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Author Topic: Path of Exile - Betrayal  (Read 239534 times)

Seriyu

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Re: Path of Exile - Release & Scion
« Reply #525 on: November 06, 2013, 10:20:39 pm »

So, I'm finally getting back into PoE after diving in blind a while back. As far as builds go, is there anything to know besides "chase life nodes"?

Like, what's important to consider for a build? I know a lot of builds focus around a keystone skill, is there anything more then that?

Like say, if I were to go for iron reflexes or whatever the one that converts dodge rating into armor and then go entirely for two handed damage, would that be a good "example" of a build, or is there something I'm missing? I'm probably being incredibly confusing so I apologize in advance.

How do I make my own build, I guess is a good way to put it. I dislike just grabbing a cookie cutter build and going to town if I can help it.

(still patching but I intend to join the guild when I manage to get through that, as a side note)
« Last Edit: November 06, 2013, 10:28:29 pm by Seriyu »
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nenjin

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Re: Path of Exile - Release & Scion
« Reply #526 on: November 06, 2013, 10:39:51 pm »

There's varying levels you can approach a build at. You can dissect choices to spend the least amount of points for the most bang, or you can plan it casually. I'm not a number cruncher, and so I go with what sounds cool. High evasion, attack speed, dual wielding and sword damage, for example. Your character choice affects how much/little it costs you in points to achieve your desired goals. It's cheaper and more reasonable for a Shadow to be what I described above than a Templar, for example, because all those traits I mentioned mostly exist between the Duelist and the Shadow Trees. (I forgo all the traps and ranged combat that are supposed to be the Shadow's signature stuff.) I managed to almost get through Merciless pre-release with that character, and have several more into Cruel. So it's not rocket science.

I tend to shoot for the 2nd tier abilities (the ones between the tiny nodes and the big skills with the orange text) and I seem to do alright. (Although I clearly need to start taking resists more seriously even in normal.) I try to go for clusters that have at least two things I want. And as long as I can take a mostly direct path to them, I make that my goal.

As for chasing life nodes....factor in where life exists relative to the path you want to take. Evaluate if you really want to spend x levels trying to reach that life node if it's not directly on the way to something else you want...or if you need to sacrifice one of your goals in the name of more life, now (since by the time you'll want it, you'll already be getting your ass kicked.)
« Last Edit: November 06, 2013, 10:41:50 pm by nenjin »
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Cautivo del Milagro seamos, Penitente.
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Seriyu

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Re: Path of Exile - Release & Scion
« Reply #527 on: November 06, 2013, 10:59:48 pm »

Very helpful, thank you. Just what I wanted to hear! Never been good at planning out builds hardcore and sticking with them.

Xardalas

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Re: Path of Exile - Release & Scion
« Reply #528 on: November 06, 2013, 11:02:18 pm »

I'm in game messsing around right now if anyone wants the invite. Send a tell to Xilionar
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Seriyu

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Re: Path of Exile - Release & Scion
« Reply #529 on: November 06, 2013, 11:28:34 pm »

Didn't manage to catch you unfortunately, I added you. Seriyu is my account name I'm pretty sure. Been a while since I set it up. :P

Xardalas

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Re: Path of Exile - Release & Scion
« Reply #530 on: November 07, 2013, 02:43:52 pm »

Heh yeah. Judging by the time of your post, You got on a few minutes after I popped off. Anyways, I'm back on right now if anyone is interested. Send a tell to Xilionar for the guild.
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Aoi

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Re: Path of Exile - Release & Scion
« Reply #531 on: November 09, 2013, 01:48:25 pm »

I can also invite people if Xilionar's not on; drop a message to Shaeriel.
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Stench Guzman: Fix this quote, please.
Now celebrating: Two and a half years misquoted. Seriously man. Just fix it. -_-

Seriyu

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Re: Path of Exile - Release & Scion
« Reply #532 on: November 09, 2013, 06:03:48 pm »

I will do that! I'll add you if I can't manage to catch you online.

Also, I got a goldrim's leather cap, unique, from ole hillock. I hear this is super great? Is this true?

EDIT: Got in the guild.
« Last Edit: November 09, 2013, 06:32:12 pm by Seriyu »
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nenjin

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Re: Path of Exile - Release & Scion
« Reply #533 on: November 09, 2013, 07:08:22 pm »

Well, I finally got him.

Spoiler (click to show/hide)

I can't help but cringe at the rock ballads for PoE. Also the community supporter credits runs like 20 minutes + :X
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

TherosPherae

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Re: Path of Exile - Release & Scion
« Reply #534 on: November 09, 2013, 11:24:20 pm »

Also, I got a goldrim's leather cap, unique, from ole hillock. I hear this is super great? Is this true?
Indeed it is, it should easily hold well in your headpiece slot through Cruel difficulty.
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Seriyu

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Re: Path of Exile - Release & Scion
« Reply #535 on: November 09, 2013, 11:34:50 pm »

Delightful! Thank you. Also if anyone needs to be in the guild add me and I can getcha in (I'm pretty sure)

Aoi

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Re: Path of Exile - Release & Scion
« Reply #536 on: November 10, 2013, 01:58:15 am »

Nnnnnnng. *stabstabstabstab*.

4th 30+ Nemesis character I've lost in the last week to a rare monster with that explode-on-death trait.
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Stench Guzman: Fix this quote, please.
Now celebrating: Two and a half years misquoted. Seriously man. Just fix it. -_-

nenjin

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Re: Path of Exile - Release & Scion
« Reply #537 on: November 10, 2013, 05:35:30 am »

Man, I've just been ripping through Cruel. Already killed two Bandits in Act 2. Now that I have Spectral Weapon + Projectile Speed + Lesser Projectiles, it's like a combine going through wheat when I hold down the button!

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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Mictlantecuhtli

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Re: Path of Exile - Release & Scion
« Reply #538 on: November 10, 2013, 03:16:09 pm »

4th 30+ Nemesis character I've lost in the last week to a rare monster with that explode-on-death trait.

The 'split' one is a total pain in the ass if the unique is a bigger monster. For melees this means you MUST be ready to nuke everything the second you kill the unique or get caught between them and die.
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Aoi

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Re: Path of Exile - Release & Scion
« Reply #539 on: November 10, 2013, 05:21:03 pm »

4th 30+ Nemesis character I've lost in the last week to a rare monster with that explode-on-death trait.

The 'split' one is a total pain in the ass if the unique is a bigger monster. For melees this means you MUST be ready to nuke everything the second you kill the unique or get caught between them and die.

I always give my melee characters a backup weapon with leap slam for emergencies like that.
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Stench Guzman: Fix this quote, please.
Now celebrating: Two and a half years misquoted. Seriously man. Just fix it. -_-
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