for the hermit and urist mcdwarf hasn't shown up to finish it yet.I'd like year 4 of dorfs plzDone.
Just noticed that we have Year 2 completely done. :) I'll prepare the next big comparison.
DFFD File uploaded! The werewolves are officially out of my hands and into yours, Jakob! Have !!FUN!!Oh good god why. I'm not that good at DF, much less Masterwork, this is going to be an adventure.
Sorry I couldn't do more about the werewolves. :(
And it seems i forgot to make the aboveground farm plots grow sun berries. I was preoccupied. Remember to do that, Jakob! Sunshine is the best drink in the game and also quite valuable.
When I try to extract it 7zip says it cannot open the save as an archiveI get the same thing. The archive is corrupted. I downloaded it twice, tried different programs to extract it... nothing.
I wanted to use dffd, but I tried signing up quite a while ago and I never got the confirmation email. A friend of mine even tried signing up at the same time and didn't get the email either. I tried to sign up again, but it said my email was already used. I also tried every password I would have most likely used. Also of course, there's the reason I didn't do the winter being that I'm away from my computer for Christmas and won't be back until late night this Friday. I might be able to have somebody upload the file for me. As it is for now though, I think my last post had most of the information you'd need for the comparison, and anything else can just be inferred based off of how the game mode works.When I try to extract it 7zip says it cannot open the save as an archiveI get the same thing. The archive is corrupted. I downloaded it twice, tried different programs to extract it... nothing.
vjmdhzgr, you have to re-upload it. Maybe use dffd instead?
What is this massive pile of ore doing here?Spoiler (click to show/hide)
Ah! Great story, and I'm trying not to spoil it for the others waiting to read after that cliff hanger.
Finally had time to read all of it.Ah! Great story, and I'm trying not to spoil it for the others waiting to read after that cliff hanger.
Thanks! it was a fun year to play, glad i was able to convey some of that in the story :D
Ah! Great story, and I'm trying not to spoil it for the others waiting to read after that cliff hanger.The only rational solution is a mass draft and then a charge after opening the door.
So you swarmed the elves, and were saved at the last second by the druid that happened to finish? Druids turn into spirit bears...
Against the werewolves? That would be suicide, especially with mass of untrained militia members.Ah! Great story, and I'm trying not to spoil it for the others waiting to read after that cliff hanger.The only rational solution is a mass draft and then a charge after opening the door.
Judging by the screenshots, the Kobolds are doing well. Its a far different design then the more claustrophobic warrens I usually prefer.I think he said that he'd prefer you take it.
Zach, do you think you'll be able to do Year 3? If not, I could totally take that turn now.
Judging by the screenshots, the Kobolds are doing well. Its a far different design then the more claustrophobic warrens I usually prefer.I think he said that he'd prefer you take it.
Zach, do you think you'll be able to do Year 3? If not, I could totally take that turn now.
Only orcs, succubi and warlocks changed, the rest is same same.Judging by the screenshots, the Kobolds are doing well. Its a far different design then the more claustrophobic warrens I usually prefer.I think he said that he'd prefer you take it.
Zach, do you think you'll be able to do Year 3? If not, I could totally take that turn now.
OK then, switch me into Year 3 Kobolds. This is 6.2, right? Going to have to download the new version then and maybe check out the patch notes to make sure my oldexploitsstrategies still work.
Nonsense, they'll drown in the blood.Against the werewolves? That would be suicide, especially with mass of untrained militia members.Ah! Great story, and I'm trying not to spoil it for the others waiting to read after that cliff hanger.The only rational solution is a mass draft and then a charge after opening the door.
