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Author Topic: (IRtD) Roll to Die/Revive/Dwarf/Derail. The End of Gia.  (Read 590511 times)

mastahcheese

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3150 on: November 13, 2013, 01:27:49 am »

DO YOU GUYS KNOW HOW HARD IT IS TO MAKE A FRIGGEN FOREST THE SIZE OF RUSSIA

And the reason I'm using gimp and not some hex mapper tool is because the trees actually extend upwards to partially block the hex above it, to give a pseudo 3D effect.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Gentlefish

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3151 on: November 13, 2013, 03:40:29 am »

In toooootally unrelated news I'm making a pokemon database.

So far I'm up to having it read three pokemon from a file. Huzzah! Now to cram all of Kanto in there, and then, THE WORLD!

Remuthra

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3152 on: November 13, 2013, 06:19:34 am »

He's old and walks with a cane. Preferably one carved with mysterious and plot-relevant images.

Gentlefish

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3153 on: November 13, 2013, 07:17:16 pm »

whut.

Remuthra

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3154 on: November 13, 2013, 07:26:20 pm »

Character creation derail action.

flabort

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3155 on: November 13, 2013, 07:41:26 pm »

EP derail game action:

>Create another derail in the updates thread where players are themselves, that interacts and affects this one where we all control mastahcheese.
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mastahcheese

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3156 on: November 13, 2013, 09:01:47 pm »

Leave EP alone! He's already lost 24 sanity just to keep up with you madmen!
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Elephant Parade

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3157 on: November 13, 2013, 09:03:09 pm »

Leave EP alone! He's already lost 24 sanity just to keep up with you madmen!

The update is still sitting in a tab, completed except for NPC actions. I'll work on it eventually.
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flabort

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3158 on: November 13, 2013, 09:13:21 pm »

How much SAN has Mastahcheese lost, I wonder?
I roll for SAN every time I use my computer, though, so it can't be too much more than EP.
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Remuthra

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3159 on: November 13, 2013, 09:20:56 pm »

I got approved by the Eldritch Credit Bureaus to take out a large SAN loan, so I could keep performing my daily functions.

Elephant Parade

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3160 on: November 13, 2013, 09:31:10 pm »

Hmmm, actually, you know what?
TURN CHANGE!
<create serious Sam and doom guy, get them to destroy the opposition!

(1-1)You create an evil embodiment of doom named Sam. Whoops.

>Create new races; Kobalds, Goblins and Bugbears, oh my!

(3-1)You fail to do so.

<reform magic into a primarily good focused entity and then tell everyone to attack mop man and evil cloneclone

(4-3)Magic sets you on fire.

Well, while you were busy brainstorming, I just added a massive mountain range to the map.

Why did you stop posting actions for my hijack RTD? Are you insulted by it having you be schizophrenic? :P
<><><>ADD MOAR MOUNTAINS TO MAPS

There, also I went ahead and counted how far across the mountain range I added was.
From the farthest points east to west, it's 102 tiles long.
That's 18 short of half the circumference of the planet.

(4)You add some mountains. The map is mostly complete!

>KILL ALL NPCS WITH KITTY CLAWS



That better?

(4-1)You lightly scratch all NPCs with your kitty claws.

EP derail game action:

>Create another derail in the updates thread where players are themselves, that interacts and affects this one where we all control mastahcheese.

(1-1)You want two games? You're lucky I don't end this one.

===NPC TURN EXTRAVAGANZA===
(5-1)mastahclone strikes Evil Mop Man's mop for 4 damage, but takes 1 damage.
(1-1)Evil Mop Man accidentally hits a wall with his mop, breaking it. One of the wooden shards hits him for 1 damage.
(6-1)Iron Jervis uses a massive Laser Blast on Evil Mop Man, inflicting 6 damage.
(2-1)mastahcloneevilclone chokes on another muffin and takes 2 damage.
(2-1)mastahcloneclone also chokes on a muffin, suffering 2 damage as a result.
(4-1)mastahcloneevilclonegoodclone bakes another two muffins.
(5-1)Man With a Hat obtains yet another hat.
(2-1)Magic extends its influence to the next round.
(6-1)Sam, Embodiment of Doom uses Void Blades. All allies suffer 2 damage! Mastahcloneclone dies!

Spoiler: mastahcheese (click to show/hide)
Spoiler: mastahclone (click to show/hide)
Spoiler: mastahcloneclone (click to show/hide)
Spoiler: Iron Jervis (click to show/hide)

Spoiler: Evil Mop Man (click to show/hide)
Spoiler: mastahcloneevilclone (click to show/hide)

Spoiler: Man With Hat (click to show/hide)
Spoiler: Magic (click to show/hide)

Spoiler: Computer (click to show/hide)
Spoiler: Inventory (click to show/hide)
« Last Edit: November 13, 2013, 09:40:43 pm by Elephant Parade »
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mastahcheese

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3161 on: November 13, 2013, 09:49:12 pm »

How much SAN has Mastahcheese lost, I wonder?
I took a feat, so it works a little differently for me.

As a side note, I finished adding in the Russia sized forest, and spruced (get it?) it up a little.
So now the biggest thing left is the other, larger continent, but since it's mostly desert, it shouldn't be all that hard.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

flabort

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3162 on: November 13, 2013, 09:51:57 pm »

>Make bad puns to negate Sam's offensive abilities.
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Execute/Dumbo.exe

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3163 on: November 13, 2013, 10:11:08 pm »

<use whiteout, it destroys all allies, but all of the health together is applied on each enime.
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

TCM

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Re: (IRtD) Roll to Die/Revive/Dwarf/Derail, making a Hex Map OF THE WORLD!
« Reply #3164 on: November 13, 2013, 10:12:00 pm »

Are new players still accepted and all?

I'd like to be the first of a new generation to step into this brave new world.
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