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Author Topic: Hearthstone TCG - And the card goes wild! Goodnight Doctor Boom.  (Read 153513 times)

Darkmere

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Re: Hearthstone TCG - And the card goes wild! Goodnight Doctor Boom.
« Reply #945 on: August 12, 2016, 11:58:37 am »

Do you mean horseshit in a good way or a bad way? Because I quite enjoyed the minecart ride. Actually quite funnily, my thoughts on completing the wing was basically "The chess game was pretty okay. Not as fun as the minecart ride, but okay."

I hated the troggcart. Seemed like just often enough the "strategy" was "did I draw the board clear combo? If no, lose."

It was also one of the first things I did when I started playing, so I could have just been bad, but I haven't touched it since to find out. I did like the escape with all the traps in it, though.
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

Arx

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Re: Hearthstone TCG - And the card goes wild! Goodnight Doctor Boom.
« Reply #946 on: August 12, 2016, 02:00:48 pm »

I managed the mine cart escape first time. Thought it was a really neat idea to encapsulate the spirit of only being able to get so much done in a given time.
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Wiles

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Re: Hearthstone TCG - And the card goes wild! Goodnight Doctor Boom.
« Reply #947 on: August 13, 2016, 11:45:50 am »

I've enjoyed the new adventure so far, especially the free battle with Malchezar and Medivh.

Something odd seems to be going on with the quest system though. The dominance (60g, 5 wins) quests seem to be gone. I've mostly been getting 40g quests. On the Hearthstone subreddit people have been noticing the same thing, apparently the only 60g quest people are getting is the tavern brawl one.

I hope it's an error, I'm trying to save up enough gold to get the wings as they come out and only getting 40g quests is going to slow that process down...
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frostshotgg

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Re: Hearthstone TCG - And the card goes wild! Goodnight Doctor Boom.
« Reply #948 on: August 13, 2016, 11:56:13 am »

Blizzard recently said they were considering reducing the occurance rate of "Win X times" quests. I think they may have goofed and totally nuked them on accident instead of making them less common.
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Darkmere

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Re: Hearthstone TCG - And the card goes wild! Goodnight Doctor Boom.
« Reply #949 on: August 13, 2016, 12:10:14 pm »

Blizzard recently said they were considering reducing the occurance rate of "Win X times" quests. I think they may have goofed and totally nuked them on accident instead of making them less common.

Honestly, I didn't like the dominance quests except in brawl, but I did like being able to brawl with classes I have shitall cards for, just to do something different and get more gold. I don't remember seeing people ever complain about the dominance quests being un-fun....
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

Arx

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Re: Hearthstone TCG - And the card goes wild! Goodnight Doctor Boom.
« Reply #950 on: August 13, 2016, 01:11:47 pm »

I kinda' don't like the dominance quests, because sometimes something like 'Rogue or Hunter' comes up, and I don't really have the cards to play either class effectively.

Partly my fault though. And I could always reroll.
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penguinofhonor

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Re: Hearthstone TCG - And the card goes wild! Goodnight Doctor Boom.
« Reply #951 on: August 13, 2016, 03:46:20 pm »

I don't think the dominance quests are actively bad, just boring. I've had plenty of games, wins and losses, where trying to beat one of the gameplay quests has added some fun strategy beyond just winning. The "Win X games" quests just give me extra rewards for something I'm already trying to do.
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Arx

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Re: Hearthstone TCG - And the card goes wild! Goodnight Doctor Boom.
« Reply #952 on: August 14, 2016, 06:10:58 am »

I quite like what they've done with the Karazhan expansion. The art style is a refreshing change, I appreciate the fact that the loopy comedy is actually supported by the material, and party Medivh is amazing.
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Leafsnail

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Re: Hearthstone TCG - And the card goes wild! Goodnight Doctor Boom.
« Reply #953 on: August 14, 2016, 06:09:09 pm »

The single player content from the first wing was super good. Heroic Chess was particularly fun.
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forsaken1111

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Re: Hearthstone TCG - And the card goes wild! Goodnight Doctor Boom.
« Reply #954 on: August 14, 2016, 06:11:49 pm »

Yep. I earned another 700 gold so I bought the first wing. The chess event was pretty unique. The class challenges weren't.. uh... very challenging
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Darkmere

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Re: Hearthstone TCG - And the card goes wild! Goodnight Doctor Boom.
« Reply #955 on: August 14, 2016, 07:16:33 pm »

The class challenges usually aren't that bad, but the priest one being scripted to suicide itself helped out some.
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

Criptfeind

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Re: Hearthstone TCG - And the card goes wild! Goodnight Doctor Boom.
« Reply #956 on: August 14, 2016, 07:18:44 pm »

The class challenges usually aren't that bad, but the priest one being scripted to suicide itself helped out some.

Self silence priest confirmed, just look how bad the AI does it against it. OP. Ben Brode confirmed for basically Jesus+Nostradamus combined with priest being his... Priests.
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Darkmere

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Re: Hearthstone TCG - And the card goes wild! Goodnight Doctor Boom.
« Reply #957 on: August 14, 2016, 07:19:31 pm »

If there were some way to force a human opponent to make the worst possible trades, priest would be a viable class again!
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And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

Cheeetar

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Re: Hearthstone TCG - And the card goes wild! Goodnight Doctor Boom.
« Reply #958 on: August 14, 2016, 07:20:49 pm »

Card Text: You play your opponent's turns for them.
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IronyOwl

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Re: Hearthstone TCG - And the card goes wild! Goodnight Doctor Boom.
« Reply #959 on: August 14, 2016, 08:02:11 pm »

Card Text: You play your opponent's turns for them.
new brawl when
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