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How many outfits are we going to have (in the name of Science)?

1: NC
2: NC and TR
3: NC, TR and Vanu

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Author Topic: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.  (Read 1084927 times)

Aklyon

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10650 on: June 20, 2014, 01:01:29 pm »

Like shit it is about RoF, its about DPS and burst damage - both of which the NC excels at.
NC excels at having many shotguns, its not a huge surprise they have the burst damage.
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Crystalline (SG)
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It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Rex_Nex

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10651 on: June 20, 2014, 01:05:34 pm »

god damnit i hate br100 guys farming with ESFs

theres literally nothing you can do
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zombat

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10652 on: June 20, 2014, 01:49:05 pm »

Pull out lock ons and flak, they will eventually go off to find an easier farm.
You may even get a huge bundle of xp from a lucky popping of one.



Speaking of XP, is there another double xp weekend due?
Didn't see anything on the loading screen last I looked
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Aseaheru

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10653 on: June 20, 2014, 01:53:09 pm »

You need points for lockons.

However, LMGs work well on them.
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Knight of Fools

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10654 on: June 20, 2014, 02:15:02 pm »

Like shit it is about RoF, its about DPS and burst damage - both of which the NC excels at.

Could we not start another hyper aggressive pissing contest in this thread and share our opinions like grownups, please?
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Rex_Nex

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10655 on: June 20, 2014, 02:37:33 pm »

Pull out lock ons and flak, they will eventually go off to find an easier farm.
You may even get a huge bundle of xp from a lucky popping of one.

I wouldn't call a couple infantry kills worth of XP "huge".

Anyway, nah, you really can't do anything. They always just fly around the spawnroom, the moment you step out they just instantly pop you with missiles. Trying to use a lockon or LMG is never going to work, you might scratch their paint before you die but that's it. That kind of stuff is more useful in larger chaotic battles, they don't really do anything to farmers.

On some bases, that's pretty much the end of it as there might now be any buildings nearby enough to make it into. You can pull a max and spend 10 minutes and a much more important resource trying to end their 40 kill streak as they just park and repair every time you get them low, but really you're just screwed. Air is almost impossible to defeat in tiny battles, you need a squad or they just fuck you until you leave.

And thus concludes the lovely balance between ground and air.
« Last Edit: June 20, 2014, 02:39:18 pm by Rex_Nex »
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Aklyon

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10656 on: June 20, 2014, 02:53:46 pm »

If you're stuck in the spawn room, your problem is not the aircraft, its the farmers/campers. (The campers are probably in the aircraft though)
Go fight elsewhere instead.
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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Rex_Nex

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10657 on: June 20, 2014, 04:01:16 pm »

It is the aircraft, though. No other vehicle or infantry can lock down a spawn with near invulnerability to retaliation with as little as 2 or 3 players. A MBT? Two lightnings? A couple infils? None of that results in a situation where this...

Go fight elsewhere instead.

is the only answer.
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Jim Groovester

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10658 on: June 20, 2014, 07:50:27 pm »

The Server Smash between Waterson and Mattherson is currently underway. It's notable because it's probably the most interesting thing that's ever been fought for in this game.

http://www.twitch.tv/inicast

The winner gets to keep their name after the Waterson and Mattherson server merges.
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Ozyton

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10659 on: June 20, 2014, 07:52:42 pm »

I don't give a damn what the name is, I just want my server merge =D

I just got finished playing. I was in a platoon that would not STFU. I can only take so much ear rape in a day.

Steelmagic

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10660 on: June 20, 2014, 09:43:39 pm »

Decided I would try this out. Oh god so much death. I am good at fixing things at least.
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Knight of Fools

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10661 on: June 20, 2014, 09:46:38 pm »

I don't think this can be overstated: Practice in the VR training room for a few minutes whenever you log on in order to get a feel for the guns and how they aim at range and CQC. Back when I started we didn't have the VR training, and it would have been a massive help to know how to handle recoil in a non-combat environment.
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Steelmagic

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10662 on: June 20, 2014, 09:58:21 pm »

Yeah, that would probably be helpful. Unfortunately the primary problem seems to be that my computer is a pile of sh- has difficulties running the game. It's playable, just barely. So I may just have to wait for a better computer.
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beorn080

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10663 on: June 20, 2014, 10:07:30 pm »

Waterson won the Server Smash. After Matherson thought they won.
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Jim Groovester

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Re: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.
« Reply #10664 on: June 20, 2014, 10:13:26 pm »

That's still under contention. There's still drama on the PS2 subreddit about it, what with angry shouting and recounts of the score.

I'm glad I don't have any stake in the outcome.
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