The link was hand typed then sent to me after which I hand typed it here, so if the link doesn't work tell me
grumblegrumblegrumble. Alright, ill try typing it out again. I really hope it was me that made the mistake.The link was hand typed then sent to me after which I hand typed it here, so if the link doesn't work tell me
404 error
Arcvasti! Beige. Not grey. Grey are the dwarves. Kobolds =! Dwarves. Kobolds = Beige. :P
grumblegrumblegrumble. Alright, ill try typing it out again. I really hope it was me that made the mistake.The link was hand typed then sent to me after which I hand typed it here, so if the link doesn't work tell me
404 error
Link: https://www.dropbox.com/s/oub9g6wm87oirsr/Batlle%20of%20the%Armies%20%20Hermit.zip?dl=02539614862
I noticed a potential typo the sender might have made this time and fixed it, hopefully that was the problem.
24th Felsite: Its ready. Finally.
Arcvasti: Color those posts beige, even if its just the title. All other players do it, and its one of the only rules in this succession fort.
So. Just wondering. If hypothetically the fortress falls, what should I do? Just post as usual and end early?Earlier I asked about this and Meph suggested reclaiming and writing some story stuff. Notably it was actually recoverable for me. Elves were chasing my hermit and he somehow managed to escape okay, so, it might hypothetically be that bad.
I hypothetically don't think the situation is recoverable.
that was fun, sorry it took a little longer than i thought. i planned a fair bit more on what i would do for the year reign than my usual winging it
the save on dropbox in .zip form: Succubus Year 2 (https://dl.dropboxusercontent.com/u/86472292/mwdf%20community%20fort%2012-25-14/Battle%20of%208%20Armies%20-%20Succubus%20Year%202.zip)Spoiler (click to show/hide)
i'd enjoy another turn, kobolds>warlocks for year 3
Play the dwarves out to their doom.... then reclaim. Shouldnt cause any issues, but please make the entire map a lair by using dfhack first, otherwise you workshops&items wont be were you left them.
Can I join in as well? I'd like to go for humans at Year 4.
It occurs to me that with Meph going to Mars, he will be unable to maintain our little adventure. Would it be possible for someone else to access the OP? If not, we need to consider starting a new thread.Someone mentioned my name?
Fwumph
If nobody has spoken for the Hermit I'll take it next. Could someone upload it on the DFFD? I don't do dropbox.
Also, where can I download the mods?
Do as you like, either redo it (with backups/quicksaves) or give it someone else. I cant force you :P What happened though? How can a save get corrupted?
I am afraid I will have to drop out.If nobody has spoken for the Hermit I'll take it next. Could someone upload it on the DFFD? I don't do dropbox.
According to the original post there is a player for Hermit year 3 already, Urist Mc Dwarf.
If nobody has spoken for the Hermit I'll take it next. Could someone upload it on the DFFD? I don't do dropbox.Alright, well as mentioned, DFFD isn't an option for me so maybe you could just use Dropbox anyway? If not then you'll have to get somebody else to download it then post it on DFFD which just seems needlessly complicated.
Ok. I'll figure it out. I'm mostly just beinglazyefficient. ;)
Okay, I've checked the map and I'd like to express the following:
- That's a one huge ass river.
- Them hills need to die a horrible death.
- I sure hope I won't end up fucking this one up.
Anyway, I'll make an update later.
WodanYmirthe2nd is nowhere to be found, no one else has expressed any interest in human mode and the other races have caught up. may I take the next turn as humans? no more speedruns, i promise :PSure.
STOP PARTYING AND GET THE FUCK BACK TO WORK, YOU LAZY DIPFUCKS![/color]
Do I understand that correctly, you did Spring only, then uploaded the save for the next player?No, sorry for being unclear. I did Spring and then the second update I did the next three seasons.
