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How many plot/quest hooks do you think you have all collectively missed?

1-3
- 0 (0%)
4-6
- 0 (0%)
7-8
- 4 (33.3%)
9-10
- 8 (66.7%)

Total Members Voted: 12


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Author Topic: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 54 IS UP*  (Read 50161 times)

Caerwyn

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 17 IS UP*
« Reply #255 on: November 05, 2012, 10:53:01 pm »

Falvich will hail the guards, and if he enters, immediately head to the inn...

And find a comely wench to bed!
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Urist McBeanie

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 17 IS UP*
« Reply #256 on: November 05, 2012, 11:22:33 pm »

TURN 18

Derm
"Oh me? There was a thingy over yonder. Wossname? Quarrel? Brawl? Battle? Battle, yes, that sounds right. So, there was a battle over yonder, I woke up in the middle with broken bits and no idea where I am or what I was doing there. Decided, 'You know what would be a good idea? Fix me broken bits!' So I scavenged a little, made a splint and a... ah wot's the name... big thingy, has little booms in it... ah yes! Harquebus! Made myself a magnetic harquebus which, I might add, is within easy reach. I could put a hole into four inches of solid lead with this. And then I thought 'Well this place is a bit morbid, let's go explore!' Then I wandered off into the mists, found a road, road led me to this wall, I spent a bit climbing up the wall, and now here we are. Hello, I'm Derm and I haven't the foggiest clue!"
[4] "Eh, very well... Derm... care to follow me down to where you should be?" The guard motions toward the tower stairwell.

Juba Freedmen
Look for some means of restraining the beast, check outside to see if anybody or anything is coming to investigate.
Juba [6] checks his surrounding and quickly finds a nice thick rope, he binds the hound's legs and keeps it's mouth shut before going out to investigate. [6] The camp is completely empty from the look, and sound of it.

Groz Talvor
Groz magically throws his voice to come from another stall.
"Gentlemen! Who are you looking for? Who are you?"
That voice enchantment thing still applies.
[1+1=2] Groz call out from under the cloth, "Hey, are you guys looking for me?" [3 vs. 6] But by some miracle the soldiers hurry off in another direction.

Gweg Kenson
"I am a warrior of light fleeing from forces of darkness. I would like sanctuary and sustenance, and in exchange I will help around your fine town any way I can."
Hope I get in...

[2] "And how do I know you're tellin' the truth? Don't see many ogres 'round these parts that just want a friendly chat. They jus' wanna rip yeh into tiny pieces!"

Atla
((Ooooh!! Good idea!! How aboooouuuuttt…….Hans! :D))
Back up some to get some room and whip my halberd around and catch the guard in the head with the blade, then follow up with a swing to the next one.
Atla dodges backward before quickly swinging his halberd around [6+1=7 vs. 1] [4+2+1=7 vs. 2+1=3] He cleanly slices through the first guards mail coif parting his head and the nose, Atla quickly lunges forward once more and [6+1=7 vs. 1] [5+2+1=8 vs. 2+1=3] impales the next guard, Atla twists the halberd and yanks it from the man pulling most of his vital organs with it.

Hans
Bash some skulls and please his master.
Hans jumps up [5 vs. 3-1=2] and crushes the the downed guards head beneath his foot. The final guard is easy prey as he is currently facing away from Hans at Atla, Hans seizes the guards head between his hans and [4 vs. 1] squeezes, causing the mans skull to shatter into several dozen bloody fragments.

Falvich
Falvich will hail the guards, and if he enters, immediately head to the inn...

And find a comely wench to bed!

Falvich hurries up to the gate beside a half ogre who he recalls from the battlefield and calls up to the guards. "Neither a' you are coming through this gate 'til the ogre leaves or you convince me you ain't the enemy!"


Character List
Spoiler: Falvich (click to show/hide)
Spoiler: Gweg Kenson (click to show/hide)
Spoiler: Groz Talvor (click to show/hide)
Spoiler: Derm (click to show/hide)
Spoiler: Juba Freedmen (click to show/hide)
Spoiler: Atla (click to show/hide)
Spoiler: Hans (click to show/hide)
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Xantalos

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 18 IS UP*
« Reply #257 on: November 05, 2012, 11:27:06 pm »

((Well damn, I'm just the luckiest dwarf alive, aren't I?))
Groz waits until the soldiers are gone, noting which direction they go off in, and heads in the other direction, looking for a merchant or something to talk to.
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Dermonster

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 18 IS UP*
« Reply #258 on: November 05, 2012, 11:28:46 pm »

"Oh whats the rush, whats the rush? I just got here, why should there be anywhere I should be? But I suppose I shouldn't be impolite, I just ruined whatever credibility you lot had as guards people when I climbed up the side of the wall in broad daylight so sure. Let's go!"
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

mesor

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 18 IS UP*
« Reply #259 on: November 05, 2012, 11:32:48 pm »

Search the camp, gather all equipment and valuables and put it in with the hound, investigate the chalice in the fire
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Caerwyn

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 18 IS UP*
« Reply #260 on: November 05, 2012, 11:59:51 pm »

Falvich will just...Uh...Explain that they're not the enemy. Then find a comely wench to bed!
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Parsely

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 18 IS UP*
« Reply #261 on: November 06, 2012, 12:04:54 am »

