Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 220 221 [222] 223 224 ... 243

Author Topic: Einsteinian Roulette (Missions 9a, 10, 11, and Heph post war survey team)  (Read 435745 times)

Sean Mirrsen

  • Bay Watcher
  • Bearer of the Psionic Flame
    • View Profile
Re: Einsteinian Roulette Survey Team
« Reply #3315 on: January 18, 2014, 02:48:30 pm »

implant ant movement patterns into procedural algorithm for adaptation and to prevent awkward gazelle mode.
((FTFY. Seriously, when you accidentally start running backwards, you lose the ability to be called awesome.))
((I frequently had that problem with neural learning engines, for some reason. In NEROgame, for instance, the troopers would for some reason learn to, er.. retreat towards the target, then turn around and dance in place while shooting it. These things are odd like that.))
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Toaster

  • Bay Watcher
  • Appliance
    • View Profile
Re: Einsteinian Roulette Survey Team
« Reply #3316 on: January 18, 2014, 09:41:32 pm »

one primary support (Artoo)




((In regards to the Mk4, what separates that from the Battlesuit?))
Logged
HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Zako

  • Bay Watcher
  • YEEEEAAAAHHHH!!!
    • View Profile
Re: Einsteinian Roulette Survey Team
« Reply #3317 on: January 18, 2014, 11:37:21 pm »

((In regards to the Mk4, what separates that from the Battlesuit?))

((It would be a lot smaller and lighter for one, since the Battlesuit is pretty damn big. This would provide a good amount of protection while still being about the same size as a human, so it would be a lot easier to use in confined spaces. Plus, Battlesuits can't run on walls or ceilings so it's also a lot more mobile than a battlesuit. (I'll have to talk to the Doktor and AM about the grippers and see what they could come up with.)

It would also be a lot easier to use, since it's synthflesh and most of the add-on's and gadgets are turned on/off by a button push (or more ideally, a brain impulse now that I think of it. Have to talk to the Doktor again...) and are pretty straight forward in their use.

It's also based on synthflesh, so a good deal of the physical power is organic in nature, unlike Battlesuits which are entirely mechanical. This could be important in case of wierd alien crap or EMP's.

Basically, it's a more subtle form of the battlesuit that's based on a different method of operation than computers as I think of it. You use this when in close quarters, on special missions, in medium to heavy combat, on important specialist jobs or when you are just uncertain for what you are going up against and need as many options open as possible. I think of it as a bridge between the current MK series of suits and the Battlesuit, since there's a big gap there in terms of utility and protection. (MK series has lots more utility and accessibility to more areas than Battlesuit, but Battlesuit has more protection and is geared to heavy combat. You don't really hack or interact with computers or fight in tight spaces in a battlesuit for example.) It may have to be called a different name because of this.))

"Well, perhaps we should check to see what we have in stock before making any serious choices? Who knows, we might find something useful in there that we didn't know about..."

Check up with Steve to see what we have in stock or can immediately make. Get his thoughts about what we should arm the ships with while I'm at it.
Logged

Xantalos

  • Bay Watcher
  • Your Friendly Salvation
    • View Profile
Re: Einsteinian Roulette Survey Team
« Reply #3318 on: January 19, 2014, 01:29:42 am »

((I could help design the MK4 if it involves flesh, since, yknow, I'm a shapeshifter who can do that.))
Logged
Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Sean Mirrsen

  • Bay Watcher
  • Bearer of the Psionic Flame
    • View Profile
Re: Einsteinian Roulette Survey Team
« Reply #3319 on: January 19, 2014, 02:14:28 am »

one primary support (Artoo)


((Yes, that was the intent. Now find references to the other two. ;) ))

Quote
((In regards to the Mk4, what separates that from the Battlesuit?))
((Zako already outlined this, but a lot of his ideas seem best left as optional components, to me. At its most basic, it's a human-sized, synthflesh-based exoskeleton suit wearing copious amounts of armor. It's not as powerful as a battlesuit, but offers comparable protection, while allowing the person to walk in standard building corridors.))

((I could help design the MK4 if it involves flesh, since, yknow, I'm a shapeshifter who can do that.))
((Design, maybe, since we'll need a synth-muscle layout that synergizes properly with the wearer, but since we'd be working in VR anyways I doubt your usefulness. You're a shapeshifter, but that doesn't make you an expert in bionic design. You could probably try to encase a willing volunteer in an organic exosuit though, and if that works we can use the muscle layout as a shortcut to our own design.))
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Radio Controlled

  • Bay Watcher
  • Morals? Ethics? Conscience? HA!
    • View Profile
Re: Einsteinian Roulette Survey Team
« Reply #3320 on: January 19, 2014, 07:27:56 am »

((Oh Sean, you and your anthropomorphic equines. Here, have some of mine.

