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Author Topic: Sparking!!! Dragon Ball Mod (0.47, rolling releases): Half a Raditz  (Read 322806 times)

KingofstarrySkies

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Re: Sparking!!! Dragon Ball (Z) Mod: Come out, Dragon! (0.34.11)
« Reply #345 on: February 04, 2013, 07:42:48 pm »

okay, I think I found the problem.
MAYBE.
The [C is back.
Urgh
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Sigtextastic
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Putnam

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Re: Sparking!!! Dragon Ball (Z) Mod: Come out, Dragon! (0.34.11)
« Reply #346 on: February 04, 2013, 07:54:35 pm »

wut

KingofstarrySkies

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Re: Sparking!!! Dragon Ball (Z) Mod: Come out, Dragon! (0.34.11)
« Reply #347 on: February 04, 2013, 08:01:36 pm »

Got this down now.
Every time you update the whole file, after your done playing, in puts the [c back.
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Sigtextastic
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Putnam

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Re: Sparking!!! Dragon Ball (Z) Mod: Come out, Dragon! (0.34.11)
« Reply #348 on: February 04, 2013, 08:02:47 pm »

wai

it doesn't do that for me

KingofstarrySkies

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Re: Sparking!!! Dragon Ball (Z) Mod: Come out, Dragon! (0.34.11)
« Reply #349 on: February 04, 2013, 08:13:11 pm »

wai

it doesn't do that for me
Maybe my computer is just retarded.
Okay, NOW it stopped. Whew.
So, whatcha workin' on now?
btw, If the dragon balls are gonna be owned by megabeasts, you MIGHT wanna make them more common.
Very slightly though.
« Last Edit: February 04, 2013, 08:25:25 pm by KingofstarrySkies »
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Sigtextastic
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Putnam

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Re: Sparking!!! Dragon Ball (Z) Mod: Come out, Dragon! (0.34.11)
« Reply #350 on: February 04, 2013, 08:32:10 pm »

You can also find them in rocks in dorf mode. If I can think of ways to find them elsewise, I'll include them.

zimer02

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Re: Sparking!!! Dragon Ball (Z) Mod: Come out, Dragon! (0.34.11)
« Reply #351 on: February 04, 2013, 09:20:49 pm »

Hey, what's the requirement for sayians to go super, I'm have sayians going super because they see ravens and raccoons.
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Putnam

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Re: Sparking!!! Dragon Ball (Z) Mod: Come out, Dragon! (0.34.11)
« Reply #352 on: February 04, 2013, 09:26:00 pm »

Hey, what's the requirement for sayians to go super, I'm have sayians going super because they see ravens and raccoons.

They do it when they have enough combat experience and/or trauma; then they do it when they run away, once they're able to.

zimer02

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Re: Sparking!!! Dragon Ball (Z) Mod: Come out, Dragon! (0.34.11)
« Reply #353 on: February 04, 2013, 09:40:18 pm »

But my sayians have never fought a day in their lives and yet they're becoming super sayians.
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Putnam

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Re: Sparking!!! Dragon Ball (Z) Mod: Come out, Dragon! (0.34.11)
« Reply #354 on: February 04, 2013, 09:47:40 pm »

But my sayians have never fought a day in their lives and yet they're becoming super sayians.

They may have fought a day in their lives. It's all based on the COMBATHARDNESS counter, which increments on traumatic events and getting hit in combat. You could have all of your saiyans go super saiyan just by having puppies drop in from the ceiling daily (assuming the puppies die in the process).

Torknick

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Re: Sparking!!! Dragon Ball (Z) Mod: Come out, Dragon! (0.34.11)
« Reply #355 on: February 04, 2013, 09:52:28 pm »

Hmmm that gives me an idea, put a saiyan in a deep pit and drop all excess cats and kittens down there to make the saiyan in question go super saiyan 3 easily.
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zimer02

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Re: Sparking!!! Dragon Ball (Z) Mod: Come out, Dragon! (0.34.11)
« Reply #356 on: February 04, 2013, 09:54:43 pm »

I was about to say that.

"The gobbos are invading. Quick drop the puppies"
« Last Edit: February 04, 2013, 10:14:52 pm by zimer02 »
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jaxy15

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Re: Sparking!!! Dragon Ball (Z) Mod: Come out, Dragon! (0.34.11)
« Reply #357 on: February 05, 2013, 08:26:44 am »

One of my saiyans turned SSJ when killing a wild wombat, and then SSJ2 when killing another wild wombat.
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KingofstarrySkies

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Re: Sparking!!! Dragon Ball (Z) Mod: Come out, Dragon! (0.34.11)
« Reply #358 on: February 05, 2013, 03:12:16 pm »

Me thinks we need more wishes......like perhaps summoning a megabeast companion?
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Putnam

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Re: Sparking!!! Dragon Ball (Z) Mod: Come out, Dragon! (0.34.11)
« Reply #359 on: February 05, 2013, 05:45:35 pm »

Ooh! While the method is hoops as fuck, it's not impossible, especially with the next version of DFHack...
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