*snip*
Could you please post the save of your 10 year fort? I guess its the longest running tower so far, and it could give some nice examples of what i could add or improve.
https://www.dropbox.com/sh/6m33ji65rarv0xy/Ksemm7es1mstarted in year 10, now year 24 everything is generally idle. at the time of the save i was just making EVERYTHING out of steel / bloodsteel / mithril .. just for grins.
the ghouls in the mini barracks are in BOOTCAMP (forbidden doors) untill they are legendary lashers/fighters/shield atleast 10+ armoruser
the skeletons in the crypt guard are all archers in full bloodsteel. can ignore enemy archer return fire.
all warlocks are training each other in the art of war, no one knows any special spells ... yet no real need with the 4 ghouls of the apocolypse trouncing sieges on their own
sorry the forge area and whatnot isn't all that pritty, i could NOT get the magma well to work (go on i left it up ) so i DF hacked some magma in to make up for it.
on this specific map i had to DF hack the top part , and upper left half of the map .as things were spawning there and doing nothing for -ages- and the left have to stop the water drain from the river (gimmie back my fps!)
all of my ash comes from worn clothing
60 + skeletons go throughclothing like no tomarrow.. (really hate my skeles pick up clothing ..)
masks count as clothing and gain wear X*Bloodsteel mask!*X so i stopped makin them . -.-
i was gonna assign all the ghouls new lodgings down in the depths with the engraved walls (since making obsidian without a magma source is a pita to do it above ground, i dont really want to abuse dfhack for my fortress design =P)
hasn't been a siege in ages . but usually get an ambush once a year , was thinking about paving the tiles in bloodsteel from all the drow.
All the warlocks are excellent Doctors (except wound dressing. no one can learn that -101%xp, even though theres a reaction for it.)
all thats left to do is teach warlocks fun spells. outfit the remaining 50 skeletons in full armor (for grins) finish making their mithril cloaks. and try out some more fun stuff, got an army of 12 legendary ghoul fighters, 10 skele archers. 5 warlocks being trained. everythings in full masterwork (mostly) mithril most of the population are soul eaters ( have fun with that. got tons and tons of souls saved up)
also some bars cannot be ground to dust (check my bar stockpile)
shameless DF hacks, autodumped for quantum stockpiles, cleaned the map. got some of the trash off the field every so often, for the sake of FPS.
Skeles in burrows - Smelter + smithy, Ammo skeleton summons empyreal arrows, was gonna make one for the weaver skele (weaver spinner tailor ect) but meh i don't need him around as much. was going to make the archers in burrows but it was a pain since i only have 1 squad, and military basically ignores them unless you mess with the schudule.. i digress..
niri and zack have died at least twice. i belive niri has to die again to get his arm back (reaaly need to find out why he lost his arm in the first place...)
res some centaurs and assign them labors via v>p>l he he...
buildings i didn't really use (this time around) any of the souls for goods, tried the dungeonthingys to get a ghoul or two. worked after a time, reaction on repeat got the result. (had at least 2 "prisoners" starve before i noticed them.)
all in all theres plenty to do from this point, tons of resources to do whatever you like make a room compltely out of mithril. or the like, kill sieges melt all their gear grind up the powder make it into mithril. repeat, profit. win
(currently in the smithy burrow the Barstockpile, and the Furniture stockpile are linked to it. remove the links do do what you'd like, was decorateing some stuff
> high value beds are better to sleep in. and all my bedrolls are worth 2k+
also meph i dont think warlocks can use farmed trees, as the sawmill lacked the reactions to make them useable.