Anyways, I only really see those as robotic pack mules, or maybe some supporting role. Unless you go synthflesh, which is hella expensive.))

Quote
((Like I said up a ways, I don't consider the battlesuit to be a mech (my definition of mech: a robot that is controlled from a cockpit-like enclosure and has a humanoid or otherwise legged form). I consider it powered armor (the user's limbs extend at least somewhat into the suit's limbs).
((Ugh, semantics, the worst kind of misunderstandings. But yeah, I view it as a mech since you can take your arms out of the cuffs to use control panel inside. Power armor, to me, is form-fitting, like a big sweater that lets you punch things.))
Quote
Which might have some rather odd effects, depending on the motions.
((Oh yes, that thing. Boston dynamics should get more funding, just so they can build beautiful antelope robots.))

Quote
It would be a lot smaller and lighter for one, since the Battlesuit is pretty damn big. This would provide a good amount of protection while still being about the same size as a human, so it would be a lot easier to use in confined spaces. Plus, Battlesuits can't run on walls or ceilings so it's also a lot more mobile than a battlesuit. (I'll have to talk to the Doktor and AM about the grippers and see what they could come up with.)It would also be a lot easier to use, since it's synthflesh and most of the add-on's and gadgets are turned on/off by a button push (or more ideally, a brain impulse now that I think of it. Have to talk to the Doktor again...) and are pretty straight forward in their use.
It's also based on synthflesh, so a good deal of the physical power is organic in nature, unlike Battlesuits which are entirely mechanical. This could be important in case of wierd alien crap or EMP's.
((Using synthflesh will make it very expensive though. Wouldn't it be easier to just take a standard synthflesh body, armor it more and add some gadgets? I don't see that design bridging the gap between Mk suits and battlesuit, at least not cost-wise. Though I agree there should be something between those, like a mk III but trading in flight for armor and maybe some widgets.))

Quote
implant ant movement patterns into procedural algorithm for adaptation and to prevent awesome gazelle mode.
((I really fear the enemy will take one look at this thing, line up a gauss cannon, let 'er rip, and that'll be the end of Auron's junkbot (and possibly Auron himself.))
« Last Edit: January 19, 2014, 07:42:24 am by Radio Controlled »
Logged


Einsteinian Roulette Wiki
Quote from: you know who you are
21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

Sean Mirrsen

  • Bay Watcher
  • Bearer of the Psionic Flame
    • View Profile
Re: Einsteinian Roulette Survey Team
« Reply #3321 on: January 19, 2014, 07:52:02 am »

((Oh Sean, you and your anthropomorphic equines. Here, have some of mine.

Anyways, I only really see those as robotic pack mules, or maybe some supporting role. Unless you go synthflesh, which is hella expensive.))
((The standard cyber-augments are strong enough. The idea is to build them as organoid machines rather than classic robots (i.e. a synthoid frame like the one HMRC used/uses). They won't be leaping tall buildings in a single bound, they'll be as strong as they are built to be. And yes, supporting role primarily. Not pack mule, but mobile weapons platform, medical dispenser, and if all else goes south, mobile cover.

Seriously, like a SHIV. Not a super-soldier, but a good support unit and more pleasant to the eye than a Sod.

Using synthflesh could be possible though, for actual frontline or "elite" units.))
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Unholy_Pariah

  • Bay Watcher
  • [ETHIC:LOOTING:MANDATORY]
    • View Profile
Re: Einsteinian Roulette Survey Team
« Reply #3322 on: January 19, 2014, 08:15:26 am »

Quote
implant ant movement patterns into procedural algorithm for adaptation and to prevent awesome gazelle mode.
((I really fear the enemy will take one look at this thing, line up a gauss cannon, let 'er rip, and that'll be the end of Auron's junkbot (and possibly Auron himself.))
((Thats why im using avatar inspired angular armor, the gauss rounds should (mostly) go pinging off in random directions instead of homing in on my face. Probably get some large dents from actual cannons, but hopefully no penetration.

I dont expect it to hold up against vehicle fire for long, but it should be pretty resilient against any infantry portable gauss weapons.))

((Oh Sean, you and your anthropomorphic equines. Here, have some of mine.

