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Poll

How many plot/quest hooks do you think you have all collectively missed?

1-3
- 0 (0%)
4-6
- 0 (0%)
7-8
- 4 (33.3%)
9-10
- 8 (66.7%)

Total Members Voted: 12


Pages: 1 ... 36 37 [38] 39 40 ... 43

Author Topic: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 54 IS UP*  (Read 50168 times)

mesor

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 48 IS UP*
« Reply #555 on: December 30, 2012, 01:28:56 am »

Continue up into the mountains, use magic to boost my bodies temperature to counter the cold.
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Dermonster

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 48 IS UP*
« Reply #556 on: December 30, 2012, 01:53:46 am »

"And that question immediantly makes me suspicious. Good going, by the way, and no I'm not. Twenty."
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Urist McBeanie

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 48 IS UP*
« Reply #557 on: December 30, 2012, 02:04:28 am »

@Derm: "Er..." *Whew* "I thought you were um... here to tell me about my brother. I will accept no less than twenty five!"
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Dermonster

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 48 IS UP*
« Reply #558 on: December 30, 2012, 02:21:20 am »

"Hrm... Twenty two, and I'll make you something cool while I'm in there."
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Urist McBeanie

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 48 IS UP*
« Reply #559 on: December 30, 2012, 02:32:47 am »

@Derm: "... very well... that will be acceptable."
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Dermonster

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 48 IS UP*
« Reply #560 on: December 30, 2012, 02:37:15 am »

"Huzzah for buisness! Now let me see what we have here... as much as I can carry, you said?"

Into the scrapyard!
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Xantalos

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 48 IS UP*
« Reply #561 on: December 30, 2012, 02:55:27 am »

Listen to the voices, if I can't hear them, magically enhance my hearing.
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Harry Baldman

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 48 IS UP*
« Reply #562 on: December 30, 2012, 04:42:58 am »

Krzcewski approaches the wizard and pulls on his sleeve.

"'Scuse me, mister weezard, but what kind weezard you be?"
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Urist McBeanie

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 48 IS UP*
« Reply #563 on: December 30, 2012, 04:43:52 am »

@Krzcewski: "Wuh... uh dru wu... hur huh huh huh."
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Harry Baldman

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 48 IS UP*
« Reply #564 on: December 30, 2012, 04:48:59 am »

"Uh... you look... busy, yeah, busy! I leave now!"

Step out of sight, then try to telepathically sober up the wizard.
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Onyxjew944

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 48 IS UP*
« Reply #565 on: December 30, 2012, 07:41:50 am »

'Why is this place so full of guards? And why are they all in patrols of one!? I'm beginning to become frustrated, mooks will not appreciate my disposition whence I become frustrated.'

Kill the new guard. Continue looting the Warden. Leave.

((</Badly_Thought_Out_Hulk_Joke>))
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Greater Collection
Quote from: Steel Resolve
I shall be ready! My head is full of disturbing but useful information. And all it cost me was my peace of mind and sanity. A bargain!
Quote
They told me to aim higher, so we dug deeper.

GreatWyrmGold

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 48 IS UP*
« Reply #566 on: December 30, 2012, 09:09:49 am »

"Perhaps you're right...in the short term."

Grab his other arm with my other hand. Then, break either arm.
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Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

TacticalUnicorn

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 48 IS UP*
« Reply #567 on: December 30, 2012, 01:31:24 pm »

"Perfect"

Take the coins and leave, give 12 to the stable master, look for a job.
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Urist McBeanie

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 48 IS UP*
« Reply #568 on: January 01, 2013, 08:42:35 pm »

TURN 49

Juba Freedmen
Continue up into the mountains, use magic to boost my bodies temperature to counter the cold.
[1] Progress up the mountain is slow and grueling, eventually Juba finds himself at the bottom of a cliff. [1] Juba actually ends up managing to cool himself down. Juba is getting colder.

Derm
"Huzzah for buisness! Now let me see what we have here... as much as I can carry, you said?"

Into the scrapyard!
Derm opens the wooden gate and enters the scrapyard. Inside, are many piles of assorted metals.

Groz Talvor
Listen to the voices, if I can't hear them, magically enhance my hearing.
[6] It sounds like the hooded dwarf is conversing with some of the smuggler's, "So where exactly is it?" "My cart is in the alley beside the building." "Will you take us to it?" *A large argument ensues* There sounds to be 6 distinct voices.

Krzcewski
"Uh... you look... busy, yeah, busy! I leave now!"

Step out of sight, then try to telepathically sober up the wizard.
Krzcewski hurried gets out of sight and attempts to sober the wizard, [2] the wizard continues his song and seems no better.

Xarius
'Why is this place so full of guards? And why are they all in patrols of one!? I'm beginning to become frustrated, mooks will not appreciate my disposition whence I become frustrated.'

Kill the new guard. Continue looting the Warden. Leave.

((</Badly_Thought_Out_Hulk_Joke>))
[5] [6 vs. 5] [6 vs. 1] Xarius directs another bolt of dark magic into the guards face. He dies! Xarius takes the boots and gloves and puts them on. Xarius exits through the nearest door and finds himself in a courtyard.

Gweg Kenson
"Perhaps you're right...in the short term."

Grab his other arm with my other hand. Then, break either arm.
[2+1+1=4 vs. 4+1=5] [5+1+1=7 vs. 2+1=3] Gweg wrenches Noser's shield arm as hard as he can when suddenly, there is a loud crack. Noser shrieks in pain as his limb dangles loosely at his side. Noser falls to his knees helpless and weeping over the loss of an arm to hold Afigi.

Calenmiriel
"Perfect"

Take the coins and leave, give 12 to the stable master, look for a job.
Calenmiriel takes the coins and leaves, giving 12 of them to the stable master. [3] She wanders about the streets listening for rumors of work, there are a few mentions of people wishing to join the arena as a fighter. Not much else is heard on the streets.

Atla
Quote from: AI
...
The soul of Atla is banished by a mage, and the armor melted down.

What do you all think of this so far?

Character List
Spoiler: Gweg Kenson (click to show/hide)
Spoiler: Groz Talvor (click to show/hide)
Spoiler: Derm (click to show/hide)
Spoiler: Juba Freedmen (click to show/hide)
Spoiler: Xarius (click to show/hide)
Spoiler: Calenmiriel (click to show/hide)
Spoiler: Krzcewski (click to show/hide)

Spoiler: Enemies (click to show/hide)

Spoiler: NPCs (click to show/hide)

Spoiler: Casualties (click to show/hide)
« Last Edit: January 01, 2013, 08:49:20 pm by Urist McBeanie »
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Xantalos

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Re: 'Ye Olde Rolle To Dodge' 15th-16th Century Fantasy RTD *TURN 49 IS UP*
« Reply #569 on: January 01, 2013, 09:02:30 pm »

Cast spells to make me invisible and silent, then follow behind the group, but stay out of méelee range.
By the way, how do you spell 'melee'?
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))
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