And awesome, a cavern ambush. I was waiting for them to show up. :D
Unless I'm allowed to create a water source using DFhack, the possibilities of a rooftop pool would be extremely hard and also impractical to create (not that it would stop me from creating one). Also, I'll have to get started on making a glass industry since all that sand around the fort's pretty much wasted and I want to make sure that everyone living in the apartment has a glass window in their room. Fuel's not a problem since I'm selling raw fishes by large quantities, giving the fort an income it needs to support the guilds and all.I think to build a pool you'd want to start with a layer of walls which would become the floor to the pool. Above that build another layer of walls fully covering the old layer which would be the floor around the pool. You then need to build another layer of floors above that covering the whole area you want the pool to be, and being accessable. Then unbuild one of the walls from the middle layer, and unbuild the floor above it and bucket brigade the space with the unbuilt block to seven. Then do the same thing for an adjacent space, then two adjacent spaces, and on until it's the size you want. The reason for building the walls first is so the water doesn't evaporate because if you fill up a large space with 1 high water that water will evaporate slowly meaning you need to really hurry to fill the whole thing to level 2 before it evaporates. The floor above is so the water can be dumped into the pool properly.
Unless I'm allowed to create a water source using DFhack, the possibilities of a rooftop pool would be extremely hard and also impractical to create (not that it would stop me from creating one). Also, I'll have to get started on making a glass industry since all that sand around the fort's pretty much wasted and I want to make sure that everyone living in the apartment has a glass window in their room. Fuel's not a problem since I'm selling raw fishes by large quantities, giving the fort an income it needs to support the guilds and all.I think to build a pool you'd want to start with a layer of walls which would become the floor to the pool. Above that build another layer of walls fully covering the old layer which would be the floor around the pool. You then need to build another layer of floors above that covering the whole area you want the pool to be, and being accessable. Then unbuild one of the walls from the middle layer, and unbuild the floor above it and bucket brigade the space with the unbuilt block to seven. Then do the same thing for an adjacent space, then two adjacent spaces, and on until it's the size you want. The reason for building the walls first is so the water doesn't evaporate because if you fill up a large space with 1 high water that water will evaporate slowly meaning you need to really hurry to fill the whole thing to level 2 before it evaporates. The floor above is so the water can be dumped into the pool properly.
Obviously afraid of the Jakobnot Line I built behind the doors. Good job surviving that one!
I'll take another Dorf year.
Qorthos your storytelling inspired me, I was stricken by a fey mood.
Enjoy crappy mspaint art.Spoiler (click to show/hide)
"A towering quadruped composed of Hostile Creature."
You know, in some ways, I'm going to miss this bug.
come on, Boltgun, I was waiting for Lust :P
Thanks for compiling the status summary Stroppycarpet :)
Current progress:
Dwarves: year 4, incomplete (currently on summer with qorthos, page 32, 16th jan) reservation year 5: Jakob
Orcs: year 2, complete (Xelantol is supposed to do year 3, but his last message was on page 21, on dec 26, "Awesome, if someone wants to play before I'm back in my house, just keep bumping me to the next year. Looking forward to it!" )
So somebody else can safely take year 3, it's practically unclaimed.
Kobolds: year 2, complete. Arcvasti could do year 3 again.
Succubi: year 3, incomplete (currently on summer with Boltgun, page 31, 12th jan) year 4 unclaimed
Gnomes: year 4, inclomplete (currently on summer with zack123b, page 28, 3rd jan) year 5 unclaimed
Warlocks: year 3, incomplete (currently on autumn with Deus Asmoth, page 30, 6th jan) year 4 unclaimed
Humans: year 4, incomplete (currently on summer with WodanYmirthe2nd, page 31, 13th jan) year 5 unclaimed
The Hermit: year 3, complete (paulus fahlstrom, page 31, 9th jan) year 4 unclaimed
NB: I'm not 100% sure on unclaimed status. Please double check to see if anything wasnt claimed.
If somebody spots a mistake please point it out.
Since now it's weekend, I'm sure people will round up their years of their own accord. The storytelling makes or breaks these threads but if you have writer's block, please just wrap everything up within 7 days so the next player can keep it going.
I'd not mind to do year 3 of kobolds if arcvasti thinks it's better to devote more time on study. If you decide to do it anyway, I'd like to reserve year 4.
edit: minor grammar errors.
