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Author Topic: Ignorant Fortress Part 2: Minefield (Still accepting New Overseers!)  (Read 17490 times)

Timeless Bob

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Re: Mineforest: A twist in succession fortresses! (PLAYERS NEEDED!)
« Reply #180 on: October 21, 2013, 03:03:58 am »

I'd like to place a "repeat" order on placing me in the turn list, please.  Just assume I want another turn until I say otherwise.
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Dwarfopoly
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exodius1

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Re: Mineforest: A twist in succession fortresses! (PLAYERS NEEDED!)
« Reply #181 on: October 21, 2013, 11:33:59 am »

I'll try to play a bit on Wednesday, to see if FPS agrees with me^^
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highmax28

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Re: Mineforest: A twist in succession fortresses! (PLAYERS NEEDED!)
« Reply #182 on: October 21, 2013, 11:35:37 am »

I'll try to play a bit on Wednesday, to see if FPS agrees with me^^
Good luck! I'm extending the time limit to 10 days, though I might make it two weeks to push multiple years
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

exodius1

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Re: Mineforest: A twist in succession fortresses! (PLAYERS NEEDED!)
« Reply #183 on: October 23, 2013, 07:33:14 am »

I have 12FPS, I'll try to play a bit. Also: The Hell did you all do to my Tunnel of Love?

EDIT:
Spoiler: Random Guys Journal (click to show/hide)

AAAaaand done. Do we reclaim or give up^^
« Last Edit: October 23, 2013, 08:37:08 am by exodius1 »
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Bokaza

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Re: Mineforest: A twist in succession fortresses! (PLAYERS NEEDED!)
« Reply #184 on: October 23, 2013, 08:47:04 am »

WTF happened  ???
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Ah, RL. The only true slayer of fortresses.
A vile force of Reality has arrived!

exodius1

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Re: Mineforest: A twist in succession fortresses! (PLAYERS NEEDED!)
« Reply #185 on: October 23, 2013, 08:52:55 am »

I do not know who's idea it was to make a second entrance and not secure it properly but the labyrinth was our doom. No survivors^^ Unless you count badgers that is^^
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highmax28

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Re: Mineforest: A twist in succession fortresses! (PLAYERS NEEDED!)
« Reply #186 on: October 23, 2013, 11:11:18 am »

I'm thinking of a migration... I haven't looked at the save yet, but I'm scared to...

If we DO migrate, a quick explination of what happened should be made by the last player before the next one is involved, so that way, we look at the finished product and go

How the hell did all THIS happen?
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

exodius1

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Re: Mineforest: A twist in succession fortresses! (PLAYERS NEEDED!)
« Reply #187 on: October 23, 2013, 12:10:01 pm »

As I said, someone's "genius" project left us wide open during the siege and got everyone killed. Want me to upload the world?
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apiks

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Re: Mineforest: A twist in succession fortresses! (PLAYERS NEEDED!)
« Reply #188 on: October 23, 2013, 12:38:43 pm »

As I said, someone's "genius" project left us wide open during the siege and got everyone killed. Want me to upload the world?

I remember making a small hole in what I assume is your tunnel of Love during my turn because I needed engineers to move quickly. I thought it'd be patched by the time I'm done with the engineers.
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exodius1

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Re: Mineforest: A twist in succession fortresses! (PLAYERS NEEDED!)
« Reply #189 on: October 23, 2013, 12:55:22 pm »

Oh no, My Tunnel of Love was expanded in way i did not intend and someone removed all the traps from it but it was never connected to the surface. It was a completely different thing that doomed us. Also if anyone wants to reclaim that stuff save will be here soon-ish.

« Last Edit: October 23, 2013, 12:59:30 pm by exodius1 »
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apiks

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Re: Mineforest: A twist in succession fortresses! (PLAYERS NEEDED!)
« Reply #190 on: October 23, 2013, 01:13:14 pm »

Oh no, My Tunnel of Love was expanded in way i did not intend and someone removed all the traps from it but it was never connected to the surface. It was a completely different thing that doomed us. Also if anyone wants to reclaim that stuff save will be here soon-ish.


Eheheheh. I remember removing traps from your Tunnel of Love and expanding it. I moved the traps to the entrance directly since I was under siege and we were on the brink of dying. I was planning to kill the lot of them using traps and moving all dwarfs to the expanded Tunnel of Love. Imagine my rage and surprise when I discovered that the siege was lifted without me even doing anything...
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Bokaza

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Re: Mineforest: A twist in succession fortresses! (PLAYERS NEEDED!)
« Reply #191 on: October 23, 2013, 02:31:29 pm »

I do not know who's idea it was to make a second entrance and not secure it properly but the labyrinth was our doom. No survivors^^ Unless you count badgers that is^^

 :-[ Well I didn't start the labyrinth, but I finished it... how did it doom us?... I made it 100% fool-proof. Sorry guys, I was sure there was no way something can go wrong.
« Last Edit: October 23, 2013, 02:43:07 pm by Bokaza »
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Ah, RL. The only true slayer of fortresses.
A vile force of Reality has arrived!

exodius1

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Re: Mineforest: A twist in succession fortresses! (PLAYERS NEEDED!)
« Reply #192 on: October 23, 2013, 04:06:50 pm »

I do not know who's idea it was to make a second entrance and not secure it properly but the labyrinth was our doom. No survivors^^ Unless you count badgers that is^^

 :-[ Well I didn't start the labyrinth, but I finished it... how did it doom us?... I made it 100% fool-proof. Sorry guys, I was sure there was no way something can go wrong.

Well, I couldn't figure out how the levers work + there was a stairway leading to the fortress on the side of the labyrinth which allowed Trolls to run in. No worries though, as a certain philosopher said: "Shit Happens".^^
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highmax28

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Re: Mineforest: A twist in succession fortresses! (PLAYERS NEEDED!)
« Reply #193 on: October 23, 2013, 07:05:07 pm »

*totally and utterly shocked/confused*
Alright, anyone want to tackle the migration? I don't think we can reclaim this...
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just shot him with a balistic arrow, i think he will get stuned from that >.>

"Guardian" and Sigfriend Of Necrothreat
Jee wilikers, I think Highmax is near invulnerable, must have been dunked in the river styx like achilles was.
Just make sure he wears a boot.

Bokaza

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Re: Mineforest: A twist in succession fortresses! (PLAYERS NEEDED!)
« Reply #194 on: October 25, 2013, 05:12:05 pm »

*totally and utterly shocked/confused*
Alright, anyone want to tackle the migration? I don't think we can reclaim this...
It my still be possible to reclaim... gimme few days. I would like to make up for making a booby trap.
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Ah, RL. The only true slayer of fortresses.
A vile force of Reality has arrived!
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