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How many outfits are we going to have (in the name of Science)?

1: NC
2: NC and TR
3: NC, TR and Vanu

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Author Topic: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.  (Read 1089270 times)

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6180 on: February 21, 2013, 01:04:20 pm »

Speaking of the new patch, when are the roadmap features coming in?  Like the Phoenix, or the VR area, or account-wide unlocks, or the Phoenix, or the loadout revamp, or the Phoenix, or the Phoenix?
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Girlinhat

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6181 on: February 21, 2013, 01:06:38 pm »

I'll bite.  What's the Phoenix?

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6182 on: February 21, 2013, 01:08:25 pm »

NC-only rocket launcher from PS1.  When you fired it, your POV shifted to that of the rocket, and you steered it directly, guiding it manually to where you wanted it to go.

It was awesome, even after it caught repeated nerfs.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Girlinhat

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6183 on: February 21, 2013, 01:09:49 pm »

Ah yes, sounds great.

Only problem is I can only imagine the FPS drop anyone suffers without a 'battle station' level computer.

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6184 on: February 21, 2013, 02:58:35 pm »

I'd love to see a return of the Rocklet Rifle and Thumper as well.

What about that shotgun pistol thing I heard about from the first one? Do we get that, too?

The Mag-Scatter?  It's an NC pistol, following in the NC's massive love of shotguns.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6185 on: February 21, 2013, 03:39:06 pm »

NC-only rocket launcher from PS1.  When you fired it, your POV shifted to that of the rocket, and you steered it directly, guiding it manually to where you wanted it to go.

It was awesome, even after it caught repeated nerfs.

pretty sure this is in by way of the new AV engi MANA turret
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Flying Dice

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6186 on: February 21, 2013, 03:41:51 pm »

NC-only rocket launcher from PS1.  When you fired it, your POV shifted to that of the rocket, and you steered it directly, guiding it manually to where you wanted it to go.

It was awesome, even after it caught repeated nerfs.

pretty sure this is in by way of the new AV engi MANA turret

Nope. That's laser-guided, not a missile-cam.
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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6187 on: February 21, 2013, 03:42:56 pm »

Empire Specific rocket launchers are still listed as an upcoming feature.  They existed in PS1, and the Phoenix was the NC one.  It didn't work like the turret, anyway.  (Ninjaed)

(I hope that's not the case because the Phoenix was awesome)
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Flying Dice

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6188 on: February 21, 2013, 03:46:39 pm »

The new empire-specifics? 1k certs/700SC per.

NC one will play Dixie from a speaker on the missile.

TR one will explode in the shape of a sword.

VS one will fire missiles shaped like UFOs.
« Last Edit: February 21, 2013, 03:48:34 pm by Flying Dice »
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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6189 on: February 21, 2013, 03:48:26 pm »

The new empire-specifics?

NC one will play Dixie from a speaker on the missile.

TR one will explode in the shape of a sword.

VS one will fire missiles shaped like UFOs.
NC one will explode in the launcher.

TR one is just a standard painted red.

VS one does no damage, but leaves a rainbow trail that sheds sparkles.

PTTG??

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6190 on: February 21, 2013, 03:59:51 pm »

New tanks that cost certs/station cash to spawn each time.

NC is larger, consists entirely of guns, is stationary, and is literally just a pile of guns.

TR is a very red tank.

VS is a giant mech-suit, based off of the MAX, which is capable of climbing small hills and stomping on some flowers without injuring itself severely.
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A thousand million pool balls made from precious metals, covered in beef stock.

Flying Dice

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6191 on: February 21, 2013, 04:16:46 pm »

Those giant carrier ships? The NC one is going to quite literally be a giant flying shotgun that shoots Vanguards and Maxes.
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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6192 on: February 21, 2013, 04:20:05 pm »

Those giant carrier ships? The NC one is going to quite literally be a giant flying shotgun that shoots Vanguards and Maxes.

Insert SHUT UP AND TAKE MY MONEY Fry pic here.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

darkrider2

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6193 on: February 21, 2013, 04:20:30 pm »

Cue Airborne Carrier pilots flipping their carriers upside down to troll all the ESF pilots refueling.
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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #6194 on: February 21, 2013, 04:21:05 pm »

NC one will explode in the launcher.

TR one is just a standard painted red.

VS one does no damage, but leaves a rainbow trail that sheds sparkles.
TR OP NERF NOW.
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