Anyways, I only really see those as robotic pack mules, or maybe some supporting role. Unless you go synthflesh, which is hella expensive.))
((The standard cyber-augments are strong enough. The idea is to build them as organoid machines rather than classic robots (i.e. a synthoid frame like the one HMRC used/uses). They won't be leaping tall buildings in a single bound, they'll be as strong as they are built to be. And yes, supporting role primarily. Not pack mule, but mobile weapons platform, medical dispenser, and if all else goes south, mobile cover.

Seriously, like a SHIV. Not a super-soldier, but a good support unit and more pleasant to the eye than a Sod.

Using synthflesh could be possible though, for actual frontline or "elite" units.))
((This reminds me of my "avatar of derp" remote controlled robo-bodies plan back from mission 9...
Also i vote triceratops shaped chassis instead of horses, because nothing says mobile cover like armored frills and a ribcage the size of a minivan.))
Logged
Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

PyroDesu

  • Bay Watcher
  • Schist happens
    • View Profile
Re: Einsteinian Roulette Survey Team
« Reply #3323 on: January 19, 2014, 12:08:51 pm »

((Oh Sean, you and your anthropomorphic equines. Here, have some of mine.

Anyways, I only really see those as robotic pack mules, or maybe some supporting role. Unless you go synthflesh, which is hella expensive.))
((The standard cyber-augments are strong enough. The idea is to build them as organoid machines rather than classic robots (i.e. a synthoid frame like the one HMRC used/uses). They won't be leaping tall buildings in a single bound, they'll be as strong as they are built to be. And yes, supporting role primarily. Not pack mule, but mobile weapons platform, medical dispenser, and if all else goes south, mobile cover.

Seriously, like a SHIV. Not a super-soldier, but a good support unit and more pleasant to the eye than a Sod.

Using synthflesh could be possible though, for actual frontline or "elite" units.))

((I'm not going to be saying much on the topic of things people want to prototype, like this, if only because you're going to have to convince me in-character, what with Steve setting me up in charge of such things.

And something like that is going to be a hard sell, I will tell you now. Possible, but not easy.))

Simus steps out of the aurora a moment to quickly send a message to Steve:

Steve, are there any tunnels that would go through this anomaly?
Logged
Quote from: syvarris
Pyro is probably some experimental government R&D AI.

Sean Mirrsen

  • Bay Watcher
  • Bearer of the Psionic Flame
    • View Profile
Re: Einsteinian Roulette Survey Team
« Reply #3324 on: January 19, 2014, 12:24:01 pm »

((I'm not going to be saying much on the topic of things people want to prototype, like this, if only because you're going to have to convince me in-character, what with Steve setting me up in charge of such things.

And something like that is going to be a hard sell, I will tell you now. Possible, but not easy.))
((It'll be an even harder sell considering Anton himself would know that adapting existing tech is better than creating new units from scratch. Mass production would be problematic enough that these wouldn't enter service for a long while - testing and tuning, not to mention training the prototype alone, would take the better part of a year. So as far as production goes, Artees probably won't make it, unless they are upgraded and improved even further.

Prototyping, however, is not something that Simus can forbid, thankfully. Not if done entirely using the creator's resources. :) And once a prototype is there, it's a lot easier to see how it actually operates.

But I'll think about setting up a sales pitch nonetheless. Who knows. ;) ))
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

PyroDesu

  • Bay Watcher
  • Schist happens
    • View Profile
Re: Einsteinian Roulette Survey Team
« Reply #3325 on: January 19, 2014, 12:40:15 pm »

((I'm not going to be saying much on the topic of things people want to prototype, like this, if only because you're going to have to convince me in-character, what with Steve setting me up in charge of such things.

And something like that is going to be a hard sell, I will tell you now. Possible, but not easy.))
((It'll be an even harder sell considering Anton himself would know that adapting existing tech is better than creating new units from scratch. Mass production would be problematic enough that these wouldn't enter service for a long while - testing and tuning, not to mention training the prototype alone, would take the better part of a year. So as far as production goes, Artees probably won't make it, unless they are upgraded and improved even further.

Prototyping, however, is not something that Simus can forbid, thankfully. Not if done entirely using the creator's resources. :) And once a prototype is there, it's a lot easier to see how it actually operates.

But I'll think about setting up a sales pitch nonetheless. Who knows. ;) ))

((There's the rub. Steve isn't going to be releasing parts for prototypes anymore without it going through me, as far as I know, so you really do have to get all of the resources yourself. In this case, the most likely response is likely to be, "Why would we need this? What role would it fill that we do not already have filled, or an easier way to fill? And why, if this would fill its own niche, should it be like that, as opposed to a more traditional design, both easier to manufacture and potentially better on the field?"