Arcvasti: Are you replaying year 3 of the 'bolds?
You have two cows. You are a cow farmer. The government takes both your cows away to be cared for by ex-chicken farmers. Meanwhile, YOU have to take care of goats while the chickens are cared for by ex-goat farmers.
Oh boy, looks like the effects of having too many slackers being buddies with each other is finally paying off in the Human Town. I was expecting this to happen in my tenure but it seems that I usually end up not having any of that during the time I started playing despite having two guys killed who are friends with a lot of people. Not to mention, the animal population is in one place, festering with rage as their pasture space/meeting area gets more and more crowded every migrant wave.
While it is logical to blame ourselves for bringing this upon us, I'm gonna go and blame the fucking hill for this. If the Xen Infesters thingies came out from the hill, I'm gonna blame the hill extra hard now for doing this kind of shit.
"Offense is still the best defense"
- Urist McGettingBeatupWithThreeShields
Also, Man versus Machine, somehow I'm getting this feeling that the Human LP will have some kind of an Iron Men Wars.If it survives for that long. I actually imagine automata more like Cybermen, though...
so, can relations be removed through dfhack? If not, then I don't see how we can keep it going without suffering a tantrum spiral each time someone has a boo boo.
Wow, year 6 already? The other races might drag behind a bit :P
Do it however you like! Anyway the only one recently I see that was one report for the whole year is Hermit, which makes sense since it's just one guy.Oh. Maybe I wasn't paying much attention to the posts. For sme period of time at least I did pay attention and it seemed like every different group posted at least one year as just one post. I'll go with the way I had been doing it then, I've gotten used to that from the three times I did it.
That is awesome Paulus! Also, Meph, how long until the comparison for year 2 is done?
That is awesome Paulus! Also, Meph, how long until the comparison for year 2 is done?I got all the saves here, but whenever I find time for DF, its for Masterwork Reborn, for modding... not the community fort here. :(
I think it's time we added wasps into the battle
"Galerock the Negator of Humor"
Badass commander name or badass commander name?
'Bigheaded the Cheesy', is getting very rusty at both lying and cheesemaking, but is satisfied nevertheless.Obviously the dude never knew anything about cheese-making. He just pretended to. His shortcomings are only becoming apparent now that his lying skills are dwindling.
She likes coffins and nightstalkers.Spoiler: Her throat bears a massive straight scar. (click to show/hide)
Circlepatterns is a pretty sweet name for a wolf.
Okay, so I'm interested in this. But there's a few things you should know.
1. I don't have any idea what Masterwork DF is. I've never touched it before, all I know about it is that it apparently adds several new races and buildings?
2. I don't know what the status is on all of the races, since apparently the original post isn't up to date.
3. What is this marvelous clusterfuck? And yet, I want to join. Perhaps this is the spirit of a true DF player.
Okay, so I'm interested in this. But there's a few things you should know.
1. I don't have any idea what Masterwork DF is. I've never touched it before, all I know about it is that it apparently adds several new races and buildings?
2. I don't know what the status is on all of the races, since apparently the original post isn't up to date.
3. What is this marvelous clusterfuck? And yet, I want to join. Perhaps this is the spirit of a true DF player.
Like, why is there a guy called specifically F You Immortal-D.Bwahaha, that is fantastic. I must have a screenshot of my Orc.
Good to know Gamerlord. I was wondering why there were two Moku in the ranged unit. Granted, I was also wondering several other things when I started. Like, why is there a guy called specifically F You Immortal-D. Or two separate stockpiles that accepted almost everything. I suppose I never did check to see if the front gate actually closed. Heh.The guy named F You Immortal-D happened because Immortal-D did that thing with the stockpiles. And set them to accept BLOCKS AND STONES. With EVERYTHING being moved around in wheelbarrows. I was pulling my hair out by that point.