Bloody high five! We are bad as hell man. See if I can't use the soldiers' armour to beef Hans up a bit, then summon that flesh golem I wanted. Tell the flesh golem to absorb the remaining wounded, bonus points if they're still alive while he does it. Grab my spear while I'm at it.
« Last Edit: November 06, 2012, 12:07:51 am by GUNINANRUNIN »
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GreatWyrmGold

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 18 IS UP*
« Reply #262 on: November 06, 2012, 07:41:04 am »

"As a sign of trust, I will let you keep my sword and shield if I may have them returned once I leave. If you must, they may be returned once I have left the walls of the city.
And incidentally, I am only half-ogre."
Hopefully this increases his true in me...
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Urist McBeanie

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 18 IS UP*
« Reply #263 on: November 06, 2012, 04:37:01 pm »

TURN 19

Groz Talvor
((Well damn, I'm just the luckiest dwarf alive, aren't I?))
Groz waits until the soldiers are gone, noting which direction they go off in, and heads in the other direction, looking for a merchant or something to talk to.
Groz waited several moments noting that the were headed off to his left before hopping out of the merchants stall. Heading to the right [5] you come across a merchant, "You look like a wizard! Come see what I have to offer, or maybe you could help me with something."

Derm
"Oh whats the rush, whats the rush? I just got here, why should there be anywhere I should be? But I suppose I shouldn't be impolite, I just ruined whatever credibility you lot had as guards people when I climbed up the side of the wall in broad daylight so sure. Let's go!"
[5] "We don't expect random people to climb our walls. Follow me." Derm follows the guard down the stairwell and upon reaching ground level, is shoved outside the tower by the guard. An iron bolted door slams into place behind him.

Juba Freedmen
Search the camp, gather all equipment and valuables and put it in with the hound, investigate the chalice in the fire
[4] Juba finds a pair of leather boots nearby and goes to inspect the chalice, [6] It seems to be an ordinary golden chalice, decked with many different gems and the like, it also seems to be engraved, but it's impossible to tell what it is in the fire. Juba starts to feel lightheaded.

Falvich
Falvich will just...Uh...Explain that they're not the enemy. Then find a comely wench to bed!
[1] Falvich tries to explain to the guards but can't be heard over the half ogre beside him. The guard scurries off and several minutes later, the gates open. A group of 16 guards step forward and surround Gweg, one of them gestures to Falvich, "Go ahead."

Atla
Bloody high five! We are bad as hell man. See if I can't use the soldiers' armour to beef Hans up a bit, then summon that flesh golem I wanted. Tell the flesh golem to absorb the remaining wounded, bonus points if they're still alive while he does it. Grab my spear while I'm at it.
[3] Atla manages to use a few pieces of armor to increase Hans' defense a bit. [2] Atla strains to create a golem from his victims but fails to do so. Slightly annoyed, Atla snatches up his spear.

Gweg Kenson
"As a sign of trust, I will let you keep my sword and shield if I may have them returned once I leave. If you must, they may be returned once I have left the walls of the city.
And incidentally, I am only half-ogre."
Hopefully this increases his true in me...

[6] "Fine, wait down there while I get a battalion to escort yeh into the city." The soldier scurries off and several minutes later, the gates open. A group of 16 guards step forward and surround Gweg, one of them gestures to Falvich, "Go ahead."


Character List
Spoiler: Falvich (click to show/hide)
Spoiler: Gweg Kenson (click to show/hide)
Spoiler: Groz Talvor (click to show/hide)
Spoiler: Derm (click to show/hide)
Spoiler: Juba Freedmen (click to show/hide)
Spoiler: Atla (click to show/hide)
Spoiler: Hans (click to show/hide)
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Dermonster

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 19 IS UP*
« Reply #264 on: November 06, 2012, 04:44:20 pm »

Blast the lock off.

"Well that was rude."
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

mesor

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 19 IS UP*
« Reply #265 on: November 06, 2012, 04:47:06 pm »

Take the chalice and return to where the creature is bound, using magic to heal myself, replace the lost blood and reinvigorate myself.
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Caerwyn

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 19 IS UP*
« Reply #266 on: November 06, 2012, 04:58:01 pm »

Falvich will nod, and stick with Gweg. If the guards try anything phishy, he'll dig his friend out of trouble. And, if there's a magic shop on the route, Falvich will browse it's wares.
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Parsely

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 19 IS UP*
« Reply #267 on: November 06, 2012, 05:24:59 pm »

((Maybe we should have the spell always create a golem outside of combat, and the roll would just be for quality and I could just find more of the same materials later to beef him up if I so desire? Might save a bit of time in the long run. Leaving it as is would be fine though, just something to think about really. :P))
Flesh golem. Tell the two wounded men to stay quiet or else.
« Last Edit: November 06, 2012, 07:00:04 pm by GUNINANRUNIN »
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GreatWyrmGold

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 19 IS UP*
« Reply #268 on: November 06, 2012, 05:27:31 pm »

Make sure I'll get my stuff back when I leave, then relinquish my sword and shield to the most trustworthy-looking guard. Or two, if he can only carry one of them.
Greet Falvich.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Xantalos

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 19 IS UP*
« Reply #269 on: November 06, 2012, 09:31:41 pm »

"Lemme see what you have first. Then burden me with your troubles."
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))
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