In other words, you can get it by me, I'm not fundamentally opposed to it, but you have to convince me in-character, yeah?))
Logged
Quote from: syvarris
Pyro is probably some experimental government R&D AI.

Sean Mirrsen

  • Bay Watcher
  • Bearer of the Psionic Flame
    • View Profile
Re: Einsteinian Roulette Survey Team
« Reply #3326 on: January 19, 2014, 01:32:44 pm »

((I'm not going to be saying much on the topic of things people want to prototype, like this, if only because you're going to have to convince me in-character, what with Steve setting me up in charge of such things.

And something like that is going to be a hard sell, I will tell you now. Possible, but not easy.))
((It'll be an even harder sell considering Anton himself would know that adapting existing tech is better than creating new units from scratch. Mass production would be problematic enough that these wouldn't enter service for a long while - testing and tuning, not to mention training the prototype alone, would take the better part of a year. So as far as production goes, Artees probably won't make it, unless they are upgraded and improved even further.

Prototyping, however, is not something that Simus can forbid, thankfully. Not if done entirely using the creator's resources. :) And once a prototype is there, it's a lot easier to see how it actually operates.

But I'll think about setting up a sales pitch nonetheless. Who knows. ;) ))

((There's the rub. Steve isn't going to be releasing parts for prototypes anymore without it going through me, as far as I know, so you really do have to get all of the resources yourself. In this case, the most likely response is likely to be, "Why would we need this? What role would it fill that we do not already have filled, or an easier way to fill? And why, if this would fill its own niche, should it be like that, as opposed to a more traditional design, both easier to manufacture and potentially better on the field?"

In other words, you can get it by me, I'm not fundamentally opposed to it, but you have to convince me in-character, yeah?))
((Sure.

Or go behind your back, as it were. Who cares what I'm doing in my off hours, so long as I do my job and don't misuse the essential resources? ;)

(yeah, last time Anton did that it did soo much good... you could even say it made him the man he is today...

though I guess it's going to be hard for Artees to go as horribly right as that generator project.)
))
« Last Edit: January 19, 2014, 01:37:03 pm by Sean Mirrsen »
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Einsteinian Roulette Survey Team
« Reply #3327 on: January 19, 2014, 02:18:58 pm »

((I really fear the enemy will take one look at this thing, line up a gauss cannon, let 'er rip, and that'll be the end of Auron's junkbot (and possibly Auron himself.))
((Wait, Anton might survive that?))

(yeah, last time Anton did that it did soo much good... you could even say it made him the man he is today...
though I guess it's going to be hard for Artees to go as horribly right as that generator project.)
))
((That sounds like a story you should share with the noobs.))
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Sean Mirrsen

  • Bay Watcher
  • Bearer of the Psionic Flame
    • View Profile
Re: Einsteinian Roulette Survey Team
« Reply #3328 on: January 19, 2014, 02:50:43 pm »

((I really fear the enemy will take one look at this thing, line up a gauss cannon, let 'er rip, and that'll be the end of Auron's junkbot (and possibly Auron himself.))
((Wait, Anton might survive that?))
((Auron, not Anton. And theoretically, yes.))

Quote
(yeah, last time Anton did that it did soo much good... you could even say it made him the man he is today...
though I guess it's going to be hard for Artees to go as horribly right as that generator project.)
))
((That sounds like a story you should share with the noobs.))
((That story is in Anton's charsheet. He used his free time to secretly construct what he thought was a revolutionary new power source, a generator that supposedly converted matter into antimatter via an incredibly complex (but not energetic) energy field setup. Whether it worked as such or not, upon activation something went horribly right and the device generated a whole lot more energy than it should have, dumping all of it into a directed electromagnetic burst, melting most metals and boiling all liquids in the affected area - which included a fairly large apartment building next to Anton's workplace. The device disintegrated shortly afterward, wrecking everything in its immediate vicinity and nearly killing Anton as well. And that's the story of how he got into the HMRC.))
Logged
Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Einsteinian Roulette Survey Team
« Reply #3329 on: January 19, 2014, 04:03:54 pm »

((Well, if it makes Auron feel better, generating antimatter to generate power is a process fraught with impossibilities. It kinda violates the Laws of Thermodynamics...
That...might have been an intentional mistake...))
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.
Pages: 1 ... 220 221 [222] 223 224 ... 243