EDIT: Nevermind.You dont need the GUI at all, the save is already done. But it sounds like you would need to update your .NET-Framework.
Downloading Warlock save now. This should be good.
EDIT2: Okay. So, whenever I try to run the program, it crashes. Something about a GUI error. Do you have any idea how to fix this?
EDIT: Nevermind.You dont need the GUI at all, the save is already done. But it sounds like you would need to update your .NET-Framework.
Downloading Warlock save now. This should be good.
EDIT2: Okay. So, whenever I try to run the program, it crashes. Something about a GUI error. Do you have any idea how to fix this?
Warlocks are one of the most complicated races, very different from dwarves. Have a look at their manual first, and good luck. :)
Oh. Yeah, that's very different from a GUI error.
Did vanilla DF2012 work for you? There was a known issue there
http://www.bay12games.com/dwarves/mantisbt/view.php?id=1911
although many people were able to fix by updating their drivers, did you try that?
One possibility is that your GPU is not compatable with Masterwork's default Print Mode: Standard, in which case you can try disabling both Rendermax and TWBT Plugin Itemgraphics and then changing the Print Mode. Just brainstorming though. Do you normally play vanilla in ASCII or with graphics?
(Maybe take tech support questions to the Masterwork forums, though)
craftsman
craftsman
I can't find it anywhere.
Updated the first post with links to all story posts. :)
[color=teal][/color]
Code: [Select][color=teal][/color]
Its next to all the other options, like formatting, font face, font size... last one is "change color"
They way I understood it, you replayed the year, but I guess I was wrong. ^^
My first Overseer(ish) post! Woot! So, how did I do?
My first Overseer(ish) post! Woot! So, how did I do?
Well, it was pretty entertaining. I was curious for a minute there whether you were going to lock out your Overlord alone to be killed by gnomes, which I think would be a non-optimal play, but it worked out OK :D
Oh! Oh! Oh! Oh! I want to have the kobold turn for the 4th year!Sure :)
Pleeeease? Pretty pleeeeease?
Yay!Oh! Oh! Oh! Oh! I want to have the kobold turn for the 4th year!Sure :)
Pleeeease? Pretty pleeeeease?
It's not too complicated, once Arcvasti posts the end-of-year 3 Kobold save
Yay!It's not too complicated, once Arcvasti posts the end-of-year 3 Kobold save
Just a heads-up: This will hopefully be a thing that will happen in the near future. Hopefully.
There should be a year 2 comparison, I'll write it this week end if Meph does not have the time.
There should be a year 2 comparison, I'll write it this week end if Meph does not have the time.
There should be a year 2 comparison, I'll write it this week end if Meph does not have the time.
Boltgun, I've already started on the comparison and may have it up today. If not, then tomorrow. Just organizing screencaps and whatnot still.
That last Warlock post was absolutely awesome. I laughed. I usually don't do that. Good job.
Oh my God, these warlocks, man. They're just... SO DUMB. You wouldn't normally expect this level of stupidity from a magic user. I don't know.This made me laugh more than it should, but the whole thing was pretty good.
Just wanted to let you guys know that I'm online again. Was stuck 90h in a train.
Murphy who?
Oh, my Lord this is actually running well?! That means that in the laggy forts I've been into it was moslty the blood, vomit and gore the things that caused lag and not the amount of dwarves... Interesting.
Yeah, I played the majority of my turn at 6-12 FPS. The river + a bajillion kobolds all pathing at once is too much for my poor netbook. I ended up spamming clean-all in DFhack quite a bit to keep it from getting too bad.Oh, well that explains the 22 fps.
ZZZZZZZZZZZZzzzzz... Oh, Wha?
Oh... Yes. The kobold stuff. I totally did not thought that this thread was dead and thus stopped playing it that world! Not at all!
I'm enjoying this, certainly will read any further updates if people are still playing..I'm still lurking ;)