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Poll

How many plot/quest hooks do you think you have all collectively missed?

1-3
- 0 (0%)
4-6
- 0 (0%)
7-8
- 4 (33.3%)
9-10
- 8 (66.7%)

Total Members Voted: 12


Pages: 1 ... 5 6 [7] 8 9 ... 43

Author Topic: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 54 IS UP*  (Read 50332 times)

GreatWyrmGold

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 2*
« Reply #90 on: October 27, 2012, 07:32:13 pm »

Locate any other stuff I could use, then listen for sounds of movement.
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Dermonster

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 2*
« Reply #91 on: October 27, 2012, 07:38:28 pm »

Quick question, how exactly are you doing/interpreting my negative trait?

Trudge off to the left. Check corpses passively for useful items.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Urist McBeanie

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 2*
« Reply #92 on: October 27, 2012, 07:41:01 pm »

Quick question, how exactly are you doing/interpreting my negative trait?

Trudge off to the left. Check corpses passively for useful items.
((I basically guess a random number then use Random.org to generate a random number between 0 and 10000. The reason there was the little message was because I chose 6218 and the generator got 6228))
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Dermonster

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 2*
« Reply #93 on: October 27, 2012, 07:42:56 pm »

((Ah, good.))
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Xantalos

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 2*
« Reply #94 on: October 27, 2012, 07:46:12 pm »

Check for a breastplate; use magic to preserve organs while getting more.
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Caerwyn

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 2*
« Reply #95 on: October 27, 2012, 07:54:46 pm »

Falvich will run. Just run. Looting corpses on the way, too! But mostly running. And looting.
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Urist McBeanie

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 2*
« Reply #96 on: October 28, 2012, 02:50:20 am »

I'll either be able to get a turn up in the morning or late afternoon (PST)

OR I'll be on basically all day.
« Last Edit: October 28, 2012, 05:30:00 am by Urist McBeanie »
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Urist McBeanie

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 2*
« Reply #97 on: October 28, 2012, 01:47:21 pm »

Okay, if GUNINANRUNIN doesn't post before 9PM PST he's going to be NPC'd
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Dermonster

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 2*
« Reply #98 on: October 28, 2012, 01:49:16 pm »

The thing to do is to PM him.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Urist McBeanie

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 2*
« Reply #99 on: October 28, 2012, 01:50:09 pm »

I just did.
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Dermonster

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 2*
« Reply #100 on: October 28, 2012, 01:50:54 pm »

kay
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Parsely

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 2*
« Reply #101 on: October 28, 2012, 03:33:26 pm »

Take a better look at my spear. Attempt to create the golem a functional upper half.
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Urist McBeanie

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 2*
« Reply #102 on: October 28, 2012, 05:06:02 pm »

Alright then, posting Turn 3.
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GreatWyrmGold

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 :D
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Urist McBeanie

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TURN 3

Juba Freedmen
Continue to search for equipment, priority is on a shield, chain mail armor and some daggers. Also gather any more food or valuables I can find and keep one eye on whats going on around me.
[2] Juba continues searching for equipment, he grabs a few rusted knives off some corpses. [5] But he also finds a Sack on another corpse. [4] Juba looks around, he sees a half ogre looting some corpses nearby. Nothing else can be seen beyond the fog.

Gweg Kenson
Locate any other stuff I could use, then listen for sounds of movement.
[2] Gweg checks a corpse and finds an empty sack. I guess it could be used to carry stuff... except for the hole in the bottom. [2] You hear nothing...

Derm
Quick question, how exactly are you doing/interpreting my negative trait?

Trudge off to the left. Check corpses passively for useful items.
Derm quickly heads off to the left making progress [1] but soon he is completely lost. Derm thinks he spots something, [1] leaning over to check it his broken leg buckles and he falls facefirst into the eviscerated stomach of a nearby corpse. [2] Derm's leg is still broken.       [3] You sense something emanating from one of the sacks

Groz Talvor
Check for a breastplate; use magic to preserve organs while getting more.
[6] Groz quickly finds a completely intact steel breastplate he tears it from the corpse and begins strapping it on. [2] Groz attempts to cast a spell to preserve the organs but fails. Meanwhile he sets to work on the corpse he had just looted. [4] He quickly slices it's chest open and pulls out it's stomach.

Falvich
Falvich will run. Just run. Looting corpses on the way, too! But mostly running. And looting.
Falvich begins to sprint away from the heavily armored creature [2] but stumbles on a few corpses [2] He slips and falls [5] but quickly jumps to his feet and continues to flee. [3] In his mad dash he snatches up a dagger but is unable to get a good look at it. [3 vs. 3] The heavily armored man/creature/thing is still following you.

GUNINANRUNIN
Take a better look at my spear. Attempt to create the golem a functional upper half.
[3] It's still just an ordinary iron spear... [3] You call upon your arcane energies once more and attempt to create an upper half for your golem. You manage to create a head and you place it on top of the pair of legs.

Heavily Armored Soldier ((ONCE AGAIN only Falvich sees this))
Quote from: Heavily Armored Soldier
Continue to follow the elf. Grab an axe from a nearby corpse and throw it at the elf.
See Falvich's turn  |  [6] The Heavily Armored Soldier snatches up a beautifully crafted handaxe. [6] He throws it perfectly and it sails through the air right at Falvich.

((That axe will have a +2 damage modifier if it hits due to how well it is crafted.))

Character List
Spoiler: Falvich (click to show/hide)
Spoiler: Gweg Kenson (click to show/hide)
Spoiler: Groz Talvor (click to show/hide)
Spoiler: Derm (click to show/hide)
Spoiler: Juba Freedmen (click to show/hide)
Spoiler: Atla (click to show/hide)
« Last Edit: October 28, 2012, 06:19:16 pm by Urist McBeanie »
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