@Duuvian: DasanFall should not be ranked among the VS regulars. These guys play really late into the night and like to employ any and every tactic, even on bases they can't capture (also using an alternate character that way is just about as low as it gets). One night we were fighting TR at Reagent Rock, there were like 5 different sunderers deployed, DasanFall dropped in, eliminated all NC sunderers, and then just left.
A couple nights ago NC took saurva biolab, held allatum, and TR held rashnu, on the entirety of indar, VS didn't have a biolab, this cut their infantry resources down a lot, and made pulling their max en-mass impossible. That fight lasted for like two hours, they were just utterly incapable of taking the base, despite hitting 60% pop on saurva alone at one point (granted, it is a biolab).
There were shouts of PRAISE HIGBY all over yell chat, regionsay filled with "PULL MAXES NC", and I got something like 80 kills on the god-SAW that day. It came as a total surprise to me when I saw the vanu acting genuinely unorganized in the offense on saurva, when usually I expect vanu to have every contingent covered.
There have been many times I've tried to exit through the tunnels in amp stations just to find 4 people sitting there at the exit (any exit) ready to kill anyone who comes out, is this smart play? No. These people are BORED, they are doing absolutely anything they can to get some points since the ZOE max is so efficient at cleaning up infantry, they just don't need to be there. That's why the vanu always have more spawn solutions, more vehicles, etc.
It was only later into the night when a lot of TR logged off, VS hit 40% server population, at 25% TR, VS took rashnu and not 10 minutes later, a swarm of 50+ ZOE maxes descended upon suarva and capped the base in a massive slaughter of the NC.
Someone posted some numbers on the official forums a few weeks back, right after the event where you had to gather points for your faction by holding territory. It measured kills and deaths in some way. VS was slightly better than TR, but they were pretty even. NC was significantly below both TR and VS up until about rank 50, after which they began to balance out and became even with VS and TR around rank 60 or so. The conclusion was that NC weapons have a higher skill ceiling but are initially difficult to use, but I suspect it was because higher ranking NC have access to a wider variety of weapons, including weapons that compare to VS and TR default weapons.
Its good design philosophy to make a weapon that is very difficult to use, very rewarding for those who can (this is why the elite pilots of planetside exist, the air game fits this method of balance perfectly). While the NC guns fit into the category of difficult to use, they are not massively rewarding for doing so (god-SAW excluded), on a pure stats based analysis, our guns are no better DPS wise than any other faction, so the reward for getting better is basically you get to be just as good as someone who just picked up the Orion/T9 CARV.